Psyduck (Pokémon): Difference between revisions

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hgssarea=[[Route]]s {{rtn|6|Kanto}}, {{rtn|35|Johto}}, [[Ilex Forest]], [[Cerulean Cave]]<br>[[Johto Safari Zone|Safari Zone]] |
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Revision as of 12:03, 26 September 2011

Persian #053: Persian
Pokémon
#055: Golduck Golduck
This article is about the species. For a specific instance of this species, see Psyduck (disambiguation).
Psyduck
コダック Koduck
#054
054Psyduck.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water '
Category
Duck Pokémon
Abilities
Damp or Cloud Nine Swift Swim
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#054
Johto
#140
Hoenn
#158
Sinnoh
#043
Regional Browser numbers
Fiore
R-121
Height
2'07"
Imperial
0.8 m
Metric
Weight
43.2 lbs.
Imperial
19.6 kg
Metric
Dex color
Yellow
Catch rate
190 (24.8%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F054.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Water 1 and
Field groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 80 Battle Exp.: 801*

Psyduck (Japanese: コダック Koduck) is a Template:Type2 Pokémon.

It evolves into Golduck starting at level 33.

Biology

Physiology

Psyduck resembles a yellow duck or platypus with a vacant stare. It has three small tufts of black hair at the top of its head. It walks on its hind legs, and has arms rather than wings. Its arms are useful in using its powerful psychic abilities. Its appearance, according to the Pokédex, is meant to trick enemies into thinking it is weak. It has arms with three claws on each to deliver scratches if threatened.

Gender differences

None.

Special abilities

Psyduck is constantly stunned by its headache. It usually just stands there vacantly, trying to calm its headache. When the headache gets too bad, however, it releases tension in the form of strong psychic powers.

Behavior

Psyduck are usually unable to think very clearly due to having a chronic headache. Because of the headache, a Psyduck will always hold its head. When these headaches worsen, Psyduck may use psychic powers.

Habitat

Psyduck live in freshwater lakes, small ponds, or rivers in tropical areas. It is a widespread Pokémon common in Kanto, Johto, and Sinnoh. It has also been imported to the Hoenn Safari Zone.

Diet

Main article: Pokémon food

In the anime

Psyduck in the anime
File:Psyduck eggs.png
Three Psyduck with their Eggs

Major appearances

Nine Psyduck appeared in The Psyduck Stops Here!; six parents and three babies. Three of the parents were blocking the path that Ash and his friends tried to pass on their way to Celestic Town. The Psyduck weren't able to return to their real home, Lake Psyduck, due to three Muk.

Misty's Psyduck

Misty has a Psyduck that she accidentally caught in Hypno's Naptime. It is a constant source of frustration for her, as it frequently emerges from its Poké Ball to attempt to battle the opponent in substitution of one of her other Pokémon. Despite this, she has been shown to deeply care for it. Despite being generally shown as dimwitted and oblivious, when its headache gets bad enough, it has been shown to use phenomenally powerful Template:Type2 moves which far exceed its potential.

Other

In Bye Bye Psyduck, a girl named Marina owned a Psyduck that wasn't as dopey as the one Misty had.

In Sitting Psyduck, a Psyduck was owned by a rich girl named Emily. However, the Psyduck didn't like having a pampered life-style and kept running away.

Minor appearances

A Psyduck appeared in Win, Lose, or Drew! as a Pokémon in the Contest.

A Psyduck was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

A boy's Psyduck appeared in Once in a Mawile! when Samantha's Mawile fell in love with it.

Team Rocket used a Psyduck in their scheme in Not on My Watch Ya Don't.

Psyduck made a small appearance in The Rise of Darkrai as one of the Pokémon Darkrai hit with a Dark Void.

Dawn's Piplup spotted a Psyduck in Sleepless In Pre-Battle!.

Pokédex entries

Episode Pokémon Source Entry
EP027 Psyduck Ash's Pokédex Psyduck, a Water Pokémon. Uses mysterious powers to perform various attacks. Psyduck constantly suffers from a headache.
EP032 Psyduck's attacks Ash's Pokédex Psyduck's attacks are: Number one: Tail Whip. Number two: Scratch. Number three: Disable. Number four: Confusion.
Episode Pokémon Source Entry
AG140 Psyduck May's Pokédex Psyduck, the Duck Pokémon. Psyduck suffers frequent headaches and can exhibit mysterious attacks when they become especially intense.
Episode Pokémon Source Entry
DP087 Psyduck Dawn's Pokédex Psyduck, the Duck Pokémon. When a Psyduck's headache gets severe, it starts to exhibit odd powers.

In the manga

In the How I Became a Pokémon Card manga

In the How I Became a Pokémon Card manga, a Psyduck appears in Troubled Pokémon, Psyduck.

