Prism Armor (Ability): Difference between revisions
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'''Prism Armor''' (Japanese: '''プリズムアーマー''' ''Prism Armor'') is an [[Ability]] introduced in [[Generation VII]]. It is the [[signature Ability]] of {{p|Necrozma}}. | '''Prism Armor''' (Japanese: '''プリズムアーマー''' ''Prism Armor'') is an [[Ability]] introduced in [[Generation VII]]. It is one of the [[signature Ability|signature Abilities]] of {{p|Necrozma}}. | ||
==Effect== | ==Effect== |
Revision as of 00:07, 18 November 2017
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Prism Armor (Japanese: プリズムアーマー Prism Armor) is an Ability introduced in Generation VII. It is one of the signature Abilities of Necrozma.
Effect
In battle
Prism Armor reduces damage from supereffective moves by ¼ (regardless of the effectiveness multiplier).
Prism Armor is not ignored by the Abilities Mold Breaker, Teravolt, and Turboblaze.[1]
Outside of battle
Prism Armor has no effect outside of battle.
Pokémon with Prism Armor
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0800 | Necrozma |
Psychic | Prism Armor | None | None | ||
0000 | Necrozma | Necrozma |
Psychic | Steel | Prism Armor | None | None |
0000 | Necrozma | Necrozma |
Psychic | Ghost | Prism Armor | None | None |
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In other languages
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References
Variations of the Ability Solid Rock | |
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Solid Rock • Filter • Prism Armor |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |