Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!: Difference between revisions

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|players=1-2 players
|players=1-2 players
|platform=[[Nintendo Switch]]
|platform=[[Nintendo Switch]]
|link_method=Wireless, [[Nintendo Switch Online]]
|link_method=Wireless, {{wp|Bluetooth Low Energy|Bluetooth}}, [[Nintendo Switch Online]]
|release_date_ja=November 16, 2018
|release_date_ja=November 16, 2018
|release_date_au=November 16, 2018
|release_date_au=November 16, 2018
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{{bulbanews|game}}
{{bulbanews|game}}


'''Pokémon: Let's Go, Pikachu!''' (Japanese: '''ポケットモンスター Let's Go! ピカチュウ''' ''Pocket Monsters: Let's Go! Pikachu'') and '''Pokémon: Let's Go, Eevee!''' (Japanese: '''ポケットモンスター Let's Go! イーブイ''' ''Pocket Monsters: Let's Go! {{tt|Eievui|Eevee}}'') are the third and final [[Core series|paired versions]] of [[Generation VII]]. They are remakes of the [[Generation I]] game [[Pokémon Yellow Version]]. The games were released on the [[Nintendo Switch]].
'''Pokémon: Let's Go, Pikachu!''' (Japanese: '''ポケットモンスター Let's Go! ピカチュウ''' ''Pocket Monsters: Let's Go! Pikachu'') and '''Pokémon: Let's Go, Eevee!''' (Japanese: '''ポケットモンスター Let's Go! イーブイ''' ''Pocket Monsters: Let's Go! {{tt|Eievui|Eevee}}'') are the third and final [[Core series|paired versions]] of [[Generation VII]]. They are remakes of the [[Generation I]] game [[Pokémon Yellow Version]]. The games were released on the [[Nintendo Switch]]. The games take place in the [[Kanto]] [[region]].


The games were announced worldwide on May 30, 2018, at a Pokémon press conference in Tokyo, Japan.<ref>[https://www.pokemon.com/us/pokemon-news/huge-pokemon-news-revealed-in-tokyo/ Huge Pokémon News Revealed in Tokyo | Pokemon.com]</ref><ref>[https://www.pokemon.com/us/pokemon-news/pokemon-creators-share-more-details-on-upcoming-games/ Pokémon Creators Share More Details on Upcoming Games | Pokemon.com]</ref> The paired versions were released worldwide on November 16, 2018. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese.
The games were announced worldwide on May 30, 2018, at a Pokémon press conference in Tokyo, Japan.<ref>[https://www.pokemon.com/us/pokemon-news/huge-pokemon-news-revealed-in-tokyo/ Huge Pokémon News Revealed in Tokyo | Pokemon.com]</ref><ref>[https://www.pokemon.com/us/pokemon-news/pokemon-creators-share-more-details-on-upcoming-games/ Pokémon Creators Share More Details on Upcoming Games | Pokemon.com]</ref> The paired versions were released worldwide on November 16, 2018. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese.


==Plot==
==Plot==
The games are set in the [[region]] of [[Kanto]], with {{p|Pikachu}} available in Let's Go, Pikachu! and {{p|Eevee}} available in Let's Go, Eevee! as a [[starter Pokémon]]. The {{player}} will encounter [[Team Rocket]], as well as have the opportunity to meet two all-new {{OBP|Pokémon|species}} through the use of [[Pokémon GO]].<!--
The games are set in the [[region]] of [[Kanto]], with {{p|Pikachu}} available in Let's Go, Pikachu! and {{p|Eevee}} available in Let's Go, Eevee! as a [[starter Pokémon]]. The {{player}} encounters [[Team Rocket]] and has the opportunity to meet two all-new {{OBP|Pokémon|species}} through the use of [[Pokémon GO]].<!--


==Blurb==-->
==Blurb==-->


==Features==  
==Features==  
* The [[starter Pokémon]] in this game, {{p|Pikachu}} and {{p|Eevee}}, have higher [[base stats]] compared to the regular ones, in addition of having all-perfect 31 {{IV}}s. Their gender can be determined by the title screen during the start of game. Unlike the regular Eevee, which does not have any [[List of Pokémon with gender differences|gender differences]], the female starter Eevee will have a unique [[Variant Pokémon#Eevee|heart-shaped pattern]] around the tip of their tail.
* The [[starter Pokémon]] in this game, {{OBP|Partner Pokémon|game}}, {{p|Pikachu}} and {{p|Eevee}}, have higher [[base stats]] compared to the regular ones, in addition of having all-perfect 31 {{IV}}s. Their gender can be determined by the title screen during the start of game. Unlike the regular Eevee, which does not have any [[List of Pokémon with gender differences|gender differences]], the female starter Eevee has a unique [[Variant Pokémon#Eevee|heart-shaped pattern]] around the tip of their tail.
* In addition to [[Trainer customization|customizing]] the {{player}}'s color skin and clothing, the starter Pokémon can also be dressed in different outfits and be given different accessories and hair styles.
* Pikachu, like in all [[core series]] games since {{g|X and Y}}, is voiced by [[Ikue Ohtani]], while Eevee is voiced by [[Aoi Yūki]].<ref>[https://twitter.com/project_eevee/status/1017403291334897664 @project_eevee (Twitter)]</ref>
* Pikachu, like in all [[core series]] games since {{g|X and Y}}, is voiced by [[Ikue Ohtani]], while Eevee is voiced by [[Aoi Yūki]].<ref>[https://twitter.com/project_eevee/status/1017403291334897664 @project_eevee (Twitter)]</ref>
* An accessory called the [[Poké Ball Plus]] can be used to catch Pokémon in place of a [[Joy-Con]]. Like the [[Pokéwalker]], a Pokémon can be taken on the go and be interacted with for rewards when returned to the game. It also contains the [[Mythical Pokémon]] {{p|Mew}}, a special Pokémon that cannot be obtained by normal gameplay.
* The {{DL|Nintendo Switch|Joy-Con|Joy-Con}} is used to {{pkmn2|Caught|catch}} Pokémon by flicking one's wrist in a throwing motion, similar to the method in [[Pokémon GO]]. While in handheld mode, [[wild Pokémon]] are caught by aiming the [[Poké Ball]] with motion controls. Wild Pokémon, except for interactive Pokémon, can no longer be battled in a traditional sense, but NPC {{pkmn|Trainer}}s can be battled as normal.
* Two-player simultaneous play feature, which can be done by sharing one of the Joy-Con controllers. Both players can adventure at the same time and one of them may lend a hand by joining in battles against NPC Trainers. This feature also increases the chances of [[caught Pokémon|catching Pokémon]] successfully by throwing Poké Balls together at the wild Pokémon.
* An accessory called the [[Poké Ball Plus]] can be used to catch Pokémon in place of a Joy-Con. Like the [[Pokéwalker]], a Pokémon can be taken on the go and be interacted with for rewards when returned to the game. It also contains the [[Mythical Pokémon]] {{p|Mew}}, a special Pokémon that cannot be obtained by normal gameplay.
* The introduction of two new Mythical Pokémon: {{p|Meltan}} and its evolved form, {{p|Melmetal}}.
* The introduction of two new Mythical Pokémon: {{p|Meltan}} and its evolved form, {{p|Melmetal}}.
* Once the player has become the {{pkmn|Champion}}, [[Master Trainer]]s will appear and can be found scattered throughout the [[Kanto]] [[region]]. They are considered the strongest {{pkmn|Trainer}}s for every Pokémon species in [[Generation I]] and can be spotted by the icon of the Pokémon they favor above their heads.
* Once the player has become the {{pkmn|Champion}}, [[Master Trainer]]s will appear and can be found scattered throughout the [[Kanto]] [[region]]. They are considered the strongest {{pkmn|Trainer}}s for every Pokémon species in [[Generation I]] and can be spotted by the icon of the Pokémon they favor above their heads. In these battles, the player are only allowed to use one Pokémon which is the same species as them and any [[medicine]]s are prohibited.


====Alterations from other core series games====
====Alterations from other core series games====
* The games only feature the {{cat|Generation I Pokémon|151 Pokémon}} of [[Generation I]], the new [[Mythical Pokémon]] Meltan and its evolution Melmetal. Players can also import the [[Regional variant#Alola|Alolan forms]] of these {{OBP|Pokémon|species}} from [[Pokémon GO]] or receive them from [[in-game trade]]s.
* The games only feature the {{cat|Generation I Pokémon|151 Pokémon}} of [[Generation I]], the new [[Mythical Pokémon]] Meltan and its evolution Melmetal. Players can also import the [[Regional variant#Alola|Alolan forms]] of these {{OBP|Pokémon|species}} from [[Pokémon GO]] or receive them from [[in-game trade]]s repeatedly.
* The games are not backwards compatible with any other main series games, unlike every other main series game released since {{game|FireRed and LeafGreen|s}}.
* The games are no longer backwards compatible with any other main series games, unlike every other main series game released since {{game|FireRed and LeafGreen|s}}.
* [[Wild Pokémon]] appear on the overworld. Coming into contact with one will engage them. They may appear with either a red or blue aura, which indicates their size, either being larger or smaller than their own standard size. Similar to the previous games, there is a chance to encounter [[Shiny Pokémon]] in the wild.
* In addition to [[Trainer customization|customizing]] the {{player}}'s color skin and clothing, the starter Pokémon can also be dressed in different outfits and be given different accessories and hair styles.
* [[Wild Pokémon]] now appear on the overworld. Coming into contact with one will engage them. They may appear with either a red or blue aura, which indicates their size, either being larger or smaller, respectively, than their own standard size. Similar to the previous games, there is a chance to encounter [[Shiny Pokémon]] in the wild.
** A feature called the [[Catch Combo]] tracks how many of the same species of Pokémon is caught in a row without the Pokémon running away or the game turning off. The higher the combo, the stronger and rarer wild Pokémon become, and Shiny Pokémon become more common.
** A feature called the [[Catch Combo]] tracks how many of the same species of Pokémon is caught in a row without the Pokémon running away or the game turning off. The higher the combo, the stronger and rarer wild Pokémon become, and Shiny Pokémon become more common.
* The [[Joy-Con]] is used to {{pkmn2|Caught|catch}} Pokémon by flicking one's wrist in a throwing motion, similar to the method in [[Pokémon GO]]. While in handheld mode, wild Pokémon are caught by aiming the [[Poké Ball]] with motion controls. Wild Pokémon, except for interactive Pokémon, can no longer be battled in a traditional sense, but NPC {{pkmn|Trainer}}s can be battled as normal.
* The [[time|day and night cycle]], several [[move]]s (including all [[Z-Move]]s), {{Abilities}}, several [[item]]s, [[held item]]s, {{pkmn|breeding}}, and {{pkmn|Egg}}s have been removed from the game.
** Interactive Pokémon can only be caught after defeating them in a {{pkmn|battle}}.
* The [[time|day and night cycle]], several [[move]]s (including all [[Z-Move]]s), {{Abilities}}, [[held item]]s, {{pkmn|breeding}}, and {{pkmn|Egg}}s have been removed from the game.
** Moves that were {{cat|Generation I moves|introduced in Generation I}} are all available in the games.
** Moves that were {{cat|Generation I moves|introduced in Generation I}} are all available in the games.
** While Abilities are programmed into the games, they are unused.
** Abilities were going to appear in the games, as they are programmed into them, but they were removed, leaving them unused.
* Calculations for [[Statistic|stats]] have been changed, allowing for Pokémon to reach much higher stat ceilings than in previous core games
** The only available [[Poké Ball]] that were not introduced in Generation I are {{DL|Poké Ball|Premier Ball}} and {{DL|Poké Ball|Cherish Ball}}.
** [[Effort values]] have been replaced by [[awakening values]] (AVs), which can be raised by feeding specific [[Candy]]
* {{m|Teleport}} has been changed to do something in any kind of battle, as opposed to just battles with wild Pokémon.
** High [[friendship]] can boost all stats by up to 10%, before adding in AVs
* A Premier Ball can be obtained as gift for every 10 Poké Balls (of any kind) purchased at the [[Poké Mart]].
* A unique section of the [[Bag]] called the [[Candy Jar]] is used for increasing the stats of Pokémon by giving them various types of Candy obtained from transferring Pokémon to Professor Oak, similar to the [[Candy]] from [[Pokémon GO]].
* Calculations for [[Statistic|stats]] have been changed, allowing for Pokémon to reach much higher stat ceilings than in previous core games.
** [[Effort values]] (EVs) have been replaced by [[awakening values]] (AVs), which can be raised by feeding specific [[Candy]].
** High [[friendship]] can boost all stats by up to 10%, before adding in AVs.
* The [[Bicycle]], one of the [[key items]] in Generation I and III, has been removed; the [[Miracle Cycle]] shop in [[Cerulean City]] is replaced with the home of a Bike Maniac who just collects many kinds of bikes; and the Cycling Road is redesigned as the "Pokémon Road" without any {{tc|Biker}}s or {{tc|Roughneck}}s challenging the player.
* A unique section of the [[Bag]] called the [[Candy Jar]] is used for increasing the stats of Pokémon by giving them various types of [[Candy]] obtained from transferring Pokémon to Professor Oak, similar to the Candy from [[Pokémon GO]].
* A section in the bag called the Pokémon Box replaces [[PC]]s, allowing players to switch the Pokémon in their [[party]] at any point in the game.
* A section in the bag called the Pokémon Box replaces [[PC]]s, allowing players to switch the Pokémon in their [[party]] at any point in the game.
* The player can no longer play mini-game on the machines in the [[Celadon Game Corner]] because the service desk has run out of [[coin]]s. However, there are certain spots where the hidden items such as [[Bottle Cap]]s are recurring once per day in the Game Corner.
* The {{safari|Kanto}} in [[Fuchsia City]] replaces the zoo, and has added the [[GO Park]], where the player is able to interact with their caught Pokémon. Similar to the Box system in the [[Pokémon Storage System]], the GO Park complex has a total of 20 GO Parks, with each capable of holding 50 Pokémon. Thus, the player can transfer up to 1,000 Pokémon into the games.
* The {{safari|Kanto}} in [[Fuchsia City]] replaces the zoo, and has added the [[GO Park]], where the player is able to interact with their caught Pokémon. Similar to the Box system in the [[Pokémon Storage System]], the GO Park complex has a total of 20 GO Parks, with each capable of holding 50 Pokémon. Thus, the player can transfer up to 1,000 Pokémon into the games.
** If the player has gathered 25 of the same species of Pokémon, they can play a minigame in the [[Park's Play Yard]] for [[Candy]]. Alolan forms are counted as a separate species, listed in red.
** If the player has gathered 25 of the same species of Pokémon, they can play a minigame in the [[Park's Play Yard]] for [[Candy]]. Alolan forms are counted as a separate species, listed in red.
* Exclusive new [[move]]s are available for the starter Pikachu and Eevee. Pikachu can to learn {{m|Zippy Zap}}, {{m|Splishy Splash}} and {{m|Floaty Fall}}, while Eevee can learn {{m|Bouncy Bubble}}, {{m|Buzzy Buzz}}, {{m|Sizzly Slide}}, {{m|Glitzy Glow}}, {{m|Baddy Bad}}, {{m|Sappy Seed}}, {{m|Freezy Frost}} and {{m|Sparkly Swirl}}. These moves can be learned from a [[Move Tutor]] in the [[Pokémon Center]]s of [[Cerulean City]], [[Celadon City]], and [[Fuchsia City]].
* Exclusive new [[move]]s are available for the starter Pikachu and Eevee. Pikachu can to learn {{m|Zippy Zap}}, {{m|Splishy Splash}} and {{m|Floaty Fall}}, while Eevee can learn {{m|Bouncy Bubble}}, {{m|Buzzy Buzz}}, {{m|Sizzly Slide}}, {{m|Glitzy Glow}}, {{m|Baddy Bad}}, {{m|Sappy Seed}}, {{m|Freezy Frost}} and {{m|Sparkly Swirl}}. These moves can be learned from a [[Move Tutor]] in the [[Pokémon Center]]s of [[Cerulean City]], [[Celadon City]], and [[Fuchsia City]].
** The starter Pikachu and Eevee can activate their own [[partner power]]s in battle once they have high enough [[friendship]]. If activated while they are in battle, they use an exclusive move—{{m|Pika Papow}} or {{m|Veevee Volley}}—which increases in damage based on friendship. If activated while they are not in battle, they boost the stats of the current Pokémon.
** The starter Pikachu and Eevee can activate their own [[Partner Pokémon (game)|partner powers]] in battle once they have high enough [[friendship]]. If activated while they are in battle, they use an exclusive move—{{m|Pika Papow}} or {{m|Veevee Volley}}—which increases in damage based on friendship. If activated while they are not in battle, they boost the stats of the current Pokémon.
* [[TM]]s have been reordered and readded with some moves that previously available as Move Tutor. The amount of TM moves available also have been decreased compared to previous core series games.
* [[TM]]s have been reordered and readded with some moves previously available via Move Tutor. The amount of TM moves available also have been decreased compared to previous core series games.
** TMs no longer look like yellow Pokéballs.
* [[HM]] moves have been replaced by [[Secret Technique]]s, which the starter Pikachu and Eevee can use in the overworld, but which do not take up move slots. These include Chop Down for {{m|Cut}}, Sea Skim for {{m|Surf}}, and Sky Dash for {{m|Fly}}.
* [[HM]] moves have been replaced by [[Secret Technique]]s that the starter Pikachu and Eevee can use in the overworld, but do not take up move slots. These include Chop Down for {{m|Cut}}, Sea Skim for {{m|Surf}}, and Sky Dash for {{m|Fly}}.
* Interactive Pokémon such as {{p|Electrode}}, {{p|Snorlax}}, and [[Legendary Pokémon]] can be battled, but they must be defeated to be captured. A five-minute time limit is in effect for the battle. If the timer hits 0, the battle ends abruptly. Hitting the Home button or putting the console in sleep mode does not pause the timer.
* Interactive Pokémon such as {{p|Electrode}}, {{p|Snorlax}}, and [[Legendary Pokémon]] can be battled, but they must be defeated to be captured. A five-minute time limit is in effect for the battle. If the timer hits 0, the battle ends abruptly. Hitting the Home button or putting the console in sleep mode does not pause the timer.
** Both Snorlax are battled with either an Attack or Defense boost, while all the Legendary Pokémon have all their stats increased, similar to [[Totem Pokémon]].
** Electrode disguised as items are now white on top and red at the bottom, just like real Electrode.
* Electrode disguised as items are now white on top and red at the bottom, just like real Electrode.
** Both Snorlax are battled with either an Attack or Defense stat boost, while all the Legendary Pokémon have all their stats increased, similar to [[Totem Pokémon]].
* {{m|Teleport}} has been changed to do something in all battles, as opposed to just battles with [[wild Pokémon]].
** All the interactive Pokémon are guaranteed at least 3 perfect {{IV}}s.
* Legendary Pokémon are no longer guaranteed to have 3 perfect IVs.
* The [[legendary bird]]s ({{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}}) can be encountered as the [[wild Pokémon]] in the sky after beating the {{pkmn|Champion}} for the first time.
** Legendary Pokémon encountered this way are not guaranteed to have 3 perfect IVs.


====Returning features====
====Returning features====
* The eight [[Gym Leader]]s of [[Kanto]] and their [[Badge]]s, as well as the [[Elite Four]] of the [[Indigo Plateau]], return.
* The eight [[Gym Leader]]s of [[Kanto]] and their [[Badge]]s, as well as the [[Elite Four]] of the [[Indigo Plateau]], return.
** The [[rematch]] battle of all Gym Leaders, the Elite Four, and the {{pkmn|Champion}} after entering the [[Hall of Fame]], also return.
** The [[rematch]] battle of all Gym Leaders, the Elite Four, and the {{pkmn|Champion}} after entering the [[Hall of Fame]], also return.
* [[Team Rocket]] returns, including [[Team Rocket trio|the trio]] from the {{pkmn|anime}} series, [[Jessie]], [[James]], and {{MTR}}. Unlike in their game debut {{game|Yellow}}, Jessie and James engage the {{player}} in [[Double Battle]]s and also appear early in [[Viridian City]].
* [[Team Rocket]] returns, including [[Team Rocket trio|the trio]] from the {{pkmn|anime}} series, [[Jessie]], [[James]], and {{MTR}}. Unlike in their game debut {{game|Yellow}}, Jessie and James engage the {{player}} in [[Double Battle]]s.
* The [[starter Pokémon]] have similar traits to the {{game|Yellow}}. In this case, starter {{p|Pikachu}} and {{p|Eevee}}, unlike ones found in the wild, prefer to be out of its [[Poké Ball]] and have no interest in [[evolution|evolving]].
* The [[starter Pokémon]] have similar traits to the {{game|Yellow}}. In this case, starter {{p|Pikachu}} and {{p|Eevee}}, unlike ones found in the wild, prefer to be out of its [[Poké Ball]] and have no interest in [[evolution|evolving]].
** The starter Pikachu and Eevee also react differently near the hidden [[item]]s by wagging their own tail.
** The starter Pikachu and Eevee also react differently near the hidden [[item]]s by wagging their own tail.
* A feature that allow the player to pet a Pokémon similarly to [[Pokémon-Amie]] and [[Pokémon Refresh]], can be called by pressing "Play with Pikachu/Eevee" on the [[menu]]. However, this feature is limited to the starter Pikachu and Eevee.
* A feature that allow the player to pet a Pokémon similarly to [[Pokémon-Amie]] and [[Pokémon Refresh]], can be called by pressing "Play with Pikachu/Eevee" on the [[menu]]. However, this feature is limited to the starter Pikachu and Eevee.
* Any {{OBP|Pokémon|species}} that the player has in their party can [[Walking Pokémon|follow them]] outside their [[Poké Ball]]s, as well as their action and reaction depending on the environment, like they did in {{game|HeartGold and SoulSilver|s}}. However, the Pokémon that walks outside of its Poké Ball can now be chosen out of the party.
* Any {{OBP|Pokémon|species}} that the player has in their party can [[Walking Pokémon|follow them]] outside their [[Poké Ball]]s, as well as their action and reaction depending on the environment, like they did in {{game|HeartGold and SoulSilver|s}}. However, the Pokémon that walks outside of its Poké Ball can now be chosen out of the party.
** Certain Pokémon appears to be ridden instead of following the player. These Pokémon includes {{p|Charizard}}, {{p|Persian}} (Kantonian form only), {{p|Machamp}}, {{p|Arcanine}}, {{p|Rapidash}}, {{p|Dodrio}}, {{p|Haunter}}, {{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Kangaskhan}}, {{p|Starmie}}, {{p|Tauros}}, {{p|Gyarados}}, {{p|Lapras}}, {{p|Aerodactyl}}, {{p|Snorlax}}, and {{p|Dragonite}}.
** Certain Pokémon appears to be ridden in the certain locations instead of following the player. These Pokémon includes {{p|Charizard}}, {{p|Persian}} (Kantonian form only), {{p|Machamp}}, {{p|Arcanine}}, {{p|Rapidash}}, {{p|Dodrio}}, {{p|Haunter}}, {{p|Onix}}, {{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Kangaskhan}}, {{p|Starmie}}, {{p|Tauros}}, {{p|Gyarados}}, {{p|Lapras}}, {{p|Aerodactyl}}, {{p|Snorlax}}, and {{p|Dragonite}}.
* [[Mega Evolution]]s of {{cat|Generation I Pokémon}}, as well as their corresponding [[Mega Stone]]s, return. As Pokémon are no longer able to [[held item|hold]] an item, Mega Stones can be activated in the [[Bag]] instead. Only Mega Stones belonging to [[Kanto]] starter Pokémon can be obtained prior entering the [[Hall of Fame]].
*** Only Gyarados and Lapras cannot appear outside unless they are in the sea.
*** After entering the [[Hall of Fame]] for the first time, Charizard, Aerodactyl, and Dragonite can be ridden across the Kanto region; however they cannot enter the secluded places. This allows the player to encounter and catch the [[wild Pokémon]] in the sky.
* [[Mega Evolution]]s of {{cat|Generation I Pokémon}} ({{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, {{p|Beedrill}}, {{p|Pidgeot}}, {{p|Alakazam}}, {{p|Slowbro}}, {{p|Gengar}}, {{p|Kangaskhan}}, {{p|Pinsir}}, {{p|Gyarados}}, {{p|Aerodactyl}}, and {{p|Mewtwo}}), as well as their corresponding [[Mega Stone]]s, return. As Pokémon are no longer able to [[held item|hold]] an item, Mega Stones can be activated in the [[Bag]] instead. Only Mega Stones belonging to [[Kanto]] starter Pokémon can be obtained prior entering the [[Hall of Fame]].


====Storyline changes from Generations I and III====
====Storyline changes from Generations I and III====
{{spoilers}}
* The game features entirely new {{player|protagonists}}, {{ga|Chase}} and {{ga|Elaine}}, instead of {{ga|Red}}, and the role of {{ga|Blue}} is replaced with a new friendly [[rival]], {{ga|Trace}}.
* The game features entirely new {{player|protagonists}}, {{ga|Chase}} and {{ga|Elaine}}, instead of {{ga|Red}}, and the role of {{ga|Blue}} is replaced with a new friendly [[rival]], {{ga|Trace}}.
* The player and their rival receive their [[Pokédex]] and first [[Poké Ball]]s along with their [[starter Pokémon]] and do not battle until returning to [[Professor Oak]] to deliver [[Parcel|his parcel]].
* The player and their rival receive their [[Pokédex]] and first [[Poké Ball]]s along with their [[starter Pokémon]] and no longer battle until returning to [[Professor Oak]] to deliver [[Parcel|his parcel]].
* {{TRT}} replaces the {{ka|old man}} as the obstacle keeping the player from progressing to {{rt|2|Kanto}} until the parcel is delivered.
* {{TRT}} appears early in the [[Viridian City]], where they replace the {{ka|old man}} as the obstacle keeping the player from progressing to {{rt|2|Kanto}}. They later can be found in the Pokémon Road in {{rt|17|Kanto}} after the disbandment of Team Rocket.
* Unlike in {{game|Yellow}}, {{MTR|Team Rocket's Meowth}} does not battle.
** Unlike in {{game|Yellow}}, {{MTR|Team Rocket's Meowth}} no longer battles.
* The [[Bicycle]], one of the [[key items]] in Generation I and III, does not exist anymore; the [[Miracle Cycle]] shop in [[Cerulean City]] is replaced with the home of a Bike Maniac who just collects many kinds of bikes; and the [[Kanto Route 17|Cycling Road]] is redesigned as the '''Pokémon Road''' without any [[Biker (Trainer class)|Bikers]] or [[Roughneck (Trainer class)|Roughnecks]] challenging the player.  
* [[Mina]], a {{type|Fairy}} Pokémon Trainer from [[Alola]], is visiting Kanto and can be found in the [[Vermilion City|Vermilion Port]].
* After killing the {{p|Cubone}}'s mother in [[Lavender Town]], {{TRT}} kidnaps Cubone and takes it back to the [[Team Rocket Hideout]]. They also push away the {{tc|Team Rocket Grunt}} blocking access to [[Silph Co.]]. Cubone is later adopted into Trace's team after being rescued.
* [[Lorelei]] appears early during the {{tc|Team Rocket Grunt}}'s raid near the Pokémon Center on {{rt|10|Kanto}}.
* After killing the {{p|Cubone}}'s mother in [[Lavender Town]], {{TRT}} kidnaps Cubone and takes it back to the [[Team Rocket Hideout]]. They also push away the Team Rocket Grunt blocking access to [[Silph Co.]]. Cubone is later adopted into Trace's team after being rescued.
* Instead of battling the [[Marowak (ghost)|ghost of Cubone's mother]], she is calmed by the presence of her child, Cubone, and then departs.
* Instead of battling the [[Marowak (ghost)|ghost of Cubone's mother]], she is calmed by the presence of her child, Cubone, and then departs.
* [[Archer]], a Team Rocket {{tc|Executive}} who was introduced in [[Generation II]] and given a name in [[Generation IV]], appears during the story.
* [[Archer]], a Team Rocket {{tc|Executive}} who was introduced in [[Generation II]] and given a name in [[Generation IV]], appears during the story.
* The player instead meets {{ga|Red}}, {{ga|Blue}}, and, for the first time as a [[non-player character]], {{ga|Green}} over the course of their adventure.
* The player instead meets Red, Blue, and, for the first time as a [[non-player character]], {{ga|Green}} over the course of their adventure.
** Similar to the storyline prior to [[Generation II]], {{ga|Blue}} takes over as the Gym Leader of [[Viridian Gym]] after beating the {{pkmn|Champion}}.
** Red only appears in the [[Indigo Plateau]] outside of the Pokémon League after the player beats at least six [[Master Trainer]]s.
** Blue appears early in the [[Pewter City]] and later in the Silph Co. during the raid of Team Rocket. Similar to the storyline prior to [[Generation II]], Blue takes over as the Gym Leader of [[Viridian Gym]] after the player beats the {{pkmn|Champion}}.
** Green can be found in [[Cerulean Cave]], searching for {{p|Mewtwo}}, and later reappears in [[Cerulean City]].


===Pokémon===
===Pokémon===
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==Compatibility==
==Compatibility==
The games will be compatible with any number of [[Pokémon GO]] accounts through {{wp|Bluetooth Low Energy|Bluetooth LE}}. Players can send [[Generation I]] {{OBP|Pokémon|species}} and their [[Regional variant|Alola Forms]], as well as {{p|Meltan}} and {{p|Melmetal}} from their phone to the games where they will appear in [[GO Park]]. The games can give Pokémon GO accounts various rewards in exchange. {{p|Mew}} can't be transferred. <!--
{{incomplete|section}}
The games are compatible with any number of [[Pokémon GO]] accounts through {{wp|Bluetooth Low Energy|Bluetooth LE}}. Players can send [[Generation I]] {{OBP|Pokémon|species}} and their [[Regional variant|Alola Forms]], as well as {{p|Meltan}} and {{p|Melmetal}}, from their phone to the games where they will appear in [[GO Park]]. Pokémon that are one-time or event-only in GO cannot be transferred, such as {{p|Mew}}, {{p|Pikachu}} with various event hats, and {{p|Squirtle}} with sunglasses.
 
Each time a Pokémon is transferred from Pokémon GO to the Nintendo Switch, the Pokémon GO account will be awarded 100 [[Trainer level|experience]] and one [[candy]] corresponding to each Pokémon transferred. Transferring a Pokémon from Pokémon GO to the Switch for the first time also gives the GO account a [[Mystery Box]], which can be opened once every seven days to spawn wild {{p|Meltan}}. Each time before the box can be opened, a Pokémon transfer must be made from Pokémon GO to the Nintendo Switch.
 
The games are incompatible with [[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]].


==Reception==
==Reception==
-->
Gaming magazine {{wp|Famitsu}} gave Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! a score of 37 out of 40.<ref>[https://nintendoeverything.com/famitsu-review-scores-11-13-18/ Famitsu review scores (11/13/18) - Nintendo Everything]</ref> {{wp|IGN}} rated the games a "Great" 8.3/10.<ref>[https://www.ign.com/articles/2018/11/12/pokemon-lets-go-pikachu-and-eevee-review Pokémon: Let's Go, Pikachu and Eevee Review - IGN]</ref> Let's Go, Pikachu! and Let's Go, Eevee! hold a rating of 77.49%<ref>[https://www.gamerankings.com/switch/240025-pokemon-lets-go-pikachu/index.html Pokémon: Let's Go, Pikachu! for Nintendo Switch - GameRankings]</ref> and 79.31%,<ref>[https://www.gamerankings.com/switch/240024-pokemon-lets-go-eevee/index.html Pokémon: Let's Go, Eevee! for Nintendo Switch - GameRankings]</ref> respectively, on {{wp|GameRankings}}.
 
===Sales===
The games sold 3 million units in their first week.<ref>[https://www.eurogamer.net/articles/2018-11-22-pokemon-lets-go-pikachu-and-eevee-break-first-week-switch-sales-record-with-3m-copies-sold Pokémon Let's Go Pikachu and Eevee break first week Switch sales record with 3m copies sold • Eurogamer.net]</ref> As of December 31, 2018, Let's Go, Pikachu! and Let's Go, Eevee! have sold 10.00 million copies worldwide.<ref>[https://www.nintendo.co.jp/ir/en/finance/software/index.html Top Selling Title Sales Units - Nintendo Switch Software]</ref>
 
====Japanese sales====
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! sold 661,240 units on their first week on the Japanese market.<ref>[https://gematsu.com/2018/11/media-create-sales-11-12-18-11-18-18 Media Create Sales: 11/12/18 – 11/18/18 - Gematsu]</ref>
 
{| class="roundy" style="text-align:center; border:3px solid #{{Let's Go Eevee color dark}}; background:#{{Let's Go Pikachu color}}"
! style="background:#{{Let's Go Eevee color light}}; {{roundytl|5px}}" | Week
! style="background:#{{Let's Go Eevee color light}}" | Week ending
! style="background:#{{Let's Go Eevee color light}}" | Ranking
! style="background:#{{Let's Go Eevee color light}}" | Units sold
! style="background:#{{Let's Go Eevee color light}}; {{roundytr|5px}}" | Total units sold
|- style="background:#fff"
| 1
| November 18, 2018
| 1st
| 661,240
| 661,240
|- style="background:#fff"
| 2
| November 25, 2018
| 1st
| 162,467
| 823,707
|- style="background:#fff"
| 3
| December 2, 2018
| 1st
| 94,753
| 918,459
|- style="background:#fff"
| 4
| December 9, 2018
| 2nd
| 93,787
| 1,012,247
|- style="background:#fff"
| 5
| December 16, 2018
| 4th
| 108,773
| 1,121,020
|- style="background:#fff"
| 6
| December 23, 2018
| 3rd
| 144,770
| 1,265,790
|- style="background:#fff"
| 7
| December 30, 2018
| 3rd
| 65,497
| 1,331,287
|- style="background:#fff"
| 8
| January 6, 2019
| 3rd
| 68,308
| 1,399,595
|- style="background:#fff"
| 9
| January 13, 2019
| 8th
| 15,353
| 1,414,948
|- style="background:#fff"
| 10
| January 20, 2019
| 7th
| 12,351
| 1,427,298
|- style="background:#fff"
| 11
| January 27, 2019
| 8th
| 9,334
| 1,436,633
|- style="background:#fff"
| 12
| February 3, 2019
| 5th
| 21,274
| 1,457,907
|- style="background:#fff"
| 13
| February 10, 2019
| 5th
| 17,596
| 1,475,502
|- style="background:#fff"
| 14
| February 17, 2019
| 8th
| 15,287
| 1,490,789
|- style="background:#fff"
| 15
| February 24, 2019
| 8th
| 11,057
| 1,501,846
|-
| style="background:#{{Let's Go Eevee color light}}; {{roundybottom|5px}}" colspan="5" |
|}


==Music==
==Music==
{{main|Pokémon: Let's Go, Pikachu! & Pokémon: Let's Go, Eevee! Super Music Collection}}
{{main|Pokémon: Let's Go, Pikachu! & Pokémon: Let's Go, Eevee! Super Music Collection}}
The game's music was arranged and composed by [[Shota Kageyama]].<ref>[https://twitter.com/shotakageyama/status/1019868658376425472/ Shota Kageyama's Twitter]</ref>
The game's music was arranged and composed by [[Shota Kageyama]].<ref>[https://twitter.com/shotakageyama/status/1019868658376425472/ Shota Kageyama's Twitter]</ref>
<!--


==Staff==
==Staff==
Line 180: Line 301:


==Version history==
==Version history==
{| class="roundy" style="text-align:left; border: 3px solid #{{Let's Go Eevee color}}; background: #{{Let's Go Pikachu color}}"
! style="background: #{{Let's Go Eevee color light}}; text-align:center; {{roundytl|5px}}" | Version
! style="background: #{{Let's Go Eevee color light}}; text-align:center" | Release date
! style="background: #{{Let's Go Eevee color light}}; text-align:center" | Official changelog
! style="background: #{{Let's Go Eevee color light}}; text-align:center; {{roundytr|5px}}" | More information
|- style="background:#FFF"
| style="text-align:center" | 1.0
| style="text-align:center" | November 16, 2018
| N/A
| Initial release
|-
| style="background: #FFF; text-align:center" | 1.0.1
| style="background: #FFF; text-align:center" | January 22, 2019<ref>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/43254/p/897 How to Update Pokémon: Let’s Go, Pikachu! / Pokémon: Let’s Go, Eevee! | Nintendo Switch | Nintendo Support]</ref>
| style="background: #FFF" |
*Issues Fixed
**The issue where the Pokémon received through Mystery Gift does not get registered in the Pokédex when exiting the game without saving has been resolved.
***If you have already received the Pokémon through Mystery Gift, put the Pokémon that is not registered in the Pokédex in the Pokémon Box and download the update data. Once this is done, the Pokémon should be reflected in the Pokédex.
*Other Update Information
**The Pokémon’s Markings and Judge function’s □ and ☆ orders were reversed. It has now been changed to match.
**Various gameplay fixes.
| style="background: #FFF" |
N/A
|}
<!--
==Beta elements==
==Beta elements==
{{main|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! beta}}
{{main|Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! beta}}
-->
-->
==Demonstration==
==Demonstration==
[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! - Demo Version|The demo version]] of Let's Go, Pikachu! and Let's Go, Eevee! were playable at several events worldwide prior to the games' release.
[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! - Demo Version|The demo version]] of Let's Go, Pikachu! and Let's Go, Eevee! were playable at several events worldwide prior to the games' release.
Line 229: Line 375:
** To not be compatible with previous core series titles in any way since {{game|Ruby and Sapphire|s}}, and as such, the first to be unable to trade with other core series games in their generation.
** To not be compatible with previous core series titles in any way since {{game|Ruby and Sapphire|s}}, and as such, the first to be unable to trade with other core series games in their generation.
** To be compatible with [[Pokémon GO]].
** To be compatible with [[Pokémon GO]].
** To not feature the [[Global Trade System|GTS]] since {{game|Emerald}}.
** To not feature the [[Global Trade System|GTS]], a day-and-night cycle, or use two screens since {{game|Emerald}}.
** To not feature [[Wonder Trade]] since {{game|Black and White|s 2|Pokémon Black 2 and White 2}}.
** To not feature [[Wonder Trade]] since {{game|Black and White|s 2|Pokémon Black 2 and White 2}}.
** To not feature {{pkmn|breeding}} since {{game|Yellow}}.
** To not feature {{pkmn|breeding}} since {{game|Yellow}}.
Line 235: Line 381:
** To not be compatible with the [[Pokémon Global Link]] since {{game|HeartGold and SoulSilver|s}}.
** To not be compatible with the [[Pokémon Global Link]] since {{game|HeartGold and SoulSilver|s}}.
** To only have regional Pokémon in the main storyline since {{game|Black and White|s}}.
** To only have regional Pokémon in the main storyline since {{game|Black and White|s}}.
** To not have any available {{t|Dark|Dark-type}} Pokémon since [[Generation I]].
** To not have a [[PC]].
** To not use different designs between the two versions for the Japanese main title logo (ポケットモンスター).
* Let's Go, Pikachu! has the longest name of all core series titles, including symbols and spaces, with 18.
* Let's Go, Pikachu! has the longest name of all core series titles, including symbols and spaces, with 18.
* These games mark the first time that a {{cat|third versions|third version}} has been [[remake|remade]].
* These games mark the first time that an {{cat|upper versions|upper version}} has been [[remake|remade]].
* As revealed in an interview with [[Junichi Masuda]], the reason Eevee was chosen as a game mascot alongside Pikachu was because of all of the fanart Eevee has gotten.<ref>[https://www.theverge.com/2018/5/30/17384582/pokemon-lets-go-eevee-pikachu-fan-art-nintendo-switch Eevee’s starring role in Pokémon: Let’s Go was inspired by fan art - The Verge]</ref>
* As revealed in an interview with [[Junichi Masuda]], the reason Eevee was chosen as a game mascot alongside Pikachu was because of all of the fanart Eevee has gotten.<ref>[https://www.theverge.com/2018/5/30/17384582/pokemon-lets-go-eevee-pikachu-fan-art-nintendo-switch Eevee’s starring role in Pokémon: Let’s Go was inspired by fan art - The Verge]</ref>
** Masuda also revealed that {{p|Psyduck}} was considered for the role instead of Eevee, but was not chosen because it was the same color as Pikachu.
** Masuda also revealed that {{p|Psyduck}} was considered for the role instead of Eevee, but was not chosen because it was the same color as Pikachu.
* These are the first core series remakes to introduce brand-new Pokémon.
* These are the first core series remakes to introduce brand-new Pokémon.
* Like in {{game|Yellow}}, {{p|Ekans}}, {{p|Koffing}}, and {{p|Meowth}} and their evolutionary relatives are not found in the wild in Let's Go, Pikachu!. These three Pokémon are commonly associated with {{TRT}} in the {{series|original}}. To compensate, {{p|Mankey}}, {{p|Grimer}}, and their relatives are exclusive to Let's Go, Pikachu!, a reference to two Pokémon {{Ash}} caught in the original series, {{AP|Primeape}} and {{AP|Muk}}.
* Like in {{game|Yellow}}, {{p|Ekans}}, {{p|Koffing}}, and {{p|Meowth}} and their evolutionary relatives are not found in the wild in Let's Go, Pikachu!. These three Pokémon are commonly associated with {{TRT}} in the {{series|original}}. To compensate, {{p|Mankey}}, {{p|Grimer}}, and their relatives are exclusive to Let's Go, Pikachu!, a reference to two Pokémon {{Ash}} caught in the original series, {{AP|Primeape}} and {{AP|Muk}}.
* These are the only core series games in Generation VII to give the player a [[diploma]] upon completing the [[Pokédex]].
* The button prompts that appear in menus on the lower-right match colors with the buttons on a [[Super Nintendo Entertainment System|Super Nintendo]]'s controller as they appear in the Japanese and PAL regions.
** Of the core series games that give out diplomas, these are the only ones in which the design of the diploma differs between the two games.
* These are the only core series games in Generation VII to:
** Not feature [[Z-Move]]s.
** Give the player a [[diploma]] upon completing the [[Pokédex]].
*** Of the core series games that give out diplomas, these are the only ones in which the design of the diploma differs between the two games.
* Of all of the core series games where {{ga|Red}} appears as a [[non-player character]], this is the first in which he does not have all three [[Kanto]] [[starter Pokémon]] on his team.
* Of all of the core series games where {{ga|Red}} appears as a [[non-player character]], this is the first in which he does not have all three [[Kanto]] [[starter Pokémon]] on his team.
* Because {{pmin|South Korea}} never got an official Korean-language release for either Generation I or Generation III games (and thus never received {{game|Red and Green|s}} nor {{game|FireRed and LeafGreen|s}}), these games are the first Korean-language games which primarily feature Kanto and follow the original story featured in Generation I.
* Because {{pmin|South Korea}} never got an official Korean-language release for either Generation I or Generation III games (and thus never received {{game|Red and Green|s}} or {{game|FireRed and LeafGreen|s}}), these games are the first Korean-language games which primarily feature Kanto and follow the original story featured in Generation I.
** However, Kanto was still accessible in both Generation II's {{game|Gold and Silver|s}}—which was the first official Korean-language release of any Pokémon game—and its Generation IV remake, {{game|HeartGold and SoulSilver|s}}, albeit as a post-game extra. Therefore, Let's Go, Pikachu! and Let's Go, Eevee! are the first games in Korean to start in Kanto.
** However, Kanto was still accessible in both Generation II's {{game|Gold and Silver|s}}—which was the first official Korean-language release of any Pokémon game—and its Generation IV remake, {{game|HeartGold and SoulSilver|s}}, albeit as a post-game extra. Therefore, Let's Go, Pikachu! and Let's Go, Eevee! are the first games in Korean to start in Kanto.
** The same holds true for the players in {{pmin|Greater China}}, although this is the first official Chinese-language games to visit Kanto in any form.
** The same holds true for the players in {{pmin|Greater China}}, although this is the first official Chinese-language games to visit Kanto in any form.
* This is the last Pokémon game to be released in the Heisei period.


==In other languages==
==In other languages==
{{langtable|color={{Let's Go Pikachu color}}|bordercolor={{Let's Go Eevee color light}}
{{langtable|color={{Let's Go Pikachu color}}|bordercolor={{Let's Go Eevee color light}}
|ja={{tt|ポケットモンスター Let's Go! ピカチュウ・Let's Go! イーブイ|Pocket Monsters: Let's Go! Pikachu & Let's Go! Eievui}}
|ja={{tt|ポケットモンスター Let's Go! ピカチュウ・Let's Go! イーブイ|Pocket Monsters: Let's Go! Pikachu & Let's Go! Eievui}}
|zh_yue={{tt|精靈寶可夢 Let's Go!皮卡丘/Let's Go!伊布|Jēnglìhng Pokémon: Let's Go! Pikachu / Let's Go! Yībou}}
|zh_yue={{tt|精靈寶可夢 Let's Go!皮卡丘/Let's Go!伊布|Jīnglìhng Pokémon: Let's Go! Pikachu / Let's Go! Yībou}}
|zh_cmn={{tt|精靈寶可夢 Let's Go!皮卡丘/Let's Go!伊布<br>精灵宝可梦 Let's Go! 皮卡丘/Let's Go! 伊布|Jīnglíng Pokémon: Let's Go! Píkǎqiū / Let's Go! Yībù}}
|zh_cmn={{tt|精靈寶可夢 Let's Go!皮卡丘/Let's Go!伊布<br>精灵宝可梦 Let's Go! 皮卡丘/Let's Go! 伊布|Jīnglíng Pokémon: Let's Go! Píkǎqiū / Let's Go! Yībù}}
|fr=Pokémon : Let's Go, Pikachu et Let's Go, Évoli
|fr=Pokémon : Let's Go, Pikachu et Let's Go, Évoli
Line 266: Line 417:
==External links==
==External links==
-->
-->
==References==
==References==
<references/>
<references/>

Revision as of 05:47, 19 March 2019

Pokémon: Let's Go, Pikachu!
ポケットモンスター Let's Go! ピカチュウ
Lets Go Pikachu EN boxart.png
English boxart of Pokémon: Let's Go, Pikachu!
Pokémon: Let's Go, Eevee!
ポケットモンスター Let's Go! イーブイ
Lets Go Eevee EN boxart.png
English boxart of Pokémon: Let's Go, Eevee!
Basic info
Platform: Nintendo Switch
Category: RPG
Players: 1-2 players
Connectivity: Wireless, Bluetooth, Nintendo Switch Online
Developer: Game Freak
Publisher: Nintendo/The Pokémon Company
Part of: Generation VII core series
Ratings
CERO: A
ESRB: E
ACB: PG
OFLC: PG
PEGI: 7
GRAC: ALL
GSRR: 6+
Release dates
Japan: November 16, 2018
North America: November 16, 2018
Australia: November 16, 2018
Europe: November 16, 2018
South Korea: November 16, 2018
Mainland China: N/A
Hong Kong: November 16, 2018
Taiwan: November 16, 2018
Websites
Japanese: Pokémon.co.jp
English: Official site
Pokémon.com
Japanese boxart
Lets Go Pikachu JP boxart.png
Japanese boxart of Pokémon: Let's Go, Pikachu!
Lets Go Eevee JP boxart.png
Japanese boxart of Pokémon: Let's Go, Eevee!

Pokémon: Let's Go, Pikachu! (Japanese: ポケットモンスター Let's Go! ピカチュウ Pocket Monsters: Let's Go! Pikachu) and Pokémon: Let's Go, Eevee! (Japanese: ポケットモンスター Let's Go! イーブイ Pocket Monsters: Let's Go! Eievui) are the third and final paired versions of Generation VII. They are remakes of the Generation I game Pokémon Yellow Version. The games were released on the Nintendo Switch. The games take place in the Kanto region.

The games were announced worldwide on May 30, 2018, at a Pokémon press conference in Tokyo, Japan.[1][2] The paired versions were released worldwide on November 16, 2018. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese.

Plot

The games are set in the region of Kanto, with Pikachu available in Let's Go, Pikachu! and Eevee available in Let's Go, Eevee! as a starter Pokémon. The player encounters Team Rocket and has the opportunity to meet two all-new Pokémon through the use of Pokémon GO.

Features

  • The starter Pokémon in this game, Partner Pokémon, Pikachu and Eevee, have higher base stats compared to the regular ones, in addition of having all-perfect 31 IVs. Their gender can be determined by the title screen during the start of game. Unlike the regular Eevee, which does not have any gender differences, the female starter Eevee has a unique heart-shaped pattern around the tip of their tail.
  • Pikachu, like in all core series games since Pokémon X and Y, is voiced by Ikue Ohtani, while Eevee is voiced by Aoi Yūki.[3]
  • The Joy-Con is used to catch Pokémon by flicking one's wrist in a throwing motion, similar to the method in Pokémon GO. While in handheld mode, wild Pokémon are caught by aiming the Poké Ball with motion controls. Wild Pokémon, except for interactive Pokémon, can no longer be battled in a traditional sense, but NPC Trainers can be battled as normal.
  • Two-player simultaneous play feature, which can be done by sharing one of the Joy-Con controllers. Both players can adventure at the same time and one of them may lend a hand by joining in battles against NPC Trainers. This feature also increases the chances of catching Pokémon successfully by throwing Poké Balls together at the wild Pokémon.
  • An accessory called the Poké Ball Plus can be used to catch Pokémon in place of a Joy-Con. Like the Pokéwalker, a Pokémon can be taken on the go and be interacted with for rewards when returned to the game. It also contains the Mythical Pokémon Mew, a special Pokémon that cannot be obtained by normal gameplay.
  • The introduction of two new Mythical Pokémon: Meltan and its evolved form, Melmetal.
  • Once the player has become the Champion, Master Trainers will appear and can be found scattered throughout the Kanto region. They are considered the strongest Trainers for every Pokémon species in Generation I and can be spotted by the icon of the Pokémon they favor above their heads. In these battles, the player are only allowed to use one Pokémon which is the same species as them and any medicines are prohibited.

Alterations from other core series games

  • The games only feature the 151 Pokémon of Generation I, the new Mythical Pokémon Meltan and its evolution Melmetal. Players can also import the Alolan forms of these Pokémon from Pokémon GO or receive them from in-game trades repeatedly.
  • The games are no longer backwards compatible with any other main series games, unlike every other main series game released since Pokémon FireRed and LeafGreen.
  • In addition to customizing the player's color skin and clothing, the starter Pokémon can also be dressed in different outfits and be given different accessories and hair styles.
  • Wild Pokémon now appear on the overworld. Coming into contact with one will engage them. They may appear with either a red or blue aura, which indicates their size, either being larger or smaller, respectively, than their own standard size. Similar to the previous games, there is a chance to encounter Shiny Pokémon in the wild.
    • A feature called the Catch Combo tracks how many of the same species of Pokémon is caught in a row without the Pokémon running away or the game turning off. The higher the combo, the stronger and rarer wild Pokémon become, and Shiny Pokémon become more common.
  • The day and night cycle, several moves (including all Z-Moves), Abilities, several items, held items, breeding, and Eggs have been removed from the game.
    • Moves that were introduced in Generation I are all available in the games.
    • Abilities were going to appear in the games, as they are programmed into them, but they were removed, leaving them unused.
    • The only available Poké Ball that were not introduced in Generation I are Premier Ball and Cherish Ball.
  • Teleport has been changed to do something in any kind of battle, as opposed to just battles with wild Pokémon.
  • A Premier Ball can be obtained as gift for every 10 Poké Balls (of any kind) purchased at the Poké Mart.
  • Calculations for stats have been changed, allowing for Pokémon to reach much higher stat ceilings than in previous core games.
  • The Bicycle, one of the key items in Generation I and III, has been removed; the Miracle Cycle shop in Cerulean City is replaced with the home of a Bike Maniac who just collects many kinds of bikes; and the Cycling Road is redesigned as the "Pokémon Road" without any Bikers or Roughnecks challenging the player.
  • A unique section of the Bag called the Candy Jar is used for increasing the stats of Pokémon by giving them various types of Candy obtained from transferring Pokémon to Professor Oak, similar to the Candy from Pokémon GO.
  • A section in the bag called the Pokémon Box replaces PCs, allowing players to switch the Pokémon in their party at any point in the game.
  • The player can no longer play mini-game on the machines in the Celadon Game Corner because the service desk has run out of coins. However, there are certain spots where the hidden items such as Bottle Caps are recurring once per day in the Game Corner.
  • The Safari Zone in Fuchsia City replaces the zoo, and has added the GO Park, where the player is able to interact with their caught Pokémon. Similar to the Box system in the Pokémon Storage System, the GO Park complex has a total of 20 GO Parks, with each capable of holding 50 Pokémon. Thus, the player can transfer up to 1,000 Pokémon into the games.
    • If the player has gathered 25 of the same species of Pokémon, they can play a minigame in the Park's Play Yard for Candy. Alolan forms are counted as a separate species, listed in red.
  • Exclusive new moves are available for the starter Pikachu and Eevee. Pikachu can to learn Zippy Zap, Splishy Splash and Floaty Fall, while Eevee can learn Bouncy Bubble, Buzzy Buzz, Sizzly Slide, Glitzy Glow, Baddy Bad, Sappy Seed, Freezy Frost and Sparkly Swirl. These moves can be learned from a Move Tutor in the Pokémon Centers of Cerulean City, Celadon City, and Fuchsia City.
    • The starter Pikachu and Eevee can activate their own partner powers in battle once they have high enough friendship. If activated while they are in battle, they use an exclusive move—Pika Papow or Veevee Volley—which increases in damage based on friendship. If activated while they are not in battle, they boost the stats of the current Pokémon.
  • TMs have been reordered and readded with some moves previously available via Move Tutor. The amount of TM moves available also have been decreased compared to previous core series games.
  • HM moves have been replaced by Secret Techniques, which the starter Pikachu and Eevee can use in the overworld, but which do not take up move slots. These include Chop Down for Cut, Sea Skim for Surf, and Sky Dash for Fly.
  • Interactive Pokémon such as Electrode, Snorlax, and Legendary Pokémon can be battled, but they must be defeated to be captured. A five-minute time limit is in effect for the battle. If the timer hits 0, the battle ends abruptly. Hitting the Home button or putting the console in sleep mode does not pause the timer.
    • Electrode disguised as items are now white on top and red at the bottom, just like real Electrode.
    • Both Snorlax are battled with either an Attack or Defense stat boost, while all the Legendary Pokémon have all their stats increased, similar to Totem Pokémon.
    • All the interactive Pokémon are guaranteed at least 3 perfect IVs.
  • The legendary birds (Articuno, Zapdos, and Moltres) can be encountered as the wild Pokémon in the sky after beating the Champion for the first time.
    • Legendary Pokémon encountered this way are not guaranteed to have 3 perfect IVs.

Returning features

Storyline changes from Generations I and III

201
Spoiler warning: this article may contain major plot or ending details.
201

Pokémon

See Category:Generation I Pokémon

Game-exclusive Pokémon

The game-exclusive Partner the player starts with cannot be traded to other games. While a single Persian is obtainable in Let's Go, Pikachu!, and a single Arcanine is obtainable in Let's Go, Eevee! through an NPC, they are not obtainable as wild Pokémon in those respective games.

Let's Go, Pikachu!
0025 Pikachu Pikachu
Electric
0027 Sandshrew Sandshrew
Ground
0027 Sandshrew Sandshrew
Ice Steel
0028 Sandslash Sandslash
Ground
0028 Sandslash Sandslash
Ice Steel
0043 Oddish Oddish
Grass Poison
0044 Gloom Gloom
Grass Poison
0045 Vileplume Vileplume
Grass Poison
0056 Mankey Mankey
Fighting
0057 Primeape Primeape
Fighting
0058 Growlithe Growlithe
Fire
0088 Grimer Grimer
Poison
0088 Grimer Grimer
Poison Dark
0089 Muk Muk
Poison
0089 Muk Muk
Poison Dark
0123 Scyther Scyther
Bug Flying
Let's Go, Eevee!
0023 Ekans Ekans
Poison
0024 Arbok Arbok
Poison
0037 Vulpix Vulpix
Fire
0037 Vulpix Vulpix
Ice
0038 Ninetales Ninetales
Fire
0038 Ninetales Ninetales
Ice Fairy
0052 Meowth Meowth
Normal
0052 Meowth Meowth
Dark
0053 Persian Persian
Dark
0069 Bellsprout Bellsprout
Grass Poison
0070 Weepinbell Weepinbell
Grass Poison
0071 Victreebel Victreebel
Grass Poison
0109 Koffing Koffing
Poison
0110 Weezing Weezing
Poison
0127 Pinsir Pinsir
Bug
0133 Eevee Eevee
Normal

Compatibility

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.

The games are compatible with any number of Pokémon GO accounts through Bluetooth LE. Players can send Generation I Pokémon and their Alola Forms, as well as Meltan and Melmetal, from their phone to the games where they will appear in GO Park. Pokémon that are one-time or event-only in GO cannot be transferred, such as Mew, Pikachu with various event hats, and Squirtle with sunglasses.

Each time a Pokémon is transferred from Pokémon GO to the Nintendo Switch, the Pokémon GO account will be awarded 100 experience and one candy corresponding to each Pokémon transferred. Transferring a Pokémon from Pokémon GO to the Switch for the first time also gives the GO account a Mystery Box, which can be opened once every seven days to spawn wild Meltan. Each time before the box can be opened, a Pokémon transfer must be made from Pokémon GO to the Nintendo Switch.

The games are incompatible with Sun, Moon, Ultra Sun, and Ultra Moon.

Reception

Gaming magazine Famitsu gave Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! a score of 37 out of 40.[4] IGN rated the games a "Great" 8.3/10.[5] Let's Go, Pikachu! and Let's Go, Eevee! hold a rating of 77.49%[6] and 79.31%,[7] respectively, on GameRankings.

Sales

The games sold 3 million units in their first week.[8] As of December 31, 2018, Let's Go, Pikachu! and Let's Go, Eevee! have sold 10.00 million copies worldwide.[9]

Japanese sales

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! sold 661,240 units on their first week on the Japanese market.[10]

Week Week ending Ranking Units sold Total units sold
1 November 18, 2018 1st 661,240 661,240
2 November 25, 2018 1st 162,467 823,707
3 December 2, 2018 1st 94,753 918,459
4 December 9, 2018 2nd 93,787 1,012,247
5 December 16, 2018 4th 108,773 1,121,020
6 December 23, 2018 3rd 144,770 1,265,790
7 December 30, 2018 3rd 65,497 1,331,287
8 January 6, 2019 3rd 68,308 1,399,595
9 January 13, 2019 8th 15,353 1,414,948
10 January 20, 2019 7th 12,351 1,427,298
11 January 27, 2019 8th 9,334 1,436,633
12 February 3, 2019 5th 21,274 1,457,907
13 February 10, 2019 5th 17,596 1,475,502
14 February 17, 2019 8th 15,287 1,490,789
15 February 24, 2019 8th 11,057 1,501,846

Music

Main article: Pokémon: Let's Go, Pikachu! & Pokémon: Let's Go, Eevee! Super Music Collection

The game's music was arranged and composed by Shota Kageyama.[11]

Staff

Main article: Staff of Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

Version history

Version Release date Official changelog More information
1.0 November 16, 2018 N/A Initial release
1.0.1 January 22, 2019[12]
  • Issues Fixed
    • The issue where the Pokémon received through Mystery Gift does not get registered in the Pokédex when exiting the game without saving has been resolved.
      • If you have already received the Pokémon through Mystery Gift, put the Pokémon that is not registered in the Pokédex in the Pokémon Box and download the update data. Once this is done, the Pokémon should be reflected in the Pokédex.
  • Other Update Information
    • The Pokémon’s Markings and Judge function’s □ and ☆ orders were reversed. It has now been changed to match.
    • Various gameplay fixes.

N/A

Demonstration

The demo version of Let's Go, Pikachu! and Let's Go, Eevee! were playable at several events worldwide prior to the games' release.

Gallery

Trailer

Japanese

By ポケモン公式YouTubeチャンネル
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By ポケモン公式YouTubeチャンネル
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By ポケモン公式YouTubeチャンネル
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By ポケモン公式YouTubeチャンネル
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By ポケモン公式YouTubeチャンネル
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By ポケモン公式YouTubeチャンネル
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English

By The Official Pokémon YouTube channel
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By The Official Pokémon YouTube channel
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By The Official Pokémon YouTube channel
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By The Official Pokémon YouTube channel
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By The Official Pokémon YouTube channel
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By The Official Pokémon YouTube channel
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By The Official Pokémon YouTube channel
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By The Official Pokémon YouTube channel
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Trivia

Professor Oak's introduction in Japanese Pokémon Yellow
  • The term "Let's Go!" (Japanese: レッツ ゴー!) may be a reference to Pokémon GO and the end phrase of Professor Oak's introduction in the Japanese and English versions of the Generation I core series games.
  • These are the first core series games:
  • Let's Go, Pikachu! has the longest name of all core series titles, including symbols and spaces, with 18.
  • These games mark the first time that an upper version has been remade.
  • As revealed in an interview with Junichi Masuda, the reason Eevee was chosen as a game mascot alongside Pikachu was because of all of the fanart Eevee has gotten.[14]
    • Masuda also revealed that Psyduck was considered for the role instead of Eevee, but was not chosen because it was the same color as Pikachu.
  • These are the first core series remakes to introduce brand-new Pokémon.
  • Like in Pokémon Yellow, Ekans, Koffing, and Meowth and their evolutionary relatives are not found in the wild in Let's Go, Pikachu!. These three Pokémon are commonly associated with Team Rocket in the original series. To compensate, Mankey, Grimer, and their relatives are exclusive to Let's Go, Pikachu!, a reference to two Pokémon Ash caught in the original series, Primeape and Muk.
  • The button prompts that appear in menus on the lower-right match colors with the buttons on a Super Nintendo's controller as they appear in the Japanese and PAL regions.
  • These are the only core series games in Generation VII to:
    • Not feature Z-Moves.
    • Give the player a diploma upon completing the Pokédex.
      • Of the core series games that give out diplomas, these are the only ones in which the design of the diploma differs between the two games.
  • Of all of the core series games where Red appears as a non-player character, this is the first in which he does not have all three Kanto starter Pokémon on his team.
  • Because South Korea never got an official Korean-language release for either Generation I or Generation III games (and thus never received Pokémon Red and Green or Pokémon FireRed and LeafGreen), these games are the first Korean-language games which primarily feature Kanto and follow the original story featured in Generation I.
    • However, Kanto was still accessible in both Generation II's Pokémon Gold and Silver—which was the first official Korean-language release of any Pokémon game—and its Generation IV remake, Pokémon HeartGold and SoulSilver, albeit as a post-game extra. Therefore, Let's Go, Pikachu! and Let's Go, Eevee! are the first games in Korean to start in Kanto.
    • The same holds true for the players in Greater China, although this is the first official Chinese-language games to visit Kanto in any form.
  • This is the last Pokémon game to be released in the Heisei period.

In other languages

Language Title
Japan Flag.png Japanese ポケットモンスター Let's Go! ピカチュウ・Let's Go! イーブイ
Chinese Cantonese 精靈寶可夢 Let's Go!皮卡丘/Let's Go!伊布
Mandarin 精靈寶可夢 Let's Go!皮卡丘/Let's Go!伊布
精灵宝可梦 Let's Go! 皮卡丘/Let's Go! 伊布
France Flag.png French Pokémon : Let's Go, Pikachu et Let's Go, Évoli
Germany Flag.png German Pokémon: Let's Go, Pikachu! und Let's Go, Evoli!
Italy Flag.png Italian ​​​​​​​Pokémon: Let's Go, Pikachu! e Let's Go, Eevee!
South Korea Flag.png Korean 포켓몬스터 레츠고! 피카츄・레츠고! 이브이
Spain Flag.png Spanish ​​​​​​​Pokémon: Let's Go, Pikachu! y Let's Go, Eevee!

References



Generation I: Red & GreenBlue (JP)Red & BlueYellow
Generation II: Gold & SilverCrystal
Generation III: Ruby & SapphireFireRed & LeafGreenEmerald
Generation IV: Diamond & PearlPlatinumHeartGold & SoulSilver
Generation V: Black & WhiteBlack 2 & White 2
Generation VI: X & YOmega Ruby & Alpha Sapphire
Generation VII: Sun & MoonUltra Sun & Ultra Moon
Let's Go, Pikachu! & Let's Go, Eevee!‎
Generation VIII: Sword & Shield (The Isle of Armor / The Crown Tundra)
Brilliant Diamond & Shining PearlLegends: Arceus
Generation IX: Scarlet & Violet (The Teal Mask / The Indigo Disk)
Legends: Z-A
Pokémon game templates


Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.