Pokémon Diamond and Pearl beta: Difference between revisions
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===Maps=== | ===Maps=== | ||
Official pre-release screenshots depicted different designs of certain maps. Two screenshots are of [[Jubilife City]] and show the [[Pokémon Center]] and the [[Poké Mart]] in different spots than the final release. Another screenshot depicted {{rt|219|Sinnoh}} with an unfinished look for water, sand and rocks. The last | Official pre-release screenshots depicted different designs of certain maps. Two screenshots are of [[Jubilife City]] and show the [[Pokémon Center]] and the [[Poké Mart]] in different spots than the final release. Another screenshot depicted {{rt|219|Sinnoh}} with an unfinished look for water, sand and rocks. The last screenshot depicts {{rt|203|Sinnoh}}, where some early {{pkmn|Trainer}}s can be seen. | ||
<gallery> | <gallery> | ||
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The font used for the text as seen in the pre-release screenshots of the Japanese versions is very similar to the font used in the Japanese versions of the [[Generation V]] games. | The font used for the text as seen in the pre-release screenshots of the Japanese versions is very similar to the font used in the Japanese versions of the [[Generation V]] games. | ||
===Unused Models=== | ===Unused Models=== | ||
In the games, there is also an unused model that is used for shops. It is very similar to the ones placed outside shops in | In the games, there is also an unused model that is used for shops. It is very similar to the ones placed outside shops in {{game|HeartGold and SoulSilver|s|Pokémon HeartGold and SoulSilver Versions}} but is independent of the shop model, and they also don't rotate. Through hacking, these models can be loaded to the game and work perfectly fine, except they don't glow, unlike the Pokémon Mart. | ||
==Post-release== | ==Post-release== | ||
===Maps=== | ===Maps=== | ||
An alternate map for [[Spear Pillar]] was discovered. It is similar to the regular Spear Pillar, but the entrance to [[Mt. Coronet]] is missing. It is speculated that the [[Mystery Zone]] found at the {{si|Pokémon League}} is a possible prototype map. | An alternate map for [[Spear Pillar]] was discovered. It is similar to the regular Spear Pillar, but the entrance to [[Mt. Coronet]] is missing. It is speculated that the [[Mystery Zone]] found at the {{si|Pokémon League}} is a possible prototype map. | ||
Mystery Zone with ID <code>0x019A</code> appears to be an unused [[record mixing]] room. It plays [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|''Pokémon Center (Day)'']] during daytime and [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|''Pokémon Center (Night)'']] during nighttime. | |||
{{YouTubeEmbed|fu2RpMOB1eE|channel/UCE3dE_KKB7bHakm_GfrU74Q|name=SatoMew|HP}} | |||
===Music=== | ===Music=== | ||
* A remix of | * A remix of [[Pokémon Ruby & Pokémon Sapphire: Super Music Collection|''Title Screen: Main Theme'']] from {{game2|Ruby|Sapphire|Emerald}} can be found in the internal data with a label of <code>SEQ_TEST_TITLE</code>. It can be inferred that it was added during the initial stages of development as either a test track (as per the filename) or as placeholder until [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|''Opening Movie'']] was made and added in. | ||
* An unused remix of | * An unused remix of [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|''Battle! (Gym Leader)'']], that was most likely intended to be used for the [[Battle Tower]] {{pkmn|battle}} against {{FB|Tower Tycoon|Palmer}} can also be found among the internal files under the name <code>SEQ_BA_TOWER</code>. | ||
* Music played while in the [[Mystery Zone]] is a variant of | * Music played while in the [[Mystery Zone]] is a variant of [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|''Route 206 (Day)'']]. Its filename is an ambiguous <code>SEQ_DUMMY</code>, but it has been speculated that it could be an earlier version of the theme. | ||
* While [[tweaking]] and given the {{player}} is present in area that the games identify as <code>Jubilife City</code>, a variant of | * While [[tweaking]] and given the {{player}} is present in an area that the games identify as <code>Jubilife City</code>, a variant of [[Pokémon Diamond & Pokémon Pearl: Super Music Collection|''Jubilife City (Day)'']] is played. It is presumed that this theme was an unfinished version of the ordinary theme. | ||
===Items=== | ===Items=== | ||
