Reversal (move): Difference between revisions
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{{MoveInfobox| | {{redirect|Reversal|the location in [[Unova]]|Reversal Mountain}} | ||
n=179 | | {{MoveInfobox | ||
name=Reversal | | |n=179 | ||
jname=きしかいせい | | |name=Reversal | ||
jtrans=Reversal | | |jname=きしかいせい | ||
jtranslit=Kishikaisei | | |jtrans=Reversal | ||
gameimage=Reversal.png | | |jtranslit=Kishikaisei | ||
gameimage2=Reversal 2.png | | |gameimage=Reversal VII.png | ||
gameimagewidth=300 | | |gameimage2=Reversal VII 2.png | ||
type=Fighting | | |gameimagewidth=300 | ||
damagecategory=Physical | | |type=Fighting | ||
basepp=15 | | |damagecategory=Physical | ||
maxpp=24 | | |basepp=15 | ||
power=Varies | | |maxpp=24 | ||
accuracy=100 | |power=Varies | ||
|accuracy=100 | |||
gen=II | | |gen=II | ||
category=Cool | | |category=Cool | ||
appeal=2 | | |appeal=2 | ||
jam=0 | | |jam=0 | ||
cdesc=The appeal works great if performed last. | | |cdesc=The appeal works great if performed last. | ||
appealsc=2 | | |appealsc=2 | ||
scdesc=Earns double the score on the final performance. | | |scdesc=Earns double the score on the final performance. | ||
appeal6=1 | | |appeal6=1 | ||
jam6=0 | | |jam6=0 | ||
cdesc6=Works better the later it is used in a turn. | |cdesc6=Works better the later it is used in a turn. | ||
|touches=yes | |||
touches=yes | | |protect=yes | ||
protect=yes | | |magiccoat=no | ||
magiccoat=no | | |snatch=no | ||
snatch=no | | |mirrormove=yes | ||
|kingsrock=yes | |||
kingsrock=yes | |sound=no | ||
|target=anyadjacent | |||
}} | |||
target=anyadjacent | |||
'''Reversal''' (Japanese: '''きしかいせい''' ''Reversal'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation II]]. | '''Reversal''' (Japanese: '''きしかいせい''' ''Reversal'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation II]]. | ||
==Effect== | ==Effect== | ||
Reversal | ===Generation II=== | ||
Reversal inflicts damage. Its [[power]] is higher when the user's {{stat|HP}} is lower. | |||
{| class="roundy" style="background: #{{Fighting color light}}; border: 3px solid #{{Fighting color}}" | {| class="roundy" style="background: #{{Fighting color light}}; border: 3px solid #{{Fighting color}}" | ||
|- | |- | ||
! style="{{roundytl|5px}}" | | ! style="{{roundytl|5px}}" | HP% | ||
! style="{{roundytr|5px}}" | Power | ! style="{{roundytr|5px}}" | Power | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| | | HP ≥ 68.75% | ||
| 20 | | 20 | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| | | 35.42% ≤ HP < 68.75% | ||
| 40 | | 40 | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| | | 20.83% ≤ HP < 35.42% | ||
| 80 | | 80 | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| | | 10.42% ≤ HP < 20.83% | ||
| 100 | | 100 | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| | | 4.17% ≤ HP < 10.42% | ||
| 150 | | 150 | ||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}}" | | | style="background:#FFF; {{roundybl|5px}}" | HP < 4.17% | ||
| style="background:#FFF; {{roundybr|5px}}" | 200 | | style="background:#FFF; {{roundybr|5px}}" | 200 | ||
|} | |} | ||
<br clear="left"> | <br clear="left"> | ||
Reversal cannot cause a [[critical hit]], and its damage is not varied by a random number during {{DL|Damage|damage calculation}}. | |||
===Generation III onward=== | |||
Reversal can now cause a critical hit, and its damage is now varied by a random number during damage calculation. | |||