In the Pokémon Adventures manga

In the Red, Green & Blue arc, an undead Psyduck that had been brought back to life by a Koga's Gastly appeared in the Pokémon Tower. It first appeared to Red like a normal Psyduck, until it attempted an assault on him: its eyeballs suddenly sunk into its eye sockets and some skin fell off, revealing its bones. Since it was just a mindless undead, it was easily destroyed by Red's Bulbasaur using Vine Whip.

After several other appearances, a herd of Psyduck appeared, blocking the route to Celestic Town, just as they had in the games. However, included among them were trainer Pokémon, and this was all a ruse by Team Galactic, which Cynthia catches on to shortly after calming them.

In the TCG

Main article: Psyduck (TCG)

Other appearances

Super Smash Bros. Melee

Psyduck is the third Pokéfloat to appear. Fighting occurs on its head and beak. It then floats up and off the top of the screen as the fighting moves onto Chikorita.

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Blue
Yellow Always tormented by headaches. It uses psychic powers, but it is not known if it intends to do so.
Stadium Appears unaware and totally vacant. However, if its chronic headache worsens, it starts exhibiting peculiar powers.
Generation II
Gold It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
Silver If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Crystal The only time it can use its psychic power is when its sleeping brain cells happen to wake.
Stadium 2 It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
Generation III
Ruby Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
Sapphire If it uses its mysterious power, Psyduck can't remember having done so. It apparently can't form a memory of such an event because it goes into an altered state that is much like deep sleep.
Emerald When its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered.
FireRed It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
LeafGreen While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Generation IV
Diamond If its usual headache worsens, it starts exhibiting odd powers. It can't remember doing so, however.
Pearl It never remembers using its odd powers, so it always tilts its head in puzzlement.
Platinum Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
HeartGold It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
SoulSilver If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Generation V
Black Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Seafoam Islands and Routes 24 and 25, Cerulean City, and Safari Zone with Super Rod
Blue (Japan)
None Trade
Yellow
Common Route 6 (surfing)
Generation II
Gold Silver
Common Routes 6, 35, Ilex Forest
Crystal
Common Routes 6, 35, Ilex Forest, National Park
Generation III
Ruby Sapphire
Common Safari Zone
Emerald
Common Safari Zone
FireRed LeafGreen
Common Almost all water areas (FireRed only)
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Common Almost all water areas, Great Marsh, Routes 208, 210
Platinum
Common Almost all water areas
HeartGold SoulSilver
Common Routes 6, 35, Ilex Forest, Cerulean Cave
Safari Zone
Pal Park
Pond
Pokéwalker
Beautiful Beach and Stormy Beach
Generation V
Black White
None Breed Golduck
Black 2 White 2
None Trade
Dream World
Pleasant Forest
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap River
Pokémon Pinball Mt. Moon
Cerulean City
Seafoam Islands
Pokémon Pinball:
Ruby & Sapphire
Safari Zone (Ruby Field)
Pokémon Trozei! Huge Storage 4
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Starter Pokémon
Joyous Tower (9F-12F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Waterfall Cave (B1-B8)
Pokémon Ranger Safra Sea
Pokémon Rumble Bright Beach
PokéPark Wii: Pikachu's Adventure Beach Zone

Held items

Game Held Item(s)
Stadium* Normal Box (100%)*
Gold Silver Berry (8%)
Crystal

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
52
51 - 114 98 - 223
48
47 - 110 90 - 214
65
63 - 128 121 - 251
50
49 - 112 94 - 218
55
54 - 117 103 - 229
Total:
320
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 50.

Pokéathlon stats

Speed
2/5 ★★☆☆☆
Power
2/5 ★★☆☆☆
Skill
2/5 ★★☆☆☆
Stamina
2/5 ★★☆☆☆
Jump
2/4 ★★☆☆
Total
10/24 ★★☆☆


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Water Sport Water Status 0000 —% 15
00Start Scratch Normal Physical 04040 100100% 35
055 Tail Whip Normal Status 0000 100100% 30
099 Water Gun Water Special 04040 100100% 25
1414 Disable Normal Status 0000 100100% 20
1818 Confusion Psychic Special 05050 100100% 25
2222 Water Pulse Water Special 06060 100100% 20
2727 Fury Swipes Normal Physical 01818 08080% 15
3131 Screech Normal Status 0000 08585% 40
3535 Soak Water Status 0000 100100% 20
4040 Psych Up Normal Status 0000 —% 10
4444 Zen Headbutt Psychic Physical 08080 09090% 15
4848 Amnesia Psychic Status 0000 —% 20
5353 Hydro Pump Water Special 120120 08080% 5
5757 Wonder Room Psychic Status 0000 —% 10
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
VulpixNinetalesLaprasUmbreonMantineStantler
SpoinkGrumpigWatchog
Confuse Ray Ghost Status 100% 10
MankeyPrimeape
Cross Chop Fighting Physical 100 80% 5
SeelDewgongSlakothVigorothSlakingSpheal
SealeoWalreinOshawottDewottSamurottMinccino
CinccinoEmolga
Encore Normal Status 100% 5
SentretFurretMudkipMarshtompSwampertSkitty
DelcattyBunearyLopunnyLucario
Foresight Normal Status —% 40
EspeonAbsolMunnaMusharnaWoobatSwoobat
Future Sight Psychic Special 100 100% 10
PoliwagPoliwhirlPoliwrathPolitoedStantlerSpinda
GlameowPuruglyPatratWatchogMunnaMusharna
Hypnosis Psychic Status 60% 20
EkansArbokDiglettDugtrioPoliwagPoliwhirl
PoliwrathPolitoedWooperQuagsireSwinubPiloswine
MamoswineMarshtompSwampertShellosShellosGastrodon
GastrodonStunfisk
Mud Bomb Ground Special 65 85% 10
EspeonGirafarigRemoraidOctilleryMantineSpoink
GrumpigSpindaKecleonMunnaMusharna
Psybeam Psychic Special 65 100% 20
CorsolaMilotic
Refresh Normal Status —% 20
VulpixNinetalesGirafarigDunsparceMunnaMusharna
Secret Power* Normal Physical 70 100% 20
WhismurLoudredExploud
Sleep Talk Normal Status —% 10
WhismurLoudredExploudKecleonMunnaMusharna
Synchronoise Psychic Special 70 100% 15
SlowpokeSlowbroSlowkingWooperQuagsireDunsparce
KingdraSlakothVigorothSlakingRelicanthBidoof
BibarelHippopotasHippowdonPansearSimisearMunna
Musharna
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Psyduck in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Psyduck in that game.
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Psyduck can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Psyduck cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World-only moves

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Dream World Brine Water Special 65 100% 10
Dream World Encore Normal Status 100% 5
  • A superscript level indicates that Psyduck can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see event moves from other generations

TCG-only Moves

Side game data

Pokémon Pinball
 Pin054.png Pinani054.png 
Acquisition: Catch
Pokémon Pinball RS
 PinRS054.png PinRSani054.png 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani054.png 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP RT 054.png Body size: 1
Recruit rate: 10.8%
Friend Area: Turtleshell Pond
Phrases
51%-100% HP Owowowow! My head hurts!
26%-50% HP Owowowowow! I only have half my HP left!
1%-25% HP Owowowow... I'm close to flopping on my face...
Level up Owowowowow! Leveled up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Owowowowow! Leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 054.png Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger
Group:  Water  Poké Assist: Water PA.png
( Water )
Field move: None
Loops: 32 Min. exp.: N/A Max. exp.: N/A
Browser entry  
Psyduck is a laid-back Pokémon that likes to vacantly float on water.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW054.png PokéPark Pad entry:
Psyduck can often be found playing in the Beach Zone. His most favorite Attraction of all is Gyarados's Aqua Dash.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Psyduck
Unevolved
Psyduck
 Water 
Rare Candy
Level 33


Golduck
First evolution
Golduck
 Water 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 054.png Spr 1y 054.png Spr 1g 054.png Spr b g1 054.png
II Gold Silver Crystal   Back
Spr 2g 054.png Spr 2s 054.png Spr 2c 054.png Spr b 2g 054.png
Spr 2g 054 s.png Spr 2s 054 s.png Spr 2c 054 s.png Spr b 2g 054 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 054.png Spr 3e 054.png Spr 3f 054.png Spr b 3r 054.png
Spr 3r 054 s.png Spr 3e 054 s.png Spr 3f 054 s.png Spr b 3r 054 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 054.png Spr 4p 054.png Spr 4h 054.png Spr b 4d 054.png
Spr 4d 054 s.png Spr 4p 054 s.png Spr 4h 054 s.png Spr b 4d 054 s.png
V Black White Black 2 White 2 Back
Spr 5b 054.png Spr 5b2 054.png Spr b 5b 054.png
Spr 5b 054 s.png Spr 5b2 054 s.png Spr b 5b 054 s.png
Psyduck For other sprites and images, please see Psyduck images on Bulbagarden Archives.

Trivia

Origin

Psyduck's apparent lack of feathers and ability to fly, along with its claws, suggest that its design draws inspiration from a platypus with some influence from ducks.

Name origin

Psyduck's name is possibly a combination of psychic, referring to its mental powers, and duck. Its Japanese name may come from 子ko, child, and duck.

In other languages

Language Name Name Origin
German Enton An extension of Ente.
French Psykokwak From psychotique and couac.
Korean 고라파덕 Gorapadeok
Chinese (Mandarin) 可達鴨 / 可达鸭 Kědáyā Partial transliteration of Koduck. The last character means duck.
Chinese (Cantonese) 傻鴨 Sòhngaap Literally "Silly duck", possibly based on its silly appearance.


Related articles

External links

Notes

Persian #053: Persian
Pokémon
#055: Golduck Golduck
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.