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* [[Magma Stone]], a mystical item that would have been used at [[Stark Mountain]]. Albeit used by [[Non-player character|NPCs]] during the {{player}}'s adventure, it is not obtainable by {{ga|Lucas|him}} or {{ga|Dawn|her}}. It is possible it would have something to do with the {{p|Heatran}} event. This hypothesis would later be confirmed in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]] as {{ga|Nate}} or {{ga|Rosa}} obtain the item at {{rt|18|Unova}}, which allows Heatran to be summoned at [[Reversal Mountain]]. | * [[Magma Stone]], a mystical item that would have been used at [[Stark Mountain]]. Albeit used by [[Non-player character|NPCs]] during the {{player}}'s adventure, it is not obtainable by {{ga|Lucas|him}} or {{ga|Dawn|her}}. It is possible it would have something to do with the {{p|Heatran}} event. This hypothesis would later be confirmed in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]] as {{ga|Nate}} or {{ga|Rosa}} obtain the item at {{rt|18|Unova}}, which allows Heatran to be summoned at [[Reversal Mountain]]. | ||
* [[Red Chain]], which is a creation by the [[lake guardians]] that would be used to awaken {{p|Dialga}} or {{p|Palkia}}. [[Cyrus]] himself actually uses the item during the plot, and it's possible that the [[Team Galactic]] event at the [[Spear Pillar]] was initially to be activated by the {{player}}. | * [[Red Chain]], which is a creation by the [[lake guardians]] that would be used to awaken {{p|Dialga}} or {{p|Palkia}}. [[Cyrus]] himself actually uses the item during the plot, and it's possible that the [[Team Galactic]] event at the [[Spear Pillar]] was initially to be activated by the {{player}}. | ||
* {{DL|List of | * {{DL|List of unobtainable items|Rule Book}}, an unusable {{wp|guide book}} about using [[Nintendo Wi-Fi Connection]]. It's possible that this was removed since these guidelines were included in the instruction book of the games. | ||
* {{DL|List of | * {{DL|List of unobtainable items|Seal Bag}}, an unusable item that holds up to ten [[Seal]]s, but was replaced with the {{key|IV|Seal Case}}. | ||
* {{DL|List of | * {{DL|List of unobtainable items|Loot Sack}}, a sack for holding treasures from [[the Underground]]. It was replaced with a unique [[menu]] for the Underground. | ||
===Sprites=== | ===Sprites=== | ||
Back sprites of {{p|Shellos}} and {{p|Gastrodon}}, presumably from one of the earliest stages of development, were found. These are possibly leftovers from when Shellos and Gastrodon [[Pokémon Ruby and Sapphire beta|were planned]] to be in [[Generation III]]. Shellos' sprite is pink, like its {{DL| | Back sprites of {{p|Shellos}} and {{p|Gastrodon}}, presumably from one of the earliest stages of development, were found. These are possibly leftovers from when Shellos and Gastrodon [[Pokémon Ruby and Sapphire beta|were planned]] to be in [[Generation III]]. Shellos' sprite is pink, like its {{DL|List of Pokémon with form differences|Shellos and Gastrodon|West Sea variation}}, and seems to combine the western variation's head with the {{DL|List of Pokémon with form differences|Shellos and Gastrodon|East Sea variation}}'s body, while Gastrodon's sprite is brown and looks like its {{DL|List of Pokémon with form differences|Shellos and Gastrodon|West Sea variation}}, but with more rock-like protrusions on its body. Before the release of {{game|HeartGold and SoulSilver|s}}, this was also considered by some fans to be another "unofficial confirmation" of [[Remake|Pokémon Gold and Silver remakes]], since their [[Pokédex]] data states that its colors and shapes differ from [[region]] to region. However, this proved not to be true due to the similarities to the final forms, and the fact that there are no front sprites for either of the prototype forms. Additionally, there are no known forms of Shellos or Gastrodon that are exclusive to HeartGold and SoulSilver. | ||
The internal data also contains different back sprites for {{p|Treecko}}, {{p|Torchic}}, {{p|Mudkip}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Jirachi}}, {{p|Turtwig}}, {{p|Chimchar}}, {{p|Piplup}}, and {{p|Manaphy}} – both regular and {{Shiny}} forms. Sprites of a {{type|???}} {{p|Arceus}} are also available. | The internal data also contains different back sprites for {{p|Treecko}}, {{p|Torchic}}, {{p|Mudkip}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Jirachi}}, {{p|Turtwig}}, {{p|Chimchar}}, {{p|Piplup}}, and {{p|Manaphy}} – both regular and {{Shiny}} forms. Sprites of a {{type|???}} {{p|Arceus}} are also available. | ||
Alternate sprites for the {{tc|Camper}}, {{tc|Picnicker}}, {{tc|Poké Kid}} [[Trainer class]]es, as well as a sprite for {{tc|Sis and Bro}} class, which consists of a male {{tc|Swimmer}} and a female {{tc|Tuber}}, were also discovered. | Alternate sprites for the {{tc|Camper}}, {{tc|Picnicker}}, and {{tc|Poké Kid}} [[Trainer class]]es, as well as a sprite for the {{tc|Sis and Bro}} class, which consists of a male {{tc|Swimmer}} and a female {{tc|Tuber}}, were also discovered. | ||
{| style="margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border: 2px solid #{{diamond color dark}}; background: #{{diamond color}};" | {| style="margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border: 2px solid #{{diamond color dark}}; background: #{{diamond color}};" | ||
Line 176: | Line 180: | ||
| Sis and Bro | | Sis and Bro | ||
|} | |} | ||
{{p|Registeel}}'s pose in battle was changed in the European releases as its original posture could have been [[Pokémon controversy#Perceived Nazi imagery 3|misunderstood as a Nazi salute]]. The altered sprite is used in all other Generation IV core series games afterwards | |||
