Difference between revisions of "Self-Destruct (move)"

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The move's power is [[List of modified moves|increased]] to 200 instead. The target's Defense is still halved, giving it an effective power of 400.
 
The move's power is [[List of modified moves|increased]] to 200 instead. The target's Defense is still halved, giving it an effective power of 400.
   
If Explosion is used against a {{m|Substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, it will still faint.
+
If Selfdestruct is used against a {{m|Substitute}}, a {{t|Ghost}} type, or a Pokémon that has used {{m|Protect}} or {{m|Detect}}, it will still faint.
   
 
===Generations III and IV===
 
===Generations III and IV===

Revision as of 12:03, 4 September 2011

Selfdestruct
じばく Suicide Bombing
Selfdestruct IV.png
[[File:|center]]
Type  Normal
Category  Physical
PP  5 (max. 8)
Power  200
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon adjacent to the user
Availability
Introduced  Generation I
Condition  Beauty
Appeal  8 ♥♥♥♥♥♥♥♥
Jam  0  
Makes a great appeal, but allows no more to the end.
Condition  Beauty
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Beauty
Appeal  0  
Jamming  0  

Selfdestruct (Japanese: じばく Suicide Bombing) is a damage-dealing Template:Type2 move introduced in Generation I.

Effect

Generation I

Resembling a weaker version of Explosion, Selfdestruct inflicts damage, and causes the user to faint. Though its power is listed as 130, the target's Defense will be halved when damage from this attack is calculated, giving it an effective power of 260. The game will bump 0 up to 1 to avoid infinite damage, so Selfdestruct would have an effective power of 130 if it could be used against a target with a Defense value of 1 (although such circumstances would almost never happen in normal play).

If Selfdestruct breaks a target's Substitute, the user will not faint, though its image will be replaced by a blank image. Additionally, if the user of Selfdestruct had a Substitute at the time of such a situation, uses Substitute later, or switches out, its regular image will once again become visible.

If the user of Selfdestruct attacks first and faints itself, the target will not attack or be subjected to recurrent damage during that round.

In Stadium, if Selfdestruct breaks a target's Substitute, the user will faint.

Generation II

The move's power is increased to 200 instead. The target's Defense is still halved, giving it an effective power of 400.

If Selfdestruct is used against a Substitute, a Ghost type, or a Pokémon that has used Protect or Detect, it will still faint.

Generations III and IV

Selfdestruct cannot be used when a Pokémon with the ability Damp is on the field.

Generation V

Selfdestruct no longer halves the target's Defense.

Mystery Dungeon

Selfdestruct does not cause the user to faint, but instead cuts its HP in half, and affects all Pokémon, items, and walls within 2 tiles of the user, reducing HP by half on teammates, by 50 on hostile Pokémon, and destroying all walls, items, and special tiles. Selfdestruct cannot be used in rain or on any floor with a Pokémon with the ability Damp.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
074 Geodude Geodude Rock Ground 21 21 21 18 29 '
075 Graveler Graveler Rock Ground --, 21 --, 21 21 18 31 '
076 Golem Golem Rock Ground --, 21 --, 21 21 18 31 '
100 Voltorb Voltorb Electric Electric 22 23 27 29 33 '
101 Electrode Electrode Electric Electric --, 22 --, 23 27 29 35 '
109 Koffing Koffing Poison Poison 40 17 17 19 24 '
110 Weezing Weezing Poison Poison 43 --, 17 --, 17 19 24 '
204 Pineco Pineco Bug Bug   8 8 6 6 '
205 Forretress Forretress Bug Steel   --, 8 --, 8 --, 6 --, 6 '
343 Baltoy Baltoy Ground Psychic     19 19 21 '
344 Claydol Claydol Ground Psychic     19 19 21 '
597 Ferroseed Ferroseed Grass Steel         38 '
598 Ferrothorn Ferrothorn Grass Steel         38 '
649 Genesect Genesect Bug Steel         77 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM

# Pokémon Type Machine
I
TM36
II
--
III
--
IV
--
V
--
VI
TM08
074 Geodude Geodude Rock Ground
075 Graveler Graveler Rock Ground
076 Golem Golem Rock Ground
088 Grimer Grimer Poison Poison
089 Muk Muk Poison Poison
090 Shellder Shellder Water Water
091 Cloyster Cloyster Water Ice
092 Gastly Gastly Ghost Poison
093 Haunter Haunter Ghost Poison
094 Gengar Gengar Ghost Poison
095 Onix Onix Rock Ground
100 Voltorb Voltorb Electric Electric
101 Electrode Electrode Electric Electric
102 Exeggcute Exeggcute Grass Psychic
103 Exeggutor Exeggutor Grass Psychic
109 Koffing Koffing Poison Poison
110 Weezing Weezing Poison Poison
143 Snorlax Snorlax Normal Normal
150 Mewtwo Mewtwo Psychic Psychic
151 Mew Mew Psychic Psychic
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Type Father
II III IV V VI
143 Snorlax Snorlax Normal Normal     Snorlax Snorlax
185 Sudowoodo Sudowoodo Rock Rock GeodudeGravelerGolem GeodudeGravelerGolem GeodudeGravelerGolem GeodudeGravelerGolemFerroseedFerrothorn
438 Bonsly Bonsly Rock Rock     GeodudeGravelerGolem GeodudeGravelerGolemFerroseedFerrothorn
446 Munchlax Munchlax Normal Normal     Snorlax Snorlax
568 Trubbish Trubbish Poison Poison       GeodudeGravelerGolemFerroseedFerrothorn
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By move tutor

In Pokémon XD: Gale of Darkness

#   Pokémon Type
074 074 Geodude Rock Ground
075 075 Graveler Rock Ground
076 076 Golem Rock Ground
088 088 Grimer Poison
089 089 Muk Poison
090 090 Shellder Water
091 091 Cloyster Water Ice
092 092 Gastly Ghost Poison
093 093 Haunter Ghost Poison
094 094 Gengar Ghost Poison
095 095 Onix Rock Ground
100 100 Voltorb Electric
101 101 Electrode Electric
102 102 Exeggcute Grass Psychic
103 103 Exeggutor Grass Psychic
109 109 Koffing Poison
110 110 Weezing Poison
143 143 Snorlax Normal
150 150 Mewtwo Psychic
151 151 Mew Psychic
185 185 Sudowoodo Rock
204 204 Pineco Bug
205 205 Forretress Bug Steel
208 208 Steelix Steel Ground
211 211 Qwilfish Water Poison
218 218 Slugma Fire
219 219 Magcargo Fire Rock
222 222 Corsola Water Rock
273 273 Seedot Grass
274 274 Nuzleaf Grass Dark
275 275 Shiftry Grass Dark
299 299 Nosepass Rock
316 316 Gulpin Poison
317 317 Swalot Poison
320 320 Wailmer Water
321 321 Wailord Water
323 323 Camerupt Fire Ground
324 324 Torkoal Fire
337 337 Lunatone Rock Psychic
338 338 Solrock Rock Psychic
343 343 Baltoy Ground Psychic
344 344 Claydol Ground Psychic
362 362 Glalie Ice
375 375 Metang Steel Psychic
376 376 Metagross Steel Psychic
377 377 Regirock Rock
378 378 Regice Ice
379 379 Registeel Steel
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Special move

Generation IV

#   Pokémon Type Obtained with
446 446 Munchlax Normal Pokéwalker - Winner's Path
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In the anime

None.png 150px Brock Pineco Selfdestruct.png None.png
Voltorb Pineco
The Pokémon becomes angry and white and then explodes.
Pokémon Method
User First Used In Notes
100 Voltorb Voltorb's body glows white and yellow sparks appear around its body. It then explodes violently.
Koga's Voltorb The Ninja Poké-Showdown Debut
Duplica's Ditto in the form of Voltorb Ditto's Mysterious Mansion Used via Transform
Keith's Voltorb So Near, Yet So Farfetch'd None
Unknown Trainer's Voltorb Pikachu Re-Volts None
Multiple wild Voltorb Bucking the Treasure Trend! None
204 Pineco Pineco's body glows blue or white. It then suddenly explodes.
Multiple wild Pineco Going Apricorn! None
Brock's Pineco Going Apricorn! None
Multiple wild Pineco Bucking the Treasure Trend! None

In the manga

Pokémon Adventures


In other games

Pokémon Mystery Dungeon: Selfdestruct does not cause the user to faint, but instead cuts its HP in half, and reduces HP by half on teammates, by 40 on hostile Pokémon, and destroys all walls and items within one tile of the user.

In other generations

Selfdestruct I.png Selfdestruct II.png Selfdestruct III.png Selfdestruct IV.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Generation VII Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

Trivia

In other languages

Language Title
The Netherlands Flag.png Dutch Zelfvernietiging
Finland Flag.png Finnish Itsetuho
France Flag.png French Destruction
Germany Flag.png German Finale
Greece Flag.png Greek Αυτοκαταστροφή
Italy Flag.png Italian Autodistruz.
South Korea Flag.png Korean 자폭 Japok
Poland Flag.png Polish Samo-Zniszczenie
Serbia Flag.png Serbian Samouništenje
Spain Flag.png Spanish Autodestruc


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.
pt:Selfdestruct