Poké Assist: Difference between revisions

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==Poké Assists==
==Poké Assists==
* '''Grass:''' Immobilizes Pokémon with plants that sprout from the Styler's beam. Ineffective on {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.
{{passist}}
* '''Water:''' Creates a bubble that can be thrown to immobilise Pokémon. Stronger {{t|Water}} Pokémon will create larger, longer-lasting bubbles.
{{pkast|Grass|Plants sprout from the Capture Line|Immobilize|}}
* '''Fire:'''  creates flames that sprout from the Capture Line that immobilizes Pokémon that touch the ring of fire.
{{pkast|Water|Create a throw a bubble to the Pokémon|Immobilize}}
* '''Fighting:''' Doubles the strength of the line so that each circle made with the Styler counts double! Using it against {{t|Normal}}, {{t|Ice}}, {{t|Rock}}, {{t|Dark}}, or {{t|Steel}}, triples the effect.
{{pkast|Fire|Sprout flames from the Capture Line|Immobilize}}
* '''Ground:''' Churns up the earth where the capture line has touched. Immobilizes land-moving Pokémon. Ineffective against {{t|Flying}}, floating, and [[Levitate (ability)|levitating]] Pokémon.
{{pkast|Fighting|Double the strength of the line|None|Every ring will do more damage|None}}
* '''Ice:''' Closing a loop makes a patch of ice that freezes the Pokémon hit by it for a short time. Inaccurate and ineffective against many Pokémon.
{{pkast|Ground|The Capture Line churns the earth|Immobilize}}
* '''Ghost:''' When a loop is completed, a ghost appears in the center and will try to immobilize Pokémon.
{{pkast|Ice|Make patches of ice when closing a loop|Freeze|Create and throw a snowball|Freeze}}
{{pkast|Dark|Double the strength of the line at the cost of some energy|None|Make damaging patches disappear}}
{{pkast|Bug|Fling blobs of webs|Stop|Stertch a blob of sticky silk and lift to catapult the Pokémon|Paralyze
|}
 
* '''Dark:''' At the penalty of some of the Styler's energy, the maximum capture line length doubles.
* '''Dark:''' At the penalty of some of the Styler's energy, the maximum capture line length doubles.
* '''Bug:''' Blobs of webs can be flung by flicking the stylus on the screen that will stop Pokémon.
* '''Bug:''' Blobs of webs can be flung by flicking the stylus on the screen that will stop Pokémon.
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* '''Steel:''' Move the Styler around to create a ball of light energy, touch the Pokémon without lifting the stylus to inflict damage
* '''Steel:''' Move the Styler around to create a ball of light energy, touch the Pokémon without lifting the stylus to inflict damage
* '''Dragon:''' Hold the Styler down to create a purple puddle, lift the Styler to make a large meteor hit the puddle, inflicting damage on any Pokémon in the way.
* '''Dragon:''' Hold the Styler down to create a purple puddle, lift the Styler to make a large meteor hit the puddle, inflicting damage on any Pokémon in the way.
* '''Ice:''' Move the Styler to roll a snowball at its tip, lift the styler whilst moving it in a direction to throw the snowball in that direction to inflict damage and freeze the Pokémon
* '''Ground:''' Move the styler back and forth to create massive earthquakes that inflict damage, stop the Pokémon attacking and even stop it from moving, making it easier to capture.
* '''Ground:''' Move the styler back and forth to create massive earthquakes that inflict damage, stop the Pokémon attacking and even stop it from moving, making it easier to capture.
* '''Bug:''' Move the styler to stretch a blob of sticky silk from the point at which the styler was placed on the screen, lift the styler to catapult a sticky globule at the Pokémon, damaging and paralyzing.
* '''Bug:''' Move the styler to stretch a blob of sticky silk from the point at which the styler was placed on the screen, lift the styler to catapult a sticky globule at the Pokémon, damaging and paralyzing.
* '''Fighting:''' Every ring you draw around a Pokémon will do much more damage and the power will steadily grow.
* '''Electric:''' Touch the ground below the Pokémon, this will cause a lightning bolt to shoot towards the Pokémon, causing damage and paralyzing the Pokémon.
* '''Electric:''' Touch the ground below the Pokémon, this will cause a lightning bolt to shoot towards the Pokémon, causing damage and paralyzing the Pokémon.
* '''Dark:''' If the Pokémon creates a stationary damaging patch on the map, e.g. puddle, drawing a ring around it will cause it to disappear.
* '''Dark:''' If the Pokémon creates a stationary damaging patch on the map, e.g. puddle, drawing a ring around it will cause it to disappear.

Revision as of 04:19, 8 December 2008

Poké Assist, when used, gives the Capture Styler extra power from a Pokémon.

This feature is not available in the School Stylers.

Poké Assists

Template:Passist

Grass PA.png
Grass
Description Effect
Ranger Plants sprout from the Capture Line Immobilize
SoA Unknown
GS Unknown Unknown


Water PA.png
Water
Description Effect
Ranger Create a throw a bubble to the Pokémon Immobilize
SoA Unknown Unknown
GS Unknown Unknown


Fire PA.png
Fire
Description Effect
Ranger Sprout flames from the Capture Line Immobilize
SoA Unknown Unknown
GS Unknown Unknown


Fighting PA.png
Fighting
Description Effect
Ranger Double the strength of the line None
SoA Every ring will do more damage None
GS Unknown Unknown


Ground PA.png
Ground
Description Effect
Ranger The Capture Line churns the earth Immobilize
SoA Unknown Unknown
GS Unknown Unknown


Ice PA.png
Ice
Description Effect
Ranger Make patches of ice when closing a loop Freeze
SoA Create and throw a snowball Freeze
GS Unknown Unknown


Dark PA.png
Dark
Description Effect
Ranger Double the strength of the line at the cost of some energy None
SoA Make damaging patches disappear Unknown
GS Unknown Unknown


{{pkast|Bug|Fling blobs of webs|Stop|Stertch a blob of sticky silk and lift to catapult the Pokémon|Paralyze |}

  • Dark: At the penalty of some of the Styler's energy, the maximum capture line length doubles.
  • Bug: Blobs of webs can be flung by flicking the stylus on the screen that will stop Pokémon.
  • Psychic: Pokémon are levitated in mid-air.
  • Poison: The capture line leaves fog that works like grass or churned earth.
  • Flying: Three whirlwinds are created in the same manner as the Bug assist.
  • Electric: Recharges the styler, with varying amounts depending on which level of the "recharge" field move it is.
  • Rock: Shoots rock shards in the same way as bug or flying assists. If they make contact, they may immobilize Pokémon.
  • Discharge: Exclusive to Plusle and Minun, this stuns the Pokémon to be captured. Power and shape varies on bars filled. One bar makes a thin three-pointed star, two makes a thin X shape, three makes a thin five-pointed star, four makes a wide five-pointed star, and five makes a wide asterisk shape.

Pokémon Ranger: Shadows of Almia New Poké Assists and Changes

  • Normal: Turns the capture line green, increasing the capture line's length and power.
  • Steel: Move the Styler around to create a ball of light energy, touch the Pokémon without lifting the stylus to inflict damage
  • Dragon: Hold the Styler down to create a purple puddle, lift the Styler to make a large meteor hit the puddle, inflicting damage on any Pokémon in the way.
  • Ground: Move the styler back and forth to create massive earthquakes that inflict damage, stop the Pokémon attacking and even stop it from moving, making it easier to capture.
  • Bug: Move the styler to stretch a blob of sticky silk from the point at which the styler was placed on the screen, lift the styler to catapult a sticky globule at the Pokémon, damaging and paralyzing.
  • Electric: Touch the ground below the Pokémon, this will cause a lightning bolt to shoot towards the Pokémon, causing damage and paralyzing the Pokémon.
  • Dark: If the Pokémon creates a stationary damaging patch on the map, e.g. puddle, drawing a ring around it will cause it to disappear.
  • Psychic: Drawing a ring creates small rings of psychic power in the center of the ring, these rings can now be flicked at the Pokémon with the styler to inflict paralysis and damage.

See also