Sevii Islands

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Sevii Islands ナナシマ地方
Nanashima region
Artwork of the Sevii Islands from Generation III
Professor {{{professor}}}
Starter Pokémon {{{starter}}}
Regional Villains {{{villain}}}
Pokémon League {{{league}}}
League Location {{{location}}}
Pokédex List {{{pokelist}}}
Series Pokémon Chronicles
Season(s) Pokémon Chronicles
Generation III
Games yes
Adventures Debut {{{manga}}}

The Sevii Islands (Japanese: ナナシマ Nanashima) are an archipelago of nine large islands and several small islands surrounding them far south of Kanto. They resemble the real-life Izu Islands. They have appeared only in the Pokémon FireRed and LeafGreen versions. They may have some relation to the Orange Islands in the anime as both are geographically south of Kanto. According to a recent anime map, the Orange Islands are south of the Sevii Islands with New Island in between them.

The Islands


In FireRed and LeafGreen, Sevii Islands are accessible from the Vermilion City harbor via a system of boats called the Seagallop Ferries. To be able to access Knot, Boon, and Kin Islands, one needs a Tri-Pass, received from Bill after defeating Blaine on Cinnabar Island. To be able to access Floe, Chrono, Fortune, and Quest Islands, one needs a Rainbow Pass, received from Celio in One Island, after defeating the Elite Four and obtaining the National Pokédex. To be able to access Navel Rock, one needs a Mysticticket, and to be able to access Birth Island, one needs a Aurora Ticket, both of which can be obtained promotionally with Mystery Gift.

According to an old woman on Quest Island, they were named the Sevii Islands because they were made in seven days. The name also seems to come from seven and the Roman numeral for seven, VII.


  • Although there are only nine islands total, some data in the game reserved for location name index points reveal the following values:
    • Sevii Isle 6
    • Sevii Isle 7
    • Sevii Isle 8
    • Sevii Isle 9
    • Sevii Isle 22
    • Sevii Isle 23
    • Sevii Isle 24
      • These areas are not accessible during normal gameplay. All of them, save for Sevii Isle 8 and Sevii Isle 9, have no map data.
  • Another thing about the Sevii Islands is that the more southern ones (i.e. Floe, Chrono, Fortune, and Quest Islands) use remixed versions of music originally used in the routes and towns of Johto in Pokémon Gold and Silver and Pokémon Crystal.
  • The routes on the Sevii Islands are not numbered, unlike the other regions. This is likely to prevent confusion as to their relation to the others, as continuing where Johto left off (at Route 46) would seemingly imply that Johto is accessible in the games.
Regions in the Pokémon world
Core series KantoJohtoHoennSinnohUnovaKalosAlola
Sevii Islands
Side series Orre
Anime Orange ArchipelagoDecolore Islands
Spin-off games TCG IslandsFioreAlmiaObliviaPokémon IslandMintale Town
Mystery Dungeon worldPokéParkRanseiFerrumCarmonte Island
TCG Southern IslandsHolon
Sovereign states in
the Pokémon world
Pokémon nationRanger UnionGuyana
Lucario KingdomMirage KingdomRota

Sevii Islands
1Island.png 2Island.png 3Island.png 4Island.png 5Island.png 6Island.png 7Island.png 8Island.png 9Island.png
One IslandTwo IslandThree IslandFour IslandFive IslandSix IslandSeven Island
Treasure BeachKindle RoadCape BrinkBond BridgeThree Isle PortThree Isle PathResort GorgeousWater Labyrinth
Five Isle MeadowMemorial PillarOutcast IslandGreen PathWater PathRuin ValleyTrainer TowerCanyon Entrance
Sevault CanyonTanoby Ruins
Mt. EmberBerry ForestIcefall CaveRocket WarehouseLost CaveAltering CavePattern Bush
Dotted HoleTanoby KeyTanoby ChambersNavel RockBirth Island
Access to