Roaming Pokémon: Difference between revisions

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A '''roaming Pokémon''' (Japanese: '''{{tt|移動|いどう}}してるポケモン''' ''migrating Pokémon'') is a [[Legendary Pokémon]] that, instead of remaining in one place as a special event, run around the region they appear in, seemingly at random. Roaming Pokémon have appeared in every [[core series]] game since [[Generation II]] except {{2v2|Black|White|2}} and {{pkmn|Omega Ruby and Alpha Sapphire}}.
A '''roaming Pokémon''' (Japanese: '''{{tt|移動|いどう}}してるポケモン''' ''migrating Pokémon'') is a [[Legendary Pokémon]] that, instead of remaining in one place as a special event, runs around the region it appears in, seemingly at random. Roaming Pokémon have appeared in every [[core series]] game from Generations {{gen|II}} through {{gen|VI}} except {{2v2|Black|White|2}} and {{pkmn|Omega Ruby and Alpha Sapphire}}.


==Mechanics==
==Mechanics==
In addition to their changing of [[route]]s (something that happens every time the {{player}} moves to a new area), they will also, on the first turn of battle, attempt to flee. The only way to prevent this is to either use a trapping [[move]] such as {{m|Mean Look}} or {{m|Wrap}}, or send out a Pokémon with a trapping [[Ability]] such as {{a|Shadow Tag}} or {{a|Arena Trap}} (several roaming Pokémon are {{type|Flying}} or have the Ability {{a|Levitate}}, rendering Arena Trap ineffective against them).
{{incomplete|section|Double-check whether roaming Pokémon in Generation III will attempt to flee if they are able to after the first turn}}
In addition to changing [[route]]s (something that happens every time the {{player}} moves to a new area), roaming Pokémon will also attempt to flee from battle.


If the roaming Pokémon is damaged or afflicted by a {{DL|status condition|non-volatile status condition}}, it will retain this when it is next encountered. Status conditions that prevent the Pokémon from using moves, like {{status|sleep}}, {{status|paralysis}}, and {{status|infatuation}}, only prevent the Pokémon from fleeing in Generation II.
If a roaming Pokémon is damaged or afflicted by a {{DL|status condition|non-volatile status condition}}, it will retain those effects in subsequent encounters.


In Generations II and V, roaming Pokémon fleeing has a [[priority]] of -7. In Generations III and IV, it has a priority of 0. In Generation VI, they flee directly after the player sends out a Pokémon.
===Generation II===
A roaming Pokémon will flee on any turn it is able to, immediately before it would use its move; if it is unable to flee, it will instead use its prepared move. Since the roaming Pokémon in Generation II all know moves with different priorities, depending on the move they are prepared to use, the player's Pokémon may sometimes act before it flees and sometimes not.


Starting from {{v2|Platinum}}, if the player defeats the roaming Pokémon, it will re-spawn once the player beats the [[Elite Four]] again. However, the trigger that caused them to start roaming must be reactivated. For example, for {{p|Mesprit}} to roam again, the player must visit [[Verity Cavern]] again.
The player can stop a roaming Pokémon from fleeing by using {{cat|trapping moves}} (such as {{m|Mean Look}} or {{m|Wrap}}). {{status|Sleep}} and {{status|freeze}} also prevent the Pokémon from fleeing.
 
If a roaming Pokémon is defeated, it will not reappear under any conditions.
 
===Generations III and IV===
If a roaming Pokémon is not already trapped, each turn it will attempt to flee at an effective [[priority]] of 0 instead of using a move. If it becomes trapped in the battle during the turn, it will attempt to flee but fail. If it is already trapped at the start of a turn, it will use a move instead of attempting to flee.
 
A roaming Pokémon can become trapped if it is hit by a {{cat|trapping moves|trapping move}} before it is able to act. {{cat|Trapping Abilities}} (such as {{a|Shadow Tag}}) can only prevent the Pokémon from attempting to flee if in place at the start of the turn; if a Pokémon with a trapping Ability is switched in, its Ability will not prevent the roaming Pokémon from fleeing on that turn if it is able. Status conditions do not prevent a roaming Pokémon from fleeing.
 
