Purify Chamber: Difference between revisions
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[[Image:Purificationchamber.PNG|thumb|Outside the Purification Chamber]] | [[Image:Purificationchamber.PNG|thumb|Outside the Purification Chamber]] | ||
The '''Purification Chamber''' is a series of nine sub-chambers located in the [[Pokémon HQ Lab]], developed by [[Michael]]'s father and [[Professor Krane]] to make [[purification]] faster just in case [[Cipher]] would ever return. | The '''Purification Chamber''' is a series of nine sub-chambers located in the [[Pokémon HQ Lab]], developed by [[Michael]]'s father and [[Professor Krane]] to make [[purification]] faster just in case [[Cipher]] would ever return. | ||
[[Image:Insideofthechamber.PNG|thumb|left|Inside of the Chamber]] | |||
A sub-chamber operates via the [[elemental types]] of the Pokémon in it. That is, the effectiveness of the purification sub-chamber depends on what the types that the Pokémon inside do to the other Pokémon inside. Depending on whether the type has no effect ({{t|Ground}} on {{t|Flying}}), a weak effect ({{t|Fire}} on itself), normal effects ({{t|Normal}} on {{t|Grass}}), or strong effects ({{t|Dark}} on {{t|Psychic}}) will determine whether the flow is very weak, weak, normal, or strong, respectively. The effectiveness can be against either type, and stem from either type. For the purposes of the Purification Chamber, it is assumed that {{t|Normal}} is strong against itself. | A sub-chamber operates via the [[elemental types]] of the Pokémon in it. That is, the effectiveness of the purification sub-chamber depends on what the types that the Pokémon inside do to the other Pokémon inside. Depending on whether the type has no effect ({{t|Ground}} on {{t|Flying}}), a weak effect ({{t|Fire}} on itself), normal effects ({{t|Normal}} on {{t|Grass}}), or strong effects ({{t|Dark}} on {{t|Psychic}}) will determine whether the flow is very weak, weak, normal, or strong, respectively. The effectiveness can be against either type, and stem from either type. For the purposes of the Purification Chamber, it is assumed that {{t|Normal}} is strong against itself. | ||
Revision as of 22:23, 26 October 2008
The Purification Chamber is a series of nine sub-chambers located in the Pokémon HQ Lab, developed by Michael's father and Professor Krane to make purification faster just in case Cipher would ever return.
A sub-chamber operates via the elemental types of the Pokémon in it. That is, the effectiveness of the purification sub-chamber depends on what the types that the Pokémon inside do to the other Pokémon inside. Depending on whether the type has no effect (Ground on Flying), a weak effect (Fire on itself), normal effects (Normal on Grass), or strong effects (Dark on Psychic) will determine whether the flow is very weak, weak, normal, or strong, respectively. The effectiveness can be against either type, and stem from either type. For the purposes of the Purification Chamber, it is assumed that Normal is strong against itself.
A sample setup of a sub-chamber that has strong flow all around would be as follows:
→ Strong flow |
Murkrow File:DarkIC.gifFile:FlyingIC.gif |
↓ Strong flow |
Lanturn File:WaterIC.gifFile:ElectricIC.gif |
Shadow Snorunt File:IceIC.gif ↓ Strong flow |
Abra File:PsychicIC.gif |
↑ Strong flow | Bulbasaur File:GrassIC.gifFile:PoisonIC.gif |
← Strong flow |
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