Rillaboom (Pokémon): Difference between revisions

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====Major appearances====
====Major appearances====


Rillaboom is set to appear in [[JN059]] as shown in the teaser.
Rillaboom is set to appear in [[JN059]].


====Minor appearances====
====Minor appearances====

Revision as of 19:48, 5 March 2021

811MS.png #811: Thwackey
Pokémon
#813: Scorbunny 813MS.png
Rillaboom
Drummer Pokémon
ゴリランダー
Gorirander
#812
Rillaboom
Rillaboom
Gigantamax Rillaboom
Gigantamax Rillaboom



Images on the Bulbagarden Archives
Type
Grass Unknown
Unknown Unknown
Gigantamax Rillaboom
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Overgrow Cacophony
Gigantamax Rillaboom
Cacophony
Grassy Surge
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Gigantamax Rillaboom
Cacophony
Gender ratio
Unknown
87.5% male, 12.5% female
Catch rate
45 (11.9%)
Breeding
Egg Groups
Field and Grass
Hatch time
20 cycles
Height
6'11" 2.1 m
Rillaboom
91'10"+ 28.0+ m
Gigantamax Rillaboom
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
198.4 lbs. 90.0 kg
Rillaboom
??? lbs. ??? kg
Gigantamax Rillaboom
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
265
Leveling rate
Medium Slow
EV yield
Total: 3
Rillaboom
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Gigantamax Rillaboom
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
File:F812.png F000.png
Gigantamax Rillaboom
Pokédex color
Green
Base friendship
50
External Links

Rillaboom (Japanese: ゴリランダー Gorirander) is a Grass-type Pokémon introduced in Generation VIII.

It evolves from Thwackey starting at level 35. It is the final form of Grookey.

Rillaboom has a Gigantamax form that was introduced in The Isle of Armor.

Biology

Rillaboom is a bipedal Pokémon resembling a gorilla. Its body consists mostly of shades of brown: light, tan brown on its forehead, chest, abs, and extremities; dark brown on its nose and triangular ears, as well as under its eyes; and medium, mud-like brown across the rest of its body, including its thick arms and legs. Its mouth, the tip of its nose, and its irises are orange, and its sclerae are white. Each of its upper arms have tan marks resembling bow-ties or butterflies, and it has two, diamond-shaped, tan marks running down its spine. The first, and larger, of the two marks begins around its shoulder blades, and the second, and smaller, mark begins below its rib cage. Rillaboom has a thick bush of green, leaf-like hair on its head, which cascades down its back; on its forehead, a single, vine-like hair, which closely resembles a music note, falls between its eyes and curls at the end, which sits to its nose's left side. On its hips on either side, it has green, belt-like adornments resembling four leaves in a row. Similar adornments with two leaf-like parts sit on its each of its shoulders near the clavicles; these adornments appear to be part of its hair when not attacking. On each of its wrists, Rillaboom has cuffs that resemble leafy crowns, with the peaks of the crown facing its hands.

Rillaboom always carries its signature drum with it on its back, and pulls it out when engaged in battle. This bass drum is crafted from a tree stump, with several thick branch stumps protruding from it, which form both the legs of the bass drum as well as mid and high toms. Rillaboom also carries two drumsticks in its cuffs and takes them out to beat its drum.

By drumming, Rillaboom can tap into the power of its special tree stump. The roots of the stump follow the direction of drumming in battle. A Rillaboom with the best drumming technique can become the leader of its troop. Due to its kind disposition, it values harmony within the group. Rillaboom is very sensitive towards discord that could threaten the group's harmony, so it keeps a strict watch for such actions. Due to its strong sense of unity, it will ferociously defend its allies from trouble.[1]

As Gigantamax Rillaboom, its upper body fuses with its enlarged tree-stump drum. The stump changes to resemble a full drum kit. The leaves expand to become four arms, each holding a drum stick while its single vine-like hair stands up and curls at the tip. As with all Gigantamax Pokémon, three red clouds circle above it. Rillaboom controls the drumsticks to perform transcendental drumming techniques. It is compelled to drum due to its power building up from inside. The sounds it makes can reach across oceans and other regions. Those who hear the beat will start to dance uncontrollably.[2]

Rillaboom is the only known Pokémon capable of using the move Drum Beating and the exclusive G-Max Move G-Max Drum Solo.

In the anime

Main series

Major appearances

Rillaboom is set to appear in JN059.

Minor appearances

Rillaboom debuted in Secrets of the Jungle.

Pokémon: Twilight Wings

A Rillaboom appeared in The Gathering of Stars.

GOTCHA!

A Rillaboom briefly appeared in GOTCHA!, under the ownership of Hop.

In the manga

In the TCG

Main article: Rillaboom (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VIII.
Generation VIII Galar
#003
Sword By drumming, it taps into the power of its special tree stump. The roots of the stump follow its direction in battle.
Shield The one with the best drumming techniques becomes the boss of the troop. It has a gentle disposition and values harmony among its group.
Gigantamax Rillaboom
Sword Gigantamax energy has caused Rillaboom's stump to grow into a drum set that resembles a forest.
Shield Rillaboom has become one with its forest of drums and continues to lay down beats that shake all of Galar.


Game locations

This Pokémon was unavailable prior to Generation VIII.
Generation VIII
Sword Shield
Evolve Thwackey



Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
100
160 - 207 310 - 404
125
117 - 194 229 - 383
90
85 - 156 166 - 306
60
58 - 123 112 - 240
70
67 - 134 130 - 262
85
81 - 150 157 - 295
Total:
530
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Drum Beating Grass Physical 08080 100100% 10
011 Double Hit Normal Physical 03535 09090% 10
011 Grassy Terrain Grass Status 0000 00——% 10
011 Noble Roar Normal Status 0000 100100% 30
011 Scratch Normal Physical 04040 100100% 35
011 Growl Normal Status 0000 100100% 40
011 Branch Poke Grass Physical 04040 100100% 40
011 Taunt Dark Status 0000 100100% 20
Evo.Evo. Drum Beating Grass Physical 08080 100100% 10
1212 Razor Leaf Grass Physical 05555 09595% 25
1919 Screech Normal Status 0000 08585% 40
2424 Knock Off Dark Physical 06565 100100% 20
3030 Slam Normal Physical 08080 07575% 20
3838 Uproar Normal Special 09090 100100% 10
4646 Wood Hammer Grass Physical 120120 100100% 15
5454 Endeavor Normal Physical 0000 100100% 5
6262 Boomburst Normal Special 140140 100100% 10
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom

By TM/TR

Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
Bag TM Normal SwSh Sprite.png
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
Bag TM Normal SwSh Sprite.png
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM08
Bag TM Normal SwSh Sprite.png
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
Bag TM Normal SwSh Sprite.png
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM10
Bag TM Grass SwSh Sprite.png
TM10 Magical Leaf Grass Special 06060 00—}}—% 20
TM11
Bag TM Grass SwSh Sprite.png
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM12
Bag TM Grass SwSh Sprite.png
TM12 Solar Blade Grass Physical 125125 100}}100% 10
TM16
Bag TM Normal SwSh Sprite.png
TM16 Screech Normal Status 0000 085}}85% 40
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM26
Bag TM Normal SwSh Sprite.png
TM26 Scary Face Normal Status 0000 100}}100% 10
TM28
Bag TM Grass SwSh Sprite.png
TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM34
Bag TM Fire SwSh Sprite.png
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
Bag TM Normal SwSh Sprite.png
TM40 Swift Normal Special 06060 00—}}—% 20
TM43
Bag TM Fighting SwSh Sprite.png
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM50
Bag TM Grass SwSh Sprite.png
TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM53
Bag TM Ground SwSh Sprite.png
TM53 Mud Shot Ground Special 05555 095}}95% 15
TM56
Bag TM Bug SwSh Sprite.png
TM56 U-turn Bug Physical 07070 100}}100% 20
TM58
Bag TM Dark SwSh Sprite.png
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
Bag TM Fighting SwSh Sprite.png
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM78
Bag TM Flying SwSh Sprite.png
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM81
Bag TM Ground SwSh Sprite.png
TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM85
Bag TM Dark SwSh Sprite.png
TM85 Snarl Dark Special 05555 095}}95% 15
TM88
Bag TM Grass SwSh Sprite.png
TM88 Grassy Terrain Grass Status 0000 00—}}—% 10
TM94
Bag TM Normal SwSh Sprite.png
TM94 False Swipe Normal Physical 04040 100}}100% 40
TM97
Bag TM Dark SwSh Sprite.png
TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TM98
Bag TM Ground SwSh Sprite.png
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00
Bag TR Normal Sprite.png
TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR01
Bag TR Normal Sprite.png
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR07
Bag TR Fighting Sprite.png
TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10
Bag TR Ground Sprite.png
TR10 Earthquake Ground Physical 100100 100}}100% 10
TR13
Bag TR Normal Sprite.png
TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR35
Bag TR Normal Sprite.png
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
Bag TR Dark Sprite.png
TR37 Taunt Dark Status 0000 100}}100% 20
TR39
Bag TR Fighting Sprite.png
TR39 Superpower Fighting Physical 120120 100}}100% 5
TR42
Bag TR Normal Sprite.png
TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR48
Bag TR Fighting Sprite.png
TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR64
Bag TR Fighting Sprite.png
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR65
Bag TR Grass Sprite.png
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR67
Bag TR Ground Sprite.png
TR67 Earth Power Ground Special 09090 100}}100% 10
TR71
Bag TR Grass Sprite.png
TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR77
Bag TR Grass Sprite.png
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85
Bag TR Normal Sprite.png
TR85 Work Up Normal Status 0000 00—}}—% 30
TR93
Bag TR Dark Sprite.png
TR93 Darkest Lariat Dark Physical 08585 100}}100% 10
TR94
Bag TR Ground Sprite.png
TR94 High Horsepower Ground Physical 09595 095}}95% 10
TR99
Bag TR Fighting Sprite.png
TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom

By breeding

Generation VIII
Other generations:
IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
MeowthMeowthMeowthPersianPersianPerrserker
LombreLudicoloNuzleafShiftryPurrloinLiepard
MienfooMienshaoEspurrMeowstic
Fake Out Normal Physical 40 100% 10
BulbasaurIvysaurVenusaurOddishGloomVileplume
BellossomTangelaTangrowthSeedotNuzleafShiftry
RoseliaRoseradeCherubiCherrimCottoneeWhimsicott
MaractusFoongusAmoongussPhantumpTrevenantFomantis
LurantisComfeyFlappleAppletun
Growth Normal Status —% 20
RhydonRhyperiorDarmanitanDiggersbyPangoroStufful
Bewear
Hammer Arm Fighting Physical 100 90% 10
BulbasaurIvysaurVenusaurExeggcuteExeggutorExeggutor
RoseliaRoseradeCherubiCherrimLeafeonCottonee
WhimsicottMaractusPhantumpTrevenantComfeyFlapple
Appletun
Leech Seed Grass Status 90% 10
LotadLombreLudicoloSeedotNuzleafShiftry
Nature Power Normal Status —% 20
MudbrayMudsdaleStuffulBewearCufantCopperajah
Strength Normal Physical 80 100% 15
BulbasaurIvysaurVenusaurExeggcuteExeggutorExeggutor
RoseliaRoseradeCherubiCherrim
Worry Seed Grass Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Rillaboom in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Rillaboom in that game.
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom

.

By tutoring

Generation VIII
Other generations:
IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Frenzy Plant Grass Special 150 90% 5
Sw Sh EP BD SP Grass Pledge Grass Special 80 100% 10
Sw Sh EP BD SP Grassy Glide Grass Physical 70 100% 20
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom

By a prior evolution

Generation VIII
Other generations:
 - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Rillaboom
  • Italic indicates a move that gets STAB only when used by an evolution of Rillaboom


Evolution

810Grookey.png
Unevolved
Grookey
 Grass 
Rare Candy
Level 16
811Thwackey.png
First evolution
Thwackey
 Grass 
Rare Candy
Level 35
812Rillaboom.png
Second evolution
Rillaboom
 Grass 


Forms

Dynamax icon.png
Gigantamax Factor
Rillaboom
Rillaboom
Rillaboom
 Grass 

Dynamax Band
Dynamax Band


Lasts for three turns
Rillaboom
Gigantamax Rillaboom
Rillaboom
 Grass 

Trivia

Origin

Rillaboom may be based on a gorilla with elements from drummers, most notably Taiko drummers. Its behavior may reference the fact that gorillas make drumming sounds by beating their chests to show social dominance. It may also take inspiration from the belief that music stimulates plant growth. Its ape-like appearance may also be partially influenced by the extinct Gigantopithecus, a prehistoric genus of apes.

Rillaboom's Gigantamax form seems to draw inspiration from modern rock drummers.

Name origin

Rillaboom may be a combination of gorilla and boom.

Gorirander may be a combination of gorilla and 乱打 randa (battering).

In other languages

Language Title Meaning
Japan Flag.png Japanese ゴリランダー Gorirander From gorilla and 乱打 randa
France Flag.png French Gorythmic From gorilla and rythmique
Spain Flag.png Spanish Rillaboom Same as English name
Germany Flag.png German Gortrom From Gorilla and Trommel
Italy Flag.png Italian Rillaboom Same as English name
South Korea Flag.png Korean 고릴타 Gorilta From gorilla and 타 (打) ta
China and Taiwan Flags.png Mandarin Chinese 轟擂金剛猩 / 轰擂金刚猩 Hōngléijīngāngxīng From 轟雷 / 轰雷 hōngléi, léi, 金剛 / 金刚 Jīn Gāng, and 大猩猩 dàxīngxīng
Hong Kong Flag.png Cantonese Chinese 轟擂金剛猩 Gwānglèuihgāmgōngsīng From 轟雷 gwānglèuih, lèuih, 金剛 Gām Gōng, and 大猩猩 daaihsīngsīng


Related articles

Notes

External links

811MS.png #811: Thwackey
Pokémon
#813: Scorbunny 813MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.