Raid Battle (GO): Difference between revisions
(→List of Raid Bosses: nvm, found them) |
(→Raid Battle mechanics: adding a lot more info again) |
||
Line 4: | Line 4: | ||
== Raid Battle mechanics == | == Raid Battle mechanics == | ||
[[File:GO Guide Raid 1.jpg|thumb|200px|Nearby Raid Battles]] | [[File:GO Guide Raid 1.jpg|thumb|200px|Nearby Raid Battles]] | ||
There are five levels of raids with Pokémon that increase in strength, starting at level 1 for basic Pokémon that can usually be defeated by a single player, up to level 5 for Legendary Pokémon, which may require several players to work together to defeat. | |||
During | When the Raid Battle is initiated, players enter into a lobby and a two minute countdown period will begin. During this time, players can view other raid participant stats and can pick a team of six Pokémon to battle the Raid Boss. By default, the game will pick six Pokémon to fight, depending on the opponent's type, moves, as well as the player's Pokémon HP and stats. Players can also use [[Bag]] items at this screen to heal Pokémon. | ||
During the raid, all normal battle techniques are available to the player. Should their team be defeated, the player will return to the lobby, where they can heal, return to the battle with another team, or wait it out for the other participants to defeat the opponent. To win, the Raid Boss must be defeated within the time limit: | |||
* 180 seconds for level 1 to 4 raids | |||
* 300 seconds for level 5 raids | |||
Upon defeating the Raid Boss, participants will receive experience (for both [[Trainer level]] and Gym Badge), {{DL|Poké Ball|Premier Ball}}s, and other various rewards. Players can then proceed to the bonus challenge, where they can have a chance of capturing the defeated Raid Boss. During the bonus challenge, only Premier Balls may be used, but players may still use any [[Berry|Berries]] from their Bag. The Raid Boss will flee if and when the player runs out of Premier Balls. | |||
===Raid Bosses=== | |||
Raid Bosses are [[Giant Pokémon|giant-sized Pokémon]] with much higher CPs than standard Pokémon. At each raid level, there is a fixed HP value for all Raid Bosses, regardless of species. The Attack and Defense stats will always be set to have the maximum 15 {{IV}}s, and the CP multiplier will be set to 1. Hence, a Raid Boss's CP is calculated as: | |||
<code>raidCP = sqrt(raidHP) * (baseAtk + 15) * sqrt(baseDef + 15) / 10</code> | |||
where <code>raidHP</code> is: | |||
* 600 for level 1 raids | |||
* 1,800 for level 2 raids | |||
* 3,600 for level 3 raids | |||
* 9,000 for level 4 raids | |||
* 150,000 for level 5 ([[Legendary Pokémon|Legendary]]) raids | |||
After being defeated, a Raid Boss will shrink down and have its stats reduced to normal levels before the bonus challenge. It will always have an initial [[Power Up]] level of 20 or, if it has a [[weather]]-boosted type, level 25. Like Pokémon hatched from {{pkmn|Egg}}s, a Raid Boss will have at least 10 {{IV}}s per [[statistic|stat]]. The [[move]]s are also randomly re-rolled, so a captured Raid Boss may not necessarily know the same moves it used during the raid. | |||
===Premier Balls=== | ===Premier Balls=== | ||
The number of Premier Balls awarded depends on the player's individual contribution to damage dealt, the player's team's contribution to damage dealt, highest [[Friends (GO)|Friendship level]] with another participant, and whether the Gym is currently under the player's team's control. Each player may receive between 6 to 17 Premier Balls for their bonus challenge. Any leftover Premier Balls will be discarded and cannot be used for future raid challenges. | |||
{| class="roundy" style="background:#{{night color}}; border:3px solid #{{blue color light}}" | {| class="roundy" style="background:#{{night color}}; border:3px solid #{{blue color light}}" | ||
