Pure Power (Ability)
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Pure Power | ヨガパワー | ||||||||||||||||||||||||||||||||||||||||
Yoga Power | |||||||||||||||||||||||||||||||||||||||||
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Pure Power (Japanese: ヨガパワー Yoga Power) is an Ability introduced in Generation III. It is the signature Ability of Meditite and Medicham.
Effect
In battle
Pure Power doubles the user's Attack stat.
In Pokémon Mystery Dungeon and its sequel, Pure Power has a one-in-three chance of boosting a physical attack (including items like Iron Thorn) by 50% when such an attack is used.
Outside of battle
Pure Power has no effect outside of battle.
Pokémon with Pure Power
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
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0307 | Meditite |
Fighting | Psychic | Pure Power | None | Telepathy | |
0308 | Medicham |
Fighting | Psychic | Pure Power | None | Telepathy | |
308M | Medicham | Medicham |
Fighting | Psychic | Pure Power | None | None |
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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Variations of the Ability Huge Power | |
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Huge Power • Pure Power |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |