Punishment (move): Difference between revisions

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(→‎Effect: format/wording (I believe accuracy and evasion do influence it, but this should be tested))
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{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox|
{{MoveInfobox|
n=386 |
n=386 |
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jtrans=Punishment |
jtrans=Punishment |
jtranslit=Oshioki |
jtranslit=Oshioki |
gameimage=Punishment.png |
gameimage=Punishment VII.png |
gameimagewidth=300 |
gameimagewidth=300 |
type=Dark |
type=Dark |
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magiccoat=no |
magiccoat=no |
snatch=no |
snatch=no |
brightpowder=yes |
mirrormove=yes |
kingsrock=yes |
kingsrock=yes |
flag7=yes |
flag7=yes |
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==Effect==
==Effect==
Punishment deals damage. Its [[power]] depends on the positive [[statistic|stat]] stages of the target, and is calculated by the following formula:
Punishment deals damage. Its [[power]] depends on the positive [[statistic|stat]] stages of the target, and is calculated by the following formula:
:[[File:Punishment formula.png]] (with a maximum base power of 200).
:[[File:Punishment formula.png]], with a maximum base power of 200.


For example, if the target has used {{m|Bulk Up}} twice and {{m|Swords Dance}} once, there is a four-stage increase for the {{stat|Attack}} stat and a two-stage increase in the {{stat|Defense}} stat, making a total of six, which causes Punishment to have a base power of 180.
For example, if the target has used {{m|Bulk Up}} twice and {{m|Swords Dance}} once, there is a four-stage increase for the {{stat|Attack}} stat and a two-stage increase in the {{stat|Defense}} stat, making a total of six, which causes Punishment to have a base power of 180.


Stats decreased below normal do not affect the base power. {{stat|Accuracy}} and {{stat|evasion}} stat stages are ignored.
Stats decreased below normal do not affect the base power.


==Description==
==Description==
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|This attack's power increases the more the foe has powered up with stat changes. }}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|This attack's power increases the more the foe has powered up with stat changes. }}
{{movedescentry|{{gameabbrev5|BWB2W2}}|This attack's power increases the more the target has powered up with stat changes.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|This attack's power increases the more the target has powered up with stat changes.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The more the target has powered up with stat changes, the greater the move's power.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The more the target has powered up with stat changes, the greater the move's power.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveentry/4|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying||28|28|28|STAB='''}}
{{Moveentry/4|630|Mandibuzz|type=Dark|type2=Flying|1|Flying|Flying||28|28|28|STAB='''}}
{{Moveentry/4|645|Landorus|type=Ground|type2=Flying|1|Undiscovered|Undiscovered||13|13|7}}
{{Moveentry/4|645|Landorus|type=Ground|type2=Flying|1|Undiscovered|Undiscovered||13|13|7}}
{{Moveentry/4|763|Tsareena|type=Grass|1|Grass|Grass||||1{{sup/7|USUM}}}}
{{Moveentry/4|772|Type: Null|type=Normal|1|Undiscovered|Undiscovered||||65}}
{{Moveentry/4|772|Type: Null|type=Normal|1|Undiscovered|Undiscovered||||65}}
{{Moveentry/4|773|Silvally|type=Normal|1|Undiscovered|Undiscovered||||65|STAB=''}}
{{Moveentry/4|773|Silvally|type=Normal|1|Undiscovered|Undiscovered||||65|STAB=''}}
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{{Moveentry/4|052A|Meowth|type=Dark|1|Field|Field||||✔|form=Alola Form|STAB='''}}
{{Moveentry/4|052A|Meowth|type=Dark|1|Field|Field||||✔|form=Alola Form|STAB='''}}
{{Moveentry/4|174|Igglybuff|type=Normal|type2=Fairy|1|Fairy|Fairy||✔|✔|✔|note=Chain breed}}
{{Moveentry/4|174|Igglybuff|type=Normal|type2=Fairy|1|Fairy|Fairy||✔|✔|✔|note=Chain breed}}
{{Moveentry/4|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying||||✔{{sup/7|USUM}}|STAB='''}}
{{Moveentry/4|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|STAB='''}}
{{Moveentry/4|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|STAB='''}}
{{Moveentry/4|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|STAB='''}}
{{Moveentry/4|228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|STAB='''}}
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{{Moveentry/1|571|Zoroark|type=Dark|1|Field|Field|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Zoroark|Pokémon EXPO Gym Zoroark]]|STAB='''|note=Lv.&nbsp;45}}
{{Moveentry/1|571|Zoroark|type=Dark|1|Field|Field|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Zoroark|Pokémon EXPO Gym Zoroark]]|STAB='''|note=Lv.&nbsp;45}}
{{Movefoot|Dark|1}}
{{Movefoot|Dark|1}}
==In other games==
===Description===
{{movedesc|Dark}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. Its power is boosted if any of the target's Attack, Defense, Special Attack, and Special Defense stats are elevated.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる あいての こうげき ぼうぎょ とくこう とくぼうが あがっていると いりょくが あがる|Inflicts damage on the target. Its power is boosted if any of the target's Attack, Defense, Special Attack, and Special Defense stats are elevated}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move will be.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move becomes.}}
|}
|}


==In the anime==
==In the anime==
{{moveanime|type=dark|exp=yes|gen=|image1=Vullaby Punishment.png|image1p=Vullaby}}
{{moveanime|type=dark|exp=yes|gen=|image1=Vullaby Punishment.png|image1p=Vullaby}}
{{movep|type=dark|ms=629|pkmn=Vullaby|method=Vullaby's wings glow purple and it slaps the opponent with it.}}
{{movep|type=dark|ms=629|pkmn=Vullaby|method=One of Vullaby's wings glows purple and she slaps the opponent with it.}}
{{movebtm|dark|user=Vullaby (Pokémon)|user1=Nursery's Vullaby|startcode=BW095|startname=Unrest at the Nursery!|notes=Debut}}
{{movebtm|dark|user=Layla|user1=Layla's Vullaby|startcode=BW095|startname=Unrest at the Nursery!|notes=Debut}}


==In the manga==
==In the manga==
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genIV=Punishment IV|
genIV=Punishment IV|
genV=Punishment V|
genV=Punishment V|
genVI=Punishment|
}}
}}
===Spin-off series games===
===Side series games===
{{Movegen|
{{Movegen|
type=Dark|
type=Dark|
PBR=Punishment PBR|
PBR=Punishment PBR|
}}
}}
==Trivia==
* In {{g|Ultra Sun and Ultra Moon}}, {{p|Murkrow}} is programmed to be able to learn Punishment through {{pkmn|breeding}}, but no other Pokémon in the {{egg2|Flying}} can pass down Punishment as an [[Egg Move]] in those games. {{p|Vullaby}} and {{p|Mandibuzz}} are the only Flying Egg Group Pokémon that can learn Punishment, but they cannot pass down the move due to being female-only species.


==In other languages==
==In other languages==
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[[de:Strafattacke]]
[[de:Strafattacke]]
[[es:Castigo]]
[[fr:Punition]]
[[fr:Punition]]
[[it:Punizione (mossa)]]
[[it:Punizione]]
[[ja:おしおき]]
[[ja:おしおき]]
[[pl:Punishment]]
[[zh:惩罚(招式)]]
[[zh:惩罚(招式)]]

Revision as of 01:21, 14 April 2019

Punishment
おしおき Punishment
Punishment VII.png
[[File:|300px|center]]
Type  Dark
Category  Physical
PP  5 (max. 8)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  1
Jam  0  
???
Condition  Smart
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that the audience has high expectations of.

Punishment (Japanese: おしおき Punishment) is a damage-dealing Dark-type move introduced in Generation IV.

Effect

Punishment deals damage. Its power depends on the positive stat stages of the target, and is calculated by the following formula:

File:Punishment formula.png, with a maximum base power of 200.

For example, if the target has used Bulk Up twice and Swords Dance once, there is a four-stage increase for the Attack stat and a two-stage increase in the Defense stat, making a total of six, which causes Punishment to have a base power of 180.

Stats decreased below normal do not affect the base power.

Description

Games Description
DPPtHGSSPBR This attack's power increases the more the foe has powered up with stat changes.
BWB2W2 This attack's power increases the more the target has powered up with stat changes.
XYORAS
SMUSUM
The more the target has powered up with stat changes, the greater the move's power.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0056 Mankey FightingIC Big.png Field Field 45 45 45 29
0057 Primeape FightingIC Big.png Field Field 53 53 53 30
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field 44B2W2 44 44
0249 Lugia PsychicIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 71DPPt
50HGSS
50 50 50
0250 Ho-Oh FireIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 71DPPt
50HGSS
50 50 50
0289 Slaking NormalIC Big.png Field Field 55 61 1, 61XY
1, 53ORAS
1, 53
0302 Sableye DarkIC Big.png
GhostIC Big.png
Human-Like Human-Like 36 36 36XY
24ORAS
24
0392 Infernape FireIC Big.png
FightingIC Big.png
Field Human-Like 33 29 29 29
0461 Weavile DarkIC Big.png
IceIC Big.png
Field Field 44B2W2 44 44
0493 Arceus NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1
0570 Zorua DarkIC Big.png Field Field 45 45 45
0571 Zoroark DarkIC Big.png Field Field 49 49 49
0629 Vullaby DarkIC Big.png
FlyingIC Big.png
Flying Flying 28 28 28
0630 Mandibuzz DarkIC Big.png
FlyingIC Big.png
Flying Flying 28 28 28
0645 Landorus GroundIC Big.png
FlyingIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 13 13 7
0763 Tsareena GrassIC Big.png Grass Grass 1USUM
0772 Type: Null NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 65
0773 Silvally NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 65
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0052 Meowth NormalIC Big.png Field Field
052A Meowth
Meowth
Alola Form
DarkIC Big.png Field Field
0174 Igglybuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy
0198 Murkrow DarkIC Big.png
FlyingIC Big.png
Flying Flying USUM
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field
0228 Houndour DarkIC Big.png
FireIC Big.png
Field Field
0241 Miltank NormalIC Big.png Field Field
0303 Mawile SteelIC Big.png
FairyIC Big.png
Field Fairy
0336 Seviper PoisonIC Big.png Field Dragon
0359 Absol DarkIC Big.png Field Field
0434 Stunky PoisonIC Big.png
DarkIC Big.png
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0571 Zoroark
ZoroarkLv. 45
DarkIC Big.png Field Field Pokémon EXPO Gym Zoroark
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDTDS Inflicts damage on the target. Its power is boosted if any of the target's Attack, Defense, Special Attack, and Special Defense stats are elevated.
BSL てきポケモンに ダメージをあたえる あいての こうげき ぼうぎょ とくこう とくぼうが あがっていると いりょくが あがる
MDGtI It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move will be.
SMD It damages an enemy. The more the enemy has powered up with stat changes, the more powerful the move becomes.

In the anime

Vullaby Punishment.png
Vullaby


Pokémon Method
User First Used In Notes
Vullaby One of Vullaby's wings glows purple and she slaps the opponent with it.
Layla's Vullaby Unrest at the Nursery! Debut


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Side series games

Trivia

In other languages

Language Title
Chinese Cantonese 懲罰 Chìhngfaht
Mandarin 懲罰 / 惩罚 Chéngfá
The Netherlands Flag.png Dutch Afstraffing
France Flag.png French Punition
Germany Flag.png German Strafattacke
Greece Flag.png Greek Τιμωρία
Italy Flag.png Italian Punizione
South Korea Flag.png Korean 혼내기 Honnaegi
Norway Flag.png Norwegian Straff
Poland Flag.png Polish Kara
Portugal Flag.png Portuguese Punição
Castigo
Spain Flag.png Spanish Castigo
Vietnam Flag.png Vietnamese Trừng Phạt


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.