Scyther (Pokémon)/Generation II learnset: Difference between revisions

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m (Protected "Scyther (Pokémon)/Generation II learnset" ([Move=Allow only administrators] (indefinite)))
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Scyther|bug|flying|2|1}}
{{learnlist/levelh|Scyther|bug|flying|2|1}}
{{learnlist/level2|Start|Quick Attack|Normal|40|100|30}}
{{learnlist/level2|1|Quick Attack|Normal|40|100|30}}
{{learnlist/level2|Start|Leer|Normal|—|100|30}}
{{learnlist/level2|1|Leer|Normal|—|100|30}}
{{learnlist/level2|6|Focus Energy|Normal|—|—|30}}
{{learnlist/level2|6|Focus Energy|Normal|—|—|30}}
{{learnlist/level2|12|Pursuit|Dark|40|100|20}}
{{learnlist/level2|12|Pursuit|Dark|40|100|20}}
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{{learnlist/breed2|{{MSP|214|Heracross}}|Counter|Fighting|—|100|20}}
{{learnlist/breed2|{{MSP|214|Heracross}}|Counter|Fighting|—|100|20}}
{{learnlist/breed2|{{MSP|165|Ledyba}}{{MSP|166|Ledian}}|Light Screen|Psychic|—|—|30}}
{{learnlist/breed2|{{MSP|165|Ledyba}}{{MSP|166|Ledian}}|Light Screen|Psychic|—|—|30}}
{{learnlist/breed2|{{MSP|012|Butterfree}}{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|123|Scyther}}|Razor Wind|Normal|80|100|10}}
{{learnlist/breed2|{{MSP|012|Butterfree}}{{MSP|049|Venomoth}}|Razor Wind|Normal|80|75|10|}}
{{learnlist/breed2|{{MSP|214|Heracross}}|Reversal|Fighting|—|100|15}}
{{learnlist/breed2|{{MSP|012|Butterfree}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|213|Shuckle}}|Safeguard|Normal|—|—|25}}
{{learnlist/breed2|{{MSP|012|Butterfree}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|213|Shuckle}}|Safeguard|Normal|—|—|25}}
{{learnlist/breed2|{{MSP|214|Heracross}}|Reversal|Fighting|—|100|15}}
{{learnlist/breedf|Scyther|bug|flying|2|1}}
{{learnlist/breedf|Scyther|bug|flying|2|1}}


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{{learnlist/event2|New York City Pokémon Center|SonicBoom|Normal|—|90|20}}
{{learnlist/event2|New York City Pokémon Center|SonicBoom|Normal|—|90|20}}
{{learnlist/eventf|Scyther|bug|flying|2|1}}
{{learnlist/eventf|Scyther|bug|flying|2|1}}
[[zh:飞天螳螂/第二世代招式表]]

Revision as of 15:11, 9 December 2016

← Scyther Scyther

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Quick Attack Normal 04040 100}}100% 30
011 Leer Normal 0000 100}}100% 30
066 Focus Energy Normal 0000 —}}—% 30
1212 Pursuit Dark 04040 100}}100% 20
1818 False Swipe Normal 04040 100}}100% 40
2424 Agility Psychic 0000 —}}—% 30
3030 Wing Attack Flying 06060 100}}100% 35
3636 Slash Normal 07070 100}}100% 20
4242 Swords Dance Normal 0000 —}}—% 30
4848 Double Team Normal 0000 —}}—% 15
  • Bold indicates a move that gets STAB when used by Scyther
  • Italic indicates a move that gets STAB only when used by an evolution of Scyther
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Fighting Sprite.png TM43 Detect Fighting —% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10
Bag TM Steel Sprite.png TM47 Steel Wing Steel 70 90% 25
Bag TM Bug Sprite.png TM49 Fury Cutter Bug 10 95% 20
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
  • Bold indicates a move that gets STAB when used by Scyther
  • Italic indicates a move that gets STAB only when used by an evolution of Scyther
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
LedybaLedian
Baton Pass Normal —% 40
Heracross
Counter Fighting 100% 20
LedybaLedian
Light Screen Psychic —% 30
ButterfreeVenomoth
Razor Wind Normal 80 75% 10
Heracross
Reversal Fighting 100% 15
ButterfreeLedybaLedianShuckle
Safeguard Normal —% 25
  • Moves marked with an asterisk (*) must be chain bred onto Scyther in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Scyther in that game.
  • Bold indicates a move that gets STAB when used by Scyther
  • Italic indicates a move that gets STAB only when used by an evolution of Scyther
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Scyther can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Scyther cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Scyther
  • Italic indicates a move that gets STAB only when used by an evolution of Scyther
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Event   Move   Type   Power   Accuracy   PP 
New York City Pokémon Center SonicBoom Normal 90% 20
  • A superscript level indicates that Scyther can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Scyther
  • Italic indicates a move that gets STAB only when used by an evolution of Scyther
  • Click on the generation numbers at the top to see event moves from other generations