Pokémon Black and White beta: Difference between revisions

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===Starters===
===Starters===
[[File:Beta Tepig sprite.png|right|thumb|The prototype {{pkmn2|starter}} selection screen.]]
[[File:Beta Tepig sprite.png|right|thumb|The prototype {{pkmn2|starter}} selection screen.]]
The sprite on the {{pkmn2|starter}} selection screen for {{p|Tepig}} was different in some early videos. The prototype sprite had a more triangular hind foot, with only one of which shown, and had slightly different shading. Also, while selecting the starter, the other two starters were less darkened when compared to the final release.
The sprite used in the {{pkmn2|starter}} selection screen for {{p|Tepig}} is different in some early videos. The prototype sprite has a more triangular hind foot, with only one being visible on the sprite, and slightly different shading. Also, the silhouettes of the unselected starters are lighter compared to the final.
{{-}}
{{-}}
===Sprites===
===VS Sprites===
Prototype sprites for {{ga|Hilbert}} and [[Cheren]] were shown in an early video which was broadcasted on ''[[Pokémon Sunday]]''. Although the difference for Cheren's sprite is only where his eyes face, Hilbert's sprite received a complete overhaul. A prototype sprite for [[Bianca]], lacking her [[Xtransceiver]], was shown in the early video footage that came with an issue of ''Dengeki Nintendo DS''.
Early VS sprites for {{ga|Hilbert}} and [[Cheren]] can be seen in an early video which was broadcasted on ''[[Pokémon Sunday]]''. Whilst Cheren's VS sprite had a minor alteration with where his eyes are looking, Hilbert's sprite received a complete overhaul. An early VS sprite for [[Bianca]], lacking her [[Xtransceiver]], was shown in the early video footage that came with an issue of ''Dengeki Nintendo DS''.


In {{p|Excadrill}}'s first appearance in a promotional video, its stripes were mirrored. However, this was not long-lived, as it was changed to its current appearance in the next video.
In {{p|Excadrill}}'s first appearance in a promotional video, its stripes were mirrored. However, this was not long-lived, as it was changed to its current appearance in the next video.
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<gallery>
<gallery>
File:Beta Hilbert VS sprite.png|{{ga|Hilbert}}'s prototype VS sprite
File:Beta Hilbert VS sprite.png|{{ga|Hilbert}}'s prototype VS sprite
File:Beta Cheren VS sprite.jpg|[[Cheren]]'s prototype VS sprite
File:Beta Cheren VS sprite.png|[[Cheren]]'s prototype VS sprite
File:Beta Bianca VS sprite.png|[[Bianca]]'s prototype VS sprite
File:Beta Bianca VS sprite.png|[[Bianca]]'s prototype VS sprite
File:BW Prerelease double battle.png|{{p|Excadrill}}'s prototype front sprite
File:BW Prerelease double battle.png|{{p|Excadrill}}'s prototype front sprite
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===Music===
===Music===
In some early footage of {{rt|4|Unova}}, {{tt|夢の跡地|ゆめのあとち}} ''[[Pokémon Black & White Super Music Collection|Dreamyard]]'' can be heard playing instead of the correspondent seasonal variant of {{tt|4番道路|4ばんどうろ}} ''[[Pokémon Black & White Super Music Collection|Route 4]]''.
In some early footage of {{rt|4|Unova}}, ''[[Pokémon Black & Pokémon White: Super Music Collection|The Dreamyard]]'' can be heard playing instead of the correspondent seasonal variant of ''[[Pokémon Black & Pokémon White: Super Music Collection|Route 4]]''.


===Region name===
===Region name===
Some {{wp|Retail|retailers}} in the {{wp|United Kingdom}} (specifically {{wp|Game (retailer)|GAME}} and {{wp|Gamestation}}) had pre-release box art using the name '''Alleos''' for the region as opposed to its final English name, [[Unova]]. This name was also used at pre-release and post-release demo events in the United Kingdom.
Some {{wp|Retail|retailers}} in {{pmin|the United Kingdom}} (specifically {{wp|Game (retailer)|GAME}} and {{wp|Gamestation}}) used pre-release box art using the name '''Alleos''' for the region as opposed to its final English name, [[Unova]]. This name was also used at pre-release and post-release demo events in the United Kingdom.


===Locations===
===Locations===
====Castelia City====
====Castelia City====
There were many changes to [[Castelia City]], where at least four different textures were shown before the final design. A few of these designs can be seen below.
In several pre-release screenshots and video footage, [[Castelia City]]'s texture is noticeably different from the final version, with at least four different variations seen before the final release.


<gallery>
<gallery>
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</gallery>
</gallery>


===Skyarrow Bridge===
====Chargestone Cave====
On an early screenshot of within [[Skyarrow Bridge]], a {{tc|Backpacker}} can be seen, who was replaced with an {{tc|Ace Trainer}} in the final release. However, in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], the exact same spot is occupied by a female Backpacker, just like in the pre-release screenshot for {{game|Black and White|s}}. In addition, two images released of the Skyarrow Bridge depicted a slightly different skyline of [[Castelia City]].
Pre-release screenshots of [[Chargestone Cave]] show rocks lying around the cave to be of a different shape and having a darker tone with less glow compared to the final version.
 
====Skyarrow Bridge====
On an early screenshot of within [[Skyarrow Bridge]], a female {{tc|Backpacker}} can be seen. This Backpacker was replaced by an {{tc|Ace Trainer}} in the final release. However, in [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], exactly the same spot is occupied by a Backpacker, just like in the screenshot. In addition, two pre-release screeshots of Skyarrow Bridge depict a slightly different skyline of [[Castelia City]].


<gallery>
<gallery>
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</gallery>
</gallery>


===Pokémon Center===
====Pokémon Center====
[[File:BW Prerelease Poke Mart.png|right|thumb|The prototype [[Pokémon Center]] shopping item list screen.]]
[[File:BW Prerelease Poke Mart.png|right|thumb|The prototype [[Pokémon Center]] shopping item list screen.]]
When buying items at a [[Pokémon Center]], the part of the screen where the {{player}} can be seen is shown to rotate a bit.
When buying items at a [[Pokémon Center]], the part of the screen where the {{player}} can be seen is rotated.
 
===Dream World===
On early videos of [[Dream World]], a Pikachu could be seen being encountered in the game and also later at [[Entree Forest]] indicating that it had been befriended. In the final versions, Pikachu cannot be encountered in any location in-game or in the Dream World, and the only way to catch one is transferring via the [[Poké Transfer]].
{{-}}
{{-}}
==Post-release==
==Post-release==
===Items===
===Items===
Since the engine that powers the games is improved upon that of the [[Generation IV]] games, all items from Generation IV, including [[Poké Ball]]s, [[key item]]s and {{DL|List of dummied out items|unused items}}, are present in the internal data, with the exception of [[HM07]] and [[HM08]], which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the {{DL|List of key items in Generation V|God Stone}}, are specific to {{game|Black and White|s}} and can be likewise obtained through modification of the saved game or cheating.
Since the engine that powers the games is improved upon that of the [[Generation IV]] games, all items from Generation IV, including [[Poké Ball]]s, [[Key Item]]s and {{DL|List of unobtainable items|unused items}}, are present in the internal data, with the exception of [[HM07]] and [[HM08]], which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the {{DL|List of unobtainable items|God Stone}}, are specific to {{game|Black and White|s}} and can be likewise obtained through modification of the saved game or cheating.
 
===Hidden Abilities===
Some Pokémon are programmed to have {{DL|Ability|Hidden Abilities}} in [[Generation V]], but cannot legally obtain them. These Abilities may have been distributed in a later generation or are currently still not obtainable.
 
{{Ability/head|Black}}
{{Ability/entry|144|Articuno|Ice|Flying|Pressure|None|Snow Cloak}}
{{Ability/entry|145|Zapdos|Electric|Flying|Pressure|None|Lightningrod}}
{{Ability/entry|146|Moltres|Fire|Flying|Pressure|None|Flame Body}}
{{Ability/entry|152|Chikorita|Grass|Grass|Overgrow|None|Leaf Guard}}
{{Ability/entry|153|Bayleef|Grass|Grass|Overgrow|None|Leaf Guard}}
{{Ability/entry|154|Meganium|Grass|Grass|Overgrow|None|Leaf Guard}}
{{Ability/entry|155|Cyndaquil|Fire|Fire|Blaze|None|Flash Fire}}
{{Ability/entry|156|Quilava|Fire|Fire|Blaze|None|Flash Fire}}
{{Ability/entry|157|Typhlosion|Fire|Fire|Blaze|None|Flash Fire}}
{{Ability/entry|158|Totodile|Water|Water|Torrent|None|Sheer Force}}
{{Ability/entry|159|Croconaw|Water|Water|Torrent|None|Sheer Force}}
{{Ability/entry|160|Feraligatr|Water|Water|Torrent|None|Sheer Force}}
{{Ability/entry|243|Raikou|Electric|Electric|Pressure|None|Volt Absorb}}
{{Ability/entry|244|Entei|Fire|Fire|Pressure|None|Flash Fire}}
{{Ability/entry|245|Suicune|Water|Water|Pressure|None|Water Absorb}}
{{Ability/entry|377|Regirock|Rock|Rock|Clear Body|None|Sturdy}}
{{Ability/entry|378|Regice|Ice|Ice|Clear Body|None|Ice Body}}
{{Ability/entry|377|Registeel|Steel|Steel|Clear Body|None|Light Metal}}
{{Ability/entry|485|Heatran|Fire|Steel|Flash Fire|None|Flame Body}}
{{Ability/entry|495|Snivy|Grass|Grass|Overgrow|None|Contrary}}
{{Ability/entry|496|Servine|Grass|Grass|Overgrow|None|Contrary}}
{{Ability/entry|497|Serperior|Grass|Grass|Overgrow|None|Contrary}}
{{Ability/entry|498|Tepig|Fire|Fire|Blaze|None|Thick Fat}}
{{Ability/entry|499|Pignite|Fire|Fighting|Blaze|None|Thick Fat}}
{{Ability/entry|500|Emboar|Fire|Fighting|Blaze|None|Reckless}}
{{Ability/entry|501|Oshawott|Water|Water|Torrent|None|Shell Armor}}
{{Ability/entry|502|Dewott|Water|Water|Torrent|None|Shell Armor}}
{{Ability/entry|503|Samurott|Water|Water|Torrent|None|Shell Armor}}
{{Ability/entry|574|Gothita|Psychic|Psychic|Frisk|None|Shadow Tag}}
{{Ability/entry|599|Klink|Steel|Steel|Plus|Minus|Clear Body}}
{{Ability/entry|607|Litwick|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|608|Lampent|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|609|Chandelure|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|627|Rufflet|Normal|Flying|Keen Eye|Sheer Force|Hustle}}
{{Ability/entry|636|Larvesta|Bug|Fire|Flame Body|None|Swarm}}
{{Ability/entry|637|Volcarona|Bug|Fire|Flame Body|None|Swarm}}
{{Ability/foot|White}}
 
===Shiny Pokémon===
Every Pokémon in the game are programmed to have a {{Shiny}} variant, but some of them cannot be obtained legally. These Shiny Pokémon may have been distributed in a later generation or are currently still not obtainable.
 
{{egglist|{{black color}}|{{white color}}}}
{{Moveentrytm|494|Victini|2|Psychic|Fire}}
{{Moveentrytm|643|Reshiram|2|Dragon|Fire}}
{{Moveentrytm|644|Zekrom|2|Dragon|Electric}}
{{Moveentrytm|647|Keldeo|2|Water|Fighting}}
{{Moveentrytm|648|Meloetta|2|Normal|Psychic}}
|}
|}


===Locations===
===Locations===
====P2 Laboratory====
====P2 Laboratory====
{{incomplete|section|More information needed}}
If the {{player}} uses the "walk through walls" cheat, enters the [[P2 Laboratory]] and keeps walking down, there will be an untextured room with a few tables in it.
If the {{player}} uses the "walk through walls" cheat, enters the [[P2 Laboratory]] and keeps walking down, there will be some leftover tables. ([https://www.youtube.com/watch?v=TA39fmu0Cc4 link])
{{youtubevid|TA39fmu0Cc4|JuiicyJake|black|white}}
 
====Nacrene City====
A different version of Nacrene Museum exists in the game. It contains vastly different textures and modified movement permissions.
{{youtubevid|J4oqGqrGzLs|Incineroar|black|white}}
 
===Unused text===
Several lines of unused weather effect text appear within the internal data of {{4v|Black|White|2}}. Notably, quotes for {{weather|fog}} exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as {{rt|15|Unova}}, the fog weather condition does not appear in battles.
 
{| class="roundy" style="background:#{{water color dark}}; border: 3px solid #{{water color}}"
|-
| style="background:#fff; {{roundytop|5px}}" | Fog crept up as thick as soup!
|- style="background:#fff"
| The fog lifted.
|- style="background:#fff"
| The sandstorm rages.
|-
| style="background:#fff; {{roundybottom|5px}}" | The hail crashes down.
|}


{{beta|black|white}}<br>{{Project Games notice}}
===Anti-Piracy===
The game will freeze at random intervals and prevent Pokémon from gaining experience points if it detects it is being played on an emulator or flash cart making progressing in the game past a certain level impossible.


[[Category:Pokémon meta]]
==See Also==
[[Category:Games]]


{{beta|black|white}}<br>
{{Project Games notice}}
[[de:Pokémon Schwarz und Weiß (Vorabversion)]]
[[it:Pokémon Nero e Bianco beta]]
[[it:Pokémon Nero e Bianco beta]]
[[de:Pokémon Schwarz und Weiß (Vorabversionen)]]

Revision as of 07:17, 30 August 2017

Like previous major releases, especially those that set a new generation, Pokémon Black and White went through multiple development stages, many of which included several elements that were eventually dropped or revised before the games' release. Some of these components can still be found within their internal data.

Pre-release

Starters

The prototype starter selection screen.

The sprite used in the starter selection screen for Tepig is different in some early videos. The prototype sprite has a more triangular hind foot, with only one being visible on the sprite, and slightly different shading. Also, the silhouettes of the unselected starters are lighter compared to the final.

VS Sprites

Early VS sprites for Hilbert and Cheren can be seen in an early video which was broadcasted on Pokémon Sunday. Whilst Cheren's VS sprite had a minor alteration with where his eyes are looking, Hilbert's sprite received a complete overhaul. An early VS sprite for Bianca, lacking her Xtransceiver, was shown in the early video footage that came with an issue of Dengeki Nintendo DS.

In Excadrill's first appearance in a promotional video, its stripes were mirrored. However, this was not long-lived, as it was changed to its current appearance in the next video.

Music

In some early footage of Route 4, The Dreamyard can be heard playing instead of the correspondent seasonal variant of Route 4.

Region name

Some retailers in the United Kingdom (specifically GAME and Gamestation) used pre-release box art using the name Alleos for the region as opposed to its final English name, Unova. This name was also used at pre-release and post-release demo events in the United Kingdom.

Locations

Castelia City

In several pre-release screenshots and video footage, Castelia City's texture is noticeably different from the final version, with at least four different variations seen before the final release.

Chargestone Cave

Pre-release screenshots of Chargestone Cave show rocks lying around the cave to be of a different shape and having a darker tone with less glow compared to the final version.

Skyarrow Bridge

On an early screenshot of within Skyarrow Bridge, a female Backpacker can be seen. This Backpacker was replaced by an Ace Trainer in the final release. However, in Pokémon Black 2 and White 2, exactly the same spot is occupied by a Backpacker, just like in the screenshot. In addition, two pre-release screeshots of Skyarrow Bridge depict a slightly different skyline of Castelia City.

Pokémon Center

The prototype Pokémon Center shopping item list screen.

When buying items at a Pokémon Center, the part of the screen where the player can be seen is rotated.

Dream World

On early videos of Dream World, a Pikachu could be seen being encountered in the game and also later at Entree Forest indicating that it had been befriended. In the final versions, Pikachu cannot be encountered in any location in-game or in the Dream World, and the only way to catch one is transferring via the Poké Transfer.

Post-release

Items

Since the engine that powers the games is improved upon that of the Generation IV games, all items from Generation IV, including Poké Balls, Key Items and unused items, are present in the internal data, with the exception of HM07 and HM08, which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the God Stone, are specific to Pokémon Black and White and can be likewise obtained through modification of the saved game or cheating.

Hidden Abilities

Some Pokémon are programmed to have Hidden Abilities in Generation V, but cannot legally obtain them. These Abilities may have been distributed in a later generation or are currently still not obtainable.

# Pokémon Types First Ability Second Ability Hidden Ability
0144 Articuno Articuno
Ice Flying Pressure None Snow Cloak
0145 Zapdos Zapdos
Electric Flying Pressure None Lightningrod
0146 Moltres Moltres
Fire Flying Pressure None Flame Body
0152 Chikorita Chikorita
Grass Grass Overgrow None Leaf Guard
0153 Bayleef Bayleef
Grass Grass Overgrow None Leaf Guard
0154 Meganium Meganium
Grass Grass Overgrow None Leaf Guard
0155 Cyndaquil Cyndaquil
Fire Fire Blaze None Flash Fire
0156 Quilava Quilava
Fire Fire Blaze None Flash Fire
0157 Typhlosion Typhlosion
Fire Fire Blaze None Flash Fire
0158 Totodile Totodile
Water Water Torrent None Sheer Force
0159 Croconaw Croconaw
Water Water Torrent None Sheer Force
0160 Feraligatr Feraligatr
Water Water Torrent None Sheer Force
0243 Raikou Raikou
Electric Electric Pressure None Volt Absorb
0244 Entei Entei
Fire Fire Pressure None Flash Fire
0245 Suicune Suicune
Water Water Pressure None Water Absorb
0377 Regirock Regirock
Rock Rock Clear Body None Sturdy
0378 Regice Regice
Ice Ice Clear Body None Ice Body
0377 Registeel Registeel
Steel Steel Clear Body None Light Metal
0485 Heatran Heatran
Fire Steel Flash Fire None Flame Body
0495 Snivy Snivy
Grass Grass Overgrow None Contrary
0496 Servine Servine
Grass Grass Overgrow None Contrary
0497 Serperior Serperior
Grass Grass Overgrow None Contrary
0498 Tepig Tepig
Fire Fire Blaze None Thick Fat
0499 Pignite Pignite
Fire Fighting Blaze None Thick Fat
0500 Emboar Emboar
Fire Fighting Blaze None Reckless
0501 Oshawott Oshawott
Water Water Torrent None Shell Armor
0502 Dewott Dewott
Water Water Torrent None Shell Armor
0503 Samurott Samurott
Water Water Torrent None Shell Armor
0574 Gothita Gothita
Psychic Psychic Frisk None Shadow Tag
0599 Klink Klink
Steel Steel Plus Minus Clear Body
0607 Litwick Litwick
Ghost Fire Flash Fire Flame Body Shadow Tag
0608 Lampent Lampent
Ghost Fire Flash Fire Flame Body Shadow Tag
0609 Chandelure Chandelure
Ghost Fire Flash Fire Flame Body Shadow Tag
0627 Rufflet Rufflet
Normal Flying Keen Eye Sheer Force Hustle
0636 Larvesta Larvesta
Bug Fire Flame Body None Swarm
0637 Volcarona Volcarona
Bug Fire Flame Body None Swarm
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

Shiny Pokémon

Every Pokémon in the game are programmed to have a Shiny variant, but some of them cannot be obtained legally. These Shiny Pokémon may have been distributed in a later generation or are currently still not obtainable.

#   Pokémon Type
0494 Victini Victini
Psychic Fire
0643 Reshiram Reshiram
Dragon Fire
0644 Zekrom Zekrom
Dragon Electric
0647 Keldeo Keldeo
Water Fighting
0648 Meloetta Meloetta
Normal Psychic

Locations

P2 Laboratory

If the player uses the "walk through walls" cheat, enters the P2 Laboratory and keeps walking down, there will be an untextured room with a few tables in it.

By JuiicyJake
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Nacrene City

A different version of Nacrene Museum exists in the game. It contains vastly different textures and modified movement permissions.

By Incineroar
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Unused text

Several lines of unused weather effect text appear within the internal data of Black, White, Black 2, and White 2. Notably, quotes for fog exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as Route 15, the fog weather condition does not appear in battles.

Fog crept up as thick as soup!
The fog lifted.
The sandstorm rages.
The hail crashes down.

Anti-Piracy

The game will freeze at random intervals and prevent Pokémon from gaining experience points if it detects it is being played on an emulator or flash cart making progressing in the game past a certain level impossible.

See Also


Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and MoonUltra Sun and Ultra Moon
Generation VIII
Sword and Shield
Unreleased
Pokémon Picross


Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.