Pin Missile (move): Difference between revisions
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scdesc=Allows performance of the same move twice in a row. | | scdesc=Allows performance of the same move twice in a row. | | ||
pokefordex=pin+missile | | pokefordex=pin+missile | | ||
touches=no | | touches=no | | ||
protect=yes | | |||
magiccoat=no | | magiccoat=no | | ||
snatch=no | | |||
sound=no}} | brightpowder=yes | | ||
kingsrock=yes | | |||
flag7=yes | | |||
flag8=no | | |||
sound=no | | |||
footnotes= }} | |||
'''Pin Missile''' is a mostly accurate {{t|Bug}}-type move introduced in [[Generation I]] that deals very little damage. | '''Pin Missile''' is a mostly accurate {{t|Bug}}-type move introduced in [[Generation I]] that deals very little damage. | ||
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Pin Missile will end immediately if it breaks a substitute. {{m|Bide}} will only acknowledge one hit of a Pin Missile attack. | Pin Missile will end immediately if it breaks a substitute. {{m|Bide}} will only acknowledge one hit of a Pin Missile attack. | ||
= Learnset = | =Learnset= | ||
== [[Generation III]] == | ==[[Generation I]]== | ||
=== By [[Level| | <div style="{{Learnset section box style}}"> | ||
<div | ===By [[Level|levelling up]]=== | ||
<div style="{{Learnset list style|items=3}}"> | |||
* {{p|Beedrill}} at Lv.30 | |||
* {{p|Jolteon}} at Lv.48 ([[Pokémon Red and Blue|R]]/[[Pokémon Red and Green|G]]/[[Pokémon Blue (Japanese)|B]]) | |||
* {{p|Jolteon}} at Lv.36 ([[Pokémon Yellow|Yel.]]) | |||
</div></div> | |||
==[[Generation II]]== | |||
<div style="{{Learnset section box style}}"> | |||
===By [[Level|levelling up]]=== | |||
<div style="{{Learnset list style|items=3}}"> | |||
* {{p|Beedrill}} at Lv.35 | |||
* {{p|Jolteon}} at Lv.36 | |||
* {{p|Qwilfish}} at Lv.28 | |||
</div></div> | |||
<div style="{{Learnset section box style}}"> | |||
===By [[breeding]]=== | |||
<div style="{{Learnset list style|items=1}}"> | |||
* {{p|Pineco}} | |||
</div></div> | |||
==[[Generation III]]== | |||
<div style="{{Learnset section box style}}"> | |||
===By [[Level|levelling up]]=== | |||
<div style="{{Learnset list style|items=7}}"> | |||
* {{p|Beedrill}} at Lv.35 | * {{p|Beedrill}} at Lv.35 | ||
* {{p|Jolteon}} at Lv.36 | * {{p|Jolteon}} at Lv.36 | ||
* {{p|Qwilfish}} at Lv.28 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]]) | * {{p|Qwilfish}} at Lv.28 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]]) | ||
* {{p|Qwilfish}} at Lv.21 ([[Pokémon FireRed and LeafGreen| | * {{p|Qwilfish}} at Lv.21 ([[Pokémon FireRed and LeafGreen|FR/LG]]) | ||
* {{p|Zigzagoon}} at Lv.25 | * {{p|Zigzagoon}} at Lv.25 | ||
* {{p|Cacnea}} at Lv.21 | * {{p|Cacnea}} at Lv.21 | ||
* {{p|Cacturne}} at Lv.21 | * {{p|Cacturne}} at Lv.21 | ||
</div> | </div></div> | ||
<div | <div style="{{Learnset section box style}}"> | ||
===By [[breeding]]=== | |||
=== By [[breeding]] === | <div style="{{Learnset list style|items=2}}"> | ||
<div | |||
* {{p|Pineco}} | * {{p|Pineco}} | ||
* {{p|Roselia}} | * {{p|Roselia}} | ||
</div | </div></div> | ||
== [[Generation IV]] == | ==[[Generation IV]]== | ||
=== By [[Level| | <div style="{{Learnset section box style}}"> | ||
<div | ===By [[Level|levelling up]]=== | ||
<div style="{{Learnset list style|items=11}}"> | |||
* {{p|Beedrill}} at Lv.28 | * {{p|Beedrill}} at Lv.28 | ||
* {{p|Jolteon}} at Lv.36 | * {{p|Jolteon}} at Lv.36 | ||
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* {{p|Cacturne}} at Lv.21 | * {{p|Cacturne}} at Lv.21 | ||
* {{p|Skorupi}} at Lv.12 | * {{p|Skorupi}} at Lv.12 | ||
* {{p|Drapion}} at Lv.-- | |||
* {{p|Drapion}} at Lv.12 | * {{p|Drapion}} at Lv.12 | ||
</div> | </div></div> | ||
<div | <div style="{{Learnset section box style}}"> | ||
===By [[breeding]]=== | |||
=== By [[breeding]] === | <div style="{{Learnset list style|items=3}}"> | ||
<div | |||
* {{p|Pineco}} | * {{p|Pineco}} | ||
* {{p|Roselia}} | * {{p|Roselia}} | ||
* {{p|Budew}} | * {{p|Budew}} | ||
</div></div> | |||
</div | |||
=In other languages= | =In other languages= |
Revision as of 10:19, 22 April 2007
Pin Missile ミサイルばり Missile Needle | ||||||||||||
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Pin Missile is a mostly accurate Bug-type move introduced in Generation I that deals very little damage.
In the anime
Many white and sharp pins are fired to the oponnent with huge velocity.
Pokémon
Cacnea. The pins are created in the dark green spines that sorrounds its wrists, first they turn withe and then they go to the front to fire the pins, simulating fingers. Sometimes the pins are created in the dark spines in its head.
- Used by James's Cacnea from A Poached Ego! to actuality as its signature move. Debut.
Effect
Generation I
Pin Missile does damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.
Pin Missile will end immediately if it breaks a substitute. Bide will only acknowledge one hit of a Pin Missile attack.
Learnset
Generation I
Generation II
By levelling up
Generation III
By levelling up
Generation IV
By levelling up
In other languages
Polish: Igłowy Pocisk, Spanish: Pin Misil.