Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

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Pokémon: Let's Go, Pikachu!
ポケットモンスター Let's Go! ピカチュウ
Lets Go Pikachu EN boxart.png
English boxart of Pokémon: Let's Go, Pikachu!
Pokémon: Let's Go, Eevee!
ポケットモンスター Let's Go! イーブイ
Lets Go Eevee EN boxart.png
English boxart of Pokémon: Let's Go, Eevee!
Basic info
Platform: Nintendo Switch
Category: RPG
Players: 1-2 players
Connectivity: Wireless, Bluetooth, Nintendo Switch Online
Developer: Game Freak
Publisher: Nintendo/The Pokémon Company
Part of: Generation VII core series
GSRR: 6+
Release dates
Japan: November 16, 2018
North America: November 16, 2018
Australia: November 16, 2018
Europe: November 16, 2018
South Korea: November 16, 2018
Mainland China: N/A
Hong Kong: November 16, 2018
Taiwan: November 16, 2018
Japanese: Pokémon.co.jp
English: Official site
Lets Go Pikachu JP boxart.png
Japanese boxart of Pokémon: Let's Go, Pikachu!
Lets Go Eevee JP boxart.png
Japanese boxart of Pokémon: Let's Go, Eevee!

Pokémon: Let's Go, Pikachu! (Japanese: ポケットモンスター Let's Go! ピカチュウ Pocket Monsters: Let's Go! Pikachu) and Pokémon: Let's Go, Eevee! (Japanese: ポケットモンスター Let's Go! イーブイ Pocket Monsters: Let's Go! Eievui) are the third and final paired versions of Generation VII. They are remakes of the Generation I game Pokémon Yellow Version. The games were released on the Nintendo Switch. The games take place in the Kanto region, and are the second of two remakes taking place in Kanto, following Generation III games Pokémon FireRed and LeafGreen in 2004.

The games were announced worldwide on May 30, 2018, at the Pokémon 2018 Video Game Press Conference in Tokyo, Japan.[1][2] The paired versions were released worldwide on November 16, 2018. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese.


The games are set in the region of Kanto, with Pikachu available in Let's Go, Pikachu! and Eevee available in Let's Go, Eevee! as a starter Pokémon. The player encounters Team Rocket and has the opportunity to meet two all-new Pokémon through the use of Pokémon GO.


  • The starter Pokémon in this game, Partner Pokémon, Pikachu and Eevee, have higher base stats compared to the regular ones, in addition of having all-perfect 31 IVs. Their gender can be determined by the title screen during the start of game. Unlike the regular Eevee, which does not have any gender differences, the female starter Eevee has a unique heart-shaped pattern around the tip of their tail.
  • Pikachu, like in all core series games since Pokémon X and Y, is voiced by Ikue Ohtani, while Eevee is voiced by Aoi Yūki.[3]
  • The Joy-Con is used to catch Pokémon by flicking one's wrist in a throwing motion, similar to the method in Pokémon GO. While in handheld mode, wild Pokémon are caught by aiming the Poké Ball with motion controls. Wild Pokémon, except for interactive Pokémon, can no longer be battled in a traditional sense, but NPC Trainers can be battled as normal.
  • Two-player simultaneous play feature, which can be done by sharing one of the Joy-Con controllers. Both players can adventure at the same time and one of them may lend a hand by joining in battles against NPC Trainers. This feature also increases the chances of catching Pokémon successfully by throwing Poké Balls together at the wild Pokémon.
  • An accessory called the Poké Ball Plus can be used to catch Pokémon in place of a Joy-Con. Like the Pokéwalker, a Pokémon can be taken on the go and be interacted with for rewards when returned to the game. It also contains the Mythical Pokémon Mew, a special Pokémon that cannot be obtained by normal gameplay.
  • The introduction of two new Mythical Pokémon: Meltan and its evolved form, Melmetal.
  • Once the player has become the Champion, Master Trainers will appear and can be found scattered throughout the Kanto region. They are considered the strongest Trainers for every Pokémon species in Generation I and can be spotted by the icon of the Pokémon they favor above their heads. In these battles, the player are only allowed to use one Pokémon which is the same species as them and any medicines are prohibited.

Alterations from other core series games

  • The games only feature the 151 Pokémon of Generation I, the new Mythical Pokémon Meltan and its evolution Melmetal. Players can also import the Alolan forms of these Pokémon from Pokémon GO or receive them from in-game trades repeatedly.
  • The games are no longer backwards compatible with any other main series games, unlike every other main series game released since Pokémon FireRed and LeafGreen.
  • In addition to customizing the player's color skin and clothing, the starter Pokémon can also be dressed in different outfits and be given different accessories and hair styles.
  • Wild Pokémon now appear on the overworld. Coming into contact with one will engage them. They may appear with either a red or blue aura, which indicates their size, either being larger or smaller, respectively, than their own standard size. Similar to the previous games, there is a chance to encounter Shiny Pokémon in the wild.
    • A feature called the Catch Combo tracks how many of the same species of Pokémon is caught in a row without the Pokémon running away or the game turning off. The higher the combo, the stronger and rarer wild Pokémon become, and Shiny Pokémon become more common.
  • The day and night cycle, several moves (including all Z-Moves), Abilities, several items, held items, breeding, and Eggs have been removed from the game.
    • Moves that were introduced in Generation I are all available in the games.
    • Abilities were going to appear in the games, as they are programmed into them, but they were removed, leaving them unused.
    • The only available Poké Ball that were not introduced in Generation I are Premier Ball and Cherish Ball.
  • Teleport has been changed to do something in any kind of battle, as opposed to just battles with wild Pokémon.
  • A Premier Ball can be obtained as gift for every 10 Poké Balls (of any kind) purchased at the Poké Mart.
  • Calculations for stats have been changed, allowing for Pokémon to reach much higher stat ceilings than in previous core games.
  • The Bicycle, one of the key items in Generation I and III, has been removed; the Miracle Cycle shop in Cerulean City is replaced with the home of a Bike Maniac who just collects many kinds of bikes; and the Cycling Road is redesigned as the "Pokémon Road" without any Bikers or Roughnecks challenging the player.
  • A unique section of the Bag called the Candy Jar is used for increasing the stats of Pokémon by giving them various types of Candy obtained from transferring Pokémon to Professor Oak, similar to the Candy from Pokémon GO.
  • A section in the bag called the Pokémon Box replaces PCs, allowing players to switch the Pokémon in their party at any point in the game.
  • The player can no longer play mini-game on the machines in the Celadon Game Corner because the service desk has run out of coins. However, there are certain spots where the hidden items such as Bottle Caps are recurring once per day in the Game Corner.
  • The Safari Zone in Fuchsia City replaces the zoo, and has added the GO Park, where the player is able to interact with their caught Pokémon. Similar to the Box system in the Pokémon Storage System, the GO Park complex has a total of 20 GO Parks, with each capable of holding 50 Pokémon. Thus, the player can transfer up to 1,000 Pokémon into the games.
    • If the player has gathered 25 of the same species of Pokémon, they can play a minigame in the Park's Play Yard for Candy. Alolan forms are counted as a separate species, listed in red.
  • Exclusive new moves are available for the starter Pikachu and Eevee. Pikachu can learn Zippy Zap, Splishy Splash and Floaty Fall, while Eevee can learn Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost and Sparkly Swirl. These moves can be learned from a Move Tutor in the Pokémon Centers of Cerulean City, Celadon City, and Fuchsia City.
    • The starter Pikachu and Eevee can activate their own partner powers in battle once they have high enough friendship. If activated while they are in battle, they use an exclusive move—Pika Papow or Veevee Volley—which increases in damage based on friendship. If activated while they are not in battle, they boost the stats of the current Pokémon.
  • TMs have been reordered and readded with some moves previously available via Move Tutor. The amount of TM moves available also have been decreased compared to previous core series games.
  • HM moves have been replaced by Secret Techniques, which the starter Pikachu and Eevee can use in the overworld, but which do not take up move slots. These include Chop Down for Cut, Sea Skim for Surf, and Sky Dash for Fly.
  • Interactive Pokémon such as Electrode, Snorlax, and Legendary Pokémon can be battled, but they must be defeated to be captured. A five-minute time limit is in effect for the battle. If the timer hits 0, the battle ends abruptly. Hitting the Home button or putting the console in sleep mode does not pause the timer.
    • Electrode disguised as items are now white on top and red at the bottom, just like real Electrode.
    • Both Snorlax are battled with either an Attack or Defense stat boost, while all the Legendary Pokémon have all their stats increased, similar to Totem Pokémon.
    • All the interactive Pokémon are guaranteed at least 3 perfect IVs.
  • The legendary birds (Articuno, Zapdos, and Moltres) can be encountered as the wild Pokémon in the sky after beating the Champion for the first time.
    • Legendary Pokémon encountered this way are not guaranteed to have 3 perfect IVs.

Returning features

Storyline changes from Generations I and III

201 Spoiler warning: this article may contain major plot or ending details. 201


See Category:Generation I Pokémon

Game-exclusive Pokémon

The game-exclusive Partner the player starts with cannot be traded to other games. While a single Persian is obtainable in Let's Go, Pikachu!, and a single Arcanine is obtainable in Let's Go, Eevee! through an NPC, they are not obtainable as wild Pokémon in those respective games.

Let's Go, Pikachu!
025 025Pa Pikachu
027 027 Sandshrew Ground
027 027A Sandshrew
Alola Form
Ice Steel
028 028 Sandslash Ground
028 028A Sandslash
Alola Form
Ice Steel
043 043 Oddish Grass Poison
044 044 Gloom Grass Poison
045 045 Vileplume Grass Poison
056 056 Mankey Fighting
057 057 Primeape Fighting
058 058 Growlithe Fire
088 088 Grimer Poison
088 088A Grimer
Alola Form
Poison Dark
089 089 Muk Poison
089 089A Muk
Alola Form
Poison Dark
123 123 Scyther Bug Flying
Let's Go, Eevee!
023 023 Ekans Poison
024 024 Arbok Poison
037 037 Vulpix Fire
037 037A Vulpix
Alola Form
038 038 Ninetales Fire
038 038A Ninetales
Alola Form
Ice Fairy
052 052 Meowth Normal
052 052A Meowth
Alola Form
053 053A Persian
Alola Form
069 069 Bellsprout Grass Poison
070 070 Weepinbell Grass Poison
071 071 Victreebel Grass Poison
109 109 Koffing Poison
110 110 Weezing Poison
127 127 Pinsir Bug
133 133Pa Eevee


050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

The games are compatible with any number of Pokémon GO accounts through Bluetooth LE. Players can send Generation I Pokémon and their Alola Forms, as well as Meltan and Melmetal, from their phone to the games where they will appear in GO Park. Pokémon that are one-time or event-only in GO cannot be transferred, such as Mew, Pikachu with various event hats, and Squirtle with sunglasses.

Each time a Pokémon is transferred from Pokémon GO to the Nintendo Switch, the Pokémon GO account will be awarded 100 experience and one candy corresponding to each Pokémon transferred. Transferring a Pokémon from Pokémon GO to the Switch for the first time also gives the GO account a Mystery Box, which can be opened once every seven days to spawn wild Meltan. Each time before the box can be opened, a Pokémon transfer must be made from Pokémon GO to the Nintendo Switch.

The games are incompatible with Sun, Moon, Ultra Sun, and Ultra Moon.


Gaming magazine Famitsu gave Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! a score of 37 out of 40.[4] IGN rated the games a "Great" 8.3/10.[5] Let's Go, Pikachu! and Let's Go, Eevee! hold a rating of 77.49%[6] and 79.31%,[7] respectively, on GameRankings.


