Difference between revisions of "Pokémon Emerald Version"

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Revision as of 12:03, 22 August 2010

Pokémon Emerald Version
Pokémon Emerald Version's boxart, featuring Rayquaza.
Basic info
Platform: {{{platform}}}
Category: RPG
Players: up to 5 players
Connectivity: None
Developer: Game Freak
Publisher: Nintendo
Part of: {{{gen_series}}}
ESRB: E for Everyone
Release dates
Japan: September 16, 2004
North America: May 1, 2005
Australia: June 2, 2005
Europe: October 21, 2005
South Korea: N/A
Hong Kong: N/A
Taiwan: N/A
Japanese: Pokémon.co.jp page
Nintendo.co.jp page
English: Pokémon.com page
StrategyWiki has more about this subject:

Pokémon Emerald Version (Japanese: ポケットモンスター エメラルド Pocket Monsters Emerald) is a sister game to Pokémon Ruby and Sapphire, and is the fifth and final Generation III main series game. Like its predecessor, Pokémon Crystal, it added many features not present in the earlier paired versions.

It was the second highest selling video game of 2005 in North America. It was also the third best-selling game for the Game Boy Advance, losing to its two predecessors, Ruby and Sapphire and FireRed and LeafGreen.

Changes from Ruby and Sapphire

Aesthetic changes

  • Vigoroth move boxes into Brendan's or May's house, instead of Machoke (though the cries are not changed due to an oversight, but this was corrected in the v1.1 release), while a Zigzagoon is in place of Poochyena chasing Professor Birch.
  • Similarly, the first Pokémon Trainer fought aside from the rival has a Poochyena.
  • Animated Pokémon front sprites return for the first time since Pokémon Crystal. This feature was defined as standard for the main series Pokémon games ever since. Emerald is also the first game to have animated back sprites.
  • Every Gym has received at least a slight reorganization, with some Gyms receiving a complete overhaul in their design.
  • The color of the Champion room at the Elite Four changed from purple to blue.
  • The legendary Pokémon battle intros include a different animation before moving into the battle scene. This animation involves the body patterns of the weather trio and the legendary golems's braille eye patterns.

Storyline changes

  • Both Team Magma and Team Aqua are featured as the villainous teams, each stirring trouble at different stages in the game. The objective of each team, to awaken Groudon and Kyogre, respectively, is eventually fulfilled.
  • Rayquaza is prominent plot-wise, awakened in order to stop the destructive battle between Groudon and Kyogre. It is the one out of the four ancient Pokémon that can be captured prior to the Elite Four challenge, while still at the same place and at the same high level as in Ruby and Sapphire.

Gameplay changes

Japanese version box art

Character changes

Area additions

Missing Pokémon

These Hoenn Pokédex Pokémon are missing from Emerald and must be traded to the game from another Generation III game to be obtained.

Missing Pokémon
283 283 Surskit Bug Water RS
284 284 Masquerain Bug Flying RS
307 307 Meditite Fighting Psychic RS
308 308 Medicham Fighting Psychic RS
315 315 Roselia Grass Poison RS
335 335 Zangoose Normal R
337 337 Lunatone Rock Psychic S


Emerald maintained the same levels of compatibility as its companion games Pokémon Ruby and Sapphire and Pokémon FireRed and LeafGreen. Trading between each of these games is possible, but not with games from Generations I and II. This utilizes the traditional link cable, or alternatively, the GBA Wireless Adapter like in FireRed and LeafGreen.

While Emerald cannot trade directly with the Generation IV games Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver, a player's Pokémon may be permanently transferred via Pal Park, and some of the Generation II Pokémon introduced into the Hoenn Safari Zone extension can be found using the dual-slot mode.


Many reviews criticized Emerald for being too similar to Ruby and Sapphire, with Game Informer stating that "there simply aren't enough changes to make this a must-buy."[1] However, IGN gave the game an "Impressive" rating of 8/10, stating that there are "special, newly-created treats sprinkled throughout the experience to make experiencing this repeat worthwhile."[2]


  • Pokémon Emerald was the first game to feature Gym Leader rematches.
  • Several in-game indications reveal that Emerald was built on Pokémon FireRed and LeafGreen:
    • The tune that plays after successfully capturing a Pokémon was taken from FireRed and LeafGreen, which was in fact a remix of the one used in Red and Green, instead of the one from Ruby and Sapphire, which was the remixed version of that of Gold and Silver.
    • The game uses a different font compared to Ruby and Sapphire, and is very similar to that of FireRed and LeafGreen.
    • Just like in FireRed and LeafGreen, locations unlocked by events, like Navel Rock and Birth Island, can be explored. The locations also use the same themes that were used in FireRed and LeafGreen, such as the Legendary Pokémon Encounter theme.
    • When the remaining PP of a move is 1/2 or less of its maximum, it is indicated in yellow, and when it is 1/4 or less of its maximum, it is indicated in red. This feature originated in FireRed and LeafGreen.
    • Altering Cave, from FireRed and LeafGreen, returns in Emerald, and is almost identical between the games.
  • Emerald was released in Japan one week after FireRed and LeafGreen were released in North America.
  • Groudon and Kyogre appear in Fiore after the game's ending. The two seem to have been hurt in a battle, which took place in Hoenn according to Emerald.
  • The game uses a faulty implementation of the pseudorandom number generator used in Generation III and IV games, which allows literally identical personality values for a Pokémon even after multiple resets. The game neglects to reseed the PRNG on startup (only doing so when the adventure is begun), which means that the personality values of an encountered Pokémon follow a predictable sequence once the seed is found and/or forced.
  • Emerald has many similarities with Pokémon Platinum: both are the third versions of their respective storylines, add a Battle Frontier in the place of the regional Battle Tower, are represented by the final member of a legendary trio which was not confirmed to be part of it beforehand, and share features with the remakes of their generation that are not present in the original paired games.
  • All of the Pokémon not available in Emerald may be obtained through Pokémon XD: Gale of Darkness alone.
  • The webcomic Pokémon-X is based around the events of Pokémon Emerald, which contains some Ruby and Sapphire references as well.

In other languages

Language Title
Japan Flag.png Japanese ポケットモンスター エメラルド
France Flag.png French Pokémon Version Émeraude
Germany Flag.png German Pokémon Smaragd-Edition
Italy Flag.png Italian Pokémon Versione Smeraldo
Spain Flag.png Spanish Pokémon Edición Esmeralda

See also


  1. 1 Pokemon Emerald (gba) reviews at Metacritic.com (retrieved December 21, 2009)
  2. IGN: Pokemon Emerald Version Review (retrieved December 21, 2009)

Template:Main series

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