Reverse Mode: Difference between revisions

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(Neither of these is really an "effect" of Reverse Mode...)
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''This is about the state Shadow Pokémon enter in Pokémon XD: Gale of Darkness.  For its equivalent in [[Pokémon Colosseum]], see [[Hyper Mode]].''
{{search|state Shadow Pokémon enter in Pokémon XD: Gale of Darkness|its equivalent in [[Pokémon Colosseum]]|Hyper Mode}}
 
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[[File:Reverse Mode.png|thumb|256px|right|An {{p|Articuno}} enterting Reverse Mode.]]
{{incomplete|needs=How much damage a Reverse Mode Pokémon deals to itself (is it the same as confusion damage). Whether Reverse Mode boosts the Pokémon's critical hit ratio.}}
[[File:Reverse Mode.png|thumb|250px|An {{p|Articuno}} entering Reverse Mode]]
'''Reverse Mode''' (Japanese: '''リバース{{tt|状態|じょうたい}}''' ''Reverse State'') is a condition [[Shadow Pokémon]] will sometimes enter in [[Pokémon XD: Gale of Darkness]] after using a move during [[Pokémon battle]].  Like Hyper Mode in Pokémon Colosseum, its status meter will turn red and black, and an aura of the same color will appear around the Pokémon, presumably seen with the [[Aura Reader]].
'''Reverse Mode''' (Japanese: '''リバース{{tt|状態|じょうたい}}''' ''Reverse State'') is a condition [[Shadow Pokémon]] will sometimes enter in [[Pokémon XD: Gale of Darkness]] after using a move during [[Pokémon battle]].  Like Hyper Mode in Pokémon Colosseum, its status meter will turn red and black, and an aura of the same color will appear around the Pokémon, presumably seen with the [[Aura Reader]].
Unlike [[Hyper Mode]], Reverse Mode is not known to increase the [[critical hit]] ratio of any [[Shadow move]]s.<!--Not sure on this one.-->  Also unlike Hyper Mode, its activation does not use up a Pokémon's turn.
A Pokémon may be [[purification|purified]] even when in Reverse Mode.


==Effects of Reverse Mode==
==Effects of Reverse Mode==
*An afflicted Pokémon will have no difficulty using [[Shadow move]]s, but may disobey instead of using any other [[move]]s.
*An afflicted Pokémon will have no difficulty using [[Shadow move]]s, but may disobey instead of using any other [[move]]s.
*During every turn a Shadow Pokémon is in Reverse Mode, it will deal damage to itself at the end of the turn.   
*During every turn a Shadow Pokémon is in Reverse Mode, it will deal damage to itself at the end of the turn.   
*[[Item]]s cannot be used on a Pokémon in Reverse Mode.
*[[Item]]s cannot be used on a Pokémon in Reverse Mode, except [[Scent]]s.
*Unlike [[Hyper Mode]], Reverse Mode is not known to increase the [[critical hit]] ratio of any [[Shadow move]]s.<!--Not sure on this one.-->  Also, it is activated at the end of the turn, as opposed to instead of attacking.


==Ending Reverse Mode==
==Ending Reverse Mode==
Reverse Mode can be ended by either calling to a Pokémon in battle or by using a [[Scent]] on it. Doing this will "open the door to its heart" a bit and bring it closer to being [[Purification|purified]].
Reverse Mode can be ended by either {{DL|Pokémon battle|call}}ing to a Pokémon in battle or by using a [[Scent]] on it. Doing this will "open the door to its heart" a bit and bring it closer to being [[Purification|purified]].


==In other languages==
==In other languages==

Revision as of 16:12, 3 August 2017

This article is about the state Shadow Pokémon enter in Pokémon XD: Gale of Darkness. For its equivalent in Pokémon Colosseum, see Hyper Mode.

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: How much damage a Reverse Mode Pokémon deals to itself (is it the same as confusion damage). Whether Reverse Mode boosts the Pokémon's critical hit ratio.

An Articuno entering Reverse Mode

Reverse Mode (Japanese: リバース状態 Reverse State) is a condition Shadow Pokémon will sometimes enter in Pokémon XD: Gale of Darkness after using a move during Pokémon battle. Like Hyper Mode in Pokémon Colosseum, its status meter will turn red and black, and an aura of the same color will appear around the Pokémon, presumably seen with the Aura Reader.

Unlike Hyper Mode, Reverse Mode is not known to increase the critical hit ratio of any Shadow moves. Also unlike Hyper Mode, its activation does not use up a Pokémon's turn.

A Pokémon may be purified even when in Reverse Mode.

Effects of Reverse Mode

  • An afflicted Pokémon will have no difficulty using Shadow moves, but may disobey instead of using any other moves.
  • During every turn a Shadow Pokémon is in Reverse Mode, it will deal damage to itself at the end of the turn.
  • Items cannot be used on a Pokémon in Reverse Mode, except Scents.

Ending Reverse Mode

Reverse Mode can be ended by either calling to a Pokémon in battle or by using a Scent on it. Doing this will "open the door to its heart" a bit and bring it closer to being purified.

In other languages

Language Title
France Flag.png French Mode Retour
Germany Flag.png German Kontra-Modus
Italy Flag.png Italian Stato Reflex
Spain Flag.png Spanish Retroestado


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.