Pokémon Ruby and Sapphire beta: Difference between revisions

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*Team Rocket's theme
*Team Rocket's theme


All of these themes came from [[Pokémon Gold and Silver Versions|Pokémon Gold, Silver]], and [[Pokémon Crystal Version|Crystal]]. These may either be early pieces of music used as stand-ins, or may have hinted at the developers having an intent to make a [[Pokémon Gold and Silver remake speculation|remake]] of {{2v2|Gold|Silver}} instead of one of [[Pokémon Red and Green Versions|Red and Green]], or even including [[Johto]] and/or [[Kanto]], à la Gold, Silver and Crystal. There are also four other variations on the Contest music.
All of these themes came from [[Pokémon Gold and Silver Versions|Pokémon Gold, Silver]], and [[Pokémon Crystal Version|Crystal]]. These may either be early pieces of music used as stand-ins, or may have hinted at the developers having an intent to make a [[Pokémon Gold and Silver remake speculation|remake]] of {{2v2|Gold|Silver}} instead of one of [[Pokémon Red and Green Versions|Red and Green]], or even including [[Johto]] and/or [[Kanto]], à la Gold, Silver and Crystal. There are also four other variations on the Contest music, which, when put together, form the actual contest music. Why the contest music also exists as four different tracks is unknown.


==[[Pokédex]] sprite==
==[[Pokédex]] sprite==

Revision as of 21:41, 10 June 2009

Several things were originally going to be added to Pokémon Ruby and Sapphire Versions during the time of its development. Some were dropped or changed, and some of the dropped concepts of the prototypes can still be found in the game's programming.

Team Aqua sprite

File:Team Aqua Beta Sprite.png
Unused Team Aqua sprite

What appears to be an alternate model of a Team Aqua Grunt, Aqua Admin or even a prototype sprite of Archie has been discovered in the coding of Pokémon Ruby and Sapphire.

Prototype music

Some remastered Generation II music exists, inaccessible in the coding of Ruby and Sapphire. Known pieces include:

All of these themes came from Pokémon Gold, Silver, and Crystal. These may either be early pieces of music used as stand-ins, or may have hinted at the developers having an intent to make a remake of Gold and Silver instead of one of Red and Green, or even including Johto and/or Kanto, à la Gold, Silver and Crystal. There are also four other variations on the Contest music, which, when put together, form the actual contest music. Why the contest music also exists as four different tracks is unknown.

Pokédex sprite

What appears to be a prototype model of the sprite that is used for a Pokémon the player has not seen is two blocky, big and white question marks instead for the round and black one with a white circle and a white question mark.

Abilities

An ability known as Cacophony was found within the games programing; however, no Pokémon have it (unless hacked). It is identical to Soundproof, another sound-based ability, and it allows the Pokémon to avoid all sound-based moves. Since it is identical to Soundproof, it may have been meant for the game, but the programmers decided to put Soundproof in instead.

Pokémon

In an interview in Nintendo Power, it was revealed that Shellos and Gastrodon were originally designed for Generation III instead of Generation IV. These are not the forms in the final versions however; Diamond and Pearl's programming code reveals a back sprite for both Pokémon, but no front sprite. Shellos's sprite is pink, like its west sea variation, and seems to combine the western variation's head with the eastern variation's body, while Gastrodon's sprite is brown and looks like its western variation, but with more rock-like protrusions on its body.

Weather

In addition to the weather conditions featured in Ruby and Sapphire, falling snow is also programmed into the games, but is not encountered anywhere in the games during normal play.

Tileset

In Ruby and Sapphire there is data for an unused tileset, which could have been intended for the Mossdeep city Gym or the Trick House.



Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and MoonUltra Sun and Ultra Moon
Generation VIII
Sword and Shield
Unreleased
Pokémon Picross
Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.