Sand tile: Difference between revisions

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A '''sand tile''' is a special tile that can be found in the beach and [[desert]] areas of the [[Pokemon games]]. Normal sand does not have any wild Pokémon data in it, so it very similar to a regular tile. Walking or running over sand leaves footprints, while [[bicycle|cycling]] leaves a tire track; both disappear shortly after appearing.
A '''sand tile''' is a special tile that can be found in the beach and [[desert]] areas of the [[Pokémon games]]. There are two types of sand tile: regular and deep.
 
==Normal sand==
Normal sand does not have any wild Pokémon, so it is very similar to a regular tile. Walking or running over sand leaves footprints, while [[bicycle|cycling]] leaves a tire track; both disappear shortly after appearing.


==Deep sand==
==Deep sand==
[[File:Rse sand.png|frame|right|Deep sand]]
Deep sand is a special type of sand that appears in {{game5|Ruby|Sapphire|Emerald|Black|White}}. By entering patches of deep sand, wild Pokémon may appear and battle the player, making it the desert equivalent of [[tall grass]]. In [[Hoenn]], it is found in the [[desert]] section of {{rt|111|Hoenn}}. In [[Unova]], it is found on {{rt|4|Unova}} and in the [[Desert Resort]]. In Generation V, it slows down the [[bicycle]] to speeds slower than the walking speed. In [[Alola]], it is found in [[Haina Desert]].
Deep sand is a special type of sand that appears in {{game2|Ruby|Sapphire|Emerald}} and in {{Black and White}}. By entering patches of deep sand, wild Pokémon may appear and battle the player. It is found in the [[desert]] section of {{rt|111|Hoenn}} and {{rt|4|Unova}}. Deep sand is the desert equivalent of [[tall grass]].


===Technical mechanics===
===Differences between games===
The rate of Pokémon encounter is determined from a simple mathematical formula:
{| class="roundy" style="background: #{{ground color dark}}; border: 1px solid #{{ground color dark}};"
|
{| class="roundy" style="margin:auto; background: #{{ground color}}; border: #{{ground color}};"
|-
| style="vertical-align:top;" |
{| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color light}}; border: 1px solid #{{hoenn color}};"
|-
|  class="roundy" style="background: #eee;" |{{gameabbrev3|RSE}}
|-
| class="roundy" style="background: #eee;" | [[File:RSE Sand.png]]
|}
| style="vertical-align:top;" |
{| class="roundy" style="margin:auto; text-align:center; background: #{{unova color light}}; border: 1px solid #{{unova color}};"
|-
|  class="roundy" style="background: #eee;" |{{gameabbrev5|BWB2W2}}
|-
| class="roundy" style="background: #eee;" | [[File:BW Sand.png]]
|}
| style="vertical-align:top;" |
{| class="roundy" style="margin:auto; text-align:center; background: #{{hoenn color light}}; border: 1px solid #{{hoenn color}};"
|-
|  class="roundy" style="background: #eee;" |{{gameabbrev6|ORAS}}
|-
| class="roundy" style="background: #eee;" | [[File:ORAS Sand.png|32px]]
|}
| style="vertical-align:top;" |
{| class="roundy" style="margin:auto; text-align:center; background: #{{alola color light}}; border: 1px solid #{{alola color}};"
|-
|  class="roundy" style="background: #eee;" |{{gameabbrev7|SMUSUM}}
|-
| class="roundy" style="background: #eee;" | [[File:SMUSUM Sand.png|40px]]
|}
|}
|}
{{-}}


<big>''1 in (187.5 / ( x )) per step''</big>
==In battle==
Certain moves have special effects when used in a battle on a sand tile.


Let ''x'' equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is.
*{{m|Secret Power}}
 
**In Generation III: has a 30% chance of lowering its target's {{stat|accuracy}} and the appearance of {{m|Mud Shot}}
{| class="roundy" style="background: #{{ground color}}; border:3px solid #{{ground color light}};"
**In Generation IV onwards: has a 30% chance of lowering its target's {{stat|accuracy}} and the appearance of {{m|Mud-Slap}}
|-
*{{m|Nature Power}}
! colspan="2" align="center" style="{{roundytop|5px}} background: #{{ground color}}"|Encounter-rate table
**In Generations III-V: turns into {{m|Earthquake}}
|- style="background: #{{ground color}};"
**In Generations VI and VII: turns into {{m|Earth Power}}
! Encounter Type
*{{m|Camouflage}}: makes the user {{type|Ground}}
! Encounter Rate
|- style="background: #fff;" align="center"
| Very Common
| 10
|- style="background: #{{ground color light}};" align="center"
| Common
| 8.5
|- style="background: #fff;" align="center"
| Semi-Rare
| 6.75
|- style="background: #{{ground color light}};" align="center"
| Rare
| 3.33
|- align="center"
| style="background: #fff; {{roundybl|5px}}"|Very Rare
| style="background: #fff; {{roundybr|5px}}"|1.25
|}


{{-}}
{{-}}
{{stub|Game}}<br>
{{Special tiles}}<br>
{{Special tiles}}<br>
{{Project Games notice}}
{{Project Games notice|game mechanic}}
 
[[de:Sandfeld]]
[[it:Mattonelle#Sabbia]]
[[zh:沙地]]

Revision as of 18:39, 27 December 2017

A sand tile is a special tile that can be found in the beach and desert areas of the Pokémon games. There are two types of sand tile: regular and deep.

Normal sand

Normal sand does not have any wild Pokémon, so it is very similar to a regular tile. Walking or running over sand leaves footprints, while cycling leaves a tire track; both disappear shortly after appearing.

Deep sand

Deep sand is a special type of sand that appears in Pokémon Ruby, Sapphire, Emerald, Black, and White. By entering patches of deep sand, wild Pokémon may appear and battle the player, making it the desert equivalent of tall grass. In Hoenn, it is found in the desert section of Route 111. In Unova, it is found on Route 4 and in the Desert Resort. In Generation V, it slows down the bicycle to speeds slower than the walking speed. In Alola, it is found in Haina Desert.

Differences between games

RSE
RSE Sand.png
BWB2W2
BW Sand.png
ORAS
ORAS Sand.png
SMUSUM
SMUSUM Sand.png


In battle

Certain moves have special effects when used in a battle on a sand tile.


Special tiles in the Pokémon games
Cave tileHoleIce tileLedgeMarsh tilePuddleSand tileSnow tile
Spin tileSoft soilTall grassTrapWarp tileWater tile
Dungeon tile


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.