Rest (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 13:52, 27 July 2017 by Frozen Fennec (talk | contribs) (Undo revision 2671702 by Marshtompert (talk) - Unnecessary)
Jump to navigationJump to search
Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Rest
ねむる Sleep
[[File:|286px|center]]
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cute
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Cute
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Rest (Japanese: ねむる Sleep) is a non-damaging Psychic-type move introduced in Generation I. It has been TM44 in all generations so far.

Effect

Generation I

Rest causes the user to fall asleep, restoring its HP to its maximum amount and replacing any existing non-volatile status condition. The user will then be asleep for two turns, waking up on the second. Rest will fail if the user has full HP.

A glitch causes the stat reductions associated with paralysis and burn to remain despite the fact that the Pokémon no longer has that status. If a Pokémon that has been badly poisoned by Toxic successfully uses Rest, it will be cured of poison, but Toxic's N parameter is not reset; if it then suffers burn, Leech Seed or poison damage, that damage will be calculated with the formula for bad poison, still being calculated as N * x, and the N value will still increase by 1 each time (however, if the Pokémon is poisoned with Toxic, the N value will be reset to 1).

Rest will also fail if the user's maximum HP is 256 or 511 and its current HP is one less than that amount.

Generation II

The user will now awaken from Rest three turns after it is used and can attack on the third. If Rest is used through Sleep Talk, it will restore the user's HP and reset the number of turns the user will remain asleep to two.

Any major status conditions the user is affected by will now be cured. Safeguard will not prevent usage of Rest, and the user of Safeguard will still sleep the full two turns.

Generations III to IV

Rest now fails if it is used via Sleep Talk, regardless of the user's HP.

If a Pokémon with the Early Bird Ability uses Rest, its Ability still applies and the Pokémon's turns asleep will be rounded down from three to one.

Rest will automatically fail if used by a Pokémon with Insomnia or Vital Spirit, as these Abilities prevent them from falling asleep. Rest will also fail when used while Uproar is in effect.

Rest can be used as part of a Pokémon Contest combination, with the user gaining two extra appeal points if any of the moves Belly Drum, Charm or Yawn was used in the prior turn. It can also be used to start a combination, causing Sleep Talk and Snore's base appeal points to be doubled if used in the next turn.

Generation V onwards

Rest will now fail if it is used by a Pokémon with Leaf Guard during harsh sunlight.

Rest will fail if Electric Terrain or Misty Terrain is in effect and the user is grounded. Rest will also fail if the user is affected by Sweet Veil.

Rest can be used as part of a Contest Spectacular combination, causing Sleep Talk and Snore to give an extra three appeal points if used in the next turn.

If powered up by a Psychium Z into Z-Rest, all of the user's lowered stats are reset.

Description

Games Description
StadStad2 The user takes a nap to fully restore its HP and recover from any status abnormalities.
GSC Sleep for 2 turns to fully recover.
RSEColo.XD The user sleeps for 2 turns, restoring HP and status.*
The user sleeps for 2 turns to restore health and status.*
FRLG The user sleeps for two turns to fully restore HP and heal any status problem.
DPPtHGSSPBR
BWB2W2
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
XYORAS
SM
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0039 Jigglypuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy 29 29 29 25 29 29XY
32ORAS
30
0086 Seel WaterIC Big.png Water 1 Field 40 21 29 21 21 21 21
0087 Dewgong WaterIC Big.png
IceIC Big.png
Water 1 Field 44 21 29 21 21 21 21
0128 Tauros NormalIC Big.png Field Field 34 34 19 19 19 19
0143 Snorlax NormalIC Big.png Monster Monster 1 36 28RSE
25FRLG
25 28 28 28
0161 Sentret NormalIC Big.png Field Field 33 40 28 28 28 28
0162 Furret NormalIC Big.png Field Field 38 48 32 32 32 32
0213 Shuckle BugIC Big.png
RockIC Big.png
Bug Bug 37 37 27DP
35PtHGSS
25BW
20B2W2
20 20
0216 Teddiursa NormalIC Big.png Field Field 29 31 43 43 43 43
0217 Ursaring NormalIC Big.png Field Field 29 31 47 47 47 47
0263 Zigzagoon NormalIC Big.png Field Field 37 37 41 41XY
35ORAS
35
0264 Linoone NormalIC Big.png Field Field 47 47 53 53XY
40ORAS
40
0293 Whismur NormalIC Big.png Monster Field 41 41 45 45XY
32ORAS
32
0294 Loudred NormalIC Big.png Monster Field 51 51 57 57XY
36ORAS
36
0295 Exploud NormalIC Big.png Monster Field 55 55 55 55XY
36ORAS
36
0299 Nosepass RockIC Big.png Mineral Mineral 37 43 43BW
22B2W2
22XY
16ORAS
16
0320 Wailmer WaterIC Big.png Field Water 2 37 27 27 27XY
29ORAS
29
0321 Wailord WaterIC Big.png Field Water 2 37 27 27 27XY
25ORAS
29
0325 Spoink PsychicIC Big.png Field Field 37 29 29 29 29
0326 Grumpig PsychicIC Big.png Field Field 43 29 29 29XY
35ORAS
35
0339 Barboach WaterIC Big.png
GroundIC Big.png
Water 2 Water 2 26 31 31 31XY
25ORAS
25
0340 Whiscash WaterIC Big.png
GroundIC Big.png
Water 2 Water 2 26 33 33 33XY
25ORAS
25
0363 Spheal IceIC Big.png
WaterIC Big.png
Water 1 Field 37 37 37 37XY
31ORAS
31
0364 Sealeo IceIC Big.png
WaterIC Big.png
Water 1 Field 39 39 39 39XY
31ORAS
31
0365 Walrein IceIC Big.png
WaterIC Big.png
Water 1 Field 39 39 39 39XY
31ORAS
31
0369 Relicanth WaterIC Big.png
RockIC Big.png
Water 1 Water 2 50 64 64 64XY
41ORAS
41
0382 Kyogre WaterIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 50 50DPPt
0383 Groudon GroundIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 50 50DPPt
30HGSS
30 30 30
0384 Rayquaza DragonIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 50 50DPPt
30HGSS
30 30XY
35ORAS
35
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 5, 30 5, 30 5, 30 5, 30 5, 30
0476 Probopass RockIC Big.png
SteelIC Big.png
Mineral Mineral 43 43BW
22B2W2
22XY
16ORAS
16
0480 Uxie PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1
0481 Mesprit PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1
0482 Azelf PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1
0613 Cubchoo IceIC Big.png Field Field 41 41 41
0614 Beartic IceIC Big.png Field Field 41 41 41
0702 Dedenne ElectricIC Big.png
FairyIC Big.png
Field Fairy 30 30
0734 Yungoos NormalIC Big.png Field Field 46
0735 Gumshoos NormalIC Big.png Field Field 55
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
TM44
II
TM44
III
TM44
IV
TM44
V
TM44
VI
TM44
VII
TM44
VIII
--
IX
--
All Pokémon who can learn TMs can learn Rest except Unown,
Wobbuffet, Wynaut, Kricketot, Burmy, Regigigas, Tynamo, Spewpa,
Komala, Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, and Magearna.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0489 Phione WaterIC Big.png Water 1 Fairy My Pokémon Ranch
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Super Smash Bros. series

Jigglypuff uses Rest as its down B attack in the Super Smash Bros. series. Its effect is vastly different than its Pokémon game counterpart, as rather than healing the player, it launches the opponent into the air and plants a damage-inflicting flower on their head (in Brawl and SSB4) or sets them on fire (in Melee and the original SSB). This is a close-range attack with the hitbox placed at the center of Jigglypuff's body; using it even right next to the target will fail. If the attack misses, Jigglypuff will fall asleep doing no damage and leaving itself open to attacks.

Pokémon Mystery Dungeon series

When used, the user becomes napping. When it wakes up, its HP is restored and all of its status ailments are cured.

Pokémon GO

Template:GoSpecialAttack

Description

Games Description
MDRB The user gains the Napping status. Upon awakening, the Pokémon regains HP and recovers from any status problems.


In the anime

Ash Snorlax Rest.png
Snorlax
Harley Octillery Rest.png
Octillery
Brandon Regice Rest.png
Regice
Aya Venonat Rest.png
Venonat
The user falls asleep, healing all injuries and status problems.
Pokémon Method
User First Used In Notes
Venonat Venonat falls asleep and lays down its antennas. As it sleeps it recovers all its energy.
Aya's Venonat Ariados, Amigos Debut
Piloswine Piloswine glows blue and falls asleep. As it sleeps it recovers all its energy.
Pryce's Piloswine As Cold As Pryce None
Snorlax Snorlax falls asleep. As it sleeps it recovers all of its energy.
Marcel's Snorlax The Garden of Eatin' None
Ash's Snorlax Wheel of Frontier None
Octillery Octillery falls asleep and a bright green aura surrounds its body. As it sleeps, it recovers energy and nullifies any damage taken while sleeping.
Harley's Octillery Harley Rides Again None
Munchlax Munchlax falls asleep. As it sleeps, it recovers all of its energy.
May's Munchlax Spontaneous Combusken! Used via Metronome
Regice Regice falls asleep and its body glows bright blue. As it sleeps it recovers all of its energy.
Brandon's Regice Pace - The Final Frontier! None


In the manga

In the Ash & Pikachu manga


In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

Trivia

  • Although Rest does not deal any damage in the normal games, in the Super Smash Bros. series, Jigglypuff's Rest attack unleashes an internal explosion that sends any opponent it touches flying, almost always ending in a KO.
  • According to Webster's friend in Johto, Rest is a contraction of Recover fast.
  • This move is often combined with a Chesto Berry or a Lum Berry so that it acts like a Full Restore. The combination is widely featured in the games.
  • The English manual for Pokémon Yellow mentions that "Rest's number of turns is changed to between 1 and 3" when used in Colosseum 2. This is not the case.

In other languages

Language Title
Chinese Cantonese 睡覺 Seuihgaau *
沉睡 Chàhmseuih *
Mandarin 睡覺 / 睡觉 Shuìjiào
Denmark Flag.png Danish Hvile
The Netherlands Flag.png Dutch Rust
Rust uit
Finland Flag.png Finnish Lepo
France Flag.png French Repos
Germany Flag.png German Erholung
Greece Flag.png Greek Ανάπαυση Anápausi
Indonesia Flag.png Indonesian Tidur
Italy Flag.png Italian Riposo
South Korea Flag.png Korean 잠자기 Jamjagi
Poland Flag.png Polish Odpoczynek
Portuguese Brazil Flag.png Brazil Descansar (anime, TCG)
Repousar (The Official Pokémon Handbook)
Repouso (The Official Pokémon Handbook)
Portugal Flag.png Portugal Descansar
Repouso
Serbia Flag.png Serbian Odmor
Spain Flag.png Spanish Descanso
Vietnam Flag.png Vietnamese Nằm Ngủ


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.