Run Away (Ability): Difference between revisions

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*French: '''Fuite'''
*French: '''Fuite'''
*German: '''Angsthase'''
*German: '''Angsthase'''
* Greek: '''Φυγή'''
*Italian: '''Fugafacile'''
*Italian: '''Fugafacile'''
*Spanish: '''Fuga'''
*Spanish: '''Fuga'''

Revision as of 10:43, 26 December 2010

Run Away にげあし
Running Away
Flavor text
Generation III
Makes escaping easier.
Generation IV
Enables sure getaway from wild Pokémon.
Generation V
Currently unknown
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Run Away (Japanese: にげあし Running Away) is an ability introduced in Generation III. Twenty Pokémon have can this ability.

Effect

In battle

Run Away guarantees escape from a wild Pokémon, negating any trapping move or ability from the opponent in effect, such as Mean Look and its variations, Wrap and its variations, Shadow Tag, and Arena Trap. However, Run Away does not allow a Pokémon to switch out when a trapping move or ability is in effect, even in a wild Pokémon battle. Run Away has no effect in trainer battles. When activated, the message "<Pokémon name> escaped using Run Away." will appear.

In Pokémon Mystery Dungeon and the sequel, a Pokémon with Run Away will become terrified and run from all Pokémon when its HP is down below ½. Leaders are unaffected.

Outside of battle

Run Away has no effect outside of battle.

Pokémon with Run Away

# Pokémon Types First Ability Second Ability Hidden Ability
0010 Caterpie Caterpie
Bug Bug Shield Dust None Run Away
0013 Weedle Weedle
Bug Poison Shield Dust None Run Away
0019 Rattata Rattata
Normal Normal Run Away Guts Hustle
0020 Raticate Raticate
Normal Normal Run Away Guts Hustle
0043 Oddish Oddish
Grass Poison Chlorophyll None Run Away
0077 Ponyta Ponyta
Fire Fire Run Away Flash Fire Flame Body
0078 Rapidash Rapidash
Fire Fire Run Away Flash Fire Flame Body
0084 Doduo Doduo
Normal Flying Run Away Early Bird Tangled Feet
0085 Dodrio Dodrio
Normal Flying Run Away Early Bird Tangled Feet
0133 Eevee Eevee
Normal Normal Run Away Adaptability Anticipation
0161 Sentret Sentret
Normal Normal Run Away Keen Eye Frisk
0162 Furret Furret
Normal Normal Run Away Keen Eye Frisk
0190 Aipom Aipom
Normal Normal Run Away Pickup Skill Link
0206 Dunsparce Dunsparce
Normal Normal Serene Grace Run Away Jitter
0209 Snubbull Snubbull
Normal Normal Intimidate Run Away Jitter
0261 Poochyena Poochyena
Dark Dark Run Away Quick Feet None
0417 Pachirisu Pachirisu
Electric Electric Run Away Pickup None
0427 Buneary Buneary
Normal Normal Run Away Klutz None
0504 Minezumi Minezumi
Normal Normal Run Away Keen Eye Analyze
0506 Yorterry Yorterry
Normal Normal Vital Spirit Pickup Run Away
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other languages

  • French: Fuite
  • German: Angsthase
  • Greek: Φυγή
  • Italian: Fugafacile
  • Spanish: Fuga


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.