{| style="margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border: 2px solid #{{diamond color dark}}; background: #{{diamond color}};" | |||
|- | |||
|style="{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{pearl color light}}; width:80px"| | |||
[[File:Spr 4d 379.png]] | |||
|style="{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{pearl color light}}; width:80px"| | |||
[[File:Spr 4p 379.png]] | |||
|- | |||
| International DP Registeel | |||
| European DP / Worldwide PtHGSS Registeel | |||
|} | |||
==See Also== | |||
{{beta|diamond|pearl}}<br> | {{beta|diamond|pearl}}<br> | ||
{{Project Games notice}} | {{Project Games notice}} | ||
[[de:Pokémon Diamant und Perl ( | [[de:Pokémon Diamant und Perl (Vorabversion)]] | ||
[[it:Pokémon Diamante e Perla beta]] | [[it:Pokémon Diamante e Perla beta]] |
Revision as of 04:35, 30 July 2017
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Add missing information, including from other sources such as the The Cutting Room Floor wiki, and add references to such (preferably reliable) sources |
Before their release, Pokémon Diamond and Pearl went through multiple stages of development, many of which included several things eventually dropped during that period. Some remnants of this data can still be found within the internal data of the games.
Pre-release
Sprites
Munchlax, Weavile, Cherrim, and Scizor all have had prototype sprites from various pre-release pictures and videos, but these sprites have not been found within the data of the final release. Munchlax's sprite seems to be a duplicate from the Munchlax sprite in Pokémon Dash. The Cherrim prototype sprite was shown in an early Japanese commercial. It was surprisingly like the final sprite, only with the left leg up instead. Pokémon.com published prototype sprites during their run up to the release of Pokémon Diamond and Pearl. Scizor's sprite, as shown on one of the prototype screenshots, depicted the same pose as its final sprite, albeit considerably larger, and using its color palette from the Generation III games rather than the darker palette from the final sprite.
There are also leftover sprites of both the rival and Team Galactic Grunts. Despite the fact that the Ken Sugimori artworks didn't change for the final release, the overworld sprites were different. The rival's sprite featured a slightly different hair style while the Team Galactic Grunts had darker blue hair, somewhat similar in color to Saturn's hair.
Barry's prototype overworld sprite
Team Galactic Grunts' prototype overworld sprite
Maps
Official pre-release screenshots depicted different designs of certain maps. Two screenshots are of Jubilife City and show the Pokémon Center and the Poké Mart in different spots than the final release. Another screenshot depicted Route 219 with an unfinished look for water, sand and rocks. The last screenshot depicts Route 203, where some early Trainers can be seen.
Earlier design for Route 219
Prototype Jubilife City
Prototype Jubilife City (at nighttime)
Earlier design for Route 203
Camera
Unlike in the final release, which forces a parallel perspective inside most buildings, the three-dimensional perspective view used in the overworld was initially apparently intended for use in all buildings. Several objects inside of the buildings themselves, through modification of the game's engine camera to force it into its perspective view, have been revealed to actually be fully 3D models, such as tables.
In Pokémon Platinum, buildings that are intended to be viewed in the forced perspective camera lack side walls, only having the back one, while buildings whose interior design is carried over from Pokémon Diamond and Pearl have side walls fully modeled, such as inside of Pokémon Centers. This modeling of the side walls actually causes a graphical glitch, due to sprites being seen to pass through the walls on their edges, as well as on their shadows.
Pokétch
In multiple pre-release screenshots, an early design for the Pokétch was shown. It had a smaller app changing button and more of the device on-screen. Also, the Digital Clock application was shown without a Pikachu at the bottom-left corner of the screen.
Font
The font used for the text as seen in the pre-release screenshots of the Japanese versions is very similar to the font used in the Japanese versions of the Generation V games.
Unused Models
In the games, there is also an unused model that is used for shops. It is very similar to the ones placed outside shops in Pokémon HeartGold and SoulSilver Versions but is independent of the shop model, and they also don't rotate. Through hacking, these models can be loaded to the game and work perfectly fine, except they don't glow, unlike the Pokémon Mart.
Post-release
Maps
An alternate map for Spear Pillar was discovered. It is similar to the regular Spear Pillar, but the entrance to Mt. Coronet is missing. It is speculated that the Mystery Zone found at the Pokémon League is a possible prototype map.
Mystery Zone with ID 0x019A
appears to be an unused record mixing room. It plays Pokémon Center (Day) during daytime and Pokémon Center (Night) during nighttime.
| |
Music
- A remix of Title Screen: Main Theme from Pokémon Ruby, Sapphire, and Emerald can be found in the internal data with a label of
SEQ_TEST_TITLE
. It can be inferred that it was added during the initial stages of development as either a test track (as per the filename) or as placeholder until Opening Movie was made and added in. - An unused remix of Battle! (Gym Leader), that was most likely intended to be used for the Battle Tower battle against Palmer can also be found among the internal files under the name
SEQ_BA_TOWER
. - Music played while in the Mystery Zone is a variant of Route 206 (Day). Its filename is an ambiguous
SEQ_DUMMY
, but it has been speculated that it could be an earlier version of the theme. - While tweaking and given the player is present in an area that the games identify as
Jubilife City
, a variant of Jubilife City (Day) is played. It is presumed that this theme was an unfinished version of the ordinary theme.
Items
- S.S. Ticket, the ticket for granting entry on the luxury liner S.S. Anne. It is likely a carryover from Pokémon FireRed and LeafGreen.
- Contest Pass, which would allow entry into Pokémon Contests. However, Pokémon Super Contests allow entry without a pass. Furthermore, the item was only used in Pokémon Ruby and Sapphire, having been unused since Pokémon FireRed and LeafGreen.
- Magma Stone, a mystical item that would have been used at Stark Mountain. Albeit used by NPCs during the player's adventure, it is not obtainable by him or her. It is possible it would have something to do with the Heatran event. This hypothesis would later be confirmed in Pokémon Black 2 and White 2 as Nate or Rosa obtain the item at Route 18, which allows Heatran to be summoned at Reversal Mountain.
- Red Chain, which is a creation by the lake guardians that would be used to awaken Dialga or Palkia. Cyrus himself actually uses the item during the plot, and it's possible that the Team Galactic event at the Spear Pillar was initially to be activated by the player.
- Rule Book, an unusable guide book about using Nintendo Wi-Fi Connection. It's possible that this was removed since these guidelines were included in the instruction book of the games.
- Seal Bag, an unusable item that holds up to ten Seals, but was replaced with the Seal Case.
- Loot Sack, a sack for holding treasures from the Underground. It was replaced with a unique menu for the Underground.
Sprites
Back sprites of Shellos and Gastrodon, presumably from one of the earliest stages of development, were found. These are possibly leftovers from when Shellos and Gastrodon were planned to be in Generation III. Shellos' sprite is pink, like its West Sea variation, and seems to combine the western variation's head with the East Sea variation's body, while Gastrodon's sprite is brown and looks like its West Sea variation, but with more rock-like protrusions on its body. Before the release of Pokémon HeartGold and SoulSilver, this was also considered by some fans to be another "unofficial confirmation" of Pokémon Gold and Silver remakes, since their Pokédex data states that its colors and shapes differ from region to region. However, this proved not to be true due to the similarities to the final forms, and the fact that there are no front sprites for either of the prototype forms. Additionally, there are no known forms of Shellos or Gastrodon that are exclusive to HeartGold and SoulSilver.
The internal data also contains different back sprites for Treecko, Torchic, Mudkip, Ralts, Kirlia, Gardevoir, Jirachi, Turtwig, Chimchar, Piplup, and Manaphy – both regular and Shiny forms. Sprites of a ???-type Arceus are also available.
Alternate sprites for the Camper, Picnicker, and Poké Kid Trainer classes, as well as a sprite for the Sis and Bro class, which consists of a male Swimmer and a female Tuber, were also discovered.
Treecko back | Shiny Treecko back | Male Torchic back | Shiny male Torchic back | Female Torchic back | Shiny female Torchic back | Mudkip back | Shiny Mudkip back | Second Mudkip back | Ralts back | Shiny Ralts back | Kirlia back |
Shiny Kirlia back | Gardevoir back | Shiny Gardevoir back | Jirachi back | Shiny Jirachi back | Turtwig back | Shiny Turtwig back | Chimchar back | Shiny Chimchar back | Piplup back | Shiny Piplup back | Shellos back |
Gastrodon back | Bronzor back | Manaphy back | Shiny Manaphy back | ???-type Arceus front | ???-type Arceus back | Camper | Picnicker | Poké Kid | Sis and Bro |
Registeel's pose in battle was changed in the European releases as its original posture could have been misunderstood as a Nazi salute. The altered sprite is used in all other Generation IV core series games afterwards
International DP Registeel | European DP / Worldwide PtHGSS Registeel |
See Also
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |