Difference between revisions of "Pokémon Refresh"

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===Affection benefits===
 
===Affection benefits===
{{incomplete|section}}
+
{{incomplete|section|needs=quotes changed and if possible, stats.}}
 
The Affection benefits in Pokémon Refresh remain largely the same as [[Pokémon-Amie#Affection benefits|in Pokémon-Amie]], with minor changes such as to dialogue lines.
 
The Affection benefits in Pokémon Refresh remain largely the same as [[Pokémon-Amie#Affection benefits|in Pokémon-Amie]], with minor changes such as to dialogue lines.
  +
{| class="roundy" cellpadding="3" style="margin:auto; background:#{{cute color}}; border: 3px solid #{{cute color dark}}"
  +
! style="background:#{{cute color light}}; {{roundytl|5px}}" | Affection
  +
! style="background:#{{cute color light}}" | Send in / Standard waiting /<br>Switch out dialogue
  +
! style="background:#{{cute color light}}" | Alternate initial dialogues
  +
! style="background:#{{cute color light}}; {{roundytr|5px}}" | Pokémon animation
  +
|- style="background:#fff"
  +
| 0 - 1
  +
| rowspan=2 | Go! <Pokémon>!<br>What will <Pokémon> do?<br><Pokémon>, switch out! Come back!
  +
| None
  +
| None
  +
|- style="background:#fff"
  +
| 2
  +
| <Pokémon> can't wait to begin.<br><Pokémon> looks a bit excited.<br><Pokémon> seems a bit excited.<br><Pokémon> seems a little bit out of it...<br><Pokémon> seems a little uneasy...
  +
| Shakes twice
  +
|- style="background:#fff"
  +
| 3
  +
| rowspan=3 | Go on, <Pokémon>! I know you can do it!<br><Pokémon> is awaiting <Trainer>'s directions...<br>Come on back, <Pokémon>! You did great out there!
  +
| <Pokémon> is reassured by <Trainer>'s familiar scent...<br><Pokémon> is remembering the first time it met <Trainer>...<br><Pokémon> really wants some time to play with <Trainer>...<br><Pokémon> seems curious about what is going on around it.<br><Pokémon> seems to be interested in the other Pokémon's scent...
  +
| Jumps twice
  +
|-
  +
| style="background:#fff; {{roundybl|5px}}" | 4-5
  +
| style="background:#fff" | <Pokémon> and <Trainer> are breathing in perfect sync with one another!<br><Pokémon> is bursting with enthusiasm for the battle!<br><Pokémon> is looking at <Trainer> with trusting eyes!<br><Pokémon> seems curious about <Trainer>'s Bag...<br><Pokémon> trusts <Trainer> to come up with the best strategy!<br>''Against a Gym Leader, Elite Four member, or the Champion (always)'': <Pokémon> turned back toward <Trainer> and nodded in understanding!
  +
| style="background:#fff; {{roundybr|5px}}" | Looks right<br>Can pet after catching or defeating another Pokémon
  +
|}
  +
  +
====When affected by Status Conditions====
  +
{| class="roundy sortable" cellpadding=3 style="margin:auto; background: #{{cute color}}; border: 3px solid #{{cute color dark}}"
  +
! style="background-color:#{{cute color light}}; {{roundytl|5px}}" | Affection
  +
! style="background-color:#{{cute color light}}" | Event
  +
! style="background:#{{cute color light}}; {{roundytr|5px}}" class="unsortable" | Dialogue
  +
|- style="background:#fff"
  +
| 3 || Surviving an attack with 1 HP || <Pokémon> toughed it out to show its best side to <Trainer>!
  +
|- style="background:#fff"
  +
| 4 || Hitting a Pokémon with a super-effective move || That's it! I knew you could do it!
  +
|- style="background:#fff"
  +
| 4 || When Pokémon is hit and remaining HP is critical || <Pokémon> is in a bit of a pinch. It looks like it might cry...
  +
|- style="background:#fff"
  +
| 4 || When an HP-restoring item is used on the Pokémon || <Pokémon> is thrilled to bits!
  +
|- style="background:#fff"
  +
| 4 || When the Pokémon is asleep || <Pokémon> is fast asleep... Zzz... Zzz...
  +
|- style="background:#fff"
  +
| 4 || Avoiding an attack || <Pokémon> read <Trainer>'s mind and avoided the move!
  +
|- style="background:#fff"
  +
| 4 || Recovering from burn || <Pokémon> blew on its burn and made it better so that <Trainer> wouldn't worry!
  +
|- style="background:#fff"
  +
| 4 || Recovering from poison || <Pokémon> managed to expel the poison so that <Trainer> wouldn't worry!
  +
|- style="background:#fff"
  +
| 4 || Recovering from sleep || <Pokémon> shook itself awake so that <Trainer> wouldn't worry!
  +
|- style="background:#fff"
  +
| 4 || Recovering from freeze || <Pokémon> melted the ice with its fiery determination so that <Trainer> wouldn't worry!
  +
|- style="background:#fff"
  +
| 4 || Recovering from paralysis || <Pokémon> gathered all its energy to break through its paralysis so that <Trainer> wouldn't worry!
  +
|-
  +
| style="background:#fff; {{roundybl|5px}}" | 5
  +
| style="background:#fff" | Landing a critical hit
  +
| style="background:#fff; {{roundybr|5px}}" | <Pokémon> is so in sync with <Trainer>'s wishes that it landed a critical hit!
  +
|}
   
