Plasma Fists (move): Difference between revisions

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|jtrans=Plasma Fist
|jtrans=Plasma Fist
|jtranslit=Purazuma Fisuto
|jtranslit=Purazuma Fisuto
|gameimage=
|gameimage=Plasma Fists VIII.png
|gameimage2=
|gameimage2=Plasma Fists VIII 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Electric
|type=Electric
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|accuracy=100
|accuracy=100
|gen=VII
|gen=VII
|touches=
|touches=yes
|protect=
|protect=yes
|magiccoat=
|magiccoat=no
|snatch=
|snatch=no
|mirrormove=
|mirrormove=yes
|kingsrock=
|kingsrock=yes
|sound=
|sound=no
|target=
|target=anyadjacent
}}
}}


'''Plasma Fists''' (Japanese: '''プラズマフィスト''' ''Plasma Fist'') is a damage-dealing {{type|Electric}} [[move]] introduced in [[Generation VII]]. It is the [[signature move]] of {{p|Zeraora}}.
'''Plasma Fists''' (Japanese: '''プラズマフィスト''' ''Plasma Fist'') is a damage-dealing {{type|Electric}} [[move]] introduced in {{g|Ultra Sun and Ultra Moon}}. It is the [[signature move]] of {{p|Zeraora}}.


==Effect==
==Effect==
Plasma Fists inflicts damage.
Plasma Fists inflicts damage. In the remainder of the current turn, all {{type|Normal}} moves will become {{type|Electric}}, including [[status move]]s. This includes [[Max Move]]s, which will turn into {{m|Max Lightning}} (or {{m|G-Max Volt Crash}} or {{m|G-Max Stun Shock}} for [[Gigantamax]] {{p|Pikachu}} and Gigantamax {{p|Toxtricity}}, respectively).
 
The type-changing effect is applied after {{cat|Abilities that can modify move types|move type-changing Abilities}}, so it cannot affect an originally Normal-type move used by a Pokémon with {{a|Pixilate}} but can affect an originally {{type|Fairy}} move used by a Pokémon with {{a|Normalize}}.
 
===Generation VIII===
====Pokémon Brilliant Diamond and Shining Pearl====
Plasma Fists cannot be selected in a battle.
 
===Generation IX===
Plasma Fists cannot be selected in a battle.
 
===Other effects===
Plasma Fists does not exist in the game data of {{g|Sun and Moon}}. As a result, a Pokémon knowing Plasma Fists cannot be traded from Pokémon Ultra Sun and Ultra Moon to Sun and Moon, and if a Pokémon in [[Pokémon Bank]] knows the move, it cannot be withdrawn in Pokémon Sun and Moon. In order to be transferred to Pokémon Sun and Moon, the Pokémon (excluding {{p|Zeraora}} which has no data in {{g|Sun and Moon}}) must forget Plasma Fists.


==Description==
==Description==
{{movedesc|Electric}}
{{movedesc|Electric}}
{{movedescentry|{{gameabbrev7|USUM}}|The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.}}
{{movedescentry|{{gameabbrev7|USUM}}<br>{{gameabbrev8|SwShLA}}<br>{{gameabbrev9|SV}}|The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.}}
{{movedescentry|{{gameabbrev8|BDSP}}|This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Electric|7}}
{{Movehead/Games|Electric|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=1|g7g={{gameabbrev7|USUM}}|g8=1|g8g={{gameabbrev8|SwSh}}|g9=none}}
{{Moveentry/1|807|Zeraora|type=Electric|1|Undiscovered|Undiscovered|43|STAB='''}}
{{Moveentry/2|0807|Zeraora|type=Electric|1|No Eggs Discovered|No Eggs Discovered|43|88|STAB='''}}
{{Movefoot|Electric|1}}
{{Movefoot|Electric|2}}
 
==In other games==
 
==={{g|UNITE}}===
In Pokémon UNITE, {{p|Zeraora}}'s Unite Move, [[Zeraora (UNITE)#Unite Move|Plasma Gale]], is similar to Plasma Fists.
 
==In the anime==
{{moveanime|type=electric|exp=yes|gen=The user attacks with electrically charged fists.|image1=Zeraora Plasma Fists.png|image1p=Zeraora (M21)|image2=Dia Zeraora Plasma Fists.png|image2p=Dia's Zeraora}}
{{movep|type=electric|ms=807|pkmn=Zeraora|method=Zeraora's fists become surrounded in light blue electricity and then it slams its fists onto the ground, sending a stream of light blue electricity through the ground and towards the opponent.}}
{{movemid|type=electric|user=Zeraora (M21)|startcode=M21|startname=The Power of Us|notes=Debut}}
{{movebtm|type=electric|user=Dia (Alola)|user1=Dia's Zeraora|startcode=SM100|startname=Battling the Beast Within!}}
 
==In other generations==
{{Movegen
|type=Electric
|genVII=Plasma Fists VII
|genVII2=Plasma Fists VII 2
}}


==In other languages==
==In other languages==
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}
|zh_yue=
|zh_yue=等離子閃電拳 ''{{tt|Dánglèihjí Símdihn Kyùhn|Plasma Lightning Fists}}''
|zh_cmn=
|zh_cmn=等離子閃電拳 / 等离子闪电拳 ''{{tt|Děnglízǐ Shǎndiàn Quán|Plasma Lightning Fists}}''
|fr=Plasma Punch
|fr=Plasma Punch
|de=Plasmafäuste
|de=Plasmafäuste
|it=Pugni Plasma
|it=Pugni Plasma
|ko=플라스마피스트 ''Plasma Fist''
|ko=플라스마피스트 {{tt|''Peullaseumapiseuteu''|Plasma Fist}}
|pl=Pięści Plazmy
|pt_br=Punhos de Plasma
|pt_eu=Punhos Plasma
|es=Puños Plasma
|es=Puños Plasma
}}
}}
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[[Category:Signature moves]]
[[Category:Signature moves]]
[[Category:Punching moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Effects that can modify move types]]


[[de:Plasmafäuste]]
[[de:Plasmafäuste]]
[[es:Puños plasma]]
[[fr:Plasma Punch]]
[[fr:Plasma Punch]]
[[it:Pugni Plasma (mossa)]]
[[it:Pugni Plasma]]
[[ja:プラズマフィスト]]
[[ja:プラズマフィスト]]
[[zh:等离子闪电拳(招式)]]

Latest revision as of 22:36, 1 March 2024

Plasma Fists
プラズマフィスト Plasma Fist
Plasma Fists VIII.png
Plasma Fists VIII 2.png
Type  Electric
Category  Physical
PP  15 (max. 24)
Power  100
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Plasma Fists (Japanese: プラズマフィスト Plasma Fist) is a damage-dealing Electric-type move introduced in Pokémon Ultra Sun and Ultra Moon. It is the signature move of Zeraora.

Effect

Plasma Fists inflicts damage. In the remainder of the current turn, all Normal-type moves will become Electric-type, including status moves. This includes Max Moves, which will turn into Max Lightning (or G-Max Volt Crash or G-Max Stun Shock for Gigantamax Pikachu and Gigantamax Toxtricity, respectively).

The type-changing effect is applied after move type-changing Abilities, so it cannot affect an originally Normal-type move used by a Pokémon with Pixilate but can affect an originally Fairy-type move used by a Pokémon with Normalize.

Generation VIII

Pokémon Brilliant Diamond and Shining Pearl

Plasma Fists cannot be selected in a battle.

Generation IX

Plasma Fists cannot be selected in a battle.

Other effects

Plasma Fists does not exist in the game data of Pokémon Sun and Moon. As a result, a Pokémon knowing Plasma Fists cannot be traded from Pokémon Ultra Sun and Ultra Moon to Sun and Moon, and if a Pokémon in Pokémon Bank knows the move, it cannot be withdrawn in Pokémon Sun and Moon. In order to be transferred to Pokémon Sun and Moon, the Pokémon (excluding Zeraora which has no data in Pokémon Sun and Moon) must forget Plasma Fists.

Description

Games Description
USUM
SwShLA
SV
The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.
BDSP This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0807 Zeraora ElectricIC Big.png No Eggs Discovered No Eggs Discovered 43 88
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon UNITE

In Pokémon UNITE, Zeraora's Unite Move, Plasma Gale, is similar to Plasma Fists.

In the anime

Zeraora Plasma Fists.png
Zeraora (M21)
Dia Zeraora Plasma Fists.png
Dia's Zeraora
The user attacks with electrically charged fists.
Pokémon Method
User First Used In Notes
Zeraora Zeraora's fists become surrounded in light blue electricity and then it slams its fists onto the ground, sending a stream of light blue electricity through the ground and towards the opponent.
Zeraora (M21) The Power of Us Debut
Dia's Zeraora Battling the Beast Within! None


In other generations

In other languages

Language Title
Chinese Cantonese 等離子閃電拳 Dánglèihjí Símdihn Kyùhn
Mandarin 等離子閃電拳 / 等离子闪电拳 Děnglízǐ Shǎndiàn Quán
France Flag.png French Plasma Punch
Germany Flag.png German Plasmafäuste
Italy Flag.png Italian Pugni Plasma
South Korea Flag.png Korean 플라스마피스트 Peullaseumapiseuteu
Poland Flag.png Polish Pięści Plazmy
Portuguese Brazil Flag.png Brazil Punhos de Plasma
Portugal Flag.png Portugal Punhos Plasma
Spain Flag.png Spanish Puños Plasma


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.