Pokémon Black 2 and White 2 beta: Difference between revisions

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{{move|Development leftovers of Pokémon Black 2 and White 2}}
{{move|Development leftovers of Pokémon Black 2 and White 2}}
{{incomplete|article}}
The engine that powers [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], like {{game|Gold and Silver|s}} and {{game3|HeartGold and SoulSilver|their Generation IV remakes|s}}, is directly based on that of its predecessors. Despite this, they still go through similar stages of development as all other [[core series]] games.
The engine that powers [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], like {{game|Gold and Silver|s}} and {{game3|HeartGold and SoulSilver|their Generation IV remakes|s}}, is directly based on that of its predecessors. Despite this, they still go through similar stages of development as all other [[core series]] games.


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==Post-release==
==Post-release==
===Pokéstar Studios===
===Pokéstar Studios===
{{Incomplete|needs=All other unused sprites for Pokéstar Studios including the non-shiny variants}}
There are alternate colored sprites for several [[Pokéstar Studios opponents]] within the internal data, which are presumably {{Shiny}} sprites. However, it isn't possible to encounter the Shiny sprites in the final release.
There are alternate colored sprites for several [[Pokéstar Studios opponents]] within the internal data, which are presumably {{Shiny}} sprites. However, it isn't possible to encounter the Shiny sprites in the final release.


Line 18: Line 18:


===Items===
===Items===
Every [[Key Item]]'s sprite since [[Generation III]], including the ones not in [[Generation IV]] such as the [[Fame Checker]], exist in the games' data. Furthermore, item data for all Key Items since {{game|Diamond and Pearl|s}} are still present.
Every [[Key Item]] sprite since [[Generation III]], including the ones not in [[Generation IV]] such as the [[Fame Checker]], exist in the games' data. Furthermore, item data for all Key Items since {{game|Diamond and Pearl|s}} are still present.
 
===Medals===
Due to recent updates in the online system, some {{OBP|Medal|Black 2 and White 2}}s are no longer obtainable without hacking. Some were made unavailable after the shutdown of the Generation V [[Pokémon Global Link]] in October 2013, while one was made unobtainable after the shutdown of [[Nintendo Wi-Fi Connection]] servers in May 2014.
 
Note that Great Adventurer, Entertainment Master, and Top Medalist can still be obtained if the player earned the other Medals prior to service shutdown.
 
{| class="roundy" style="background:#{{grass color light}}; border: 3px solid #{{grass color}}"
! Medal
! Requirement
|-
! colspan="2"| Adventure Medals
|- style="background:#fff"
| Dozing Capture
| Catch a Pokémon in the Entree Forest for the first time
|- style="background:#fff"
| Sleeping Capture
| Catch 10 or more Pokémon in the Entree Forest
|- style="background:#fff"
| Deep Sleep Capture
| Catch 50 or more Pokémon in the Entree Forest
|- style="background:#fff"
| Sweet Dreamer
| Catch 100 or more Pokémon in the Entree Forest
|- style="background:#fff"
| Great Adventurer
| Obtain all 97 other Adventure Medals
|-
! colspan="2"| Entertainment Medals
|- style="background:#fff"
| Good Night
| Use Game Sync to wake up a tucked-in Pokémon
|- style="background:#fff"
| Global Connection
| Communicate with someone across the world
|- style="background:#fff"
| Entertainment Master
| Obtain all 74 other Entertainment Medals
|-
! colspan="2"| Special Medals
|- style="background:#fff"
| Top Medalist
| Obtain all other Medals
|}
 
===Hidden Abilities===
Some Pokémon are programmed to have [[Hidden Ability|Hidden Abilities]] in Black 2 and White 2; however, the player cannot legally obtain them. These Abilities may have been distributed in a later generation or are currently still not obtainable.
 
{{Ability/head|Black 2}}
{{Ability/entry|game=5|144|Articuno|Ice|Flying|Pressure|None|Snow Cloak}}
{{Ability/entry|game=5|145|Zapdos|Electric|Flying|Pressure|None|Lightning Rod}}
{{Ability/entry|game=5|146|Moltres|Fire|Flying|Pressure|None|Flame Body}}
{{Ability/entry|game=5|152|Chikorita|Grass|Grass|Overgrow|None|Leaf Guard}}
{{Ability/entry|game=5|153|Bayleef|Grass|Grass|Overgrow|None|Leaf Guard}}
{{Ability/entry|game=5|154|Meganium|Grass|Grass|Overgrow|None|Leaf Guard}}
{{Ability/entry|game=5|155|Cyndaquil|Fire|Fire|Blaze|None|Flash Fire}}
{{Ability/entry|game=5|156|Quilava|Fire|Fire|Blaze|None|Flash Fire}}
{{Ability/entry|game=5|157|Typhlosion|Fire|Fire|Blaze|None|Flash Fire}}
{{Ability/entry|game=5|158|Totodile|Water|Water|Torrent|None|Sheer Force}}
{{Ability/entry|game=5|159|Croconaw|Water|Water|Torrent|None|Sheer Force}}
{{Ability/entry|game=5|160|Feraligatr|Water|Water|Torrent|None|Sheer Force}}
{{Ability/entry|game=5|243|Raikou|Electric|Electric|Pressure|None|Volt Absorb}}
{{Ability/entry|game=5|244|Entei|Fire|Fire|Pressure|None|Flash Fire}}
{{Ability/entry|game=5|245|Suicune|Water|Water|Pressure|None|Water Absorb}}
{{Ability/entry|game=5|377|Regirock|Rock|Rock|Clear Body|None|Sturdy}}
{{Ability/entry|game=5|378|Regice|Ice|Ice|Clear Body|None|Ice Body}}
{{Ability/entry|game=5|379|Registeel|Steel|Steel|Clear Body|None|Light Metal}}
{{Ability/entry|game=5|485|Heatran|Fire|Steel|Flash Fire|None|Flame Body}}
{{Ability/entry|game=5|495|Snivy|Grass|Grass|Overgrow|None|Contrary}}
{{Ability/entry|game=5|496|Servine|Grass|Grass|Overgrow|None|Contrary}}
{{Ability/entry|game=5|497|Serperior|Grass|Grass|Overgrow|None|Contrary}}
{{Ability/entry|game=5|498|Tepig|Fire|Fire|Blaze|None|Thick Fat}}
{{Ability/entry|game=5|499|Pignite|Fire|Fighting|Blaze|None|Thick Fat}}
{{Ability/entry|game=5|500|Emboar|Fire|Fighting|Blaze|None|Reckless}}
{{Ability/entry|game=5|501|Oshawott|Water|Water|Torrent|None|Shell Armor}}
{{Ability/entry|game=5|502|Dewott|Water|Water|Torrent|None|Shell Armor}}
{{Ability/entry|game=5|503|Samurott|Water|Water|Torrent|None|Shell Armor}}
{{Ability/entry|game=5|574|Gothita|Psychic|Psychic|Frisk|None|Shadow Tag}}
{{Ability/entry|game=5|599|Klink|Steel|Steel|Plus|Minus|Clear Body}}
{{Ability/entry|game=5|607|Litwick|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|game=5|608|Lampent|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|game=5|609|Chandelure|Ghost|Fire|Flash Fire|Flame Body|Shadow Tag}}
{{Ability/entry|game=5|627|Rufflet|Normal|Flying|Keen Eye|Sheer Force|Hustle}}
{{Ability/entry|game=5|636|Larvesta|Bug|Fire|Flame Body|None|Swarm}}
{{Ability/entry|game=5|637|Volcarona|Bug|Fire|Flame Body|None|Swarm}}
{{Ability/foot|White 2}}
 
===Shiny Pokémon===
Every Pokémon in the game is programmed to have a {{Shiny}} variant, but some of them cannot be obtained legally. These Shiny Pokémon may have been distributed in a later generation or are currently still not obtainable.
 
{{egglist|{{black 2 color}} color:#fff;|{{white 2 color}}}}
{{Moveentrytm|494|Victini|2|Psychic|Fire|gen=5}}
{{Moveentrytm|643|Reshiram|2|Dragon|Fire|gen=5}}
{{Moveentrytm|644|Zekrom|2|Dragon|Electric|gen=5}}
{{Moveentrytm|647|Keldeo|2|Water|Fighting|gen=5}}
{{Moveentrytm|648|Meloetta|2|Normal|Psychic|gen=5}}
|}
|}


===Pokémon World Tournament===
===Pokémon World Tournament===
Line 65: Line 162:
| style="background:#fff; {{roundybottom|5px}}" | The hail crashes down.
| style="background:#fff; {{roundybottom|5px}}" | The hail crashes down.
|}
|}
===Unused Weather Effects===
{{Incomplete|needs=Images or gifs of the unused weather effects}}
{{p|Tornadus}} and {{p|Thundurus}} cannot be caught in the wild in these games, however; their weather effects were left in the game. As there is no way to normally encounter them in the wild, these weather effects cannot be seen without the use of cheat codes or modifying the game.


===Unused Trainer classes===
===Unused Trainer classes===
Line 99: Line 200:


===Unused Xtransceiver dialogue===
===Unused Xtransceiver dialogue===
Several locations have responses programmed for them when the player's {{OBP|mom|Black 2 and White 2}} is asked about the following locations over the Xtransceiver, but cannot actually be selected because the Xtransceiver is not usable in those locations. Additionally, some of the duplicate locations used in the [[Entralink]] and {{OBP|Victory Road|Black and White}} in Black and White have different responses programmed than the normally accessible locations.
Several locations have responses programmed for them when the player's {{OBP|mom|Black 2 and White 2}} is asked about the following locations over the [[Xtransceiver]], but cannot actually be selected because the Xtransceiver is not usable in those locations. Additionally, some of the duplicate locations used in the [[Entralink]] and {{OBP|Victory Road|Black and White}} in Black and White have different responses programmed than the normally accessible locations.


*"{{rt|10|Unova}}?"
*"{{rt|10|Unova}}?"
Line 109: Line 210:
*"[[Entralink]]?"
*"[[Entralink]]?"
:''"Entralink? I don't know about that... Is there a place like that in the Unova region?"''
:''"Entralink? I don't know about that... Is there a place like that in the Unova region?"''
*"[[Victory Road (Black and White)|Trial Chamber]]?"
*"{{OBP|Victory Road|Black and White|Trial Chamber}}?"
:''"The Trial Chamber? A Trainer might have told me about it a long time ago. Was it the little room on Victory Road?"''
:''"The Trial Chamber? A Trainer might have told me about it a long time ago. Was it the little room on Victory Road?"''
*"{{DL|Entralink|Entree Forest}}?"
*"{{DL|Entralink|Entree Forest}}?"
Line 116: Line 217:
:''"What? The Plasma Frigate? Never heard of it. Should I go have a look and see what it's like?"''
:''"What? The Plasma Frigate? Never heard of it. Should I go have a look and see what it's like?"''
*"{{rt|5|Unova}}?" <!-- Entralink version -->
*"{{rt|5|Unova}}?" <!-- Entralink version -->
:''"I used to slip out of the Pokémon Center from time to time to watch the performers on Route 5. Isn't there a girl there who buys items?"''
:''"I used to slip out of the [[Pokémon Center]] from time to time to watch the performers on Route 5. Isn't there {{DL|Item maniac|Gourmet maniac|a girl there who buys items}}?"''
*"[[Undella Town]]?" <!-- Entralink version -->
*"[[Undella Town]]?" <!-- Entralink version -->
:''"Undella Town, Undella Town. A very rich family used to live there, but it looks like everyone moved. Now there are fewer manors there. It's a little sad."''
:''"Undella Town, Undella Town. {{tc|The Riches|A very rich family}} used to live there, but it looks like everyone moved. Now there are fewer manors there. It's a little sad."''


===Route 10===
===Route 10===
Line 129: Line 230:


===Anti-Piracy===
===Anti-Piracy===
The game will freeze very often and Pokémon will be unable to gain experience if the game detects it is being played on an emulator or flash cart making progressing the game past a certain level or point impossible.
The game will freeze very often and Pokémon will be unable to gain [[experience]] if the game detects it is being played on an emulator or flash cart making progressing the game past a certain [[level]] or point impossible.