Reversal can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra two appeal points if the move {{m|Endure}} was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move Endure was used in the prior turn. | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev2|GSC}}|Stronger if the user's HP is low.}} | {{movedescentry|{{gameabbrev2|GSC}}|Stronger if the user's HP is low.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Inflicts more damage when the user's HP is down.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Inflicts more damage when the user's HP is down.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}<br>{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|An all-out attack that becomes more powerful the less HP the user has.}} | {{movedescentry|{{gameabbrev3|FRLG}}<br>{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|An all-out attack that becomes more powerful the less HP the user has.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 79: | Line 82: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Fighting|2}} | ||
{{Moveentry/ | {{Moveentry/6|058|Growlithe|type=Fire|1|Field|Field|||25|25{{sup/5|BW}}<br>19{{sup/5|B2W2}}|19|19}} | ||
{{Moveentry/ | {{Moveentry/6|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|51|51|57|61|1, 61|1, 61|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|115|Kangaskhan|type=Normal|1|Monster|Monster|49|49|49|55|50|50}} | ||
{{Moveentry/ | {{Moveentry/6|214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|44|45|43|43|43{{sup/6|XY}}<br>46{{sup/6|ORAS}}|46|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|276|Taillow|type=Normal|type2=Flying|1|Flying|Flying||||||45}} | ||
{{Moveentry/ | {{Moveentry/6|277|Swellow|type=Normal|type2=Flying|1|Flying|Flying||||||57}} | ||
{{Moveentry/ | {{Moveentry/6|288|Vigoroth|type=Normal|1|Field|Field||49|49|55|1, 55{{sup/6|XY}}<br>1, 43{{sup/6|ORAS}}|1, 43}} | ||
{{Moveentry/ | {{Moveentry/6|296|Makuhita|type=Fighting|1|Human-Like|Human-Like||49|43|43|43|43|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|297|Hariyama|type=Fighting|1|Human-Like|Human-Like||55|57|57|57{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||42{{sup/3|RSE}}<br>41{{sup/3|FRLG}}|43|46|46{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||46{{sup/3|RSE}}<br>47{{sup/3|FRLG}}|49|55|55{{sup/6|XY}}<br>42{{sup/6|ORAS}}|42|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|447|Riolu|type=Fighting|1|Undiscovered|Undiscovered|||19|19{{sup/5|BW}}<br>29{{sup/5|B2W2}}|29|29|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|494|Victini|type=Psychic|type2=Fire|1|Undiscovered|Undiscovered||||33|33|33}} | ||
{{Moveentry/ | {{Moveentry/6|506|Lillipup|type=Normal|1|Field|Field||||33|33|33}} | ||
{{Moveentry/ | {{Moveentry/6|507|Herdier|type=Normal|1|Field|Field||||38|38|38}} | ||
{{Moveentry/ | {{Moveentry/6|508|Stoutland|type=Normal|1|Field|Field||||42|42|42}} | ||
{{Moveentry/ | {{Moveentry/6|538|Throh|type=Fighting|1|Human-Like|Human-Like||||53|50|45|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|539|Sawk|type=Fighting|1|Human-Like|Human-Like||||53|50|45|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|589|Escavalier|type=Bug|type2=Steel|1|Bug|Bug||||49|49|49}} | ||
{{Moveentry/ | {{Moveentry/6|619|Mienfoo|type=Fighting|2|Field|Human-Like||||57|57|57|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/6|620|Mienshao|type=Fighting|2|Field|Human-Like||||63|1, 63|1, 63|STAB='''}} | ||
{{ | {{Moveentry/6|626|Bouffalant|type=Normal|1|Field|Field||||46|46|46}} | ||
{{Moveentry/6|687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2|||||1|1}} | |||
{{Moveentry/6|739|Crabrawler|type=Fighting|1|Water 3|Water 3||||||33|STAB='''}} | |||
{{Moveentry/6|740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3||||||33|STAB='''}} | |||
{{Moveentry/6|745Mn|Lycanroc|type=Rock|1|Field|Field||||||1|form=Midnight Form}} | |||
{{Moveentry/6|766|Passimian|type=Fighting|1|Field|Field||||||46|STAB='''}} | |||
{{Moveentry/6|794|Buzzwole|type=Bug|type2=Fighting|1|Undiscovered|Undiscovered||||||1|STAB='''}} | |||
{{Movefoot|Fighting|6}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Fighting|2}} | ||
{{Moveentry/ | {{Moveentry/6|019|Rattata|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|note=Breed through Sketch in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|019A|Rattata|type=Dark|type2=Normal|1|Field|Field||||||✔|form=Alola Form}} | ||
{{Moveentry/ | {{Moveentry/6|050|Diglett|type=Ground|1|Field|Field|||✔{{sup/4|HGSS}}|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|050A|Diglett|type=Ground|type2=Steel|1|Field|Field||||||✔|form=Alola Form}} | ||
{{Moveentry/ | {{Moveentry/6|056|Mankey|type=Fighting|1|Field|Field|✔|✔|✔|✔|✔|✔|STAB='''|note=Breed through Sketch in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|✔|✔|✔|✔|✔|✔|note=Breed through Sketch in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|155|Cyndaquil|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|note=Breed through Sketch in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|161|Sentret|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|note=Breed through Sketch in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|172|Pichu|type=Electric|2|Field|Fairy|✔|✔|✔|✔|✔|✔|note=Breed through Sketch in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|note=Breed through Sketch in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|241|Miltank|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|note=Breed through Sketch in Gen II}} | ||
{{Moveentry/ | {{Moveentry/6|255|Torchic|type=Fire|1|Field|Field||✔|✔|✔|✔|✔|STAB=''}} | ||
{{Moveentry/ | {{Moveentry/6|304|Aron|type=Steel|type2=Rock|1|Monster|Monster|||||✔|✔|note=Chain breed}} | ||
{{ | {{Moveentry/6|532|Timburr|type=Fighting|1|Human-Like|Human-Like||||✔|✔|✔|STAB='''}} | ||
{{Moveentry/6|610|Axew|type=Dragon|2|Monster|Dragon||||✔|✔|✔|note=Chain breed}} | |||
{{Moveentry/6|777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||||||✔}} | |||
{{Moveentry/6|782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||||✔|STAB=''}} | |||
{{Movefoot|Fighting|6}} | |||
===Special move=== | ===Special move=== | ||
====[[Generation III]]==== | ====[[Generation III]]==== | ||
{{ | {{Movehead/Special|Fighting}} | ||
{{ | {{Moveentry/1|056|Mankey|type=Fighting|1|Field|Field|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}|STAB='''}} | ||
{{ | {{Moveentry/1|155|Cyndaquil|type=Fire|1|Field|Field|[[Mt. Battle]] {{DL|Pokémon XD: Gale of Darkness|Cyndaquil}}{{sup/ss|XD}}}} | ||
{{Movefoot|Fighting|1}} | |||
====[[Generation V]]==== | ====[[Generation V]]==== | ||
{{ | {{Movehead/Special|Fighting}} | ||
{{ | {{Moveentry/1|056|Mankey|type=Fighting|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}|STAB='''}} | ||
{{ | {{Movefoot|Fighting|1}} | ||
====[[Generation VII]]==== | |||
{{Movehead/Special|Fighting}} | |||
{{Moveentry/1|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster|{{DL|QR Scanner|Island Scan}} - [[Poni Plains]]{{sup/7|USUM}}}} | |||
{{Movefoot|Fighting|1}} | |||
===By {{pkmn2|event}}=== | ===By {{pkmn2|event}}=== | ||
====[[Generation II]]==== | ====[[Generation II]]==== | ||
{{ | {{Movehead/Special|Fighting}} | ||
{{ | {{Moveentry/1|129|Magikarp|type=Water|2|Water 2|Dragon|[[List of Gotta Catch 'Em All event Pokémon#Reversal Magikarp|New York Pokémon Center]]}} | ||
{{ | {{Movefoot|Fighting|1}} | ||
==In other games== | ==In other games== | ||
===Description=== | ===Description=== | ||
{{movedesc|Fighting}} | {{movedesc|Fighting}} | ||
{{movedescentry|{{gameabbrevmd|RB}}<br>{{gameabbrevmd| | {{movedescentry|{{gameabbrevmd|RB}}<br>{{gameabbrevmd|TDS}}|Inflicts damage on the target. The lower the user's HP, the greater the damage it inflicts.}} | ||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる じぶんのHPが のこりすくないほど あたえるダメージが おおきい|Inflicts damage on the target. The lower the user's HP, the greater the damage it inflicts}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}<br>{{gameabbrevmd|SMD}}|It damages an enemy. The lower your HP is, the greater the damage it causes.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 149: | Line 171: | ||
===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=fighting|exp=yes|gen=The user converts the attack strength from an attack that just hit it into fighting power and hits the opponent with its palm.|image1=Chuck Hitmonlee Reversal Adventures.png|image1p=Hitmonlee}} | {{movemanga|type=fighting|exp=yes|gen=The user converts the attack strength from an attack that just hit it into fighting power and hits the opponent with its palm.|image1=Chuck Hitmonlee Reversal Adventures.png|image1p=Hitmonlee}} | ||
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee converts the attack strength from an attack that hit | {{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee converts the attack strength from an attack that hit him earlier into fighting power, and a spiraling energy surrounds one of Hitmonlee's arms. He then hits the opponent with his palm.}} | ||
{{movebtmManga|type=fighting|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entranced by Entei|notes=Debut}} | {{movebtmManga|type=fighting|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entranced by Entei|notes=Debut}} | ||
===In the Pocket Monsters Platinum: Aim to Be Battle King!! manga=== | ===In the Pocket Monsters Platinum: Aim to Be Battle King!! manga=== | ||
{{movemanga|type=fighting|exp=yes|gen=The user attacks the opponent. The less health the user has left, the more powerful the attack gets.|image1=Yuu Shirogane Lucario Reversal.png|image1p=Lucario}} | |||
{{movemanga|type=fighting|exp=yes|gen= | {{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario punches the opponent. If Lucario has little health left, the move does more damage.}} | ||
{{movep|type=fighting|ms=448|pkmn=Lucario|method=Lucario.}} | |||
{{movebtmManga|type=fighting|user=Yū Shirogane|user1=Yū Shirogane's Lucario|startcode=PBK6|notes=Debut}} | {{movebtmManga|type=fighting|user=Yū Shirogane|user1=Yū Shirogane's Lucario|startcode=PBK6|notes=Debut}} | ||
==In other generations== | ==In other generations== | ||
{{movegen| | ===Core series games=== | ||
type=Fighting| | {{movegen | ||
genII=Reversal II| | |type=Fighting | ||
genIII=Reversal III| | |genII=Reversal II | ||
genIV=Reversal IV | |genIII=Reversal III | ||
|genIV=Reversal IV | |||
}} | }} | ||
{{movegen | |||
{{Movegen| | |type=Fighting | ||
type=Fighting| | |genV=Reversal V | ||
|genVI=Reversal | |||
|genVI2=Reversal 2 | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=Fighting | |||
|Stad2=Reversal Stad2 | |||
|Colo=Reversal Colo | |||
|XD=Reversal XD | |||
|PBR=Reversal PBR | |||
}} | }} | ||
===Spin-off series games=== | |||
{{Movegen| | {{Movegen | ||
type=Fighting | |type=Fighting | ||
|PMDRB=Reversal PMD RB | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}} | {{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}} | ||
|zh_yue=起死回生 ''{{tt|Héiséiwùihsāng|Sudden Revival}}'' | |||
|zh_cmn=起死回生 ''{{tt|Qǐsǐhuíshēng|Sudden Revival}}'' | |zh_cmn=起死回生 ''{{tt|Qǐsǐhuíshēng|Sudden Revival}}'' | ||
|fr=Contre | |fr=Contre | ||
Line 189: | Line 218: | ||
|pt_br=Reversão | |pt_br=Reversão | ||
|sr=Preokret | |sr=Preokret | ||
|es=Inversión}} | |es=Inversión | ||
|vi=Khởi Tử Hồi Sinh | |||
}} | |||
{{-}} | {{-}} | ||
Line 198: | Line 229: | ||
[[de:Gegenschlag]] | [[de:Gegenschlag]] | ||
[[es:Inversión]] | |||
[[fr:Contre]] | [[fr:Contre]] | ||
[[it:Contropiede | [[it:Contropiede]] | ||
[[ja:きしかいせい]] | [[ja:きしかいせい]] | ||
[[zh:起死回生(招式)]] | [[zh:起死回生(招式)]] |
Revision as of 21:08, 3 April 2019
- Reversal redirects here. For the location in Unova, see Reversal Mountain.
Reversal きしかいせい Reversal | ||||||||||||
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Target
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Availability
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Reversal (Japanese: きしかいせい Reversal) is a damage-dealing Fighting-type move introduced in Generation II.
Effect
Generation II
Reversal inflicts damage. Its power is higher when the user's HP is lower.
HP% | Power |
---|---|
HP ≥ 68.75% | 20 |
35.42% ≤ HP < 68.75% | 40 |
20.83% ≤ HP < 35.42% | 80 |
10.42% ≤ HP < 20.83% | 100 |
4.17% ≤ HP < 10.42% | 150 |
HP < 4.17% | 200 |
Reversal cannot cause a critical hit, and its damage is not varied by a random number during damage calculation.
Generation III onward
Reversal can now cause a critical hit, and its damage is now varied by a random number during damage calculation.
Reversal can be used as part of a Pokémon Contest combination, with the user gaining an extra two appeal points if the move Endure was used in the prior turn. It is also part of a Contest Spectacular combination and will give an extra three appeal points if the move Endure was used in the prior turn.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0058 | Field | 25 | 25BW 19B2W2 |
19 | 19 | ||||||||
0106 | Human-Like | 51 | 51 | 57 | 61 | 1, 61 | 1, 61 | ||||||
0115 | Monster | 49 | 49 | 49 | 55 | 50 | 50 | ||||||
0214 | |
Bug | 44 | 45 | 43 | 43 | 43XY 46ORAS |
46 | |||||
0276 | |
Flying | 45 | ||||||||||
0277 | |
Flying | 57 | ||||||||||
0288 | Field | 49 | 49 | 55 | 1, 55XY 1, 43ORAS |
1, 43 | |||||||
0296 | Human-Like | 49 | 43 | 43 | 43 | 43 | |||||||
0297 | Human-Like | 55 | 57 | 57 | 57XY 50ORAS |
50 | |||||||
0307 | |
Human-Like | 42RSE 41FRLG |
43 | 46 | 46XY 39ORAS |
39 | ||||||
0308 | |
Human-Like | 46RSE 47FRLG |
49 | 55 | 55XY 42ORAS |
42 | ||||||
0447 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 19 | 19BW 29B2W2 |
29 | 29 | |||||||
0494 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 33 | 33 | 33 | |||||||
0506 | Field | 33 | 33 | 33 | |||||||||
0507 | Field | 38 | 38 | 38 | |||||||||
0508 | Field | 42 | 42 | 42 | |||||||||
0538 | Human-Like | 53 | 50 | 45 | |||||||||
0539 | Human-Like | 53 | 50 | 45 | |||||||||
0589 | |
Bug | 49 | 49 | 49 | ||||||||
0619 | Field | Human-Like | 57 | 57 | 57 | ||||||||
0620 | Field | Human-Like | 63 | 1, 63 | 1, 63 | ||||||||
0626 | Field | 46 | 46 | 46 | |||||||||
0687 | |
Water 1 | Water 2 | 1 | 1 | ||||||||
0739 | Water 3 | 33 | |||||||||||
0740 | |
Water 3 | 33 | ||||||||||
745Mn | Lycanroc
Midnight Form |
Field | 1 | ||||||||||
0766 | Field | 46 | |||||||||||
0794 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0019 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
019A | Rattata
Alola Form |
|
Field | ✔ | |||||||||
0050 | Field | ✔HGSS | ✔ | ✔ | ✔ | ||||||||
050A | Diglett
Alola Form |
|
Field | ✔ | |||||||||
0056 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0111 | |
Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0123 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0155 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0161 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0172 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0193 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0228 | |
Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0241 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0255 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0304 | |
Monster | ✔ | ✔ | |||||||||
0532 | Human-Like | ✔ | ✔ | ✔ | |||||||||
0610 | Monster | Dragon | ✔ | ✔ | ✔ | ||||||||
0777 | |
Field | Fairy | ✔ | |||||||||
0782 | Dragon | ✔ | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0056 | Field | Purified Shadow PokémonXD | ||||
0155 | Field | Mt. Battle CyndaquilXD | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0056 | Field | Dream World - Rugged Mountain | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0306 | |
Monster | Island Scan - Poni PlainsUSUM | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0129 | Water 2 | Dragon | New York Pokémon Center | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the manga
In the Pokémon Adventures manga
The user converts the attack strength from an attack that just hit it into fighting power and hits the opponent with its palm. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hitmonlee converts the attack strength from an attack that hit him earlier into fighting power, and a spiraling energy surrounds one of Hitmonlee's arms. He then hits the opponent with his palm. | |||
Chuck's Hitmonlee | Entranced by Entei | Debut |
In the Pocket Monsters Platinum: Aim to Be Battle King!! manga
The user attacks the opponent. The less health the user has left, the more powerful the attack gets. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Lucario punches the opponent. If Lucario has little health left, the move does more damage. | |||
Yū Shirogane's Lucario | PBK6 | Debut |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
|
Variations of the move Flail | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |