Selene (Masters)
Selene ミヅキ Mizuki | |
![]() Selene's model | |
No. | 121 |
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English voice actor | Christina McBride[1] |
Japanese voice actor | Suzuko Mimori[2] |
Description | This highly curious and easygoing Trainer is friendly with everyone and quite easy to get along with. She doesn't worry about the little things and tends to act on instinct. |
Selene (Japanese: ミヅキ Mizuki) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. She forms a sync pair with Rowlet and its evolutions, Dartrix and Decidueye. The sync pair can be obtained through the sync pair scout, starting on April 15, 2021. This pair can be upgraded to 6★ EX since it first released.
Selene also forms a sync pair with her Umbreon. This pair can be obtained through a Variety sync pair scout beginning on November 21, 2023. This pair can be raised to 6★ EX since it first released, though this pair lacks an EX style.
Rowlet → Dartrix → Decidueye
Rowlet can evolve into Dartrix once it has reached level 30 through its sync pair story Rowlet's Evolution, and then into Decidueye once it has reached level 45 through its sync pair story Dartrix's Evolution.
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Type | ![]() | ||||
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Move types | ![]() ![]() | |||||
Role | ![]() | |||||
Base Potential | ★★★★★☆EX | |||||
Rowlet ♂ | Weakness | ![]() | ||||
It sends its feathers, which are as sharp as blades, flying in attack. Its legs are strong, so its kicks are also formidable. | ||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
Lv. 140, Base Potential | 546 | 319 | 132 | 334 | 142 | 226 |
Lv. 140, Max Potential | 646 | 359 | 172 | 374 | 182 | 266 |
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Type | ![]() | ||||
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Move types | ![]() ![]() | |||||
Role | ![]() | |||||
Base Potential | ★★★★★☆EX | |||||
Dartrix ♂ | Weakness | ![]() | ||||
This narcissistic Pokémon is a clean freak. If you don't groom it diligently, it will stop listening to you. | ||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
Lv. 140, Base Potential | 562 | 345 | 134 | 339 | 145 | 245 |
Lv. 140, Max Potential | 662 | 385 | 174 | 379 | 185 | 285 |
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Type | ![]() | ||||
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Move types | ![]() ![]() | |||||
Role | ![]() | |||||
Base Potential | ★★★★★☆EX | |||||
Decidueye ♂ | Weakness | ![]() | ||||
It nocks its arrow quills and shoots them at opponents. When it simply can't afford to miss, it tugs the vine on its head to improve its focus. | ||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
Lv. 140, Base Potential | 585 | 359 | 138 | 349 | 150 | 254 |
Lv. 140, Max Potential | 685 | 399 | 178 | 389 | 190 | 294 |
Moves
Selene's Rowlet and Dartrix use Tackle as one of their damage-dealing moves. Upon evolution, Decidueye replaces Tackle with Spirit Shackle.
Selene's Rowlet and Dartrix use Grass Sync Impact as their sync move. Upon evolution, Decidueye learns the upgraded Moonlight Leaf Blade.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
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Tackle | Normal![]() |
Physical | 1 | 25 | 30 | 100% | An opponent | No additional effect. (Rowlet/Dartrix) |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by 2 stat ranks. |
Leaf Blade | Grass![]() |
Physical | 3 | 80 | 96 | 100% | An opponent | Critical hits land more easily. |
Stare 'Em Down! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user’s Defense, Sp. Def, and critical-hit rate by 2 stat ranks. Applies the Gradual Healing effect to the user. |
Spirit Shackle | Ghost![]() |
Physical | 3 | 80 | 96 | 100% | An opponent | Applies the Restrain effect to the target. (Decidueye) |
Sync moves | ||||||||
Grass Sync Impact | Grass![]() |
Physical | — | 200 | 240 | — | An opponent | (6★ EX) effect: Sync move targets all opponents. |
Moonlight Leaf Blade | Grass![]() |
Physical | — | 200 | 240 | — | An opponent | Critical hits land more easily. (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
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Passive Skills | |
Hold Hostage 5 | Powers up the user’s moves when the target is restrained. |
Hold and Hit 5 | Has a chance (60%) of charging the user’s move gauge by one when its attack move is successful against a restrained opponent. |
Critical Speed 5 | Has a chance (60%) of raising the user’s Speed by one stat rank when its move is a critical hit. |
Theme Skills | |
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Raises allies' Attack and Sp. Atk by 15 when using Grass-type attacks. |
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Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
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Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
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Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
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Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
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Raises the following discovery level by the number of sync pairs that share the ![]() • ![]() |
Sync grid
Selene and Rowlet's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +20 | Attack +20 | 7 | 84 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Spirit Shackle: Power +3 | Spirit Shackle: Power ↑ +3 | 4 | 48 | 1 |
Spirit Shackle: Power +3 | Spirit Shackle: Power ↑ +3 | 4 | 48 | 1 |
Spirit Shackle: Power +3 | Spirit Shackle: Power ↑ +3 | 4 | 48 | 2 |
Spirit Shackle: Power +3 | Spirit Shackle: Power ↑ +3 | 4 | 48 | 2 |
Spirit Shackle: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Leaf Blade: Power +3 | Leaf Blade: Power ↑ +3 | 4 | 48 | 1 |
Leaf Blade: Power +3 | Leaf Blade: Power ↑ +3 | 4 | 48 | 1 |
Leaf Blade: Power +3 | Leaf Blade: Power ↑ +3 | 4 | 48 | 2 |
Leaf Blade: Power +3 | Leaf Blade: Power ↑ +3 | 4 | 48 | 2 |
Leaf Blade: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Leaf Blade: Critical Propulsion 3 | Has a chance (40%) of charging the user's move gauge by one when its move is a critical hit. | 10 | 120 | 3 |
X Attack: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Stare 'Em Down!: MP Refresh 1 | Has a chance (20%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Steady Aim | Critical-hit rate cannot be lowered. | 4 | 48 | 1 |
Haste | Speed cannot be lowered. | 4 | 48 | 1 |
Speedy Entry 1 | Raises the user's Speed by 1 stat rank when it enters a battle. | 6 | 72 | 2 |
Power Reserves 3 | Powers up the user’s moves when in a pinch. | 7 | 84 | 2 |
Inertia | The more user’s Speed is raised, the more it powers up the user’s sync move. | 8 | 96 | 2 |
Hold Hostage 2 | Powers up the user’s moves when the target is restrained. | 8 | 96 | 3 |
Critastrophe 2 | Powers up the user’s sync move when it becomes a critical hit. | 10 | 120 | 3 |
Restraining Sync-Up 5 | Powers up the user’s sync move when the target is restrained. | 10 | 120 | 3 |
Critical Healing 4 | Has a chance (50%) of restoring the user’s HP when its move is a critical hit. | 10 | 120 | 3 |
Ramming Speed | The more the user’s Speed is raised, the more it powers up the user’s moves. | 10 | 120 | 3 |
Restraining Countdown 1 | Has a chance (20%) of reducing the sync move countdown by one when the user's attack move is successful against a restrained opponent. | 12 | 144 | 3 |
Moonlight Leaf Blade: Power +25 | Moonlight Leaf Blade: Power ↑ +25 | 5 | 60 | 3 |
Moonlight Leaf Blade: Power +25 | Moonlight Leaf Blade: Power ↑ +25 | 5 | 60 | 3 |
Umbreon
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Type | ![]() | ||||
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Move type | ![]() | |||||
Role | ![]() | |||||
EX Role | ![]() | |||||
Base Potential | ★★★★★☆EX | |||||
Umbreon ♀ | Weakness | ![]() | ||||
This Pokémon is nocturnal. Even in total darkness, its large eyes can spot its prey clearly! | ||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
Lv. 140, Base Potential | 674 | 419 | 181 | 336 | 190 | 292 |
Lv. 140, Max Potential | 834 | 459 | 261 | 376 | 270 | 332 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Bite | Dark![]() |
Physical | 2 | 42 | 50 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
Moonlight | Fairy![]() |
Status | 2 (2 uses) |
— | — | — | Self | Restores the user’s HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm. |
Crunch | Dark![]() |
Physical | 3 | 99 | 118 | 100% | An opponent | Has a chance (20%) of lowering the target’s Defense by 1 stat rank. |
Full of Energy! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the user’s Attack by 2 stat ranks. Raises the Sp. Def of all allied sync pairs by 2 stat ranks. |
Sync moves | ||||||||
Floating High Black Hole Eclipse | Dark![]() |
Physical | — | 200 | 240 | — | An opponent | The more the target’s Defense is lowered, the greater the power of this attack. (6★ EX effect: Power of sync move increases 50%.) (EX Role effect: The stat increase after a sync move is doubled once per battle.) |
Skills
Name | Description |
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Passive Skills | |
S-Move: Dark Zone | Turns the field of play’s zone into a Dark Zone after using the user’s sync move. (A Dark Zone powers up Dark-type attacks.) |
Dark Zone: Team Crit Immunity | Protects all allied sync pairs against critical hits when the zone is a Dark Zone. |
P-Move/S-Move on Opp: Defense ↓2 9 | Lowers the target’s Defense by 2 stat ranks when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s Defense by 2 stat ranks after using the user’s sync move targeting that opponent. |
Theme Skills | |
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Raises allies' Attack and Sp. Atk by 12 when using Dark-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
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Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
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Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
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Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
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Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
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Raises the following discovery level by 2: • ![]() |
Sync grid
The sync grid for Selene and Umbreon is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 2 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 2 |
Bite: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Bite: Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 9 | 108 | 3 |
Moonlight: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Moonlight: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 3 |
Moonlight: Master Healer 1 | Increases the amount of HP restored by the user’s healing moves. | 10 | 120 | 3 |
Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 1 |
Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 1 |
Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 1 |
Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 1 |
Crunch: Power +3 | Crunch: Power ↑ +3 | 3 | 36 | 2 |
Crunch: On a Roll 1 | Raises the chance of lowering stat values with the additional effects of the user’s moves. | 8 | 96 | 2 |