==References==
==References==
<references/>
<references/>
==See Also==


{{beta|black 2|white 2}}<br>
{{beta|black 2|white 2}}<br>

Latest revision as of 15:43, 26 August 2023

018Pidgeot.png It has been suggested that this article be moved to Development leftovers of Pokémon Black 2 and White 2.
Please discuss whether or not to move it on its talk page.

The engine that powers Pokémon Black 2 and White 2, like Pokémon Gold and Silver and their Generation IV remakes, is directly based on that of its predecessors. Despite this, they still go through similar stages of development as all other core series games.

Post-release

Pokéstar Studios

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: All other unused sprites for Pokéstar Studios including the non-shiny variants

There are alternate colored sprites for several Pokéstar Studios opponents within the internal data, which are presumably Shiny sprites. However, it isn't possible to encounter the Shiny sprites in the final release.

Spr 5b2 F-00 s.png Spr 5b2 F-00 2 s.png
The alternate colored F-00 The alternate colored F-00 2

Items

Every Key Item sprite since Generation III, including the ones not in Generation IV such as the Fame Checker, exist in the games' data. Furthermore, item data for all Key Items since Pokémon Diamond and Pearl are still present.

Medals

Due to recent updates in the online system, some Medals are no longer obtainable without hacking. Some were made unavailable after the shutdown of the Generation V Pokémon Global Link in October 2013, while one was made unobtainable after the shutdown of Nintendo Wi-Fi Connection servers in May 2014.

Note that Great Adventurer, Entertainment Master, and Top Medalist can still be obtained if the player earned the other Medals prior to service shutdown.

Medal Requirement
Adventure Medals
Dozing Capture Catch a Pokémon in the Entree Forest for the first time
Sleeping Capture Catch 10 or more Pokémon in the Entree Forest
Deep Sleep Capture Catch 50 or more Pokémon in the Entree Forest
Sweet Dreamer Catch 100 or more Pokémon in the Entree Forest
Great Adventurer Obtain all 97 other Adventure Medals
Entertainment Medals
Good Night Use Game Sync to wake up a tucked-in Pokémon
Global Connection Communicate with someone across the world
Entertainment Master Obtain all 74 other Entertainment Medals
Special Medals
Top Medalist Obtain all other Medals

Hidden Abilities

Some Pokémon are programmed to have Hidden Abilities in Black 2 and White 2; however, the player cannot legally obtain them. These Abilities may have been distributed in a later generation or are currently still not obtainable.

# Pokémon Types First Ability Second Ability Hidden Ability
0144 Articuno Articuno
Ice Flying Pressure None Snow Cloak
0145 Zapdos Zapdos
Electric Flying Pressure None Lightning Rod
0146 Moltres Moltres
Fire Flying Pressure None Flame Body
0152 Chikorita Chikorita
Grass Grass Overgrow None Leaf Guard
0153 Bayleef Bayleef
Grass Grass Overgrow None Leaf Guard
0154 Meganium Meganium
Grass Grass Overgrow None Leaf Guard
0155 Cyndaquil Cyndaquil
Fire Fire Blaze None Flash Fire
0156 Quilava Quilava
Fire Fire Blaze None Flash Fire
0157 Typhlosion Typhlosion
Fire Fire Blaze None Flash Fire
0158 Totodile Totodile
Water Water Torrent None Sheer Force
0159 Croconaw Croconaw
Water Water Torrent None Sheer Force
0160 Feraligatr Feraligatr
Water Water Torrent None Sheer Force
0243 Raikou Raikou
Electric Electric Pressure None Volt Absorb
0244 Entei Entei
Fire Fire Pressure None Flash Fire
0245 Suicune Suicune
Water Water Pressure None Water Absorb
0377 Regirock Regirock
Rock Rock Clear Body None Sturdy
0378 Regice Regice
Ice Ice Clear Body None Ice Body
0379 Registeel Registeel
Steel Steel Clear Body None Light Metal
0485 Heatran Heatran
Fire Steel Flash Fire None Flame Body
0495 Snivy Snivy
Grass Grass Overgrow None Contrary
0496 Servine Servine
Grass Grass Overgrow None Contrary
0497 Serperior Serperior
Grass Grass Overgrow None Contrary
0498 Tepig Tepig
Fire Fire Blaze None Thick Fat
0499 Pignite Pignite
Fire Fighting Blaze None Thick Fat
0500 Emboar Emboar
Fire Fighting Blaze None Reckless
0501 Oshawott Oshawott
Water Water Torrent None Shell Armor
0502 Dewott Dewott
Water Water Torrent None Shell Armor
0503 Samurott Samurott
Water Water Torrent None Shell Armor
0574 Gothita Gothita
Psychic Psychic Frisk None Shadow Tag
0599 Klink Klink
Steel Steel Plus Minus Clear Body
0607 Litwick Litwick
Ghost Fire Flash Fire Flame Body Shadow Tag
0608 Lampent Lampent
Ghost Fire Flash Fire Flame Body Shadow Tag
0609 Chandelure Chandelure
Ghost Fire Flash Fire Flame Body Shadow Tag
0627 Rufflet Rufflet
Normal Flying Keen Eye Sheer Force Hustle
0636 Larvesta Larvesta
Bug Fire Flame Body None Swarm
0637 Volcarona Volcarona
Bug Fire Flame Body None Swarm
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

Shiny Pokémon

Every Pokémon in the game is programmed to have a Shiny variant, but some of them cannot be obtained legally. These Shiny Pokémon may have been distributed in a later generation or are currently still not obtainable.

#   Pokémon Type
0494 Victini Victini
Psychic Fire
0643 Reshiram Reshiram
Dragon Fire
0644 Zekrom Zekrom
Dragon Electric
0647 Keldeo Keldeo
Water Fighting
0648 Meloetta Meloetta
Normal Psychic

Pokémon World Tournament

In the internal text file for the Pokémon World Tournament, there are two complete sets of unused text strings for Hilbert and Hilda, the player characters of Pokémon Black and White. These strings are located between the ones for Volkner and the Driftveil Tournament participants.[1] This indicates that they were intended to appear as opponents on an unidentified tournament; in the final release, with the exception of multiplayer interactions with either Black or White, neither character appears at all but are frequently referred to by other characters.

Unlike the Memory Link references to the player character in the final release, their names are permanently set as Hilbert and Hilda. Both sets of text are identical, with the exception of swapping the respective names as necessary.

Quotes

The moments in the player's adventure at which the quotes are labeled to originate from are conjecture, based on the ordering consistency of the text strings used and by associating them with the remaining text strings for the Pokémon World Tournament used in the regular gameplay.

  • Announcer's introduction
"Meet Hilbert/Hilda, the Trainer some claim to be the strongest of all!"
  • Before battle (first round)
"Everything can be understood through Pokémon battles! Let's go!"
  • Before battle (second round)
"Words are the source of all misunderstanding! Everything can be understood through Pokémon battles! Let's go!"
  • Before battle (final round)
"You communicate with Pokémon using feelings, not words! Everything can be understood through Pokémon battles! Let's go!"
  • When defeated
"Thank you!"
  • If the player is defeated
"I just lucked into winning... Isn't that how it felt?"
  • After being defeated
"Hilbert/Hilda: Make your dreams come true! Someone once encouraged me to do that. Even now, I'm continuing my journey to realize those dreams."
  • After winning
"Hilbert/Hilda: I'll leave you with words someone told me once. Dream your dream!"

Unused weather text

Several lines of unused weather effect text appear within the internal data of Black, White, Black 2, and White 2. Notably, quotes for fog exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as Route 15, the fog weather condition does not appear in battles.

Fog crept up as thick as soup!
The fog lifted.
The sandstorm rages.
The hail crashes down.

Unused Weather Effects

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Images or gifs of the unused weather effects

Tornadus and Thundurus cannot be caught in the wild in these games, however; their weather effects were left in the game. As there is no way to normally encounter them in the wild, these weather effects cannot be seen without the use of cheat codes or modifying the game.

Unused Trainer classes

Several unused Trainer classes are in the internal data of the games. Some were used as names for Trainers instead of as Trainer classes in Pokéstar Studios. Notably, Trainer classes for the player when acting are also present.

  • Hero (Japanese: ヒーロー Hero)
  • Heroine (Japanese: ヒーロー Hero)
  • Ninja (Japanese: にんじゃ Ninja)
  • Ninja (Japanese: にんじゃ Ninja)
  • UDF Trooper (Japanese: SFたいいん SF Trooper)
  • UDF Trooper (Japanese: SFたいいん SF Trooper)
  • Scientist (Japanese: けんきゅういん Researcher)
  • Scientist (Japanese: けんきゅういん Researcher)
  • Guy (Japanese: ふだんぎ Casual Wear)
  • Girl (Japanese: ふだんぎ Casual Wear)
  • Prince (Japanese: おうじさま Prince)
  • Princess (Japanese: おひめさま Princess)
  • Brycen Jet (Japanese: ハチクかん Hachiku Warship)
  • Mechacombo (Japanese: メカコンビ Mechacombo)
  • UFO (Japanese: UFO UFO)
  • Alien (Japanese: エイリアン Alien)
  • Red Fog (Japanese: あかいきり Red Fog)
  • Cursed Man (Japanese: のろわれたおじさん Cursed Man)
  • Cursed Kid (Japanese: のろわれたえんじ Cursed Kindergartener)
  • Old Statue (Japanese: こだいぞう Ancient Statue)
  • Cursed Gent (Japanese: のろわれたしんし Cursed Gentleman)
  • Divine Maid (Japanese: こうごうしいメイド Divine Maid)
  • Witch (Japanese: まじょ Witch)
  • Plush Toy (Japanese: ぬいぐるみ Plush Toy)
  • Guy in Suit (Japanese: ダミースーツ Dummy)
  • Girl in Suit (Japanese: ダミースーツ Dummy)
  • Guy in Suit (Japanese: ダミースーツ Dummy)
  • Girl in Suit (Japanese: ダミースーツ Dummy)

Unused Xtransceiver dialogue

Several locations have responses programmed for them when the player's mom is asked about the following locations over the Xtransceiver, but cannot actually be selected because the Xtransceiver is not usable in those locations. Additionally, some of the duplicate locations used in the Entralink and Victory Road in Black and White have different responses programmed than the normally accessible locations.

"Ah, I liked Route 10. There was something lyrical about it..."
"The Royal Unova? A cruise ship from Castelia! You're getting pretty fancy! So, which is it going to be? Are you going to have fun battling... or enjoy the sights?"
"Battle Subway! You sure like challenges. Keeping a winning streak going is really hard. But the knowledge and experience you gain from battle will make you stronger!"
"Entralink? I don't know about that... Is there a place like that in the Unova region?"
"The Trial Chamber? A Trainer might have told me about it a long time ago. Was it the little room on Victory Road?"
"Entree Forest? I'm not familiar with it, I'm afraid. You say there's a place like that in the Unova region?"
"What? The Plasma Frigate? Never heard of it. Should I go have a look and see what it's like?"
"I used to slip out of the Pokémon Center from time to time to watch the performers on Route 5. Isn't there a girl there who buys items?"
"Undella Town, Undella Town. A very rich family used to live there, but it looks like everyone moved. Now there are fewer manors there. It's a little sad."

Route 10

The maps used for Route 10 weren't entirely removed, as the textures, models and collision data remains, although the scripts, text, wild Pokémon data and building data are no longer present. By reverse engineering the game and using a walk through walls cheat, Route 10 can be accessed again, although the original entrance to the Badge check gates has been replaced with a rock, impeding progression towards the original Victory Road. Route 6’s theme will play instead of Route 10’s.

The game still identifies the location as "Route 10" in the save menu. However, when entering the route, no location change indicator is shown, and when viewing the Town Map, the arrow pointer defaults to the center of the map. This is because the route technically doesn't exist in the game anymore.

By wvistaultimate
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


By grandmaster101587458
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Anti-Piracy

The game will freeze very often and Pokémon will be unable to gain experience if the game detects it is being played on an emulator or flash cart making progressing the game past a certain level or point impossible.

References

See Also


Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and MoonUltra Sun and Ultra Moon
Generation VIII
Sword and Shield
Unreleased
Pokémon Picross


Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.