Ponyta (Pokémon)

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000 #{{{prevnum}}}: Golem
Pokémon
#{{{nextnum}}}: Rapidash 000
Ponyta
ポニータ Ponyta
#077
130
Artwork from FR/LG
Type
Fire '
Category
Fire Horse Pokémon
Abilities
Run Away or Flash Fire
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#077
Johto
#201
Hoenn
#253
Sinnoh
#090
Regional Browser numbers
Height
3′03″
Imperial
1.0 m
Metric
Weight
66.1 lbs.
Imperial
30.0 kg
Metric
Dex color
Yellow
Catch rate
190 (24.8%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F077.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Ground group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 152 Battle Exp.: 1521*

Ponyta (Japanese: ポニータ Ponyta) is a Fire-type Pokémon.

Ponyta evolves into Rapidash at Level 40.

Biology

Physiology

Ponyta's physiology is similar to that of a horse. However, its mane and tail are made of flame rather than the usual hair. It is capable of leaping tall buildings in a single bound. In order to withstand the force of landing, its hooves are ten times harder than diamond.

Gender differences

None.

Special abilities

Ponyta's ability, Flash Fire, causes it to power up if it is hit by a Template:Type2 move, and causes the move to have no effect.

Behavior

Habitat

Diet

Main article: Pokémon food

Ponyta is an herbivore, mainly eating grasses, small shrubs, berries, etc.

In the anime

Ponyta is first seen under the care of Lara Laramie in The Flame Pokémon-athon. Ash uses it in a race, in which it evolves to Rapidash.

Ponyta was also a member of Stella's circus in It's Mr. Mime Time.

In Holiday Hi-Jynx, Santa Claus had Ponyta to pull his sleigh at a time before Stantler was introduced.

Wings Alexander had two Ponyta in Throwing in the Noctowl.

Little Joy owned a Ponyta in Celebi and Joy.

In the manga

Berlitz owns a Ponyta which serves her as a transport.

In the TCG

Main article: Ponyta (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Its hooves are 10 times harder than diamonds. It can trample anything completely flat in little time.
Blue
Yellow Capable of jumping incredibly high. Its hooves and sturdy legs absorb the impact of a hard landing.
Stadium Capable of jumping over the Eiffel Tower in a single giant leap. Its hooves are ten times harder than diamonds.
Generation II
Gold It is a weak runner immediately after birth. It gradually becomes faster by chasing after its parents.
Silver Its hind legs, which have harder-than-diamond hooves, kick back at any presence it senses behind it.
Crystal Training by jumping over grass that grows longer every day has made it a world-class jumper.
Stadium 2 It is a weak runner immediately after birth. It gradually becomes faster by chasing after its parents.
Generation III
Ruby Ponyta is very weak at birth. It can barely stand up. This Pokémon becomes stronger by stumbling and falling to keep up with its parent.
Sapphire Ponyta is very weak at birth. It can barely stand up. This Pokémon becomes stronger by stumbling and falling to keep up with its parent.
Emerald A Ponyta is very weak at birth. It can barely stand up. Its legs become stronger as it stumbles and falls while trying to keep up with its parent.
FireRed Its body is light, and its legs are incredibly powerful. It can clear Ayers Rock in one leap.
LeafGreen Its hooves are ten times harder than diamond. It can trample anything completely flat in little time.
Generation IV
Diamond About an hour after birth, its fiery mane and tail grow out, giving it an impressive appearance.
Pearl Its legs grow strong while it chases after its parent. It runs in fields and mountains all day.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Pokémon Mansion
Blue (Japan)
None Trade
Yellow
Common Routes 17
Generation II
Gold Silver
Common Silver Cave Area, Routes 22, 26, 27, and 28
Crystal
Common Silver Cave Area, Routes 22, 26, 27, and 28
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
Common One Island
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Common Routes 206, 210, 211, 214, and 215
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
Field
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Trozei! Endless Level 26
Forever Level 26
Pair Trozei
Mr. Who's Den
Pokémon Mystery Dungeon Joyous Tower (57F-59F)
Pokémon Ranger Batonnage Nurue Highway
Everyone's Pokémon Ranch Random trade with Yukari *

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
85
81 - 150 157 - 295
55
54 - 117 103 - 229
65
63 - 128 121 - 251
65
63 - 128 121 - 251
90
85 - 156 166 - 306
Total:
410
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 65.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
None

Notes:

  1. If Ponyta has the Flash Fire ability, the effectiveness of Fire attacks will be 0×.
  2. In Generation I, the effectiveness of Ice-type moves is 1×.

Learnset

Template:Learnset intro

By leveling up

Generation I
Level Move Type
Start Ember Fire
30 Tail Whip Normal
32 Stomp Normal
35 Growl Normal
39 Fire Spin Fire
43 Take Down Normal
48 Agility psychic
Generation II
Level Move Type
Start Tackle Normal
Growl Normal
8 Tail Whip Normal
13 Ember Fire
19 Stomp Normal
26 Fire Spin Fire
34 Take Down Normal
43 Agility psychic
53 Fire Blast Fire
Generation III
Level Move Type
Start Tackle Normal
Growl Normal
9 Tail Whip Normal
14 Ember Fire
19 Stomp Normal
25 Fire Spin Fire
31 Take Down Normal
38 Agility psychic
45 Bounce Flying
53 Fire Blast Fire
Generation IV
Level Move Type Cat.
Start Tackle Normal Physical
7 Growl Normal Status
10 Tail Whip Normal Status
16 Ember Fire Special
19 Stomp Normal Physical
25 Fire Spin Fire Special
28 Take Down Normal Physical
34 Agility psychic Status
38 Fire Blast Fire Special
44 Bounce Flying Physical
48 Flare Blitz Fire Physical

By TM/HM

Generation I
# Move Type
TM06 Toxic Poison
TM07 Horn Drill Normal
TM08 Body Slam Normal
TM09 Take Down Normal
TM10 Double-Edge Normal
TM20 Rage Normal
TM31 Mimic Normal
TM32 Double Team Normal
TM33 Reflect psychic
TM34 Bide Normal
TM38 Fire Blast fire
TM39 Swift Normal
TM40 Skull Bash Normal
TM44 Rest psychic
TM50 Substitute Normal
Generation II
# Move Type
TM02 Headbutt Normal
TM03 Curse Unknown
TM06 Toxic Poison
TM10 Hidden Power Normal
TM11 Sunny Day Fire
TM13 Snore Normal
TM17 Protect Normal
TM20 Endure Normal
TM21 Frustration Normal
TM23 Iron Tail Steel
TM27 Return Normal
TM32 Double Team Normal
TM34 Swagger psychic
TM35 Sleep Talk Normal
TM38 Fire Blast fire
TM39 Swift Normal
TM44 Rest psychic
TM45 Attract Normal
Generation III
# Move Type
TM06 Toxic Poison
TM10 Hidden Power Normal
TM11 Sunny Day Fire
TM17 Protect Normal
TM21 Frustration Normal
TM23 Iron Tail Steel
TM27 Return Normal
TM32 Double Team Normal
TM35 Flamethrower Fire
TM38 Fire Blast fire
TM39 Swift Normal
TM42 Facade Normal
TM43 Secret Power Normal
TM44 Rest psychic
TM45 Attract Normal
TM50 Overheat Fire
HM04 Strength Normal
Generation IV
# Move Type Cat.
TM06 Toxic Poison Status
TM10 Hidden Power Normal Special
TM11 Sunny Day Fire Status
TM17 Protect Normal Status
TM21 Frustration Normal Physical
TM23 Iron Tail Steel Physical
TM27 Return Normal Physical
TM32 Double Team Normal Status
TM35 Flamethrower Fire Special
TM38 Fire Blast fire Special
TM39 Swift Normal Special
TM42 Facade Normal Physical
TM43 Secret Power Normal Physical
TM44 Rest psychic Status
TM45 Attract Normal Status
TM50 Overheat Fire Special
TM58 Endure Normal Status
TM61 Will-O-Wisp Fire Status
TM78 Captivate Normal Status
TM82 Sleep Talk Normal Status
TM83 Natural Gift Normal Physical
TM87 Swagger Normal Status
TM90 Substitute Normal Status
HM04 Strength Normal Physical

By breeding

Side game data

Template:Side game

Evolution

Template:EvoChart Box

Template:EvoChart Box

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 077.png Spr 1y 077.png Spr 1g 077.png Spr b g1 077.png
II Gold Silver Crystal   Back
Spr 2g 077.png Spr 2s 077.png Spr 2c 077.png Spr b 2g 077.png
Spr 2g 077 s.png Spr 2s 077 s.png Spr 2c 077 s.png Spr b 2g 077 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 077.png Spr 3e 077.png Spr 3f 077.png Spr b 3r 077.png
Spr 3r 077 s.png Spr 3e 077 s.png Spr 3f 077 s.png Spr b 3r 077 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 077.png Spr 4p 077.png Spr 4h 077.png Spr b 4d 077.png
Spr 4d 077 s.png Spr 4p 077 s.png Spr 4h 077 s.png Spr b 4d 077 s.png
V Black White Black 2 White 2 Back
Spr 5b 077.png Spr 5b2 077.png Spr b 5b 077.png
Spr 5b 077 s.png Spr 5b2 077 s.png Spr b 5b 077 s.png
Ponyta For other sprites and images, please see Ponyta images on Bulbagarden Archives.

Trivia

Origin

Ponyta is based on a horse.

Name origin

Ponyta's name is derived from pony. It may also be partly based on the Spanish word "bonita", meaning "beautiful".

In other languages

External links

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Pokémon
#{{{nextnum}}}: Rapidash 000
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