Line 21: | Line 38: | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| Defeat Boss || colspan=4 | [[File:GO Premier Ball.png|20px]] +6 | | Defeat Boss || colspan=4 | [[File:GO Premier Ball.png|20px]] +6 | ||
|- style="background:#{{ | |- style="background:#{{grey color light}};" | ||
| style="background:#FFF | | style="background:#FFF" rowspan=2 | Damage | ||
! <5% !! 5-15% !! 15-20% !! >20% | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| [[File:GO Premier Ball.png|20px]] +0 || [[File:GO Premier Ball.png|20px]] +1 || [[File:GO Premier Ball.png|20px]] +2 || [[File:GO Premier Ball.png|20px]] +3 | | [[File:GO Premier Ball.png|20px]] +0 || [[File:GO Premier Ball.png|20px]] +1 || [[File:GO Premier Ball.png|20px]] +2 || [[File:GO Premier Ball.png|20px]] +3 | ||
|- style="background:#{{ | |- style="background:#{{grey color light}};" | ||
| style="background:#FFF | | style="background:#FFF" rowspan=2 | Contribution by Team | ||
! <20% !! 20-40% !! 40-50% !! >50% | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| [[File:GO Premier Ball.png|20px]] +0 || [[File:GO Premier Ball.png|20px]] +1 || [[File:GO Premier Ball.png|20px]] +2 || [[File:GO Premier Ball.png|20px]] +3 | | [[File:GO Premier Ball.png|20px]] +0 || [[File:GO Premier Ball.png|20px]] +1 || [[File:GO Premier Ball.png|20px]] +2 || [[File:GO Premier Ball.png|20px]] +3 | ||
|- | |- style="background:#{{grey color light}};" | ||
| style="background:#fff; {{roundybl|5px}}" | Gym Control | | style="background:#FFF" rowspan=2 | Friendship level | ||
| style=" | ! Good Friend !! Great Friend !! Ultra Friend !! Best Friend | ||
|- style="background:#FFF" | |||
| [[File:GO Premier Ball.png|20px]] +0 || [[File:GO Premier Ball.png|20px]] +1 || [[File:GO Premier Ball.png|20px]] +2 || [[File:GO Premier Ball.png|20px]] +3 | |||
|- style="background:#fff; | |||
| style="{{roundybl|5px}}" | Gym Control | |||
| style="{{roundybr|5px}}" colspan=4 | [[File:GO Premier Ball.png|20px]] +2 | |||
|} | |} | ||
=== Raid rewards === | === Raid rewards === | ||
Completing a Raid awards the player all the guaranteed reward bundles along with an additional number of randomly-selected bundles. The number of random bundles rewarded is based off the number of Premier Balls earned and the raid level; the more Premier Balls earned and the higher the | Completing a Raid awards the player all the guaranteed reward bundles along with an additional number of randomly-selected bundles. The number of random bundles rewarded is based off the number of Premier Balls earned and the raid level; the more Premier Balls earned and the higher the raid level, the more reward bundles will be received.<ref>[https://thesilphroad.com/science/raid-rewards-secret-multipliers/ UNDERSTANDING RAID REWARDS: THE SECRET MULTIPLIERS BEHIND THE SCENES]</ref> {{stardust}}1,000 is also awarded for completing a Raid Battle, regardless out of outcome. | ||
The following table was last updated October 2018. It shows the quantity per bundle and an estimated probability based on empirical data.<ref>[https://thesilphroad.com/science/raid-reward-changes-october-2018/ RAID REWARD CHANGES: OCTOBER 2018]</ref> | The following table was last updated October 2018. It shows the quantity per bundle and an estimated probability based on empirical data.<ref>[https://thesilphroad.com/science/raid-reward-changes-october-2018/ RAID REWARD CHANGES: OCTOBER 2018]</ref> |
Revision as of 20:59, 14 February 2019
Raid Battles (Japanese: レイドバトル Raid Battle) are a type of battle that take place at Gyms in Pokémon GO which involve players battling against a wild Pokémon called a Raid Boss, typically one much stronger than can be found in the wild. The Raid Boss is stationed at the Gym for a limited period of time, and players must use a Raid Pass to challenge the wild Pokémon. As with Gyms, up to twenty trainers can join together to fight the Boss. After defeating the Boss, players are given the opportunity to catch the Raid Boss.
Raid Battle mechanics
There are five levels of raids with Pokémon that increase in strength, starting at level 1 for basic Pokémon that can usually be defeated by a single player, up to level 5 for Legendary Pokémon, which may require several players to work together to defeat.
When the Raid Battle is initiated, players enter into a lobby and a two minute countdown period will begin. During this time, players can view other raid participant stats and can pick a team of six Pokémon to battle the Raid Boss. By default, the game will pick six Pokémon to fight, depending on the opponent's type, moves, as well as the player's Pokémon HP and stats. Players can also use Bag items at this screen to heal Pokémon.
During the raid, all normal battle techniques are available to the player. Should their team be defeated, the player will return to the lobby, where they can heal, return to the battle with another team, or wait it out for the other participants to defeat the opponent. To win, the Raid Boss must be defeated within the time limit:
- 180 seconds for level 1 to 4 raids
- 300 seconds for level 5 raids
Upon defeating the Raid Boss, participants will receive experience (for both Trainer level and Gym Badge), Premier Balls, and other various rewards. Players can then proceed to the bonus challenge, where they can have a chance of capturing the defeated Raid Boss. During the bonus challenge, only Premier Balls may be used, but players may still use any Berries from their Bag. The Raid Boss will flee if and when the player runs out of Premier Balls.
Raid Bosses
Raid Bosses are giant-sized Pokémon with much higher CPs than standard Pokémon. At each raid level, there is a fixed HP value for all Raid Bosses, regardless of species. The Attack and Defense stats will always be set to have the maximum 15 IVs, and the CP multiplier will be set to 1. Hence, a Raid Boss's CP is calculated as:
raidCP = sqrt(raidHP) * (baseAtk + 15) * sqrt(baseDef + 15) / 10
where raidHP
is:
- 600 for level 1 raids
- 1,800 for level 2 raids
- 3,600 for level 3 raids
- 9,000 for level 4 raids
- 150,000 for level 5 (Legendary) raids
After being defeated, a Raid Boss will shrink down and have its stats reduced to normal levels before the bonus challenge. It will always have an initial Power Up level of 20 or, if it has a weather-boosted type, level 25. Like Pokémon hatched from Eggs, a Raid Boss will have at least 10 IVs per stat. The moves are also randomly re-rolled, so a captured Raid Boss may not necessarily know the same moves it used during the raid.
Premier Balls
The number of Premier Balls awarded depends on the player's individual contribution to damage dealt, the player's team's contribution to damage dealt, highest Friendship level with another participant, and whether the Gym is currently under the player's team's control. Each player may receive between 6 to 17 Premier Balls for their bonus challenge. Any leftover Premier Balls will be discarded and cannot be used for future raid challenges.
Raid rewards
Completing a Raid awards the player all the guaranteed reward bundles along with an additional number of randomly-selected bundles. The number of random bundles rewarded is based off the number of Premier Balls earned and the raid level; the more Premier Balls earned and the higher the raid level, the more reward bundles will be received.[1] 1,000 is also awarded for completing a Raid Battle, regardless out of outcome.
The following table was last updated October 2018. It shows the quantity per bundle and an estimated probability based on empirical data.[2]
Item | Quantity (Probability) | |||||
---|---|---|---|---|---|---|
Guaranteed | ||||||
Golden Razz Berry | 1 | 1 | 2 | 2 | 3 | |
Random | ||||||
Number of Bundles | ×1 to 2 | ×2 to 4 | ×3 to 6 | ×4 to 8 | ||
Super Potion | 1 (39.70%) | 1 (39.41%) | 1 (37.74%) | |||
Hyper Potion | 2 (36.70%) | 3 (35.71%) | ||||
Revive | 2 (19.85%) | 2 (19.70%) | 2 (18.87%) | 3 (18.35%) | 3 (17.86%) | |
Golden Razz Berry | 1 (19.85%) | 1 (19.70%) | 1 (18.87%) | 1 (18.35%) | 2 (17.86%) | |
Rare Candy | 1 (19.85%) | 1 (19.70%) | 2 (18.87%) | 2 (18.35%) | 3 (17.86%) | |
Fast TM | 1 (0.50%) | 1 (0.99%) | 1 (3.77%) | 1 (4.59%) | 1 (5.36%) | |
Charged TM | 1 (0.25%) | 1 (0.49%) | 1 (1.89%) | 1 (3.67%) | 1 (5.36%) |
List of Raid Bosses
Currently, raids are the only way for players to encounter Mawile, Alolan Raichu, and Alolan Marowak. The remaining Pokémon tend to cycle and change depending on the latest updates and any currently running events.
Raid Boss Pokémon that are currently available are highlighted with a green background.
Tier 1
Pokémon | Boss CP | Status | |
---|---|---|---|
Bulbasaur | 3757* | Unavailable | |
Ivysaur | 5238* | Unavailable | |
Charmander | 3380* | Unavailable | |
Charmeleon | 5085* | Unavailable | |
Squirtle | 3125* | Unavailable | |
Wartortle | 4503 | Unavailable | |
Metapod | 1534* | Unavailable | |
Ponyta | 5399 | Current | |
Magnemite | 5141 | Unavailable | |
Shellder | 3916* | Unavailable | |
Drowzee | 3350* | Unavailable | |
Krabby | 5660 | Current | |
Magikarp | 1077* | Unavailable | |
Omanyte | 5724* | Unavailable | |
Kabuto | 5311* | Unavailable | |
Dratini | 3426* | Unavailable | |
Chikorita | 3067 | Unavailable | |
Bayleef | 4375 | Unavailable | |
Cyndaquil | 3380* | Unavailable | |
Quilava | 5085* | Unavailable | |
Totodile | 3700* | Unavailable | |
Croconaw | 8771* | Unavailable | |
Mareep | 3063 | Unavailable | |
Sunkern | 1434* | Unavailable | |
Yanma | 4321* | Unavailable | |
Snubbull | 3723 | Current | |
Wingull | 2583 | Unavailable | |
Makuhita | 2319 | Unavailable | |
Meditite | 2516 | Unavailable | |
Plusle | 5349 | Unavailable | |
Minun | 5097 | Unavailable | |
Wailmer | 3369 | Unavailable | |
Swablu | 2766* | Unavailable | |
Lileep | 3821* | Unavailable | |
Anorith | 5017* | Unavailable | |
Feebas | 1077 | Unavailable | |
Shuppet | 3352* | Unavailable | |
Duskull | 2770 | Unavailable | |
Snorunt | 2825 | Unavailable | |
Luvdisc | 2811 | Current | |
Bidoof | 2182 | Unavailable | |
Kricketot | 1386 | Unavailable | |
Shinx | 2873 | Current | |
Buneary | 3890 | Unavailable | |
Buizel | 3260 | Unavailable | |
Drifloon | 3151 | Unavailable |
Tier 2
Pokémon | Boss CP | Status | |
---|---|---|---|
Sandslash | 11520* | Unavailable | |
Venomoth | 10572* | Unavailable | |
Primeape | 11876* | Unavailable | |
Tentacruel | 12190* | Unavailable | |
Slowbro | 11776* | Current | |
Magneton | 14172* | Unavailable | |
Dewgong | 9053* | Unavailable | |
Muk | 12269* | Unavailable | |
Cloyster | 15678* | Unavailable | |
Electrode | 10936 | Current | |
Exeggutor | 13839* | Unavailable | |
Alolan Exeggutor | 13472* | Unavailable | |
Marowak | 9891* | Unavailable | |
Lickitung | 6433 | Current | |
Weezing | 12318* | Unavailable | |
Electabuzz | 11886* | Unavailable | |
Magmar | 12718* | Current | |
Lanturn | 8421 | Unavailable | |
Sudowoodo | 11269* | Unavailable | |
Misdreavus | 10038* | Unavailable | |
Pineco | 6621* | Unavailable | |
Sneasel | 10981* | Unavailable | |
Magcargo | 9778* | Unavailable | |
Grovyle | 9218 | Unavailable | |
Combusken | 8610 | Unavailable | |
Marshtomp | 8825 | Unavailable | |
Kirlia | 5738* | Current | |
Nosepass | 6519* | Unavailable | |
Sableye | 8132* | Unavailable | |
Mawile | 9008* | Unavailable | |
Manectric | 11628 | Unavailable | |
Roselia | 10887* | Unavailable |
Tier 3
Pokémon | Boss CP | Status | |
---|---|---|---|
Alolan Raichu | 15380* | Unavailable | |
Ninetales | 14914* | Current | |
Arcanine | 17832 | Unavailable | |
Alakazam | 22646* | Unavailable | |
Machamp | 17990* | Unavailable | |
Gengar | 19359* | Unavailable | |
Onix | 9534* | Unavailable | |
Hitmonlee | 19679* | Unavailable | |
Hitmonchan | 17164* | Unavailable | |
Chansey | 5381 | Current | |
Tangela | 16085* | Unavailable | |
Starmie | 17384 | Unavailable | |
Scyther | 17358 | Unavailable | |
Jynx | 16795* | Unavailable | |
Pinsir | 19449* | Unavailable | |
Vaporeon | 15985* | Unavailable | |
Jolteon | 18988* | Unavailable | |
Flareon | 19911* | Unavailable | |
Porygon | 11419* | Current | |
Omastar | 18915* | Unavailable | |
Kabutops | 19004* | Unavailable | |
Aerodactyl | 17294* | Unavailable | |
Flaaffy | 10690 | Current | |
Azumarill | 8989* | Unavailable | |
Espeon | 20837 | Unavailable | |
Umbreon | 12332 | Unavailable | |
Granbull | 15328* | Unavailable | |
Shuckle | 3553 | Unavailable | |
Piloswine | 13278* | Unavailable | |
Skarmory | 13944 | Unavailable | |
Donphan | 17738* | Unavailable | |
Miltank | 14883 | Current | |
Breloom | 13695* | Unavailable | |
Sharpedo | 13989 | Unavailable | |
Lunatone | 13701* | Unavailable | |
Solrock | 13701* | Unavailable | |
Crawdaunt | 16402 | Unavailable | |
Claydol | 13261* | Unavailable |
Tier 4
Pokémon | Boss CP | Status | |
---|---|---|---|
Venusaur | 26921* | Unavailable | |
Charizard | 28485* | Unavailable | |
Blastoise | 24162* | Unavailable | |
Nidoqueen | 23216* | Unavailable | |
Nidoking | 24873* | Unavailable | |
Poliwrath | 24247* | Unavailable | |
Victreebel | 23780* | Unavailable | |
Golem | 28564* | Unavailable | |
Alolan Exeggutor | 27501 | Unavailable | |
Alolan Marowak | 19522* | Unavailable | |
Rhydon | 27992* | Unavailable | |
Lapras | 21430* | Unavailable | |
Snorlax | 25419* | Unavailable | |
Typhlosion | 30958 | Current | |
Feraligatr | 27740* | Unavailable | |
Togetic | 19266* | Current | |
Ursaring | 27409 | Unavailable | |
Houndoom | 26099* | Unavailable | |
Tyranitar | 34323* | Current | |
Shiftry | 21713 | Unavailable | |
Aggron | 310422* | Unavailable | |
Absol | 26262 | Current | |
Walrein | 23578 | Unavailable | |
Metagross | 36720 | Unavailable |
Tier 5
Pokémon | Boss CP | Status | |
---|---|---|---|
Articuno | 37603* | Unavailable | |
Zapdos | 42691* | Unavailable | |
Moltres | 41953* | Unavailable | |
Mewtwo* | 60510* | Unavailable | |
Raikou | 42932* | Unavailable | |
Entei | 38628* | Unavailable | |
Suicune | 34471 | Unavailable | |
Lugia | 42753* | Unavailable | |
Ho-Oh | 48276* | Unavailable | |
Regirock | 41777* | Unavailable | |
Regice | 41777* | Unavailable | |
Registeel | 30596 | Unavailable | |
Latias | 45704* | Unavailable | |
Latios | 49322* | Unavailable | |
Kyogre | 49671* | Unavailable | |
Groudon | 49671* | Unavailable | |
Rayquaza | 45468 | Unavailable | |
Palkia | 54793 | Current | |
Giratina | 34987 | Unavailable | |
Cresselia | 30849 | Unavailable | |
Heatran | 44905 | Unavailable |
Location specific events
Pokémon GO at Pikachu Outbreak
During the Pikachu Outbreak event on August 9-15, 2017, special Raid Bosses were available at Pokémon GO Park events in Japan. These Raid Bosses have not been made available since the event. These were all classified as tier 4 Bosses.
Pokémon | Boss CP | |
---|---|---|
Pikachu | 11845 | |
Meowth | 9079 | |
Dragonite | 35383 | |
Wobbuffet | 7144 |
Mewtwo was also available during the event on August 14, 2017 at Yokohama Stadium, and marked the first time that it had become available to players. It was classified as a tier 5 Raid Boss.
Pokémon | Boss CP | |
---|---|---|
Mewtwo | 49430 |
EX Raids
These are exclusive raids given out by invitation only to players that have raided at an EX Raid Gym at some point in the previous week. These EX Raid Gyms are generally situated at sponsored Gyms or a Gym in a park-related area, and can be identified by a label on the top left hand corner of the Gym screen and by a darker green shade on the map. The EX Raid Pass is a one-time offer and should a player not be present, the pass will expire and disappear from their inventory. During an EX Raid, players without passes can only see the Gym's color and the first defending Pokémon atop and if they attempt to interact with the Gym they will be informed that the Gym is closed and the time that it will reopen.
EX Raid Boss | Boss CP | Availability | |
---|---|---|---|
Mewtwo* | 49430 | September 2017 - September 2018 | |
Deoxys (Normal Forme) |
45891 | October 1 - January 4, 2019 | |
Deoxys (Attack Forme) |
37460 | January 4, 2019 onward |
Special Raid Challenge
Special Raid Challenges are time-limited events which allow players to defeat a Raid Boss within a three hour window. All Gyms during this period of time will have the Boss active for the three hours, and if the Boss is defeated, the Pokémon encounter afterwards will have a chance to be Shiny. Excluding Articuno, these Bosses know a special move which may be otherwise difficult to obtain. Five free Raid Passes are available to players during the three hour window.
The times for these Raid Challenges have so far been held at the same time:
- Asia-Pacific: 12:00 p.m. to 3:00 p.m. JST (GMT +9)
- Europe, the Middle East, Africa, and India: 10:00 a.m. to 1:00 p.m. UTC (GMT +0)
- The Americas and Greenland: 11:00 a.m. to 2:00 p.m. PST (GMT −8)
The first three Raid Challenges, the legendary birds, were unlocked as part of Professor Willow's Global Challenge which ran over six days over the period from June 30 to September 2, 2018. As all three parts were successfully completed, all three legendary birds were available to players again from September 13-20, 2018.
Pokémon | Boss CP | Special move | Availability | |
---|---|---|---|---|
Articuno | 37603 | None | July 7, 2018 | |
Zapdos | 42691 | Thunder Shock | July 21, 2018 | |
Moltres | 41953 | Sky Attack | September 8, 2018 | |
Gengar | 31256* | Lick, Psychic | November 3, 2018 |
In other languages
|
References
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |