Pokémon Crystal beta: Difference between revisions

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[[File:Crystal beta.jpg|thumb|right|230px|Various images from the {{v2|Crystal}} beta]]
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'''Pokémon Crystal''' introduced many features that have since become staples of the main series games, such as the option to pick a female [[player character]], animated Pokémon sprites and battle facilities with special rules. Likewise, some aspects of the game's initial design did not make it to the final release. However, the game has very few beta elements compared to its companion games, {{game|Gold and Silver|s}}, likely because it is heavily based upon these games.
'''Pokémon Crystal''' introduced many features that have since become staples of the main series games, such as the option to pick a female [[player character]], animated Pokémon sprites and battle facilities with special rules. Likewise, some aspects of the game's initial design did not make it to the final release. However, the game has very few beta elements compared to its companion games, {{game|Gold and Silver|s}}, likely because it is heavily based upon these games.



Revision as of 20:22, 12 July 2011

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Please feel free to edit this article to add missing information and complete it.

File:Crystal beta.jpg

Various images from the beta

Pokémon Crystal introduced many features that have since become staples of the main series games, such as the option to pick a female player character, animated Pokémon sprites and battle facilities with special rules. Likewise, some aspects of the game's initial design did not make it to the final release. However, the game has very few beta elements compared to its companion games, Pokémon Gold and Silver, likely because it is heavily based upon these games.

Female character

Although Kris was introduced in Crystal, a development picture reveals that another girl was in the works. The girl had black hair in pigtails. She may have also been an attempt to include the unknown female trainer that was seen in artwork released during the development of Gold and Silver.

Pokémon Communication Center

A development picture revealed an early design of the Pokémon Communication Center. Fundamentally, the differences from the final design include an upper floor on the top-left of the map and two machine areas in the main floor instead of just one, one of which was replaced with a Trade Corner for use with the Mobile Adapter in the final release.



Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and MoonUltra Sun and Ultra Moon
Generation VIII
Sword and Shield
Unreleased
Pokémon Picross


Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.