Revenge (move): Difference between revisions

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===Spin-off series games===
===Spin-off series games===

Revision as of 18:13, 4 April 2018

Revenge
リベンジ Revenge
Revenge VII.png
Revenge VII 2.png
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  60
Accuracy  100%
Priority  -4
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
The next appeal can be made later next turn.
Condition  Tough
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Tough
Appeal  2 ♥♥
Jamming  0  
Works great if the user goes last this turn.

Revenge (Japanese: リベンジ Revenge) is a damage-dealing Fighting-type move introduced in Generation III.

Effect

Revenge deals damage and is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. If the target had already damaged the user in the same turn, Revenge's power is doubled to 120.

Description

Games Description
RSE An attack that gains power if injured by the foe.
FRLG An attack move that gains in intensity if the target has hurt the user.
Colo.XD An attack that gains power if injured by the target.
DPPtHGSSPBR An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
BWB2W2
XYORAS
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
SMUSUM This attack move's power is doubled if the user has been hurt by the opponent in the same turn.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0066 Machop FightingIC Big.png Human-Like Human-Like 25 22 25 25XY
19ORAS
19
0067 Machoke FightingIC Big.png Human-Like Human-Like 25 22 25 25XY
19ORAS
19
0068 Machamp FightingIC Big.png Human-Like Human-Like 25 22 25 25XY
19ORAS
19
0106 Hitmonlee FightingIC Big.png Human-Like Human-Like 1 1 1 1 1
0107 Hitmonchan FightingIC Big.png Human-Like Human-Like 1 1 1 1 1
0127 Pinsir BugIC Big.png Bug Bug 25 18 18BW
15B2W2
15 15
0211 Qwilfish WaterIC Big.png
PoisonIC Big.png
Water 2 Water 2 25FRLG 29 29 29 29
0237 Hitmontop FightingIC Big.png Human-Like Human-Like 1 1 1 1 1
0332 Cacturne GrassIC Big.png
DarkIC Big.png
Grass Human-Like 1FRLG 1 1 1 1
0335 Zangoose NormalIC Big.png Field Field 26B2W2 26XY
22ORAS
22
0453 Croagunk PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like 22 22 22 22
0454 Toxicroak PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like 22 22 22 22
0461 Weavile DarkIC Big.png
IceIC Big.png
Field Field 1 1 1 1
0486 Regigigas NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 25PtHGSS 25 25 25
0501 Oshawott WaterIC Big.png Field Field 25 25 25
0502 Dewott WaterIC Big.png Field Field 28 28 29
0503 Samurott WaterIC Big.png Field Field 28 28 29
0538 Throh FightingIC Big.png Human-Like Human-Like 21 21 13
0618 Stunfisk GroundIC Big.png
ElectricIC Big.png
Water 1 Amorphous 50 50 50
0621 Druddigon DragonIC Big.png Dragon Monster 35 35 35
0626 Bouffalant NormalIC Big.png Field Field 26 26 26
0641 Tornadus FlyingIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 19 19 13
0642 Thundurus ElectricIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 19 19 13
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0019 Rattata NormalIC Big.png Field Field
019A Rattata
Rattata
Alola Form
DarkIC Big.png
NormalIC Big.png
Field Field
0056 Mankey FightingIC Big.png Field Field
0083 Farfetch'd NormalIC Big.png
FlyingIC Big.png
Flying Field
0190 Aipom NormalIC Big.png Field Field
0204 Pineco BugIC Big.png Bug Bug
0214 Heracross BugIC Big.png
FightingIC Big.png
Bug Bug
0296 Makuhita FightingIC Big.png Human-Like Human-Like
0396 Starly NormalIC Big.png
FlyingIC Big.png
Flying Flying HGSS
0449 Hippopotas GroundIC Big.png Field Field
0504 Patrat NormalIC Big.png Field Field
0550 Basculin WaterIC Big.png Water 2 Water 2
0624 Pawniard DarkIC Big.png
SteelIC Big.png
Human-Like Human-Like
0725 Litten FireIC Big.png Field Field
0734 Yungoos NormalIC Big.png Field Field
0776 Turtonator FireIC Big.png
DragonIC Big.png
Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Similar to Bide, the user will store energy for a few turns and then release the energy to inflict damage; the amount of damage equals the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints.

Description

Games Description
MDRB The user gains the Bide status. When Bide is released, the user looses an attack double the damage it took while waiting.


In the anime

Conway Heracross Revenge priority.png
Taking a hit
Conway Heracross Revenge.png
Heracross
Burgundy Dewott Revenge.png
Dewott
The user takes a hit from its opponent's attack before striking.
Pokémon Method
User First Used In Notes
Heracross Heracross gets hit by the opponent's attack, then it flies at the opponent and hits it with its horn.
Conway's Heracross Smells Like Team Spirit! Debut
Dewott Dewott gets hit by the opponent's attack, then its body becomes surrounded in an orange aura. It then unleashes a burst of orange energy from its body at the opponent.
Burgundy's Dewott Search for the Clubultimate! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 報復 Boufuhk *
報仇 Bousàuh *
Mandarin 報復 / 报复 Bàofù *
報仇 Bàochóu *
The Netherlands Flag.png Dutch Wraakactie
France Flag.png French Vendetta
Germany Flag.png German Vergeltung
Greece Flag.png Greek Εκδίκηση Ekdíkisi
India Flag.png Hindi बदला Badla
Indonesia Flag.png Indonesian Revenge
Italy Flag.png Italian Vendetta
South Korea Flag.png Korean 리벤지 Revenge
Poland Flag.png Polish Zemsta
Portuguese Brazil Flag.png Brazil Vingança
Portugal Flag.png Portugal Vingança
Serbia Flag.png Serbian Osveta
Spanish CELAC Flag.png Latin America Venganza*
Spain Flag.png Spain Desquite
Vietnam Flag.png Vietnamese Trả Thù


Variations of the move Revenge
PhysicalIC HOME.png RevengeAvalanche


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.