 
==In other languages==
 
==In other languages==

Revision as of 13:23, 11 December 2016

Pokémon Refresh artwork

Pokémon Refresh (Japanese: ポケリフレ Poké Refré) is a feature introduced in Pokémon Sun and Moon that allows the player to care for their Pokémon in various ways. It is similar in many ways to Pokémon-Amie, allowing the player to feed their Pokémon and pet it using the touch screen, but Pokémon Refresh also introduces the option for the player to clean their Pokémon up after a battle.

Features

Refresh

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Is it only possible for Pokémon with fur to need grooming after a battle?.

The eponymous feature of Pokémon Refresh is the option for the player to care for their Pokémon after battle. There are five different ways to care for Pokémon: using medicine, a comb, a brush, a towel, or a dryer. Caring for a Pokémon increases its Affection.

During a battle with a wild Pokémon or Trainer, there are four ways the player's Pokémon can become dirty, each requiring a different tool to clean it up.

  • Comb: cleanly grooms a Pokémon. A Pokémon may randomly need grooming after a battle, the chance of which may increase with longer battles. Specific moves such as Darkest Lariat that are used by the player's Pokémon always result in the Pokémon requiring combing after the battle.
  • Brush: dusts off sand the Pokémon picks up from using or being hit by moves like Sand Attack, Bulldoze, and Rototiller. Pokémon that battle in a sandstorm also can be brushed after battle
  • Towel: wipes away dirt the Pokémon picks up from using or being hit by certain moves, like Mud-Slap, Mud Sport, or Dig.
  • Dryer: dries out a Pokémon that has been hit by moves like Water Gun. Also dries Pokémon after a battle in the rain. Water Types do not require drying after a battle.

If a Pokémon is afflicted with any of these effects, at the end of the battle (when the victory tune begins playing), an icon will appear on the lower screen that will allow the player to open Pokémon Refresh to care for their Pokémon. If the player leaves without fully caring for any Pokémon, these effects do not remain if the player opens Refresh from the menu afterwards.

If a Pokémon has a status condition, this option will also show up after a battle so the player can cure it with the medicine tool. Status conditions can also be cared for by opening Refresh from the menu at any time.

Petting

The player may pet their Pokémon by using the touch screen to rub it. All Pokémon that can be petted have places where they especially like being petted and places where they dislike it. Petting a Pokémon increases its Affection—shown by hearts that appear over its head—as well as its Enjoyment, but if its Enjoyment reaches its maximum, no Affection will be gained. Petting a Pokémon in a spot it dislikes also will not increase Affection. Initially, when a Pokémon has 0 Affection, however, all pettable spots on its body are treated as neutral spots.

Some Pokémon also have special effects on parts of their body, such as a slimy body or a sharp edge. Some of these are mainly aesthetic effects, while others may temporarily prevent the player from petting the Pokémon in reaction.

The player can also use the touch screen to high five certain Pokémon, such as the starter Pokémon and Eevee and its evolutions. This is done by holding the stylus on a spot away from the Pokémon's body for approximately five seconds, as long as the Pokémon also has at least 5 points of Affection. Rapidly tapping the screen in succession may also hit the Pokémon, which causes an angry reaction but does not affect its stats.

Feeding

Pokémon can be fed Poké Beans (Japanese: ポケマメ Poké Bean) to increase their Affection, as well as their Fullness.

Stats

Pokémon Refresh uses the same three stats that Pokémon-Amie introduced: Affection, Fullness, and Enjoyment. The latter two stats limit how much the player can do to increase the Pokémon's Affection. High levels of Affection can grant Pokémon special benefits in battle.

These stats have point values ranging from 0 to 255, but Pokémon Refresh shows these values as abstracted levels. The table below summarizes the minimum number of points required for each level.

Level Points
0 0
1 1
2 50
3 100
4 150
5 255

There are ways a couple of these stats' values can be inferred. At high Fullness, a Pokémon will eat a Poké Bean more slowly than normal. At every new level of Affection except for the first, and at the midpoint of level 4 (200 points), the Pokémon will also act out a special animation with many sparkles and hearts.

Affecting stats

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Missing values; other values for eating a partial bean that's eaten in 2 or 5 bites.

When petting the same Pokémon in Pokémon Refresh, the game will keep track of the number of times the player has pet the Pokémon and gradually increase the time required to successfully pet it. After three pettings, this also changes the effect of petting the Pokémon in a favored spot. This counter only resets by switching between petting a favored and a neutral spot, viewing the switch screen, or leaving Pokémon Refresh; it is also ignored entirely if petting the Pokémon in a disfavored spot.

The table below describes the actions that affect Pokémon Refresh stats.

