Return (move): Difference between revisions

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:''"Return" may also refer to an exclamation often used in the anime when [[recall]]ing a Pokémon.''
:''"Return" may also refer to an exclamation often used in the anime when [[recall]]ing a Pokémon.''
----
----
{{MoveInfobox|
{{bad image|reason=Should be replaced with Generation VII image}}
n=216 |
{{MoveInfobox
name=Return |
|n=216
jname=おんがえし |
|name=Return
jtrans=Return Favor |
|jname=おんがえし
jtranslit=Ongaeshi |
|jtrans=Return Favor
gameimage=Return.png |
|jtranslit=Ongaeshi
gameimagewidth=300 |
|gameimage=Return.png
type=Normal |
|gameimagewidth=300
damagecategory=Physical |
|type=Normal
basepp=20 |
|damagecategory=Physical
maxpp=32 |
|basepp=20
power=Varies |
|maxpp=32
accuracy=100 |
|power=Varies
bdesc=??? |
|accuracy=100
gen=II |
|gen=II
category=Cute |
|category=Cute
appeal=1 |
|appeal=1
jam=0 |
|jam=0
cdesc=Excites the audience in any contest. |
|cdesc=Excites the audience in any contest.
appealsc=2 |
|appealsc=2
scdesc=Earn +2 if the Pokémon performs first in the turn. |
|scdesc=Earn +2 if the Pokémon performs first in the turn.
pokefordex=return |
|appeal6=4
target=anyadjacent|
|jam6=0
touches=yes |
|cdesc6=Quite an appealing move.
protect=yes |
|target=anyadjacent
magiccoat=no |
|touches=yes
snatch=no |
|protect=yes
brightpowder=yes |
|magiccoat=no
kingsrock=yes |
|snatch=no
flag7=yes |
|mirrormove=yes
flag8=no |
|kingsrock=yes
sound=no |
|sound=no
tm2=yes|
|tm2=yes
tm#2=27|
|tm#2=27
tm3=yes|
|tm3=yes
tm#3=27|
|tm#3=27
tm4=yes|
|tm4=yes
tm#4=27|
|tm#4=27
tm5=yes|
|tm5=yes
tm#5=27|
|tm#5=27
tm6=yes|
|tm6=yes
tm#6=27|
|tm#6=27
na=no|
|tm7=yes
footnotes= }}
|tm#7=27
|na=no
}}
'''Return''' (Japanese: '''おんがえし''' ''Return Favor'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. It has been [[TM27]] since Generation II.
'''Return''' (Japanese: '''おんがえし''' ''Return Favor'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. It has been [[TM27]] since Generation II.


Line 53: Line 55:
<big>'''Base Power = Friendship / 2.5'''</big>
<big>'''Base Power = Friendship / 2.5'''</big>


The base power of Return varies between 1 (minimum friendship) and 102 (maximum friendship). The base power is set to 1 if the formula outputs 0. If the user's friendship is 127 or less, {{m|Frustration}} is stronger than Return.
The base power of Return varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Return is set to 1 if the formula outputs 0. If the user's friendship is 127 or less, {{m|Frustration}} is stronger than Return.


==Description==
==Description==
{{movedesc|normal}}
{{movedesc|normal}}
{{movedescentry|{{gameabbrev3|Stad2}}|A <sc>Normal</sc>-type attack. The tamer the user, the more powerful the move.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A <sc>Normal</sc>-type attack. The tamer the user, the more powerful the move.}}
{{movedescentry|{{gameabbrev3|GSC}}|An attack that is based on loyalty.}}
{{movedescentry|{{gameabbrev2|GSC}}|An attack that is based on loyalty.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|An attack that increases in power with friendship.{{tt|*|Move}}<br/>The more the user likes you, the more powerful this move.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack that increases in power with friendship.{{tt|*|Move}}<br>The more the user likes you, the more powerful this move.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|FRLG}}|This attack move grows more powerful the more the user likes its <sc>Trainer</sc>.}}
{{movedescentry|{{gameabbrev3|FRLG}}|This attack move grows more powerful the more the user likes its <sc>Trainer</sc>.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Inflicts damage on the target. Its power rises with the user's [[IQ]].}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|A full-power attack that grows more powerful the more the user likes its Trainer.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|A full-power attack that grows more powerful the more the user likes its Trainer.}}
{{movedescentry|{{gameabbrev7|SM}}|This full-power attack grows more powerful the more the user likes its Trainer.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 68: Line 70:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|2}}
{{Movehead/Level|Normal|2}}
{{Moveentry/Level2|428|Lopunny|1|Normal|Normal|no|no|13|13|13|STAB='''}}
{{Moveentry/6|428|Lopunny|type=Normal|2|Field|Human-Like|||13|13|13|1, {{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Movefooter|Normal|2}}
{{Movefoot|Normal|6}}


