Rain: Difference between revisions

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'''Rain''' (Japanese: '''あめ''' ''Rain'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Rain''' (Japanese: '''あめ''' ''Rain'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


It will last for five turns if created using {{m|Rain Dance}} (eight is the user is holding a {{DL|In-battle effect item|Damp Rock}}), and will remain until the battle ends or it is replaced if a Pokémon with {{a|Drizzle}} is sent out or it is encountered naturally.
It will last for five turns if created using {{m|Rain Dance}} (eight is the user is holding a {{DL|In-battle effect item|Damp Rock}}) and since [[Generation VI]], by sending out a Pokémon with {{a|Drizzle}} (before that, the Ability summoned rain until the end of battle or the weather was replaced). If encountered in the overworld, it will last until replaced <!--- what about G6? !--->


==Description==
==Description==
* When activated
* When activated
:''"It started to rain!"''
:''"A downpour started!"''{{tt|*|Generation II}}
:''"It started to rain!"''{{tt|*|Generation III onwards}}


* After turn is complete
* After turn is complete
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* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.  
** In {{game|Diamond and Pearl|s}}, allows {{m|Thunder}} to hit through {{m|Protect}} and {{m|Detect}} 30% of the time.  
** Before Generation V, the Thunder instead has accuracy raised to 100%.
* Activates the following [[Ability|Abilities]]: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.  
* Activates the following [[Ability|Abilities]]: {{a|Dry Skin}}, {{a|Forecast}}, {{a|Hydration}}, {{a|Rain Dish}}, {{a|Swift Swim}}.  
* Changes {{m|Weather Ball}} to a Water-type move and doubles its power, and {{p|Castform}} to its [[Form differences#Castform|Rainy form]].   
* Changes {{m|Weather Ball}} to a Water-type move and doubles its power, and {{p|Castform}} to its [[Form differences#Castform|Rainy form]].   
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* Decreases the power of {{type|Fire}} moves by 50%.  
* Decreases the power of {{type|Fire}} moves by 50%.  
* Causes {{m|SolarBeam}} to only deal half of its normal damage.
* Causes {{m|SolarBeam}} to only deal half of its normal damage.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}}.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} since Generation III, or half the normal amount in Generation II.


== Outside of Battle ==
== Outside of Battle ==

Revision as of 12:54, 10 November 2013

Rain
あめ Rain
File:Rainy Field.png
Rain.png
Move Ability
Rain Dance Drizzle

Rain (Japanese: あめ Rain) is a weather condition introduced in battle in Generation II. It was introduced in the overworld in Generation III.

It will last for five turns if created using Rain Dance (eight is the user is holding a Damp Rock) and since Generation VI, by sending out a Pokémon with Drizzle (before that, the Ability summoned rain until the end of battle or the weather was replaced). If encountered in the overworld, it will last until replaced

Description

  • When activated
"A downpour started!"*
"It started to rain!"*
  • After turn is complete
"Rain continues to fall."
  • After five (eight if Damp Rock is held) turns have passed
"The rain stopped."

On the field

Region Location Conditions
Johto Route 33 AlwaysHGSS
Johto Lake of Rage Every day except WednesdayHGSS
Hoenn Route 105 When Marine Cave is thereE
Hoenn Route 119 Some days
Hoenn Route 120 Always
Hoenn Route 123 Some days
Hoenn Route 125 When Marine Cave is thereE
Hoenn Route 127 When Marine Cave is thereE
Hoenn Route 129 When Marine Cave is thereE
Hoenn Eastern water routes After Kyogre is awakened but before battling itSE
Sinnoh Route 212 Always
Sinnoh Route 213 Sometimes
Sinnoh Route 214 Always (south leg only)
Sinnoh Route 215 Always
Unova Any route Wherever TornadusB or ThundurusW appears

Effects in battle

Advantages

Disadvantages

Outside of Battle

Sliggoo will evolve into Goodra when leveled up during Rain, but only in the overworld.


Variations

Variant Description
Normal rain Rain falls. Found in all places where rain is found on the field.
Heavy rain Rains falls heavily, at a lower angle than than normal rain. It is found occasionally on Route 212.
Thunderstorm Rain falls heavily, much like heavy rain does, and occasionally lightning will strike and thunder will rumble. It is found on Route 119 as part of the four-day rain-thunderstorm-rain-clear cycle. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on St. Patrick's Day; February 29, 2008; and Christmas Day (December 25).

In the anime

Main article: Rain Dance (move) → In the anime
Main article: Drizzle (ability) → In the anime

Like in the real world, rain is quite common, appearing in many episodes. Most of these occasions are not caused by Rain Dance or Drizzle. The first appearance of rain in the anime was in the first episode, Pokémon - I Choose You!. The first time it has appeared caused by a Pokémon was in A Shadow of a Drought.

In the manga

Main article: Rain Dance (move) → In the manga
Main article: Drizzle (ability) → In the manga

In other generations

In battle

In the overworld


Weather conditions
Intense sunlightRainSandstormHailShadowy auraFog