The games sold 3 million units in their first week.[8] As of March 31, 2019, Let's Go, Pikachu! and Let's Go, Eevee! have sold 10.63 million copies worldwide.[9]

Japanese sales

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! sold 661,240 units on their first week on the Japanese market.[10]

Week Week ending Ranking Units sold Total units sold
1 November 18, 2018 1st 661,240 661,240
2 November 25, 2018 1st 162,467 823,707
3 December 2, 2018 1st 94,753 918,459
4 December 9, 2018 2nd 93,787 1,012,247
5 December 16, 2018 4th 108,773 1,121,020
6 December 23, 2018 3rd 144,770 1,265,790
7 December 30, 2018 3rd 65,497 1,331,287
8 January 6, 2019 3rd 68,308 1,399,595
9 January 13, 2019 8th 15,353 1,414,948
10 January 20, 2019 7th 12,351 1,427,298
11 January 27, 2019 8th 9,334 1,436,633
12 February 3, 2019 5th 21,274 1,457,907
13 February 10, 2019 5th 17,596 1,475,502
14 February 17, 2019 8th 15,287 1,490,789
15 February 24, 2019 8th 11,057 1,501,846
16 March 3, 2019 6th 12,864 1,514,711
17 March 10, 2019 5th 11,394 1,526,105
18 March 17, 2019 7th 10,112 1,536,216
19 March 24, 2019 14th 10,727 1,546,944
20 March 31, 2019 9th 10,006 1,556,950


Main article: Staff of Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!


Main article: Pokémon: Let's Go, Pikachu! & Pokémon: Let's Go, Eevee! Super Music Collection

The game's music was arranged and composed by Shota Kageyama.[11]

Version history

Version Release date Official changelog More information
1.0 November 16, 2018 N/A Initial release
1.0.1 January 22, 2019[12]
  • Issues Fixed
    • The issue where the Pokémon received through Mystery Gift does not get registered in the Pokédex when exiting the game without saving has been resolved.
      • If you have already received the Pokémon through Mystery Gift, put the Pokémon that is not registered in the Pokédex in the Pokémon Box and download the update data. Once this is done, the Pokémon should be reflected in the Pokédex.
  • Other Update Information
    • The Pokémon’s Markings and Judge function’s □ and ☆ orders were reversed. It has now been changed to match.
    • Various gameplay fixes.



The demo version of Let's Go, Pikachu! and Let's Go, Eevee! were playable at several events worldwide prior to the games' release.



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Title screens



Professor Oak's introduction in Japanese Pokémon Yellow
  • The term "Let's Go!" (Japanese: レッツ ゴー!) may be a reference to Pokémon GO and the end phrase of Professor Oak's introduction in the Japanese and English versions of the Generation I core series games.
  • These are the first core series games:
    • To be released exclusively on a home console.
      • They are also the first since Pokémon Emerald to be playable on a home console in any form. While the core series games of Generations I through III were released for handheld platforms, they could also be played on Nintendo's home consoles of the time through various peripherals.
    • To be playable exclusively on a system different from other core series games in their generation.
    • In which not every Pokémon revealed at the time is programmed into the games.
    • To have a decreased amount of TMs available compared to past games.
    • To not have any battle facilities since Pokémon Gold and Silver.
    • To not be compatible with previous core series titles in any way since Pokémon Ruby and Sapphire, and as such, the first to be unable to trade with other core series games in their generation.
    • To be compatible with Pokémon GO.
    • To not feature the GTS, a day-and-night cycle, or use two screens since Pokémon Emerald.
    • To not feature Wonder Trade since Pokémon Black 2 and White 2.
    • To not feature breeding since Pokémon Yellow.
    • To not feature Abilities since Pokémon Crystal.
    • To not be compatible with the Pokémon Global Link since Pokémon HeartGold and SoulSilver.
    • To only have regional Pokémon in the main storyline since Pokémon Black and White.
    • To not have a PC.
      • As the Pokémon Box can accessed from the players bag, this is the only core series game in which the player can change their Pokémon party between battles while facing the Elite Four.
    • To not use different designs between the two versions for the Japanese main title logo (ポケットモンスター).
  • Let's Go, Pikachu! has the longest name of all core series titles, including symbols and spaces, with 18.
  • These games mark the first time that an upper version has been remade.
  • As revealed in an interview with Junichi Masuda, the reason Eevee was chosen as a game mascot alongside Pikachu was because of all of the fanart Eevee has gotten.[14]
    • Masuda also revealed that Psyduck was considered for the role instead of Eevee, but was not chosen because it was the same color as Pikachu.
  • These are the first core series remakes to introduce brand-new Pokémon.
  • Like in Pokémon Yellow, Ekans, Koffing, and Meowth and their evolutionary relatives are not found in the wild in Let's Go, Pikachu!. These three Pokémon are commonly associated with Team Rocket in the original series. To compensate, Mankey, Grimer, and their relatives are exclusive to Let's Go, Pikachu!, a reference to two Pokémon Ash caught in the original series, Primeape and Muk.
  • The button prompts that appear in menus on the lower-right match colors with the buttons on a Super Nintendo's controller as they appear in the Japanese and PAL regions.
  • These are the only core series games in Generation VII to:
    • Not feature Z-Moves.
    • Give the player a diploma upon completing the Pokédex.
      • Of the core series games that give out diplomas, these are the only ones in which the design of the diploma differs between the two games.
  • Of all of the core series games where Red appears as a non-player character, this is the first in which he does not have all three Kanto starter Pokémon on his team.
  • Because South Korea never got an official Korean-language release for either Generation I or Generation III games (and thus never received Pokémon Red and Green or Pokémon FireRed and LeafGreen), these games are the first Korean-language games which primarily feature Kanto and follow the original story featured in Generation I.
    • However, Kanto was still accessible in both Generation II's Pokémon Gold and Silver—which was the first official Korean-language release of any Pokémon game—and its Generation IV remake, Pokémon HeartGold and SoulSilver, albeit as a post-game extra. Therefore, Let's Go, Pikachu! and Let's Go, Eevee! are the first games in Korean to start in Kanto.
    • The same holds true for the players in Greater China, although these are the first official Chinese-language games to visit Kanto in any form.
  • This is the last Pokémon game to be released in the Heisei period.

In other languages

Language Title
Japan Flag.png Japanese ポケットモンスター Let's Go! ピカチュウ・Let's Go! イーブイ
Chinese Cantonese 精靈寶可夢 Let's Go!皮卡丘/Let's Go!伊布
Mandarin 精靈寶可夢 Let's Go!皮卡丘/Let's Go!伊布
精灵宝可梦 Let's Go! 皮卡丘/Let's Go! 伊布
French Canada Flag.png Canada Pokémon: Let's Go, Pikachu! et Let's Go, Eevee!
France Flag.png Europe Pokémon : Let's Go, Pikachu et Let's Go, Évoli
Germany Flag.png German Pokémon: Let's Go, Pikachu! und Let's Go, Evoli!
Italy Flag.png Italian ​​​​​​​Pokémon: Let's Go, Pikachu! e Let's Go, Eevee!
South Korea Flag.png Korean 포켓몬스터 레츠고! 피카츄・레츠고! 이브이
Spain Flag.png Spanish ​​​​​​​Pokémon: Let's Go, Pikachu! y Let's Go, Eevee!


Generation I: Red & GreenBlue (JP)Red & BlueYellow
Generation II: Gold & SilverCrystal
Generation III: Ruby & SapphireFireRed & LeafGreenEmerald
Generation IV: Diamond & PearlPlatinumHeartGold & SoulSilver
Generation V: Black & WhiteBlack 2 & White 2
Generation VI: X & YOmega Ruby & Alpha Sapphire
Generation VII: Sun & MoonUltra Sun & Ultra Moon
Let's Go, Pikachu! & Let's Go, Eevee!‎
Generation VIII: Sword & Shield
Pokémon game templates

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