Aff Full Enj Event Notes
+4 +40 Pet Pokémon in a normal spot If Enjoyment is < 205
+2 +40 If Enjoyment is ≥ 205
+4 +30 Pet Pokémon in a favored spot If Enjoyment is < 220
+2 +30 If Enjoyment is ≥ 220
+4 +40 Pet Pokémon in a favored spot for at least the fourth time in a row If Enjoyment is < 205
+2 +30 If Enjoyment is ≥ 205
+20 Pet Pokémon in a disfavored spot
+3 +102 Feed Pokémon a whole Plain Bean
 ?  ?  ? Feed Pokémon a whole Patterned Bean
+100  ?  ? Feed Pokémon a whole Rainbow Bean
+34 Feed Pokémon 1 of 3 bites of a Plain Bean
+68 Feed Pokémon 2 of 3 bites of a Plain Bean
-2 High-five Pokémon
-1 -3 Walk approximately 50 steps Applies to all Pokémon in party
Walking in Festival Plaza is ignored
-2 Leave Pokémon Refresh Affects active Pokémon only
-? -? Send a Pokémon in to a battle
+4  ?  ? Care for Pokémon after battle using any of the caring tools

Affection benefits

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: quotes changed and if possible, stats..

The Affection benefits in Pokémon Refresh remain largely the same as in Pokémon-Amie, with minor changes such as to dialogue lines.

Affection Send in / Standard waiting /
Switch out dialogue
Alternate initial dialogues Pokémon animation
0 - 1 Go! <Pokémon>!
What will <Pokémon> do?
<Pokémon>, switch out! Come back!
None None
2 <Pokémon> can't wait to begin.
<Pokémon> looks a bit excited.
<Pokémon> seems a bit excited.
<Pokémon> seems a little bit out of it...
<Pokémon> seems a little uneasy...
Shakes twice
3 Go on, <Pokémon>! I know you can do it!
<Pokémon> is awaiting <Trainer>'s directions...
Come on back, <Pokémon>! You did great out there!
<Pokémon> is reassured by <Trainer>'s familiar scent...
<Pokémon> is remembering the first time it met <Trainer>...
<Pokémon> really wants some time to play with <Trainer>...
<Pokémon> seems curious about what is going on around it.
<Pokémon> seems to be interested in the other Pokémon's scent...
Jumps twice
4-5 <Pokémon> and <Trainer> are breathing in perfect sync with one another!
<Pokémon> is bursting with enthusiasm for the battle!
<Pokémon> is looking at <Trainer> with trusting eyes!
<Pokémon> seems curious about <Trainer>'s Bag...
<Pokémon> trusts <Trainer> to come up with the best strategy!
Against a Gym Leader, Elite Four member, or the Champion (always): <Pokémon> turned back toward <Trainer> and nodded in understanding!
Looks right
Can pet after catching or defeating another Pokémon

When affected by Status Conditions

Affection Event Dialogue
3 Surviving an attack with 1 HP <Pokémon> toughed it out to show its best side to <Trainer>!
4 Hitting a Pokémon with a super-effective move That's it! I knew you could do it!
4 When Pokémon is hit and remaining HP is critical <Pokémon> is in a bit of a pinch. It looks like it might cry...
4 When an HP-restoring item is used on the Pokémon <Pokémon> is thrilled to bits!
4 When the Pokémon is asleep <Pokémon> is fast asleep... Zzz... Zzz...
4 Avoiding an attack <Pokémon> read <Trainer>'s mind and avoided the move!
4 Recovering from burn <Pokémon> blew on its burn and made it better so that <Trainer> wouldn't worry!
4 Recovering from poison <Pokémon> managed to expel the poison so that <Trainer> wouldn't worry!
4 Recovering from sleep <Pokémon> shook itself awake so that <Trainer> wouldn't worry!
4 Recovering from freeze <Pokémon> melted the ice with its fiery determination so that <Trainer> wouldn't worry!
4 Recovering from paralysis <Pokémon> gathered all its energy to break through its paralysis so that <Trainer> wouldn't worry!
5 Landing a critical hit <Pokémon> is so in sync with <Trainer>'s wishes that it landed a critical hit!

In other languages

Language Title
Chinese Cantonese 寶可清爽樂 Poké Chīngsónglohk
Mandarin 寶可清爽樂 / 宝可清爽乐 Poké Qīngshuǎnglè
France Flag.png French Poké Détente
Germany Flag.png German PokéPause
Italy Flag.png Italian Poké Relax
South Korea Flag.png Korean 포켓리프레 Poké Refré
Poland Flag.png Polish Odświeżanie Pokémonów
Poké Relaks
Russia Flag.png Russian Поке-Передышка Poké-Peredyshka
Spain Flag.png Spanish Poké Relax

Poké Bean

Language Title
Chinese Cantonese 寶可豆 Poké Dauh
Mandarin 寶可豆 / 宝可豆 Poké Dòu
France Flag.png French Poké Fève
Germany Flag.png German Pokébohne
Italy Flag.png Italian Pokégiolo
South Korea Flag.png Korean 포켓콩 Poké Kong
Poland Flag.png Polish Poké Fasolka
Russia Flag.png Russian Поке-Боб Poké-Bob
Spain Flag.png Spanish Pokéhaba

External links



Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.