Sheen (Japanese: けづや fur sheen) is a property of a Pokémon in the Generation III, IV, and VIII core series games. It affects the score a Pokémon receives in the primary judging of a Pokémon Contest, the Visual Competition in a Pokémon Super Contest, or the Visual Evaluation in a Super Contest Show.
Sheen was not named in-game until Generation IV, although its Japanese name is present in debug text in Pokémon Ruby and Sapphire.
All Pokémon initially have sheen of 0, except Pokémon received in in-game trades in the handheld Generation III games, which begin with a sheen of 10.
When a Pokémon eats a Pokéblock or Poffin, that food item's feel or smoothness is added to the Pokémon's sheen, up to a maximum of 255. In Pokémon HeartGold and SoulSilver, having the haircut brothers or Daisy Oak groom a Pokémon also increases its sheen. If a Pokémon's sheen would exceed 255, it becomes 255 instead (the Pokémon's condition is still increased as normal). Note that Pokéblocks in Pokémon Omega Ruby and Alpha Sapphire neither affect nor are affected by sheen.
A Pokémon with 255 sheen cannot eat any more Pokéblocks or Poffins in the Generation III, IV, or VIII games. Sheen is permanent and cannot be decreased or reset, and is retained even when a Pokémon is traded or transferred to a game where sheen has no effect. Therefore, a Pokémon can be fed more Pokéblocks or Poffins that have low smoothness.
Sheen is displayed on the same screen as a Pokémon's condition, located in the PokéNav in Pokémon Ruby, Sapphire, and Emerald and the Pokémon's summary screen in Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl as a series of sparkles.
These relationships can be expressed as the following formulas:
- Generation III:
- Generation IV/VIII:
In the manga
In Perturbed by Pachirisu, one of the Pokémon Super Contest judges remarks upon the sheen of Platinum's Prinplup. In early Japanese printings and the Chuang Yi edition, this judge is Keira; in later Japanese printings and the VIZ Media edition, this judge is Jordan.
In other languages
|This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.|