Pure Power (Ability): Difference between revisions
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Pure Power has no effect outside of battle. | Pure Power has no effect outside of battle. | ||
===Pokémon Mystery Dungeon=== | ===Pokémon Mystery Dungeon series=== | ||
In the [[Pokémon Mystery Dungeon]] | In the [[Pokémon Mystery Dungeon series]], Pure Power has a one-in-three chance of boosting a [[physical move|physical attack]] (including items like Iron Thorn) by 50% when such an attack is used. | ||
==Pokémon with Pure Power== | ==Pokémon with Pure Power== |
Revision as of 04:12, 27 November 2015
Pure Power | ヨガパワー | ||||||||||||||||||||||||||||||||||||||||
Yoga Power | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Pure Power (Japanese: ヨガパワー Yoga Power) is an Ability introduced in Generation III. It is the signature Ability of Meditite and Medicham.
Effect
In battle
Pure Power doubles the Attack stat of the Pokémon with this Ability.
Outside of battle
Pure Power has no effect outside of battle.
Pokémon Mystery Dungeon series
In the Pokémon Mystery Dungeon series, Pure Power has a one-in-three chance of boosting a physical attack (including items like Iron Thorn) by 50% when such an attack is used.
Pokémon with Pure Power
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
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0307 | Meditite |
Fighting | Psychic | Pure Power | None | Telepathy | |
0308 | Medicham |
Fighting | Psychic | Pure Power | None | Telepathy | |
308M | Medicham | Medicham |
Fighting | Psychic | Pure Power | None | None |
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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Variations of the Ability Huge Power | |
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Huge Power • Pure Power |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |