Shellder (Pokémon): Difference between revisions

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Revision as of 20:34, 4 June 2008

000 #{{{prevnum}}}: Muk
Pokémon
#{{{nextnum}}}: Cloyster 000
Shellder
シェルダー Shellder
#090
130
Artwork from FR/LG
Type
Water '
Category
Bivalve Pokémon
Abilities
Shell Armor or Skill Link
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Kanto
#090
Johto
#169
Hoenn
#260
Regional Browser numbers
Height
1′00″
Imperial
0.3 m
Metric
Weight
8.8 lbs.
Imperial
4.0 kg
Metric
Dex color
Purple
Catch rate
190 (24.8%)
Body style
Body01.png BodyUnknown.png
Blue-Striped
Footprint
 F090.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Water 3 group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 97 Battle Exp.: 971*

Shellder (Japanese: シェルダー Shellder) is a Water-type Pokémon.

Biology

Physiology

It is unknown what Shellder looks like inside its shell. All you can see is its eyes and tongue, and the outside shell.

Gender differences

None.

Special abilities

Behavior

Its tongue is always hanging out, as it sits on the sea floor.

Habitat

Shellder lives on the sea floor.

Diet

Main article: Pokémon food

In the anime

The first time a Shellder was seen was in The Bridge Bike Gang. It was sick and Nurse Joy sent Ash, Misty, and Brock over to Sunny City, (where Shellder was), to deliver some medicine. Once the Sunny City Nurse Joy gave Shellder the medicine, it got better instantly.

Jessie captures a Shellder in The Evolution Solution. Later in the episode, it bites on a Slowpoke's tail, making it into a Slowbro and leaving Jessie's team.

In the TCG

Main article: Shellder (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
Blue
Yellow The shell can withstand any attack. However, when it is open, the tender body is exposed.
Stadium Its shell is harder than diamond. It hides in sand on the sea floor and catches prey with its soft tongue.
Generation II
Gold It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast.
Silver Grains of sand trapped in its shells mix with its body fluids to form beautiful pearls.
Crystal Clamping on to an opponent reveals its vulnerable parts, so it uses this move only as a last resort.
Stadium 2 It swims facing backward by opening and closing its two-piece shell. It is surprisingly fast.
Generation III
Ruby At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.
Sapphire At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.
Emerald At night, it burrows a hole in the seafloor with its broad tongue to make a place to sleep. While asleep, it closes its shell, but leaves its tongue hanging out.
FireRed It is encased in a Template:A2. Inside, however, it is surprisingly tender.
LeafGreen Its hard shell repels any kind of attack. It is vulnerable only when its shell is open.
Generation IV
Diamond It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
Pearl It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Routes 6, 11, 19, 20, and 21, Vermilion City, Seafoam Islands, and Cinnabar Island
Blue (Japan)
None Trade
Yellow
Common Routes 17, 18, and S.S. Anne
Generation II
Gold Silver
Common Routes 20, 21, 26, 27, and 41, Olivine City, Vermilion City, Cinnabar Island, Pallet Town, and New Bark Town (Fish with Good Rod or Super Rod)
Crystal
Common Routes 20, 21, 26, 27, and 41, Olivine City, Vermilion City, Cinnabar Island, Pallet Town, and New Bark Town (Fish with Good Rod or Super Rod)
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Common One Island, Five Island, Vermilion City (FireRed Only)
Colosseum
None Trade
XD
One Cipher Key Lair (Shadow)
Generation IV
Diamond Pearl
Rare Route 205 (Floaroma Town side), Valley Windworks (Fish with Super Rod)
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Sea
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap River
Pokémon Channel Secret Cove
Pokémon Trozei! SOL Laboratory 3
Secret Storage 14
Endless Level 33
Mr. Who's Den
Pokémon Mystery Dungeon Stormy Sea (1F-8F)
Silver Trench (1F-8F)
Far-off Sea (1F-8F)
Marvelous Sea (B1-B5)
Fantasy Strait (B1-B5)
Pokémon Mystery Dungeon
(Time and Darkness)
Beach Cave (B1F-B4F)
Surrounded Sea (1F-20F)

Base stats

Stat Range
At Lv. 50 At Lv. 100
30
90 - 137 170 - 264
65
63 - 128 121 - 251
100
94 - 167 184 - 328
45
45 - 106 85 - 207
25
27 - 84 49 - 163
40
40 - 101 76 - 196
Total:
305
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 45.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

Template:Learnset introMoves in Italics aren't STAB for Shellder, but are for some/all evolutions.

By leveling up

Generation I
Level Move Type
Start Tackle Normal
Withdraw Water
18 Supersonic Normal
23 Clamp Water
30 Aurora Beam ice
39 Leer Normal
50 Ice Beam ice
Generation II
Level Move Type
Start Tackle Normal
Withdraw Water
9 Supersonic Normal
17 Aurora Beam ice
25 Protect Normal
33 Leer Normal
41 Clamp Water
49 Ice Beam ice
Generation III RSE
Level Move Type
Start Tackle Normal
Withdraw Water
9 Supersonic Normal
17 Aurora Beam ice
25 Protect Normal
33 Leer Normal
41 Clamp Water
49 Ice Beam ice
Generation III FRLG
Level Move Type
Start Tackle Normal
Withdraw Water
8 Icicle Spear ice
15 Supersonic Normal
22 Aurora Beam ice
29 Protect Normal
36 Leer Normal
43 Clamp Water
50 Ice Beam ice
Generation IV
Level Move Type Cat.
Start Tackle Normal Physical
4 Withdraw Water Status
8 Supersonic Normal Status
13 Icicle Spear ice Physical
16 Protect Normal Status
20 Leer Normal Status
25 Clamp Water Physical
28 Ice Shard ice Physical
32 Aurora Beam ice Special
37 Whirlpool Water Physical
40 Iron Defense Steel Status
44 Brine water Special
50 Ice Beam ice Special

By TM/HM

Generation I
# Move Type
TM06 Toxic poison
TM09 Take Down Normal
TM10 Double-Edge Normal
TM11 BubbleBeam water
TM12 Water Gun water
TM13 Ice Beam ice
TM14 Blizzard ice
TM20 Rage Normal
TM30 Teleport psychic
TM31 Mimic Normal
TM32 Double Team Normal
TM33 Reflect psychic
TM34 Bide Normal
TM36 Selfdestruct Normal
TM39 Swift Normal
TM44 Rest psychic
TM47 Explosion Normal
TM49 Tri Attack Normal
TM50 Substitute Normal
HM03 Surf water
Generation II
# Move Type
TM03 Curse unknown
TM06 Toxic poison
TM10 Hidden Power Normal
TM13 Snore normal
TM14 Blizzard ice
TM16 Icy Wind Ice
TM17 Protect Normal
TM18 Rain Dance Water
TM20 Endure Normal
TM21 Frustration Normal
TM27 Return Normal
TM32 Double Team Normal
TM34 Swagger normal
TM35 Sleep Talk Normal
TM39 Swift Normal
TM44 Rest psychic
TM49 Attract Normal
HM03 Surf water
HM06 Whirlpool water
Generation III
# Move Type
TM03 Water Pulse water
TM06 Toxic poison
TM07 Hail Ice
TM10 Hidden Power Normal
TM13 Ice Beam ice
TM14 Blizzard ice
TM17 Protect Normal
TM18 Rain Dance Water
TM20 Safeguard Normal
TM21 Frustration Normal
TM27 Return Normal
TM32 Double Team Normal
TM42 Facade Normal
TM43 Secret Power Normal
TM44 Rest psychic
TM49 Attract Normal
HM03 Surf water
HM08 Dive water
Generation IV
# Move Type Cat.
TM03 Water Pulse water Special
TM06 Toxic poison Status
TM07 Hail Ice Status
TM10 Hidden Power Normal Special
TM13 Ice Beam ice Special
TM14 Blizzard ice Special
TM17 Protect Normal Status
TM18 Rain Dance Water Status
TM20 Safeguard Normal Status
TM21 Frustration Normal physical
TM27 Return Normal physical
TM32 Double Team Normal Status
TM42 Facade Normal physical
TM43 Secret Power Normal physical
TM44 Rest psychic Status
TM49 Attract Normal Status
TM55 Brine water Special
TM58 Endure Normal Status
TM64 Explosion Normal physical
TM66 Payback dark physical
TM78 Captivate Normal Status
TM82 Sleep Talk Normal Status
TM83 Natural Gift Normal physical
TM87 Swagger Normal Status
TM90 Substitute Normal Status
HM03 Surf water Special

By breeding

By tutoring

Special moves

In Pokémon XD: Gale of Darkness, Shellder knows Shadow Blitz and Shadow Shed as a Shadow Pokémon, and learns Refresh after being purified.

TCG-only Moves

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 090.png Spr 1y 090.png Spr 1g 090.png Spr b g1 090.png
II Gold Silver Crystal   Back
Spr 2g 090.png Spr 2s 090.png Spr 2c 090.png Spr b 2g 090.png
Spr 2g 090 s.png Spr 2s 090 s.png Spr 2c 090 s.png Spr b 2g 090 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 090.png Spr 3e 090.png Spr 3f 090.png Spr b 3r 090.png
Spr 3r 090 s.png Spr 3e 090 s.png Spr 3f 090 s.png Spr b 3r 090 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 090.png Spr 4p 090.png Spr 4h 090.png Spr b 4d 090.png
Spr 4d 090 s.png Spr 4p 090 s.png Spr 4h 090 s.png Spr b 4d 090 s.png
V Black White Black 2 White 2 Back
Spr 5b 090.png Spr 5b2 090.png Spr b 5b 090.png
Spr 5b 090 s.png Spr 5b2 090 s.png Spr b 5b 090 s.png
Shellder For other sprites and images, please see Shellder images on Bulbagarden Archives.

Trivia

  • It shares a bond with Slowbro and Slowking.
  • The change in Shellder's evolution when linked to a Slowpoke seems to only occur when attached to a 'living' part of the creature, as with the introduction of the item Slowpoketail in Generation II does not force a spiral evolution as one might suspect.
  • Shellder and Cloyster share the same species name with Clamperl. They are all known as Bivalve Pokémon.
  • No sprites have Shellder's tongue unexposed.

Origin

It is similar to clams and other bivalves.

Name origin

Shellder's name seems to be a corruption of shell. It also sounds like shelter, perhaps referring to Slowbro and hermit crabs.

In other languages

Related articles

External links

000 #{{{prevnum}}}: Muk
Pokémon
#{{{nextnum}}}: Cloyster 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.