Crunch: Move Gauge Refresh 9 | Charges the user’s move gauge by one when a move is successful. | 8 | 96 | 3 |
Full of Energy!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Full of Energy!: Critical Eye 1 | Raises the user’s Defense and Sp. Def by 1 stat rank when its Trainer uses a move. | 7 | 84 | 3 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
Agile Entry 2 | Raises the user’s evasiveness by 2 stat ranks when it enters a battle. | 7 | 84 | 2 |
Umbral Acceleration 2 | Quickly charges the user’s move gauge when the zone is a Dark Zone. | 8 | 96 | 2 |
Umbral Healing 1 | Restores the user’s HP whenever its Pokémon takes an action when the zone is a Dark Zone. | 8 | 96 | 2 |
Safety Tether | Applies the Enduring effect to the user the first time its sync move is used each battle. | 10 | 120 | 2 |
Insult to Injury | The more the target’s Defense is lowered, the more it powers up the user’s moves. | 10 | 120 | 3 |
Relentless | The more the target’s Defense is lowered, the more it powers up the user’s sync move. | 10 | 120 | 3 |
P-Move/S-Move on Opp: Sp. Atk ↓2 9 | Lowers the target’s Sp. Atk by 2 stat ranks when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s Sp. Atk by 2 stat ranks after using the user’s sync move targeting that opponent. | 10 | 120 | 3 |
Floating High Black Hole Eclipse: Power +25 | Floating High Black Hole Eclipse: Power ↑ +25 | 5 | 60 | 3 |
Floating High Black Hole Eclipse: Power +25 | Floating High Black Hole Eclipse: Power ↑ +25 | 5 | 60 | 3 |
Availability
Selene is available in the general sync pair scout. Her offering rate was increased in the following sync pair scout banners:
- (Debut) Selene Spotlight Scout (April 15 to May 2, 2021)
- Selene and Elio Spotlight Scout (April 18 to May 2, 2022)
Selene and Umbreon were exclusive to the following variety scout banners:
- (Debut) Double Feature Variety Scout (November 21 to December 8, 2023)
Selene and Umbreon could also be scouted in the Eevee Day Celebration Ticket Scout available from November 21 to December 15, 2023, which players could receive one ticket for by completing the Eevee Day Celebration Mission Bingo.
Battle appearances
Selene and Decidueye can be battled against in:
- Story event: Hearts United (August 28 to September 30, 2021; December 26, 2022 to January 11, 2023)
Story appearances
Selene appears in her normal outfit in the following story areas:
- Villain Arc: Alola: Protecting the Island
- Story events:
- Solo event: Pasio Gold Rush
- Special event: Blazing Battle with Ash
- Costume event: Super Tour Guide Rosa
- Eevee Day Celebration!: Eevee Tales
- Sync pair story: A Day with Rei
Sync pair stories
- A Day with Selene
Evolution
Name | Trainer | Pokémon | Price | First-Time Rewards |
---|---|---|---|---|
Rowlet's Evolution | ![]() Rosa |
![]() Snivy Weakness: ![]() |
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Rowlet evolves into Dartrix![]() |
Dartrix's Evolution | ![]() Wallace |
![]() Milotic Weakness: ![]() |
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Dartrix evolves into Decidueye![]() |
Quotes
- Main article: Selene (game)/Quotes → Pokémon Masters EX
Gallery
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6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Selene's sync move mindscape (Alola) |
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Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
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Medal 1★ Trials on the Isle |
Medal 2★ Trials on the Isle |
Medal 3★ Trials on the Isle |
Medal Pasio Trial Master |
Trivia
- When the pair first released, Selene's Rowlet erroneously had the wrong cry. This was fixed in version 2.9.0.
- Among the three sync pairs with fully evolved starter Pokémon of Alola, Selene and Decidueye are the only sync pair whose sync move is not based on the partner Pokémon's exclusive Z-Move.
- Selene has never appeared in a story event or main story area that Elio has not also appeared in. They are the only pair of protagonists with this distinction.
- So far, it is unclear whether Selene or Elio is based on the player character of the Alola-based games. They both moved from Kanto to Alola, went on the island challenge, and have a Meowth as a family pet.
- Selene does not know the true identity of the Masked Royal, as shown in the story event Trials on the Isle.
- In the Eevee Day Celebration! event Eevee Tales, Selene reveals that she first met her Umbreon as an Eevee near Paniola Town.
Origin
Selene's design is based on her appearance in Pokémon Sun and Moon. Rowlet is the one of the starter Pokémon of Alola in the core series games. In addition, Selene's Pokémon Adventures counterpart has been depicted with Rowlet and its evolutions. Rowlet, Dartrix, and Decidueye's Dex entries come from Pokémon Ultra Sun.
Selene's Umbreon may be based on the Eevee that can be obtained from an unnamed Pokémon Breeder at Paniola Ranch. Umbreon is also known as the Moon Pokémon, which matches Selene's name origin of Selene, the Greek goddess of the moon, as well as Selene being one of the potential main characters of Pokémon Moon. Umbreon's Dex entry comes from Pokémon Ultra Sun.
In other languages
Stare 'Em Down!
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Moonlight Leaf Blade
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Full of Energy!
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Floating High Black Hole Eclipse
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References
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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |