Psyduck (Pokémon)

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For Pokémon GO information on this species, see the game's section.
053MS.png #053: Persian
Pokémon
#055: Golduck 055MS.png
This article is about the species. For a specific instance of this species, see Psyduck (disambiguation).
Psyduck
Duck Pokémon
コダック
Koduck
#054
Psyduck



Images on the Bulbagarden Archives
Type
Water Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Damp or Cloud Nine Cacophony
Cacophony
Swift Swim
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Groups
Water 1 and Field
Hatch time
20 cycles
Height
2'07" 0.8 m
Psyduck
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
43.2 lbs. 19.6 kg
Psyduck
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
80
Gen. I-IV
Unknown
IV
64
V+
Leveling rate
Medium Fast
EV yield
Total: 1
Psyduck
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F054.png F000.png
{{{form2}}}
Pokédex color
Yellow
Base friendship
70
External Links

Psyduck (Japanese: コダック Koduck) is a Water-type Pokémon introduced in Generation I.

It evolves into Golduck starting at level 33.

Biology

Psyduck is a yellow Pokémon resembling a duck or a bipedal platypus. On top of its head are three thick strands of black hair, and it has a wide, flat cream-colored beak. Psyduck's eyes seem vacant and have tiny pupils. Its legs and tail are stubby, and it has cream-colored webbed feet. There are three claws on each of its hands.

Psyduck is constantly stunned by its headache and is unable to think very clearly. It usually stands immobile, trying to calm its headache. However, when its headache becomes too severe, Psyduck releases tension in the form of strong psychic powers. The use of these powers produces brain waves identical to those seen in sleepers, and the Pokémon is unable to recall these episodes. Psyduck lives in freshwater lakes and small ponds, but can be seen in rivers in tropical areas as shown in Pokémon Snap.

In the anime

Main series

Psyduck in the anime
Shiny Psyduck in the anime

Major appearances

Misty's Psyduck

Psyduck debuted in Hypno's Naptime, where it was accidentally caught by Misty. Despite being generally shown as dimwitted and oblivious, when its headache gets bad enough, it has been shown to use phenomenally powerful Psychic-type moves, which far exceed its normal ability.

Other

In Bye Bye Psyduck, Marina owns a Psyduck. It wasn't as dopey as the Psyduck Misty had, and even proved itself to be rather strong in battle, managing to defeat Staryu. However, it lost against a wild Golduck that Misty used under the belief that her Psyduck had evolved into it.

In Mewtwo Strikes Back, a Psyduck was cloned from Misty's Psyduck. It then participated in the battle between the original Pokémon and the cloned Pokémon. Psyduck reappeared in Mewtwo Returns.

In Sitting Psyduck, Emily had a Psyduck that persistently escaped from her mansion because it didn't like the lavish life she gave it.

In Not on MY Watch Ya Don't!, Team Rocket used a Psyduck as part of their scheme.

In The Psyduck Stops Here!, eleven Psyduck (three newly hatched) lived by a pond. Three of the Psyduck were blocking the path that Ash and his friends needed to pass on their way to Celestic Town. Ash and friends later discovered that they were living by the pond because nearby Lake Psyduck had been invaded by a trio of Muk. Ash and friends later evicted the Muk and allowed the Psyduck to live by Lake Psyduck so that the Psyduck's road blocking days can come to an end.

In Raid Battle in The Ruins!, Shane Seeker owns a Shiny Psyduck, which is his first and main Pokémon. Psyduck was used in a Raid Battle against a giant Golurk.

A Trainer's Psyduck using a scarf, appeared in Memories of a Warming Kindness!. In the past, it helped Chrysa overcome her depression, after she lost her conference papers. This led her to have an obsession with Psyduck merchandise.

Minor appearances

Psyduck Eggs in the anime

A Psyduck appeared in a fantasy in Dig Those Diglett!.

In Flower Power, two Psyduck were parts of Florando's annual Pokémon Exhibition.

In Wired for Battle!, a Trainer's Psyduck came up as an image in Shingo's laptop.

A Psyduck appeared in a fantasy in The Totodile Duel.

In Beauty and the Breeder, a Pokémon Breeder's Psyduck participated in a Pokémon breeding competition.

In Dueling Heroes, a Trainer's Psyduck competed in the Whirl Cup.

In Gonna Rule The School!, the Pokémon Trainers' School lent a Psyduck to the school's underage students for use.

In Win, Lose or Drew!, a Coordinator's Psyduck competed in the Slateport Contest.

In Once in a Mawile!, Samantha's Mawile fell in love with a Trainer's Psyduck.

A Psyduck appeared in Lucario and the Mystery of Mew.

A Coordinator's Psyduck appeared in The Saffron Con.

A Trainer's Psyduck appeared in Spontaneous Combusken!.

A Psyduck appeared in Wild in the Streets!.

In The Rise of Darkrai, Darkrai hit with a Psyduck with Dark Void.

In Dawn's Early Night!, a Coordinator's Psyduck competed in a required Double Performance alongside a Duskull during the Hearthome Contest.

In Sleepless In Pre-Battle!, Dawn's Piplup spotted a Psyduck.

In Beating the Bustle and Hustle!, a Trainer's Psyduck participated in the fake Sinnoh Pokémon Hustle that Team Rocket had set up.

In Meloetta's Moonlight Serenade, a Psyduck watched Meloetta's concert.

A Psyduck lived at Professor Sycamore's lab in Lumiose City Pursuit, Mega-Mega Meowth Madness!, Day Three Blockbusters!, and Battling With a Clean Slate!; and in flashbacks in Mega Evolution Special I and Garchomp's Mega Bond!.

A Psyduck appeared in A Blustery Santalune Gym Battle!.

A Psyduck appeared in Battling on Thin Ice!.

A Psyduck appeared in Grooming Furfrou!.

Two Psyduck appeared in A Jolting Switcheroo!.

A Psyduck appeared in A PokéVision of Things to Come!.

In A Battle by Any Other Name!, a Trainer's Psyduck competed in the Poké Puff Contest.

A Psyduck appeared in Heroes - Friends and Faux Alike!.

In Summer of Discovery!, Foggy Pokémon Orienteering!, and Battling Into the Hall of Fame!, a Trainer's Psyduck participated in the Pokémon Summer Camp. Another Trainer's Psyduck also appeared in a fantasy in the latter episode.

A Trainer's Psyduck appeared in Dreaming a Performer's Dream!.

In A Showcase Debut!, a Performer's Psyduck competed in the Coumarine City Pokémon Showcase. It reappeared in Performing with Fiery Charm!, Party Dancecapades!, Master Class is in Session!, and Performing a Pathway to the Future!.

A Psyduck appeared in Confronting the Darkness!.

A Psyduck appeared in A Fashionable Battle!.

A Trainer's Psyduck appeared in A Giga Battle with Mega Results!.

In The Legend of the Ninja Hero!, a Psyduck lived in the Ninja Village.

A Trainer's Psyduck appeared in Battling at Full Volume!.

In Volcanion and the Mechanical Marvel, a Psyduck lived at the Nebel Plateau.

Two Psyduck appeared in a flashback in The Legend of X, Y, and Z!.

In First Catch in Alola, Ketchum-Style!, a stallholder's Psyduck gave some Berries to a group of Pikipek.

Six Trainers' Psyduck appeared in A Shocking Grocery Run!.

In Lillie's Egg-xhilarating Challenge!, a Psyduck was playing in Lillie's garden. It reappeared in The Ol' Raise and Switch!.

In To Top a Totem!, a Psyduck fell out of the sky.

A Trainer's Psyduck appeared in A Glaring Rivalry!.

A Psyduck appeared in Lulled to La-La Land! during a fantasy.

Two Psyduck appeared in I Choose You!, with one being wild and the other under the ownership of a Trainer.

A Psyduck appeared in Mallow and the Forest Teacher!.

Two Trainers' Psyduck appeared in Balloons, Brionne, and Belligerence!.

In Alola, Kanto!, multiple Psyduck were at Professor Oak's Laboratory.

In A Dream Encounter!, a Psyduck starred in a video advertising Aether Paradise. It reappeared in Don't Ignore the Small Stufful!.

A Trainer's Psyduck appeared in Now You See Them, Now You Don't!.

In Mission: Total Recall!, a Psyduck appeared on a monitor at Aether Paradise.

In Deceiving Appearances!, a Ditto transformed into a Psyduck.

A Trainer's Psyduck appeared in the banned episode SM064.

In Smashing with Sketch!, a Trainer's Psyduck competed in the Pokémon Ping-Pong tournament.

A Trainer's Psyduck appeared in Tough Guy Trials!.

Three Trainers' Psyduck appeared in A Young Royal Flame Ignites!.

Multiple Trainers' Psyduck appeared in The Power of Us.

A Trainer's Psyduck appeared in Dummy, You Shrunk the Kids!.

Two Psyduck appeared in The Shape of Love to Come!, with one under the ownership a Trainer and the other being seen juggling apples.

Two Trainers' Psyduck appeared in I Choose Paradise!. One of them was among the Pokémon seen at the Pokémon Paradise Resort.

Multiple Psyduck appeared in Securing the Future!, with one being wild and the rest under the ownership of different Trainers. They joined the rest of Alola in showering Necrozma with light so it could return to its true form.

A Trainer's Psyduck appeared in Turning the Other Mask!.

Two Trainers' Psyduck appeared in League Offenders and Defenders!.

A Trainer's Psyduck appeared in Battling Besties!.

In Battling on the Wing!, a Trainer's Psyduck watched the battles during the Manalo Conference.

A Psyduck appeared in a fantasy in The Final Four!.

In Final Rivals!, a Trainer's Psyduck watched the battle between Ash and Gladion.

Two Trainers' Psyduck appeared in Z-Move Showdown!.

Two Trainers' Psyduck appeared in Exhibition Unmasked!. One of them reappeared in A Full Battle Bounty! and Fiery Surprises!.

A Trainer's Psyduck appeared in Thank You, Alola! The Journey Continues!.

A Trainer's Psyduck appeared in a flashback in Enter Pikachu!.

Two Psyduck appeared in Legend? Go! Friends? Go!, with one under the ownership of a Trainer participating in a Raid Battle against a Lugia and the other being wild.

Two Psyduck appeared in The Sinnoh Iceberg Race!, with one under the ownership of a Trainer and the other being wild. The wild Psyduck retrieved Lauren's glasses, implying it will join her team just as her Piplup and Croagunk did.

A Trainer's Psyduck appeared in Raid Battle in The Ruins!.

In Destination: Coronation!, a Psyduck jumped out of a bush near the Cerise Laboratory and ran after a group of Farfetch'd.

A Trainer's Psyduck appeared in Sobbing Sobble!.

A Trainer's Psyduck appeared in The Cuteness Quotient!.

Two Trainers' Psyduck appeared in Restore and Renew!.

A Trainer's Psyduck appeared in Sword and Shield: The Darkest Day!.

A Trainer's Psyduck appeared in Crowning the Chow Crusher!.

A Trainer's Psyduck appeared in To Train, or Not to Train!. It reappeared in Breaking the Ice!.

A Trainer's Psyduck got stuck in Gulpin's giant ball in A Rollicking Roll….

Four Psyduck appeared in Sleuths for Truth!. Two additional Psyduck also appeared in the episode, under the ownership of Trainers, with one appearing in a fantasy.

A Trainer's Psyduck appeared in Nightfall? Nightmares!.

A Trainer's Psyduck appeared in Lighting the Way Home!.

A Trainer's Psyduck appeared in Aim For The Eight!.

A Trainer's Psyduck appeared in JN112.

Multiple Psyduck belonging to Trainers have appeared watching the Masters Eight Tournament, with the first one showing up in JN115.

Pokédex entries

Episode Subject Source Entry
EP027 Psyduck Ash's Pokédex Psyduck, a Water Pokémon. Uses mysterious power to perform various attacks. Psyduck constantly suffers from a headache.
EP032 Psyduck's attacks Ash's Pokédex Psyduck's attacks are: One: Tail Whip. Number two: Scratch. Number three: Disable. Number four: Confusion. When Psyduck's headache becomes severe, it uses amazing power.
Episode Pokémon Source Entry
AG140 Psyduck May's Pokédex Psyduck, the Duck Pokémon. Psyduck suffers frequent headaches and can exhibit mysterious attacks when they become especially intense.
Episode Pokémon Source Entry
DP087 Psyduck Dawn's Pokédex Psyduck, the Duck Pokémon. When a Psyduck's headache gets severe, it starts to exhibit odd powers.
Episode Pokémon Source Entry
JN057 Psyduck Goh's Rotom Phone Psyduck, the Duck Pokémon. A Water type. Psyduck is constantly bothered by headaches. The more its head hurts, the stronger its Psychic power.

Pokémon Origins

Psyduck in Pokémon Origins

In File 3: Giovanni, Red hooked a Psyduck and eventually caught it.

POKÉTOON

A Psyduck appeared in Wait for Me, Magikarp!.

Pokémon Evolutions

In The Show, a Psyduck briefly appeared under the ownership of a Trainer in Ecruteak City.

In The Discovery, four Psyduck were seen watching Green as she traversed Cerulean Cave.

In the manga

Ash & Pikachu

Psyduck in Ash & Pikachu
Main article: Misty's Psyduck

Ash borrowed Misty's Psyduck in The Beginning Of Good Luck?! Pokémon Fortune Telling.

The Electric Tale of Pikachu

Main article: Misty's Psyduck

Misty's Psyduck made a small cameo in Pikachu's Excellent Adventure.

How I Became a Pokémon Card

A Psyduck appeared in Troubled Pokémon, Psyduck.

A Team Rocket Grunt was also revealed to own a Psyduck.

Movie adaptations

A Psyduck appeared in the manga adaptation of The Rise of Darkrai, where it was one of the Pokémon put to sleep by Darkrai.

A Psyduck appeared in the manga adaptation of Volcanion and the Mechanical Marvel as a resident of the Nebel Plateau.

Pokémon Adventures

Psyduck debuted in Sigh for Psyduck, where it was brought back to life by Koga's Gastly in the Pokémon Tower. It first appeared to Red like a normal Psyduck, until it attempted an assault on him, during which its eyeballs suddenly sunk into its eye sockets and some skin fell off, revealing its bones. Since it was just a mindless undead Pokémon, it was easily destroyed by Red's Saur's Vine Whip attack.

A Psyduck appeared as a silhouette when Green talks about Mew in The Jynx Jinx.

Psyduck physically debuted in Breath of the Dragonair Part 1, under the ownership of Trainer. It was used in a surfing contest, before it was interrupted by Lance controlling the winning prize, a Dragonair.

A Psyduck was one of the Pokémon at Earl's Pokémon Academy in Violet City in Slugging It Out with Slugma.

A Psyduck appeared in Suddenly Suicune III and Absolutely Azumarill, where Crystal tries and fails to catch it.

A Psyduck appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

A Trainer's Psyduck appeared in Plugging Past Electrike I.

A Psyduck appeared in The Final Battle IV, where it was one of the Pokémon that helped Emerald with his disabilities.

The Battle Factory rented a Psyduck, which was stolen by Guile Hideout in The Final Battle VII.

Mr. Foreman owns a Psyduck, nicknamed Yeller, which first appeared in Putting a Crimp in Kricketot.

A herd of Psyduck appeared in Suffering Psyduck, where they were blocking the route to Celestic Town. However, included among them were Psyduck belonging to Trainers, and this was all a ruse by Team Galactic, which Cynthia catches on to shortly after calming them.

A Psyduck appeared in Deprogramming Porygon-Z, under the ownership of a Camper.

A Psyduck appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.

A Psyduck liberated by Team Plasma appeared in The Final Battle: Crushed Ambition as one of the Pokémon stuck in N's Castle.

Pokémon Gold & Silver: The Golden Boys

A Psyduck appeared in The New Pokémon Is Hatched!!.

Pokémon Gotta Catch 'Em All

A Psyduck appeared in GDZ21.

A Psyduck appeared in GDZ36 as a resident of Kigan Island.

Pokémon Horizon

A Psyduck appeared in The Power of Teamwork.

Pokémon Pocket Monsters

Green's Psyduck debuted in The Big Battle In The Viridian Forest!!.

A Psyduck appeared in Regain the Deserted Power Plant!.

A Psyduck appeared in Good Luck at the Big Pokémon Athletic Meet!.

A Psyduck appeared in Fierce Competition at the Pokémon Baseball Tournament!, where it was one of the Pokémon that took part in a baseball match.

Professor Oak owns a Psyduck, which debuted in Save the Pokémon Zoo!!.

A Psyduck appeared in Pikachu's Birthday Party.

Pokémon Ruby-Sapphire

A Psyduck appeared in Let's Try To Be Idols!!.

Pokémon Zensho

In PZ06, Satoshi received a Psyduck, among a few other Pokémon, from a Fisherman in exchange for the Dratini he found.

In the TCG

Main article: Psyduck (TCG)

In the TFG

One Psyduck figure has been released.

Other appearances

Super Smash Bros. Melee

Psyduck is the third Pokéfloat to appear. Fighting occurs on its head and beak. It then floats up and off the top of the screen as the fighting moves onto Chikorita.

Super Smash Bros. Ultimate

SmashWiki
SmashWiki has more about this subject:

Psyduck is a Grab type, Novice class, Primary Spirit. When equipped on a fighter, the fighter's PSI Attack is raised.

Detective Pikachu

A Psyduck appeared in Detective Pikachu, under the ownership of a journalist named Lucy Stevens.

Game data

NPC appearances

Pokédex entries

Generation I Kanto
#054
Red(ENG) While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Blue
Yellow Always tormented by headaches. It uses psychic powers, but it is not known if it intends to do so.
Stadium Appears unaware and totally vacant. However, if its chronic headache worsens, it starts exhibiting peculiar powers.
Generation II Johto
#138
Gold It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
Silver If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Crystal The only time it can use its psychic power is when its sleeping brain cells happen to wake.
Stadium 2 It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
Generation III Hoenn
#158
Kanto
#054
Ruby Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
Sapphire If it uses its mysterious power, Psyduck can't remember having done so. It apparently can't form a memory of such an event because it goes into an altered state that is much like deep sleep.
Emerald When its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered.
FireRed It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
LeafGreen While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Generation IV Sinnoh
#043
Johto
#140
Diamond If its usual headache worsens, it starts exhibiting odd powers. It can't remember doing so, however.
Pearl It never remembers using its odd powers, so it always tilts its head in puzzlement.
Platinum Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
HeartGold It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
SoulSilver If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Generation V Unova
B2W2: #028
Black Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
White
Black 2 When headaches stimulate its brain cells, which are usually inactive, it can use a mysterious power.
White 2
Generation VI Kalos
Central #059
Hoenn
#165
X It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
Y It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
Omega Ruby Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
Alpha Sapphire If it uses its mysterious power, Psyduck can't remember having done so. It apparently can't form a memory of such an event because it goes into an altered state that is much like deep sleep.
Generation VII Alola
SM: #089
Alola
USUM: #107
Kanto
#054
Sun As a result of headaches so fierce they cause it to cry, it sometimes uses psychokinesis without meaning to.
Moon This Pokémon is troubled by constant headaches. The more pain it's in, the more powerful its psychokinesis becomes.
Ultra Sun Using psychokinesis gives it a headache, so it normally passes the time spacing out and doing as little as possible.
Ultra Moon It has been found that its brain cells are 10 times more active when Psyduck is experiencing a headache.
Let's Go Pikachu Always tormented by headaches. It uses psychic powers, but whether it intends to do so is not known.
Let's Go Eevee
Generation VIII Galar
Isle of Armor #146
Sinnoh
#043
Hisui
#068
Sword Psyduck is constantly beset by headaches. If the Pokémon lets its strange power erupt, apparently the pain subsides for a while.
Shield As Psyduck gets stressed out, its headache gets progressively worse. It uses intense psychic energy to overwhelm those around it.
Brilliant Diamond If its usual headache worsens, it starts exhibiting odd powers. It can't remember doing so, however.
Shining Pearl It never remembers using its odd powers, so it always tilts its head in puzzlement.
Legends: Arceus Suffers perpetual headaches. If the agony grows too great, Psyduck's latent power erupts, contrary to Psyduck's intent. Ergo, I am exploring ways to ease the pain.


Game locations

Generation I
Red Blue
Seafoam Islands
Routes 24 and 25, Cerulean City, Cerulean Gym, Safari Zone (Super Rod)
Blue (Japan)
Routes 24 and 25, Cerulean City, Cerulean Gym, Safari Zone (Super Rod)
Yellow
Route 6 (Surfing)
Generation II
Gold Silver
Routes 6 and 35, Ilex Forest (Surfing)
Crystal
Routes 6 and 35, Ilex Forest (Surfing)
Routes 6 and 35, Ilex Forest, National ParkNight
Generation III
Ruby Sapphire
Safari Zone
Emerald
Safari Zone
FireRed
Celadon City (Surfing)
Routes 4, 10, 11, 12, 13, 19, 20, 21, 24, Water Labyrinth, Resort Gorgeous, Memorial Pillar, Green Path, Outcast Island, Tanoby Ruins, Pallet Town, Cerulean City, Vermilion City, Cinnabar Island, One Island, Five Island, Trainer Tower (Super Rod)
Routes 6, 22, 23, 25, Viridian City, Fuchsia City, Four Island, Cerulean Cave, Safari Zone (Surfing and Super Rod)
Treasure Beach, Kindle Road, Bond Bridge, Five Isle Meadow, Ruin Valley, Water Path (walking and Super Rod)
Cape Brink, Berry Forest , Seafoam Islands, Icefall Cave (walking, Surfing, and Super Rod)
Canyon Entrance
LeafGreen
Trade, Event
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Routes 203, 204, 205, 209, 212, 214, Twinleaf Town, Eterna City, Lake Verity, Celestic Town (Surfing)
Routes 208, 210, Lake Acuity, Lake Valor, Great Marsh, Oreburgh Gate, Ravaged Path (walking and Surfing)
Platinum
Routes 203, 204, 205, 208, 209, 210, 212, 214, 225, Twinleaf Town, Eterna City, Lake Verity, Resort Area, Celestic Town (Surfing)
Oreburgh Gate, Ravaged Path, Lake Acuity, Lake Valor (walking and Surfing)
HeartGold SoulSilver
Routes 6 and 35, Ilex Forest, Seafoam Islands, Cerulean Cave
Safari Zone (tall grassNight and Surfing in Wetland, default)
Pal Park
Pond
Pokéwalker
Beautiful Beach, Stormy Beach
Generation V
Black White
Breed Golduck
Black 2 White 2
Floccesy Ranch
Dream World
Pleasant Forest
Generation VI
X Y
Route 7 (Horde Encounter)
Route 22 (walking and Surfing)
Omega Ruby Alpha Sapphire
Safari Zone (walking and Surfing)
Generation VII
Sun Moon
Malie Garden
Brooklet Hill, Seaward Cave, Ten Carat Hill (walking and Surfing)
Ultra Sun Ultra Moon
Malie Garden
Brooklet Hill, Seaward Cave, Ten Carat Hill, Sandy Cave (walking and Surfing)
Let's Go Pikachu Let's Go Eevee
Routes 4, 6, 17, 24, 25 and Cerulean Cave
Generation VIII
Sword Shield
TradeVersion 1.2.0+
Expansion Pass
Challenge Beach, Brawlers' Cave
Soothing Wetlands, Forest of Focus, Challenge Beach, Courageous Cavern (Max Raid Battle)
Brilliant Diamond Shining Pearl
Routes 203, 204, 205, 209, 212, 214, Twinleaf Town, Eterna City, Lake Verity, Celestic Town (Surfing)
Routes 208, 210, Lake Acuity, Lake Valor, Great Marsh, Oreburgh Gate, Ravaged Path (walking and Surfing)
Grand Underground - Spacious Cave, Fountainspring Cave, Riverbank Cave, Still-Water Cavern
Legends: Arceus
The Heartwood, Golden Lowlands, Gapejaw Bog, Holm of Trials, Bathers' Lagoon, Wayward Wood, Lonely Spring


In side games

Generation I
Snap
River
Pinball
Red Field: Seafoam Islands
Blue Field: Mt. Moon
Both Fields: Cerulean City
Stadium
Register all 151 Pokémon in the Hall of Fame
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Upgrade binder
Pinball: R&S
Safari Zone (Ruby Field)
Trozei!
Huge Storage 4, Mr. Who's Den
MD Red MD Blue
Starter Pokémon, Joyous Tower (9F-12F)
Ranger
Safra Sea
Generation IV
MD Time MD Darkness
Waterfall Cave (B1F-B8F)
MD Sky
Waterfall Cave (B1F-B8F)
Rumble
Bright Beach (Normal & Advanced Mode B)
MD Light
Starter Pokémon
PokéPark Wii
Beach Zone
Generation V
Rumble Blast
Lake: Sun-Dappled Bank, Everspring Valley
PokéPark 2
Arbor Area
Rumble U
Jungle Area: Dangerous Rockets
Generation VI
Battle Trozei
Island of Haste: Stage 4
Shuffle
Violeta Palace: Stage 352
Rumble World
Origin Hideaway: Waterfall Basin (All Areas)
Picross
Area 21: Stage 01
Generation VII
Rumble Rush
Charizard Sea2019, Bulbasaur Sea, Charizard SeaFinal
Generation VIII
MD DX
Starter Pokémon, Partner Pokémon, Joyous Tower (9F-12F)
New Snap
Mightywide River
Cross-Generation
Masters EX
Sync Pair-Up Event (Misty (Swimsuit)'s)


In events

Games Event Language/Region Location Level Distribution period
GSC Pokémon Center Mystery Egg #2 Petal Dance Psyduck Japanese Japan 5 March 16 to April 7, 2002
GSC Gotta Catch 'Em All Station! Petal Dance Psyduck English United States 5 April 12 to May 4, 2002
GSC Gotta Catch 'Em All Station! Tri Attack Psyduck English United States 5 July 12 to August 8, 2002
FRLG Pokémon Trade and Battle Day Psyduck English United States 27 September 25, 2004
RSEFRLG PokéPark Egg Psyduck Japanese Japan 5 March 12 to May 8, 2005
ORAS Junichi Masuda's Psyduck All Japan 20 March 5 to October 16, 2016
In-game events
Games Event Language Location Level Distribution period
RGBY Amnesia Psyduck Japanese hide 15 April 30, 1999 onwards
RBY Amnesia Psyduck English hide 15 February 29, 2000 onwards
RBY Amnesia Psyduck French hide 15 April 7, 2000 onwards
RBY Amnesia Psyduck German hide 15 April 7, 2000 onwards
RBY Amnesia Psyduck Italian hide 15 April 7, 2000 onwards
RBY Amnesia Psyduck Spanish hide 15 April 7, 2000 onwards
GTS events
Games Event Language Location Level Distribution period
DP Jun Psyduck Japanese GTS 1 August 19 to 30, 2007
DP Ken Psyduck Japanese GTS 1 August 19 to 30, 2007
DP ShigeShige Psyduck Japanese GTS 1 August 19 to 30, 2007

Held items

Game Held Item(s)
Red* Blue* Berry (100%)
Yellow*
Stadium* Normal Box (100%)*
Gold Silver Berry (8%)
Crystal

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
52
51 - 114 98 - 223
48
47 - 110 90 - 214
65
63 - 128 121 - 251
50
49 - 112 94 - 218
55
54 - 117 103 - 229
Total:
320
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 50.

Pokéathlon stats

Speed
2/5 ★★☆☆☆
Power
2/5 ★★☆☆☆
Skill
2/5 ★★☆☆☆
Stamina
2/5 ★★☆☆☆
Jump
2/4 ★★☆☆
Total
10/24 ★★☆☆


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

Psyduck is available in Sword and Shield Version 1.2.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Scratch Normal Physical 04040 100100% 35
011 Tail Whip Normal Status 0000 100100% 30
033 Water Gun Water Special 04040 100100% 25
066 Confusion Psychic Special 05050 100100% 25
099 Fury Swipes Normal Physical 01818 08080% 15
1212 Water Pulse Water Special 06060 100100% 20
1515 Disable Normal Status 0000 100100% 20
1818 Zen Headbutt Psychic Physical 08080 09090% 15
2121 Screech Normal Status 0000 08585% 40
2424 Aqua Tail Water Physical 09090 09090% 10
2727 Soak Water Status 0000 100100% 20
3030 Psych Up Normal Status 0000 00——% 10
3434 Amnesia Psychic Status 0000 00——% 20
3636 Hydro Pump Water Special 110110 08080% 5
3939 Wonder Room Psychic Status 0000 00——% 10
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see level-up moves from other generations

LA Template:Learnlist/levelh/PLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA

|} |- | class="roundybottom" style="background:#74ACF5; font-size: 90%; line-height:10px;" colspan="7" |

  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see level-up moves from other generations

|}

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
Bag TM Normal SwSh Sprite.png
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
Bag TM Normal SwSh Sprite.png
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM02
Bag TM Normal SwSh Sprite.png
TM02 Pay Day Normal Physical 04040 100}}100% 20
TM04
Bag TM Ice SwSh Sprite.png
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM15
Bag TM Ground SwSh Sprite.png
TM15 Dig Ground Physical 08080 100}}100% 10
TM16
Bag TM Normal SwSh Sprite.png
TM16 Screech Normal Status 0000 085}}85% 40
TM17
Bag TM Psychic SwSh Sprite.png
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
Bag TM Ice SwSh Sprite.png
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM33
Bag TM Water SwSh Sprite.png
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35
Bag TM Ice SwSh Sprite.png
TM35 Hail Ice Status 0000 00—}}—% 10
TM36
Bag TM Water SwSh Sprite.png
TM36 Whirlpool Water Special 03535 085}}85% 15
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
Bag TM Normal SwSh Sprite.png
TM40 Swift Normal Special 06060 00—}}—% 20
TM43
Bag TM Fighting SwSh Sprite.png
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM45
Bag TM Water SwSh Sprite.png
TM45 Dive Water Physical 08080 100}}100% 10
TM55
Bag TM Water SwSh Sprite.png
TM55 Brine Water Special 06565 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM65
Bag TM Ghost SwSh Sprite.png
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM71
Bag TM Psychic SwSh Sprite.png
TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TR01
Bag TR Normal Sprite.png
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03
Bag TR Water Sprite.png
TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04
Bag TR Water Sprite.png
TR04 Surf Water Special 09090 100}}100% 15
TR05
Bag TR Ice Sprite.png
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
Bag TR Ice Sprite.png
TR06 Blizzard Ice Special 110110 070}}70% 5
TR11
Bag TR Psychic Sprite.png
TR11 Psychic Psychic Special 09090 100}}100% 10
TR16
Bag TR Water Sprite.png
TR16 Waterfall Water Physical 08080 100}}100% 15
TR17
Bag TR Psychic Sprite.png
TR17 Amnesia Psychic Status 0000 00—}}—% 20
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR25
Bag TR Psychic Sprite.png
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30
Bag TR Normal Sprite.png
TR30 Encore Normal Status 0000 100}}100% 5
TR31
Bag TR Steel Sprite.png
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR34
Bag TR Psychic Sprite.png
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR49
Bag TR Psychic Sprite.png
TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR69
Bag TR Psychic Sprite.png
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR84
Bag TR Water Sprite.png
TR84 Scald Water Special 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
Bag TM Fighting SwSh Sprite.png
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03
Bag TM Water SwSh Sprite.png
TM03 Water Pulse Water Special 06060 100}}100% 20
TM04
Bag TM Psychic SwSh Sprite.png
TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM07
Bag TM Ice SwSh Sprite.png
TM07 Hail Ice Status 0000 —}}—% 10
TM13
Bag TM Ice SwSh Sprite.png
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14
Bag TM Ice SwSh Sprite.png
TM14 Blizzard Ice Special 110110 070}}70% 5
TM16
Bag TM Psychic SwSh Sprite.png
TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17
Bag TM Normal SwSh Sprite.png
TM17 Protect Normal Status 0000 —}}—% 10
TM18
Bag TM Water SwSh Sprite.png
TM18 Rain Dance Water Status 0000 —}}—% 5
TM23
Bag TM Steel SwSh Sprite.png
TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM28
Bag TM Ground SwSh Sprite.png
TM28 Dig Ground Physical 08080 100}}100% 10
TM29
Bag TM Psychic SwSh Sprite.png
TM29 Psychic Psychic Special 09090 100}}100% 10
TM31
Bag TM Fighting SwSh Sprite.png
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32
Bag TM Normal SwSh Sprite.png
TM32 Double Team Normal Status 0000 —}}—% 15
TM40
Bag TM Flying SwSh Sprite.png
TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42
Bag TM Normal SwSh Sprite.png
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Rest Psychic Status 0000 —}}—% 10
TM45
Bag TM Normal SwSh Sprite.png
TM45 Attract Normal Status 0000 100}}100% 15
TM49
Bag TM Water SwSh Sprite.png
TM49 Scald Water Special 08080 100}}100% 15
TM55
Bag TM Water SwSh Sprite.png
TM55 Brine Water Special 06565 100}}100% 10
TM56
Bag TM Dark SwSh Sprite.png
TM56 Fling Dark Physical 0000 100}}100% 10
TM58
Bag TM Normal SwSh Sprite.png
TM58 Endure Normal Status 0000 —}}—% 10
TM65
Bag TM Ghost SwSh Sprite.png
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM70
Bag TM Normal SwSh Sprite.png
TM70 Flash Normal Status 0000 100}}100% 20
TM77
Bag TM Normal SwSh Sprite.png
TM77 Psych Up Normal Status 0000 —}}—% 10
TM82
Bag TM Normal SwSh Sprite.png
TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM87
Bag TM Normal SwSh Sprite.png
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
Bag TM Normal SwSh Sprite.png
TM90 Substitute Normal Status 0000 —}}—% 10
TM95
Bag TM Water SwSh Sprite.png
TM95 Surf Water Special 09090 100}}100% 15
TM96
Bag TM Normal SwSh Sprite.png
TM96 Strength Normal Physical 08080 100}}100% 15
TM98
Bag TM Fighting SwSh Sprite.png
TM98 Rock Smash Fighting Physical 04040 100}}100% 15
TM99
Bag TM Water SwSh Sprite.png
TM99 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Torkoal
Clear Smog Poison Special 50 —% 15
VulpixVulpixNinetalesNinetalesLaprasUmbreon
Confuse Ray Ghost Status 100% 10
IncineroarObstagoon
Cross Chop Fighting Physical 100 80% 5
PoliwagPoliwhirlPoliwrathPolitoedMunnaMusharna
InkayMalamar
Hypnosis Psychic Status 60% 20
PonytaRapidashEspeonRemoraidOctilleryMantine
MunnaMusharnaEspurrMeowsticInkayMalamar
Psybeam Psychic Special 65 100% 20
WoobatSwoobat
Simple Beam Normal Status 100% 15
SlowpokeSlowpokeSlowbroSlowbroSlowkingSlowking
WooperQuagsireDunsparceKingdraHippopotasHippowdon
MunnaMusharna
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Psyduck in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Psyduck in that game.
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Torkoal
Clear Smog Poison Special 50 —% 15
VulpixNinetalesLaprasMareepFlaaffyAmpharos
UmbreonMantineStantlerSpoinkGrumpig
Confuse Ray Ghost Status 100% 10
MankeyPrimeape
Cross Chop Fighting Physical 100 80% 5
SeelDewgongSlakothVigorothSlakingSpheal
SealeoWalrein
Encore Normal Status 100% 5
EspeonAbsol
Future Sight Psychic Special 120 100% 10
StantlerSpindaGlameowPurugly
Hypnosis Psychic Status 60% 20
EspeonGirafarigRemoraidOctilleryMantineSpoink
GrumpigSpindaKecleon
Psybeam Psychic Special 65 100% 20
Smeargle
Simple Beam Normal Status 100% 15
SlowpokeSlowbroSlowkingWooperQuagsireDunsparce
KingdraPoochyenaMightyenaSlakothVigorothSlaking
NumelCameruptRelicanthBidoofBibarelHippopotas
Hippowdon
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Psyduck in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Psyduck in that game.
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aerial Ace Flying Physical 60 75 45 —% —% 20
LA Aqua Tail Water Physical 85 105 65 90% 100% 10
LA Calm Mind Psychic Status —% —% 10
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Icy Wind Ice Special 60 75 45 100% 100% 20
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Psychic Psychic Special 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Shadow Claw Ghost Physical 70 85 55 100% 100% 15
LA Swift Normal Special 60 75 45 —% —% 20
LA Tri Attack Normal Special 80 100 60 100% 100% 10
LA Water Pulse Water Special 60 75 45 —% —% 20
LA Zen Headbutt Psychic Physical 80 90 60 90% 100% 10
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Hone Claws Dark Status 0000 00—}}—% 15
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Mud Bomb × Ground Special 06565 085}}85% 10
I II III IV V VI VII Mud Sport × Ground Status 0000 00—}}—% 15
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Refresh × Normal Status 0000 00—}}—% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Synchronoise × Psychic Special 120120 100}}100% 10
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Water Sport × Water Status 0000 00—}}—% 15
I II III IV V VI VII Worry Seed Grass Status 0000 100}}100% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Bubble Psyduck (EX Team Magma vs Team Aqua 44)

Side game data

Pokémon Pinball
Pin054.png Pinani054.png
Acquisition: Catch
Pokémon Pinball RS
PinRS054.png PinRSani054.png
Acquisition: Catch
Pokémon Trozei!
Trozeiani054.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 10.8%
Friend Area: Turtleshell Pond
Phrases
51%-100% HP Owowowow! My head hurts!
26%-50% HP Owowowowow! I only have half my HP left!
1%-25% HP Owowowow... I'm close to flopping on my face...
Level up Owowowowow! Leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 054.png Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger
Group:
Water
Poké Assist: Water PA.png
Water
Field move: None
Loops: 32 Min. exp.: N/A Max. exp.: N/A
Browser entry R-121
Psyduck is a laid-back Pokémon that likes to vacantly float on water.
Pokémon Rumble
Attack ●●
Defense ●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●
Defense ●●
Speed ●●●
Pokémon Rumble Rush
Rush054Body.png Walking Speed: 1.58 seconds Base HP: 48
Base Attack: 69 Base Defense: 48 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
PPW054.png PokéPark Pad entry:
Psyduck can often be found playing in the Beach Zone. His most favorite Attraction of all is Gyarados's Aqua Dash.
PokéPark 2: Wonders Beyond
PP2054.png
PokéPark Pad entry:
He gets confused about directions and wanders off into various Areas. As a result, he has a lot of friends in different Areas.
Pokémon Battle Trozei
Water
Attack Power: ★★★★

BT054.png

Pokémon Shuffle
None Shuffle.png
Water
None Shuffle.png Attack Power: 50 - 100 Raise Max Level.png 5

#504
Shuffle054.png

Downpour
Damage varies depending on the opponent's remaining HP.


Pokémon GO
GO054.png Base HP: 137 Base Attack: 122 Base Defense: 95
Egg Distance: N/A km Buddy Distance: 3 km Evolution Requirement: Psyduck Candy 50
Fast Attacks: Water Gun, Zen Headbutt
Charged Attacks: Psybeam, Aqua Tail, Cross Chop, FrustrationAs Shadow Pokémon, ReturnAs Purified Pokémon
New Pokémon Snap
NPS054.png
Photodex entry #220
Psyduck often looks spaced out because it’s constantly dealing with headaches. Sometimes it gets swept away by the river, but Psyduck doesn’t seem to mind.

Evolution

054Psyduck.png
Unevolved
Psyduck
 Water 
Rare Candy
Level 33
055Golduck.png
First evolution
Golduck
 Water 


Sprites

Generation I
Red Green Red Blue Yellow
Spr 1g 054.png Spr b g1 054.png Spr 1b 054.png Spr b g1 054.png Spr 1y 054.png Spr b g1 054.png
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
Spr 2g 054.png Spr b 2g 054.png Spr 2s 054.png Spr b 2s 054.png Spr 2c 054.png Spr b 2c 054.png
Spr 2g 054 s.png Spr b 2g 054 s.png Spr 2s 054 s.png Spr b 2s 054 s.png Spr 2c 054 s.png Spr b 2c 054 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 054.png Spr b 3r 054.png Spr 3e 054.png Spr b 3e 054.png Spr 3f 054.png Spr b 3f 054.png
Spr 3r 054 s.png Spr b 3r 054 s.png Spr 3e 054 s.png Spr b 3e 054 s.png Spr 3f 054 s.png Spr b 3f 054 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 054.png Spr b 4d 054.png Spr 4p 054.png Spr b 4p 054.png Spr 4h 054.png Spr b 4h 054.png
Spr 4d 054 s.png Spr b 4d 054 s.png Spr 4p 054 s.png Spr b 4p 054 s.png Spr 4h 054 s.png Spr b 4h 054 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 054.png Spr b 5b 054.png Spr 5b2 054.png Spr b 5b2 054.png
Spr 5b 054 s.png Spr b 5b 054 s.png Spr 5b2 054 s.png Spr b 5b2 054 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 054.png
Spr b 6x 054.png
Spr 6o 054.png
Spr b 6o 054.png
Spr 6x 054 s.png
Spr b 6x 054 s.png
Spr 6o 054 s.png
Spr b 6o 054 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 054.png
Spr b 7s 054.png
Spr 7s 054.png
Spr b 7s 054.png
Spr 7s 054 s.png
Spr b 7s 054 s.png
Spr 7s 054 s.png
Spr b 7s 054 s.png
Front Back Front Back
Let's Go, Pikachu! Let's Go, Eevee!
Spr 7p 054.png
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Generation VIII
Sword Shield
054MS.png For other sprites and images, please see Psyduck images on the Bulbagarden Archives.


Trivia

Origin

Psyduck's design appears to draw inspiration from both ducks and platypuses. Its yellow coloration, proportions, and simple anatomy seem to be inspired by rubber ducks in particular.

Name origin

Psyduck may be a combination of psychic (referring to its mental powers) and duck.

Koduck may be a combination of 小 ko (small) or 子 ko (child) and duck.

In other languages

Language Title Meaning
Japan Flag.png Japanese コダック Koduck From ko, ko, and duck
France Flag.png French Psykokwak From psychique and couac
Spain Flag.png Spanish Psyduck Same as English name
Germany Flag.png German Enton From Ente
Italy Flag.png Italian Psyduck Same as English name
South Korea Flag.png Korean 고라파덕 Gorapaduck From gol, 아프다 apeuda, and duck
China and Taiwan Flags.png Mandarin Chinese 可達鴨 / 可达鸭 Kědáyā From the partial transcription of the Japanese name and 鴨 / 鸭
Hong Kong Flag.png Cantonese Chinese 可達鴨 Hódaaht'aap*
傻鴨 Sòh'aap*
From the partial transcription of the Japanese name and aap
From sòh and aap


Related articles

References

External links

053MS.png #053: Persian
Pokémon
#055: Golduck 055MS.png


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.