Sharpen (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VII images}}
{{incomplete|2=Missing image from Generation VI}}
{{MoveInfobox
{{MoveInfobox
|n=159
|n=159
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|jtrans=Improve Angles
|jtrans=Improve Angles
|jtranslit=Kakubaru
|jtranslit=Kakubaru
|gameimage=Sharpen V.png
|gameimage=Sharpen VII.png
|gameimage2=Sharpen VII 2.png
|gameimagewidth=300
|type=Normal
|type=Normal
|damagecategory=Status
|damagecategory=Status
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==Effect==
==Effect==
===Generations I to VII===
Sharpen increases the user's {{stat|Attack}} stat by one stage.
Sharpen increases the user's {{stat|Attack}} stat by one stage.


If powered up by a [[Normalium Z]] into Z-Sharpen, the user's {{stat|Attack}} rises by another stage.
If powered up by a [[Normalium Z]] into Z-Sharpen, the user's {{stat|Attack}} rises by another stage.
===Generation VIII===
Sharpen cannot be selected in a battle.


==Description==
==Description==
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user reduces its polygon count to make itself more jagged, raising the Attack stat.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user reduces its polygon count to make itself more jagged, raising the Attack stat.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user lowers its polygon count to make itself more jagged, raising the Attack stat.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The user lowers its polygon count to make itself more jagged, raising the Attack stat.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user makes its edges more jagged, which raises its Attack stat.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|The user makes its edges more jagged, which raises its Attack stat.}}
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|1}}
{{Movehead/Level|Normal|1}}
{{Moveentry/7|137|Porygon|type=Normal|1|Mineral|Mineral|1|24|24|1|1|1|1}}
{{Moveentry/8|137|Porygon|type=Normal|1|Mineral|Mineral|1|24|24|1|1|1|1{{sup/7|SMUSUM}}<br>4{{sup/7|PE}}|}}
{{Moveentry/7|615|Cryogonal|type=Ice|1|Mineral|Mineral|||||9|9|1}}
{{Moveentry/8|615|Cryogonal|type=Ice|1|Mineral|Mineral|||||9|9|1|}}
{{Moveentry/7|703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral||||||8|8}}
{{Moveentry/8|703|Carbink|type=Rock|type2=Fairy|2|Fairy|Mineral||||||8|8|}}
{{Moveentry/7|712|Bergmite|type=Ice|1|Monster|Monster||||||20|20}}
{{Moveentry/8|712|Bergmite|type=Ice|2|Monster|Mineral||||||20|20|}}
{{Moveentry/7|713|Avalugg|type=Ice|1|Monster|Monster||||||20|20}}
{{Moveentry/8|713|Avalugg|type=Ice|2|Monster|Mineral||||||20|20|}}
{{Moveentry/7|719|Diancie|type=Rock|type2=Fairy|1|Undiscovered|Undiscovered||||||8|5}}
{{Moveentry/8|719|Diancie|type=Rock|type2=Fairy|1|Undiscovered|Undiscovered||||||8|5|}}
{{Movefoot|Normal|7}}
{{Movefoot|Normal|8}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
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{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Attack by one level.}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Attack by one level.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the user's Attack by 1 level.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの こうげきを 1だんかいあげる|Boosts the user's Attack by 1 level}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It boosts your Attack. (The stat change returns to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}}
{{movedescentry|{{gameabbrevmd|SMD}}|It boosts your Attack. The stat returns to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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|genIV=Sharpen IV
|genIV=Sharpen IV
}}
}}
===Spin-off series games===
{{Movegen
|type=Normal
|genV=Sharpen V
|genVI=Sharpen VI
}}
===Side series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
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|PBR=Sharpen PBR
|PBR=Sharpen PBR
}}
}}
 
===Spin-off series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
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|el=Ακόνισμα
|el=Ακόνισμα
|it=Affilatore
|it=Affilatore
|ko=각지기 ''Gakjigi
|ko=각지기 ''{{tt|Gakjigi|Sharpening}}''
|pl=Zaostrzenie
|pl=Zaostrzenie
|pt_br=Afiar
|pt_br=Afiar
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[[Category:Moves that can raise the user's Attack]]
[[Category:Moves that can raise the user's Attack]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]


[[de:Schärfer]]
[[de:Schärfer]]
[[es:Afilar]]
[[fr:Affûtage]]
[[fr:Affûtage]]
[[it:Affilatore (mossa)]]
[[it:Affilatore]]
[[ja:かくばる]]
[[ja:かくばる]]
[[pl:Sharpen]]
[[zh:棱角化(招式)]]
[[zh:棱角化(招式)]]

Revision as of 22:30, 19 December 2019

Sharpen
かくばる Improve Angles
Sharpen VII.png
Sharpen VII 2.png
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Cute
Appeal  0  
Earn double the score in the next turn.
Condition  Cute
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Sharpen (Japanese: かくばる Improve Angles) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation V, it was the signature move of Porygon.

Effect

Generations I to VII

Sharpen increases the user's Attack stat by one stage.

If powered up by a Normalium Z into Z-Sharpen, the user's Attack rises by another stage.

Generation VIII

Sharpen cannot be selected in a battle.

Description

Games Description
StadStad2 Raises the user's Attack power. The edges of the Pokémon are made harder for more impact.
GSC A move that raises the user's Attack.
RSEColoXD Reduces the polygon count and raises Attack.
FRLG The user reduces its polygon count to sharpen edges and raise Attack.
DPPtHGSSPBR
BWB2W2
The user reduces its polygon count to make itself more jagged, raising the Attack stat.
XYORAS The user lowers its polygon count to make itself more jagged, raising the Attack stat.
SMUSUMPE The user makes its edges more jagged, which raises its Attack stat.
SwSh This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0137 Porygon NormalIC Big.png Mineral Mineral 1 24 24 1 1 1 1SMUSUM
4PE
0615 Cryogonal IceIC Big.png Mineral Mineral 9 9 1
0703 Carbink RockIC Big.png
FairyIC Big.png
Fairy Mineral 8 8
0712 Bergmite IceIC Big.png Monster Mineral 20 20
0713 Avalugg IceIC Big.png Monster Mineral 20 20
0719 Diancie RockIC Big.png
FairyIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 8 5
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0095 Onix RockIC Big.png
GroundIC Big.png
Mineral Mineral New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Boosts the user's Attack by one level.
MDTDS Boosts the user's Attack by 1 level.
BSL じぶんの こうげきを 1だんかいあげる
MDGtI It boosts your Attack. (The stat change returns to normal when you go to the next floor or step on a IconTileGTI.pngWonder Tile.)
SMD It boosts your Attack. The stat returns to normal when you go to the next floor or step on a IconTileSMD.pngWonder Tile.


In the anime

Wulfric Bergmite Sharpen.png
Bergmite


The user reduces its polygon count to make itself more jagged.
Pokémon Method
User First Used In Notes
Bergmite Bergmite's body glows light blue and then its body becomes surrounded by an icy mist until its body becomes encased in a diamond-shaped block of ice, increasing its attack power.
Wulfric's Bergmite A Real Icebreaker! Debut


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 棱角化 Lìhnggokfa *
棱角 Lìhnggok *
Mandarin 棱角化 Lēngjiǎohuà
棱角 Lēngjiǎo *
Denmark Flag.png Danish Skærpe
The Netherlands Flag.png Dutch Verscherp
France Flag.png French Affûtage
Germany Flag.png German Schärfer
Greece Flag.png Greek Ακόνισμα
Italy Flag.png Italian Affilatore
South Korea Flag.png Korean 각지기 Gakjigi
Poland Flag.png Polish Zaostrzenie
Portuguese Brazil Flag.png Brazil Afiar
Portugal Flag.png Portugal Afiar
Serbia Flag.png Serbian Izoštrenje
Spain Flag.png Spanish Afilar
Vietnam Flag.png Vietnamese Mài Sắc


Template:Harden

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.