In {{v2|Platinum}}, [[Pokémon HeartGold and SoulSilver Versions|HeartGold, and SoulSilver]], if the player defeats a roaming Pokémon, it will reappear when the player next enters the [[Hall of Fame]], but the player must retrigger its roaming. For example, if the player defeats {{p|Mesprit}} and then enters the Hall of Fame, Mesprit will only begin roaming again once the player visits [[Verity Cavern]].
 
===Generation V===
If a roaming Pokémon is not already trapped, each turn it will attempt to flee at an effective [[priority]] of -7 instead of using a move. If it becomes trapped (either by a {{cat|trapping moves|trapping move}} or {{cat|trapping Abilities|Ability}}) before it is able to act, it will attempt to flee but fail.
 
If the player defeats a roaming Pokémon, it will reappear when the player next enters the [[Hall of Fame]].
 
===Generation VI===
A roaming Pokémon will flee unconditionally after the player sends out their Pokémon. It will become stationary in a specific area after the player encounters it 11 times.
 
If a roaming Pokémon is defeated, it will reappear in its stationary position the next time the player enters the Hall of Fame.


==Tracking==
==Tracking==
In Generations II, III and VI, players can use their [[Pokédex]] to check the ever-changing location of their target after they have seen the target. In [[Generation IV]], the [[Pokétch]]'s {{DL|Pokétch|Marking Map}}{{sup/4|DPPt}} application and the [[Pokégear]]'s map card{{sup/4|HGSS}} serve this purpose, relieving the player from having to change through a multitude of screens, as was the case in other generations. In [[Generation V]], the player can track their locations using the notifications of {{weather|rain|stormy weather}} on electric bulletin boards in [[gate]]s.
In Generations II, III and VI, players can use their [[Pokédex]] to check the current location of a roaming Pokémon (after they have seen it). In Generation IV, the [[Pokétch]]'s {{DL|Pokétch|Marking Map}}{{sup/4|DPPt}} application and the [[Pokégear]]'s map card{{sup/4|HGSS}} serve this purpose. In Generation V, the player can track their locations using the notifications of {{weather|rain|stormy weather}} on electric bulletin boards in [[gate]]s.


==List of roaming Pokémon==
==List of roaming Pokémon==
===Generation II===
===Generation II===
These Pokémon are found roaming [[Johto]] in {{game2|Gold|Silver|Crystal}}; however, Suicune is found at the [[Bell Tower|Tin Tower]] in Crystal, and will not be found roaming in the wild. They can be captured at any point after they are disturbed by the player in [[Ecruteak City]]'s [[Burned Tower|Brass Tower]].
The [[Legendary beasts]] are found roaming [[Johto]] in {{game2|Gold|Silver|Crystal}}; however, Suicune is not roaming in Crystal, where it instead can be found at the [[Bell Tower|Tin Tower]]. They can be captured at any point after they are disturbed by the player in [[Ecruteak City]]'s [[Burned Tower|Brass Tower]].


Unlike in later generations, when a roaming Pokémon is {{status|sleep|asleep}}, it will not flee until it wakes up again.
{{catch/header|land|no}}
 
{{catch/header|land|4}}
{{catch/entry2|243|Raikou|yes|yes|yes|Grass|40|all=Event|type1=Electric}}
{{catch/entry2|243|Raikou|yes|yes|yes|Grass|40|all=Event|type1=Electric}}
{{catch/entry2|244|Entei|yes|yes|yes|Grass|40|all=Event|type1=Fire}}
{{catch/entry2|244|Entei|yes|yes|yes|Grass|40|all=Event|type1=Fire}}
Line 38: Line 57:


====Kanto====
====Kanto====
These Pokémon are only present in {{game|FireRed and LeafGreen|s}}. Only one of the three legendary beasts will appear dependent on the type weakness of the player's chosen [[starter Pokémon]] (Raikou for {{p|Squirtle}}, Entei for {{p|Bulbasaur}}, Suicune for {{p|Charmander}}). The legendary beast will commence roaming the [[Kanto]] mainland upon [[Lorelei]]'s return to the [[Elite Four]] after [[Team Rocket]] is defeated in the [[Sevii Islands]]. They will have low IVs due to the {{DL|List of glitches in Generation III|Roaming Pokémon IV bug}} and if they use {{m|Roar}} to [[escape|flee]], they will disappear permanently due to the {{DL|List of glitches in Generation III|roaming Roar bug}}.
One of the three [[Legendary beasts]] will roam [[Kanto]] in {{game|FireRed and LeafGreen|s}}, depending on the type weakness of the player's chosen [[starter Pokémon]] (Raikou for {{p|Squirtle}}, Entei for {{p|Bulbasaur}}, Suicune for {{p|Charmander}}). It will commence roaming the Kanto mainland after the player defeats [[Team Rocket]] in the [[Rocket Warehouse]] on [[Five Island]] and delivers the {{key|III|Sapphire}} to [[Celio]]. It will have low IVs due to the {{DL|List of glitches in Generation III|Roaming Pokémon IV bug}}, and if it uses {{m|Roar}} to [[escape|flee]], it will disappear permanently due to the {{DL|List of glitches in Generation III|roaming Roar bug}}.