===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Normal|2|no|TM27|TM27|TM27|TM27|TM27}}
{{Movehead/TM|Normal|2||TM27|TM27|TM27|TM27|TM27|TM27}}
{{Moveentry/AllTM|Return|2|except={{pcolor|Wobbuffet|000000}}, {{pcolor|Wynaut|000000}}, {{pcolor|Kricketot|000000}}, {{pcolor|Burmy|000000}}, {{pcolor|Tynamo|000000}}, and {{pcolor|Spewpa|000000}}}}
{{Moveentry/AllTM|Return|6|except={{pcolor|Unown}},<br>{{pcolor|Wobbuffet}}, {{pcolor|Wynaut}}, {{pcolor|Kricketot}}, {{pcolor|Burmy}}, {{pcolor|Tynamo}}, {{pcolor|Spewpa}}, and {{pcolor|Pyukumuku}}}}
{{Movefooter|Normal|2}}
{{Movefoot|Normal|6}}


===Special move===
===Special move===
====[[Generation III]]====
{{Movehead/Special|Normal}}
{{Moveentry/1|196|Espeon|type=Psychic|1|Field|Field|[[Starter Pokémon]]{{sup/ss|Colo}}}}
{{Movefoot|Normal|1}}
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|151|Mew|1|Psychic|Psychic|[[Hayley's trades#Mew|My Pokémon Ranch]]}}
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[Hayley's trades#Mew|My Pokémon Ranch]]}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
==={{pkmn|Mystery Dungeon}} series===
===[[Pokémon Mystery Dungeon series]]===
Return does damage depending on the Pokémon's IQ. At no IQ, it does 5 damage. The damage is increased by 5 after reaching 50 and 100 IQ, and every 100 IQ after that, until it deals 45 damage. Although not possible under normal gameplay, IQ of 1000 or higher makes the attack instantly KO.
Return does damage depending on the Pokémon's IQ. At no IQ, it does 5 damage. The damage is increased by 5 after reaching 50 and 100 IQ, and every 100 IQ after that, until it deals 45 damage. Although not possible under normal gameplay, IQ of 1000 or higher makes the attack instantly KO.
===Description===
{{movedesc|normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. Its power rises with the user's [[IQ]].}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
Line 99: Line 112:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Normal|
{{Movegen
genII=Return II|
|type=Normal
genIII=Return III 201+|
|genII=Return II
genIV=Return IV|
|genIII=Return III 201+
genV=Return V|
|genIV=Return IV
|genV=Return V
}}
 
{| style="margin:auto; text-align:center; background: #{{normal color light}}; {{roundy|10px}}; border: 2px solid #{{normal color dark}}" cellpadding="5" cellspacing="3"
|-
| style="background: #FFF; {{roundytl|10px}}" | [[File:Return III 0-60.png]]
| style="background: #FFF" | [[File:Return III 61-91.png]]
| style="background: #FFF; {{roundytr|10px}}" | [[File:Return III 92-200.png]]
|-
! style="background: #{{normal color}}; color: #FFF; {{roundybl|10px}}" | 0-60 Friendship
! style="background: #{{normal color}}; color: #FFF" | 61-91 Friendship
! style="background: #{{normal color}}; color: #FFF; {{roundybr|10px}}" | 92-200 Friendship
|}
===Spin-off series games===
{{Movegen
|type=normal
|Stad2=Return Stad2
|Colo=Return Colo 201+
|XD=Return XD 201+
|PBR=Return PBR 201+
}}
}}


{{Movegen|
{| style="margin:auto; text-align:center; background: #{{normal color light}}; {{roundy|10px}}; border: 2px solid #{{normal color dark}}" cellpadding="5" cellspacing="3"
type=normal|
|-
PMDRB=Return PMD RB|
| style="background: #FFF; {{roundytl|10px}}" | [[File:Return Colo 0-60.png|256px]]
| style="background: #FFF" | [[File:Return Colo 61-91.png|256px]]
| style="background: #FFF; {{roundytr|10px}}" | [[File:Return Colo 92-200.png|256px]]
|- style="background: #FFF"
| [[File:Return XD 0-60.png|256px]]
| [[File:Return XD 61-91.png|256px]]
| [[File:Return XD 92-200.png|256px]]
|- style="background: #FFF"
| [[File:Return PBR 0-60.png|256px]]
| [[File:Return PBR 61-91.png|256px]]
| [[File:Return PBR 92-200.png|256px]]
|-
! style="background: #{{normal color}}; color: #FFF; {{roundybl|10px}}" | 0-60 Friendship
! style="background: #{{normal color}}; color: #FFF" | 61-91 Friendship
! style="background: #{{normal color}}; color: #FFF; {{roundybr|10px}}" | 92-200 Friendship
|}
 
{{Movegen
|type=normal
|PMDRB=Return PMD RB
}}
}}


==Trivia==
==Trivia==
* In the Spanish version of the games prior to [[Generation VI]], Return is called ''{{tt|Retroceso|Flinching}}'', which is likely due to a direct translation of the word ''return''. An accurate translation was given in {{g|X and Y}}, where the move was renamed ''{{tt|Retribución|lit. Retribution}}''.
* In the Spanish version of the games prior to [[Generation VI]], Return is called ''{{tt|Retroceso|Flinching}}'', which is likely due to a direct translation of the word ''return''. An accurate translation was given in {{g|X and Y}}, where the move was renamed ''{{tt|Retribución|lit. Retribution}}''.
* In [[Generation III]], Return has 4 different attack animations depending on the power of the move.


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=報恩 ''{{tt|Bào'ēn|Return Favor}}''
|zh_yue=報恩 ''{{tt|Bou'yān|Return Favor}}''
|zh_cmn=報恩 / 报恩 ''{{tt|Bào'ēn|Return Favor}}''
|da=Gengæld
|da=Gengæld
|nl=Terugkeer
|nl=Terugkeer
|fr=Retour
|fr=Retour
|de=Rückkehr
|de=Rückkehr
|el=Αφοσίωση
|el=Αφοσίωση ''Afohsiose''
|it=Ritorno
|it=Ritorno
|ko=은혜갚기 ''Eunhye Gapgi''
|ko=은혜갚기 ''Eunhye Gapgi''
|pt_br=Retorno
|pt_br=Retorno
|sr=Povratak
|sr=Povratak
|es_eu=Retribución{{tt|*|Generation VI onwards}}<br/>Retroceso{{tt|*|Generations II-V}}
|es_eu=Retribución{{tt|*|Generation VI onwards}}<br>Retroceso{{tt|*|Generations II-V}}
|vi=Trả Ơn
}}
}}
{{-}}
{{-}}
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{{Generation V TMs}}
{{Generation V TMs}}
{{Generation VI TMs}}
{{Generation VI TMs}}
{{Generation VII TMs}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves that have variable power]]


[[de:Rückkehr]]
[[de:Rückkehr]]
[[es:Retroceso]]
[[fr:Retour]]
[[fr:Retour]]
[[it:Ritorno (mossa)]]
[[it:Ritorno (mossa)]]
[[ja:おんがえし]]
[[ja:おんがえし]]
[[pl:Return]]
[[pl:Return]]
[[pt:Return]]
[[zh:报恩(招式)]]
[[zh:报恩(技能)]]

Revision as of 22:33, 9 September 2017

"Return" may also refer to an exclamation often used in the anime when recalling a Pokémon.

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII image

Return
おんがえし Return Favor
[[File:|300px|center]]
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  1
Jam  0  
Excites the audience in any contest.
Condition  Cute
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Cute
Appeal  4 ♥♥♥♥
Jamming  0  
Quite an appealing move.

Return (Japanese: おんがえし Return Favor) is a damage-dealing Normal-type move introduced in Generation II. It has been TM27 since Generation II.

Effect

Return inflicts damage and has no secondary effect. The base power of Return is dependent on the friendship of the user. The greater the user's friendship, the greater the base power. The base power can be calculated using the following formula:

Base Power = Friendship / 2.5

The base power of Return varies between 1 (at the minimum friendship value of 0) and 102 (at the maximum friendship value of 255). The base power of Return is set to 1 if the formula outputs 0. If the user's friendship is 127 or less, Frustration is stronger than Return.

Description

Games Description
Stad2 A Normal-type attack. The tamer the user, the more powerful the move.
GSC An attack that is based on loyalty.
RSEColo.XD An attack that increases in power with friendship.*
The more the user likes you, the more powerful this move.*
FRLG This attack move grows more powerful the more the user likes its Trainer.
DPPtHGSSPBR
BWB2W2
XYORAS
A full-power attack that grows more powerful the more the user likes its Trainer.
SM This full-power attack grows more powerful the more the user likes its Trainer.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0428 Lopunny NormalIC Big.png Field Human-Like 13 13 13 1, Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
[[|]]
II
TM27
III
TM27
IV
TM27
V
TM27
VI
TM27
VII
TM27
VIII
--
IX
--
All Pokémon who can learn TMs can learn Return except Unown,
Wobbuffet, Wynaut, Kricketot, Burmy, Tynamo, Spewpa, and Pyukumuku.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0196 Espeon PsychicIC Big.png Field Field Starter PokémonColo
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IV

# Pokémon Types Egg Groups Obtained with
0151 Mew PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered My Pokémon Ranch
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Return does damage depending on the Pokémon's IQ. At no IQ, it does 5 damage. The damage is increased by 5 after reaching 50 and 100 IQ, and every 100 IQ after that, until it deals 45 damage. Although not possible under normal gameplay, IQ of 1000 or higher makes the attack instantly KO.

Description

Games Description
MDRB Inflicts damage on the target. Its power rises with the user's IQ.


In the manga

In the Pokémon Adventures manga


In the Pokémon Battle Frontier manga


In other generations

Core series games

Return III 0-60.png Return III 61-91.png Return III 92-200.png
0-60 Friendship 61-91 Friendship 92-200 Friendship

Spin-off series games

Return Colo 0-60.png Return Colo 61-91.png Return Colo 92-200.png
Return XD 0-60.png Return XD 61-91.png Return XD 92-200.png
Return PBR 0-60.png Return PBR 61-91.png Return PBR 92-200.png
0-60 Friendship 61-91 Friendship 92-200 Friendship

Trivia

  • In the Spanish version of the games prior to Generation VI, Return is called Retroceso, which is likely due to a direct translation of the word return. An accurate translation was given in Pokémon X and Y, where the move was renamed Retribución.

In other languages

Language Title
Chinese Cantonese 報恩 Bou'yān
Mandarin 報恩 / 报恩 Bào'ēn
Denmark Flag.png Danish Gengæld
The Netherlands Flag.png Dutch Terugkeer
France Flag.png French Retour
Germany Flag.png German Rückkehr
Greece Flag.png Greek Αφοσίωση Afohsiose
Italy Flag.png Italian Ritorno
South Korea Flag.png Korean 은혜갚기 Eunhye Gapgi
Brazil Flag.png Brazilian Portuguese Retorno
Serbia Flag.png Serbian Povratak
Spain Flag.png European Spanish Retribución*
Retroceso*
Vietnam Flag.png Vietnamese Trả Ơn



Variations of the move Return
PhysicalIC HOME.png ReturnFrustration


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.