{{catch/header|land|no}}
{{catch/header|land|no}}
Line 49: Line 68:
In all Generation IV games, entering a gate does not cause roaming Pokémon to change routes, even if the player's location changes as a result.
In all Generation IV games, entering a gate does not cause roaming Pokémon to change routes, even if the player's location changes as a result.
====Sinnoh====
====Sinnoh====
Sinnoh has five roaming Pokémon, each of which is available in the wild after certain events have taken place. {{p|Mesprit}} will roam after the player goes to [[Lake Verity]] after defeating [[Team Galactic]] at [[Mt. Coronet]], {{p|Cresselia}} will appear after the player helps cure [[Eldritch]]'s son's nightmares, and the [[legendary birds]] will appear in {{v2|Platinum}} after the player first talks to [[Professor Oak]] in [[Eterna City]].
Sinnoh has five roaming Pokémon, each of which is available in the wild after certain events have taken place. {{p|Mesprit}} will roam after the player goes to [[Lake Verity]] after defeating [[Team Galactic]] at [[Mt. Coronet]], {{p|Cresselia}} will appear after the player helps cure [[Eldritch]]'s son's nightmares, and the [[Legendary birds]] will appear in {{v2|Platinum}} only after the player first talks to [[Professor Oak]] in [[Eterna City]].


{{catch/header|land|4}}
{{catch/header|land|no}}
{{catch/entry4|144|Articuno|no|no|yes|Grass|60|all=Event|type1=Ice|type2=Flying}}
{{catch/entry4|144|Articuno|no|no|yes|Grass|60|all=Event|type1=Ice|type2=Flying}}
{{catch/entry4|145|Zapdos|no|no|yes|Grass|60|all=Event|type1=Electric|type2=Flying}}
{{catch/entry4|145|Zapdos|no|no|yes|Grass|60|all=Event|type1=Electric|type2=Flying}}
Line 61: Line 80:
====Johto and Kanto====
====Johto and Kanto====
In {{game|HeartGold and SoulSilver|s}}, Raikou and Entei will roam [[Johto]] after meeting them in the [[Burned Tower]], and after leaving the Vermilion City [[Pokémon Fan Club]] house with {{OBP|Copycat|character}}'s doll, Latios or Latias will roam [[Kanto]].
In {{game|HeartGold and SoulSilver|s}}, Raikou and Entei will roam [[Johto]] after meeting them in the [[Burned Tower]], and after leaving the Vermilion City [[Pokémon Fan Club]] house with {{OBP|Copycat|character}}'s doll, Latios or Latias will roam [[Kanto]].
{{catch/header|land|4}}
{{catch/header|land|no}}
{{catch/entryhs|243|Raikou|yes|yes|Grass|40|all=Event|type1=Electric}}
{{catch/entryhs|243|Raikou|yes|yes|Grass|40|all=Event|type1=Electric}}
{{catch/entryhs|244|Entei|yes|yes|Grass|40|all=Event|type1=Fire}}
{{catch/entryhs|244|Entei|yes|yes|Grass|40|all=Event|type1=Fire}}
Line 69: Line 88:


===Generation V===
===Generation V===
In {{game|Black and White|s}}, after obtaining the {{Badge|Legend}}, when entering the [[gate]] leading to {{rt|10|Unova}}, the woman behind the desk will alert the player about the big storm on {{rt|7|Unova}}. {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} will make the weather more extreme in {{rt|7|Unova}} when entering the route. Heading towards the second house on the route will cause an old lady to come out and pull the player in. She will then recite the story of either {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}}. Upon exiting the house, the player will be approached by the respective Pokémon, which will then fly off and will roam around [[Unova]] until being caught or defeated. Wherever these Pokémon appear will be subject to weather identified as "stormy" by the bulletin boards in [[gate]]s. Only these two Pokémon can cause stormy weather (which is effectively {{weather|rain}} in-battle), so they can be tracked down using the bulletin boards.
In {{game|Black and White|s}}, after obtaining the {{Badge|Legend}}, when entering the [[gate]] leading to {{rt|10|Unova}}, the woman behind the desk will alert the player about the big storm on {{rt|7|Unova}}. {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} will make the weather more extreme in {{rt|7|Unova}} when entering the route. Heading towards the second house on the route will cause an old lady to come out and pull the player in. She will then recite the story of either {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}}. Upon exiting the house, the player will be approached by the respective Pokémon, which will then fly off and will roam around [[Unova]] until being caught or defeated. Wherever these Pokémon appear will be subject to weather identified as "stormy" by the bulletin boards in [[gate]]s. Only these two Pokémon can cause stormy weather (which manifests as {{weather|rain}} in-battle), so they can be tracked down using the bulletin boards.


Unlike other generations, the roaming Pokémon's location varies depending on the [[Time|time of day]]. At night, between midnight and morning, the Pokémon can only be encountered in [[Route]]s {{rtn|12|Unova}}, {{rtn|13|Unova}}, {{rtn|14|Unova}} and {{rtn|15|Unova}}, in the morning it can only be encountered in Routes {{rtn|2|Unova}}, {{rtn|3|Unova}} and {{rtn|18|Unova}}, during the daytime it can only be encountered in Routes {{rtn|4|Unova}}, {{rtn|5|Unova}} and {{rtn|16|Unova}}, in the evening it can only be encountered in Routes {{rtn|6|Unova}}, {{rtn|7|Unova}} and {{rtn|8|Unova}} and at night before midnight it can only be encountered in Routes {{rtn|9|Unova}}, {{rtn|10|Unova}} and {{rtn|11|Unova}}.
Unlike other generations, the roaming Pokémon's location varies depending on the [[Time|time of day]]. At night, between midnight and morning, the Pokémon can only be encountered in [[Route]]s {{rtn|12|Unova}}, {{rtn|13|Unova}}, {{rtn|14|Unova}} and {{rtn|15|Unova}}, in the morning it can only be encountered in Routes {{rtn|2|Unova}}, {{rtn|3|Unova}} and {{rtn|18|Unova}}, during the daytime it can only be encountered in Routes {{rtn|4|Unova}}, {{rtn|5|Unova}} and {{rtn|16|Unova}}, in the evening it can only be encountered in Routes {{rtn|6|Unova}}, {{rtn|7|Unova}} and {{rtn|8|Unova}} and at night before midnight it can only be encountered in Routes {{rtn|9|Unova}}, {{rtn|10|Unova}} and {{rtn|11|Unova}}.


Bulletin boards are somewhat inferior to the tracking methods of previous generations, as, unlike Generation IV, Tornadus or Thundurus's location changes when the player exits the gate. However, as they simply cycle between three or four routes, one may continuously re-enter and exit the same gate until the route displays stormy weather.
Bulletin boards can be considered somewhat inferior to the tracking methods of previous generations, as, unlike Generation IV, Tornadus or Thundurus's location changes when the player exits the gate. However, as they simply cycle between three or four routes, one may continuously re-enter and exit the same gate until the route displays stormy weather.


{{catch/header|land|4}}
{{catch/header|land|no}}
{{catch/entry5|641|Tornadus|yes|no|no|Grass|40|all=Event|type1=Flying}}
{{catch/entry5|641|Tornadus|yes|no|no|Grass|40|all=Event|type1=Flying}}
{{catch/entry5|642|Thundurus|no|yes|no|Grass|40|all=Event|type1=Electric|type2=Flying}}
{{catch/entry5|642|Thundurus|no|yes|no|Grass|40|all=Event|type1=Electric|type2=Flying}}
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===Generation VI===
===Generation VI===
In [[Pokémon X and Y]], the Legendary birds roam the [[Kalos]] region after defeating the [[Pokémon League]]. Only one of the three birds will appear and the one that does depends upon which Kalos starter Pokémon the player picked. If the player chooses {{p|Chespin}}, Articuno will appear, Zapdos will appear to those who chose {{p|Fennekin}}, and Moltres will appear to those that went with {{p|Froakie}}. Unlike previous roaming Pokémon, the birds will automatically flee seconds upon encounter before the player gets a chance to act (Abilities such as Shadow Tag will not prevent this). After encountering them 10 times (11 if the mandatory first encounter after beating the Elite Four counts), they will retreat to the Sea Spirit's Den in [[Azure Bay]] and remain there as stationary Legendary Pokémon.
In [[Pokémon X and Y]], one of the Legendary birds roams the [[Kalos]] region, depending on the chosen [[starter Pokémon]]: {{p|Articuno}} if the chosen starter Pokémon was {{p|Chespin}}, {{p|Zapdos}} if it was {{p|Fennekin}}, and {{p|Moltres}} if it was {{p|Froakie}}. It will begin to roam after the player has defeated the [[Pokémon League]], and it will always be the first wild Pokémon encountered in [[tall grass]] after the Pokémon League has been defeated.


If the player uses {{m|Fly}}, the roaming Pokémon will relocate to a random location. Traveling normally, on the other hand, will only provide a small chance for the roaming Pokémon to change routes, and even then it will move to an adjacent route. Furthermore, entering any of the connecting gates between cities (or [[Victory Road (Kalos)|Victory Road]]) may cause the roaming Pokémon to relocate randomly. This appears to be on a timer, however, as immediately pursuing the roaming Pokémon does not seem to cause it to change location.
If the player uses {{m|Fly}}, the roaming Pokémon will relocate to a random location. Traveling normally, on the other hand, will only provide a small chance for the roaming Pokémon to change routes, and even then it will move to an adjacent route. Furthermore, entering any of the connecting gates between cities (or {{kal|Victory Road}}) may cause the roaming Pokémon to relocate randomly. This appears to be on a timer, however, as immediately pursuing the roaming Pokémon does not seem to cause it to change location.


The roaming Pokémon can be tracked using the Pokédex. One strategy for quickly locating the legendary birds is to fly to Lumiose City (due to its central location there are many routes that can be entered quickly) and continue flying to Lumiose City (despite already being there) until the bird moves to a nearby location.
As the bird will automatically flee upon encounter, it cannot be caught until after it has been encountered an additional 10 times (not counting the first encounter), and has subsequently retreated to the Sea Spirit's Den in [[Azure Bay]], where it remains as a stationary Legendary Pokémon. However, if the battle in the Sea Spirit's Den is fled from, the bird will begin roaming Kalos again as before.


{{catch/header|land|6}}
{{catch/header|land|no}}
{{catch/entry6|144|Articuno|yes|yes|Grass|70|all=Event|type1=Ice|type2=Flying}}
{{catch/entry6|144|Articuno|yes|yes|Grass|70|all=Event|type1=Ice|type2=Flying}}
{{catch/entry6|145|Zapdos|yes|yes|Grass|70|all=Event|type1=Electric|type2=Flying}}
{{catch/entry6|145|Zapdos|yes|yes|Grass|70|all=Event|type1=Electric|type2=Flying}}
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{{langtable|color={{locationcolor/light|land}}|bordercolor={{locationcolor/dark|land}}
{{langtable|color={{locationcolor/light|land}}|bordercolor={{locationcolor/dark|land}}
|de=Umherziehende Pokémon
|de=Umherziehende Pokémon
|fr=Pokémon qui se déplacent
|fr=Pokémon mouvant
|es=Pokémon Errante
|it=Pokémon che si spostano da un luogo all'altro
|it=Pokémon che si spostano da un luogo all'altro
|ko={{tt|이동하는 포켓몬|idonghaneun Pokenmon}} ''migrating Pokémon''
|ko={{tt|이동하는 포켓몬|idonghaneun Pokenmon}} ''migrating Pokémon''
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[[Category:Game mechanics]]
[[Category:Game mechanics]]
[[Category:Roaming Pokémon|*]]
[[Category:Roaming Pokémon|*]]
[[Category:Legendary and Mythical Pokémon locations|*]]


[[de:Wanderpokémon]]
[[de:Wanderpokémon]]
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[[it:Pokémon vaganti]]
[[it:Pokémon vaganti]]
[[ja:徘徊系ポケモン]]
[[ja:徘徊系ポケモン]]
[[zh:游走宝可梦]]

Revision as of 12:51, 31 October 2017

A roaming Pokémon (Japanese: 移動してるポケモン migrating Pokémon) is a Legendary Pokémon that, instead of remaining in one place as a special event, runs around the region it appears in, seemingly at random. Roaming Pokémon have appeared in every core series game from Generations II through VI except Black 2 and White 2 and Omega Ruby and Alpha Sapphire.

Mechanics

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Double-check whether roaming Pokémon in Generation III will attempt to flee if they are able to after the first turn

In addition to changing routes (something that happens every time the player moves to a new area), roaming Pokémon will also attempt to flee from battle.

If a roaming Pokémon is damaged or afflicted by a non-volatile status condition, it will retain those effects in subsequent encounters.

Generation II

A roaming Pokémon will flee on any turn it is able to, immediately before it would use its move; if it is unable to flee, it will instead use its prepared move. Since the roaming Pokémon in Generation II all know moves with different priorities, depending on the move they are prepared to use, the player's Pokémon may sometimes act before it flees and sometimes not.

The player can stop a roaming Pokémon from fleeing by using trapping moves (such as Mean Look or Wrap). Sleep and freeze also prevent the Pokémon from fleeing.

If a roaming Pokémon is defeated, it will not reappear under any conditions.

Generations III and IV

If a roaming Pokémon is not already trapped, each turn it will attempt to flee at an effective priority of 0 instead of using a move. If it becomes trapped in the battle during the turn, it will attempt to flee but fail. If it is already trapped at the start of a turn, it will use a move instead of attempting to flee.

A roaming Pokémon can become trapped if it is hit by a trapping move before it is able to act. Trapping Abilities (such as Shadow Tag) can only prevent the Pokémon from attempting to flee if in place at the start of the turn; if a Pokémon with a trapping Ability is switched in, its Ability will not prevent the roaming Pokémon from fleeing on that turn if it is able. Status conditions do not prevent a roaming Pokémon from fleeing.

In Platinum, HeartGold, and SoulSilver, if the player defeats a roaming Pokémon, it will reappear when the player next enters the Hall of Fame, but the player must retrigger its roaming. For example, if the player defeats Mesprit and then enters the Hall of Fame, Mesprit will only begin roaming again once the player visits Verity Cavern.

Generation V

If a roaming Pokémon is not already trapped, each turn it will attempt to flee at an effective priority of -7 instead of using a move. If it becomes trapped (either by a trapping move or Ability) before it is able to act, it will attempt to flee but fail.

If the player defeats a roaming Pokémon, it will reappear when the player next enters the Hall of Fame.

Generation VI

A roaming Pokémon will flee unconditionally after the player sends out their Pokémon. It will become stationary in a specific area after the player encounters it 11 times.

If a roaming Pokémon is defeated, it will reappear in its stationary position the next time the player enters the Hall of Fame.

Tracking

In Generations II, III and VI, players can use their Pokédex to check the current location of a roaming Pokémon (after they have seen it). In Generation IV, the Pokétch's Marking MapDPPt application and the Pokégear's map cardHGSS serve this purpose. In Generation V, the player can track their locations using the notifications of stormy weather on electric bulletin boards in gates.

List of roaming Pokémon

Generation II

The Legendary beasts are found roaming Johto in Pokémon Gold, Silver, and Crystal; however, Suicune is not roaming in Crystal, where it instead can be found at the Tin Tower. They can be captured at any point after they are disturbed by the player in Ecruteak City's Brass Tower.

Pokémon Games Location Levels Rate
Raikou Raikou
G S C
Grass Grass
40 Event
Entei Entei
G S C
Grass Grass
40 Event
Suicune Suicune
G S C
Grass Grass
40 Event
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Generation III

Hoenn

The Eon Pokémon can be caught in Hoenn after defeating the Elite Four for the first time. Only one will roam Hoenn; the other can be obtained on Southern Island with the Eon Ticket. In Emerald, the roaming Pokémon will depend on the color of Pokémon that the player tells their Mom was on the TV; red will result in Latias roaming, while blue will result in Latios roaming. In Pokémon Ruby and Sapphire, the roaming Pokémon will have low individual values due to the Roaming Pokémon IV bug.

Pokémon Games Location Levels Rate
Latias Latias
R S E
Grass Grass
40 Event
Latios Latios
R S E
Grass Grass
40 Event
Surfing
Latias Latias
R S E
Surfing Surfing
40 Event
Latios Latios
R S E
Surfing Surfing
40 Event
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Kanto

One of the three Legendary beasts will roam Kanto in Pokémon FireRed and LeafGreen, depending on the type weakness of the player's chosen starter Pokémon (Raikou for Squirtle, Entei for Bulbasaur, Suicune for Charmander). It will commence roaming the Kanto mainland after the player defeats Team Rocket in the Rocket Warehouse on Five Island and delivers the Sapphire to Celio. It will have low IVs due to the Roaming Pokémon IV bug, and if it uses Roar to flee, it will disappear permanently due to the roaming Roar bug.

Pokémon Games Location Levels Rate
Raikou Raikou
FR LG
Grass Grass
50 Event
Entei Entei
FR LG
Grass Grass
50 Event
Suicune Suicune
FR LG
Grass Grass
50 Event
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Generation IV

In all Generation IV games, entering a gate does not cause roaming Pokémon to change routes, even if the player's location changes as a result.

Sinnoh

Sinnoh has five roaming Pokémon, each of which is available in the wild after certain events have taken place. Mesprit will roam after the player goes to Lake Verity after defeating Team Galactic at Mt. Coronet, Cresselia will appear after the player helps cure Eldritch's son's nightmares, and the Legendary birds will appear in Platinum only after the player first talks to Professor Oak in Eterna City.

Pokémon Games Location Levels Rate
Articuno Articuno
D P Pt
Grass Grass
60 Event
Zapdos Zapdos
D P Pt
Grass Grass
60 Event
Moltres Moltres
D P Pt
Grass Grass
60 Event
Mesprit Mesprit
D P Pt
Grass Grass
50 Event
Cresselia Cresselia
D P Pt
Grass Grass
50 Event
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Johto and Kanto

In Pokémon HeartGold and SoulSilver, Raikou and Entei will roam Johto after meeting them in the Burned Tower, and after leaving the Vermilion City Pokémon Fan Club house with Copycat's doll, Latios or Latias will roam Kanto.

Pokémon Games Location Levels Rate
Raikou Raikou
HG SS
Grass Grass
40 Event
Entei Entei
HG SS
Grass Grass
40 Event
Latias Latias
HG SS
Grass Grass
35 Event
Latios Latios
HG SS
Grass Grass
35 Event
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Generation V

In Pokémon Black and White, after obtaining the Legend Badge, when entering the gate leading to Route 10, the woman behind the desk will alert the player about the big storm on Route 7. TornadusB or ThundurusW will make the weather more extreme in Route 7 when entering the route. Heading towards the second house on the route will cause an old lady to come out and pull the player in. She will then recite the story of either TornadusB or ThundurusW. Upon exiting the house, the player will be approached by the respective Pokémon, which will then fly off and will roam around Unova until being caught or defeated. Wherever these Pokémon appear will be subject to weather identified as "stormy" by the bulletin boards in gates. Only these two Pokémon can cause stormy weather (which manifests as rain in-battle), so they can be tracked down using the bulletin boards.

Unlike other generations, the roaming Pokémon's location varies depending on the time of day. At night, between midnight and morning, the Pokémon can only be encountered in Routes 12, 13, 14 and 15, in the morning it can only be encountered in Routes 2, 3 and 18, during the daytime it can only be encountered in Routes 4, 5 and 16, in the evening it can only be encountered in Routes 6, 7 and 8 and at night before midnight it can only be encountered in Routes 9, 10 and 11.

Bulletin boards can be considered somewhat inferior to the tracking methods of previous generations, as, unlike Generation IV, Tornadus or Thundurus's location changes when the player exits the gate. However, as they simply cycle between three or four routes, one may continuously re-enter and exit the same gate until the route displays stormy weather.

Pokémon Games Location Levels Rate
Tornadus Tornadus
B W
Grass Grass
40 Event
Thundurus Thundurus
B W
Grass Grass
40 Event
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Generation VI

In Pokémon X and Y, one of the Legendary birds roams the Kalos region, depending on the chosen starter Pokémon: Articuno if the chosen starter Pokémon was Chespin, Zapdos if it was Fennekin, and Moltres if it was Froakie. It will begin to roam after the player has defeated the Pokémon League, and it will always be the first wild Pokémon encountered in tall grass after the Pokémon League has been defeated.

If the player uses Fly, the roaming Pokémon will relocate to a random location. Traveling normally, on the other hand, will only provide a small chance for the roaming Pokémon to change routes, and even then it will move to an adjacent route. Furthermore, entering any of the connecting gates between cities (or Victory Road) may cause the roaming Pokémon to relocate randomly. This appears to be on a timer, however, as immediately pursuing the roaming Pokémon does not seem to cause it to change location.

As the bird will automatically flee upon encounter, it cannot be caught until after it has been encountered an additional 10 times (not counting the first encounter), and has subsequently retreated to the Sea Spirit's Den in Azure Bay, where it remains as a stationary Legendary Pokémon. However, if the battle in the Sea Spirit's Den is fled from, the bird will begin roaming Kalos again as before.

Pokémon Games Location Levels Rate
Articuno Articuno
X Y
Grass Grass
70 Event
Zapdos Zapdos
X Y
Grass Grass
70 Event
Moltres Moltres
X Y
Grass Grass
70 Event
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


In other languages

Language Title
France Flag.png French Pokémon mouvant
Germany Flag.png German Umherziehende Pokémon
Italy Flag.png Italian Pokémon che si spostano da un luogo all'altro
South Korea Flag.png Korean 이동하는 포켓몬 migrating Pokémon
Spain Flag.png Spanish Pokémon Errante


Game locations of Legendary and Mythical Pokémon
Kanto Seafoam IslandsPower PlantVictory RoadCerulean Cave
Route 10Route 25Pewter CityRoaming Pokémon
Sevii Islands Mt. EmberNavel RockBirth Island
Johto Ilex ForestBell TowerWhirl IslandsMt. Silver Cave
Burned TowerEmbedded TowerRoaming Pokémon
Hoenn Desert RuinsIsland CaveAncient TombCave of OriginMarine Cave
Terra CaveSky PillarSouthern IslandSea MauvilleScorched Slab
Pathless PlainNameless CavernFabled CaveGnarled Den
Trackless ForestCrescent IsleSkyRoaming Pokémon
Sinnoh Acuity CavernValor CavernSpear PillarTurnback Cave
Rock Peak RuinsIceberg RuinsIron RuinsSnowpoint Temple
Stark MountainNewmoon IslandFlower ParadiseHall of Origin
Ramanas ParkFloaroma TownRoaming Pokémon
Unova Guidance ChamberTrial ChamberRumination FieldN's CastleAbundant Shrine
Giant ChasmDragonspiral TowerLiberty GardenRoute 11Route 13Route 22
Route 23Celestial TowerNacrene CityUnderground RuinsTwist Mountain
DreamyardMarvelous BridgeReversal MountainCoastal BiomeRoaming Pokémon
Kalos Sea Spirit's DenTeam Flare Secret HQTerminus Cave
Unknown DungeonRoaming Pokémon
Alola Route 16Altar of the SunneAltar of the MooneMount LanakilaMahalo Trail
Ruins of ConflictRuins of LifeRuins of AbundanceRuins of Hope
Aether ParadiseAncient Poni PathLake of the SunneLake of the Moone
Ten Carat HillResolution Cave
Galar Tower summitBattle TowerMaster DojoCrown ShrineMax Lair
Rock Peak RuinsIceberg RuinsIron RuinsSplit-Decision RuinsGiant's Bed
Frigid SeaLakeside CaveBallimere LakeFreezingtonRoaming Pokémon
Hisui Seaside HollowTemple of SinnohAcuity CavernValor CavernVerity Cavern
Lava Dome SanctumMoonview ArenaSnowpoint TempleTurnback CaveBonechill Wastes
Cobalt CoastlandsRamanas IslandScarlet BogCoronet HighlandsFloaro Gardens
Paldea Grasswither ShrineIcerend ShrineGroundblight ShrineFirescourge Shrine
Poco PathArea ZeroArea Zero UnderdepthsGlaseado Mountain
South Province (Area One)Asado DesertWest Province (Area One)East Province (Area Three)
Casseroya LakeNorth Paldean SeaSouth Province (Area Four)North Province (Area Two)
Alfornada CavernGreat Crater of PaldeaTagtree ThicketEast Province (Area One)
South Province (Area Five)Dalizapa PassagePokémon LeagueSocarrat Trail
Kitakami Paradise BarrensWistful FieldsOni MountainDreaded DenLoyalty Plaza
Other Faraway IslandDistortion WorldSinjoh RuinsUltra Space Wilds


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.