Perish Song (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(→‎In the anime: reordering pictures)
Line 109: Line 109:
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts the Perish Song status on all foes on the floor. The affected foes faint after several turns.}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts the Perish Song status on all foes on the floor. The affected foes faint after several turns.}}
{{movedescentry|{{gameabbrevmd|SMD}}|Enemies affected by this attack faint in 3 turns.{{tt|*|Move Summary}}<br>It causes the Perish Song status condition to enemies on the floor. In the Perish Song status condition, the enemies will faint 3 turns later.{{tt|*|Move Description}}}}
|}
|}
|}{{left clear}}
|}{{left clear}}

Revision as of 16:10, 15 October 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Perish Song
ほろびのうた Perish Song
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
  • Is a sound-based move
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced  Generation II
Condition  Beauty
Appeal  2 ♥♥
Jam  1
Badly startles all Pokémon that made good appeals.
Condition  Beauty
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Beautiful
Appeal  4 ♥♥♥♥
Jamming  0  
Makes the audience quickly grow bored when an appeal move has little effect.

Perish Song (Japanese: ほろびのうた Perish Song) is a non-damaging Normal-type move introduced in Generation II.

Effect

All Pokémon on the field when Perish Song is used gain a perish count, except Pokémon with the Ability Soundproof and Pokémon that already have a perish count. Starting at 4 on the turn Perish Song is used, the perish count decreases by 1 at the end of each turn (including the turn Perish Song is used in). When a Pokémon's perish count reaches 0, it faints.

If an affected Pokémon switches out with Baton Pass, the perish count will be transferred to the Pokémon switched in, even if it has the Ability Soundproof. If it switches out in any other way, neither it nor the switched in Pokémon will have a perish count.

In Rotation Battles, if the Pokémon is rotated out, the perish count remains but does not decrease until it is rotated back in.

Since it does not do damage, Perish Song is unaffected by items such as the Focus Sash and Abilities such as Magic Guard and Sturdy.

Perish Song can also be used as part of a Pokémon Contest combination, with the user gaining extra two appeal points if either the move Mean Look or Sing was used in the prior turn. It is also part of a Contest Spectacular combination, with the user gaining extra three appeal points if any of the moves Block, Mean Look or Spider Web was used in the prior turn.

Generation II

If the perish count of multiple Pokémon on the field reaches 0 at the end of a turn, they will faint simultaneously (but messages and animations show up one after another).

Generation III onwards

If the perish count of multiple Pokémon on the field reaches 0 at the end of a turn, they will now faint in the same order they would move in.

If powered up with a Normalium Z into Z-Perish Song, all of the user's lowered stats are reset.

Description

Games Description
Stad2 A malevolent melody that causes both the user and the opponent to faint in three turns.
GSC Both user and foe faint in 3 turns.
RSEColoXD Any Pokémon hearing this song faints in 3 turns.
FRLG Any battler that hears this faints in three turns unless it switches.
DPPtPBR Any Pokémon that hears this song faints in three turns unless it switches out of battle.
HGSS
BWB2W2
XYORAS
SM
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0124 Jynx IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like 51 57 49 55 1, 55 1, 55
0131 Lapras WaterIC Big.png
IceIC Big.png
Monster Water 1 29 25 27 27 27 27
0186 Politoed WaterIC Big.png Water 1 Water 1 1, 35 1, 35 1 1 1 1
0200 Misdreavus GhostIC Big.png Amorphous Amorphous 46 45 41 46 46 46
0238 Smoochum IceIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 45 49 41 45 45 45
0251 Celebi PsychicIC Big.png
GrassIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 50 50 91 91 91 91
0333 Swablu NormalIC Big.png
FlyingIC Big.png
Flying Dragon 48 50 55BW
48B2W2
48XY
42ORAS
42
0334 Altaria DragonIC Big.png
FlyingIC Big.png
Flying Dragon 54 62 70BW
57B2W2
57XY
46ORAS
46
0359 Absol DarkIC Big.png Field Field 46 65 65 1, 65XY
1, 57ORAS
1, 57
0402 Kricketune BugIC Big.png Bug Bug 38DP
50PtHGSS
50 50 50
0493 Arceus NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 90 90 90 90
0648 Meloetta NormalIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 85 85 85
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0086 Seel WaterIC Big.png Water 1 Field
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous
0104 Cubone GroundIC Big.png Monster Monster
0174 Igglybuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy
0183 Marill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0198 Murkrow DarkIC Big.png
FlyingIC Big.png
Flying Flying
0359 Absol DarkIC Big.png Field Field
0728 Popplio WaterIC Big.png Water 1 Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0104 Cubone GroundIC Big.png Monster Monster Dream World - Icy Cave
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Any Pokémon in the player's Rescue Party affected by Perish Song will faint in 3 turns. However, it can be prevented by entering the stairs to the next floor or by sending home an affected partner before the third turn. It can also be prevented via any move, Ability, or item that heals all status effects (as opposed to a particular status effect), such as Heal Bell, Shed Skin, or a Heal Seed.

Description

Games Description
MDRB Inflicts the Perish Song status on all foes on the floor. The affected foes faint after several turns.
SMD Enemies affected by this attack faint in 3 turns.*
It causes the Perish Song status condition to enemies on the floor. In the Perish Song status condition, the enemies will faint 3 turns later.*


In the anime

Little Miss Perish Song.png
Misdreavus
Nando Altaria Perish Song.png
Altaria
Magnus Absol Perish Song.png
Absol
Any Pokémon that hears this song faints.
Pokémon Method
User First Used In Notes
Misdreavus Misdreavus sings loudly and black waves of energy come out of its mouth, hurting Misdreavus and making crimson static appear over the opponent, hurting them as well.
Marina's Little Miss The Legend of Thunder! Debut
Altaria Altaria flies into the air and sings. As it does a trail of gold light with multicolored sparkles in it comes out from behind its body.
Nando's Altaria Last Call - First Round! None
Absol Absol releases crimson soundwaves from its mouth at the opponent.
Magnus's Absol The Bonds of Evolution! None


In the manga

In the Pokémon Adventures manga

Polibo Perish Song.png
Politoed


Any Pokémon that hears this song faints.
Pokémon Method
User First Used In Notes
Politoed Politoed sings a quiet song into its opponent's ear. After a while, both the opponent and Politoed faint.
Gold's Polibo The Last Battle VI Debut


In other generations

Core series games

Spin-off series games

Trivia

Perish Song animation when displaying the counter in Battle Revolution.
Perish Song dropping to zero in Battle Revolution.


In other languages

Language Title
Chinese Cantonese 滅亡之歌 Mihtmòhng-jī Gō
Mandarin 滅亡之歌 / 灭亡之歌 Mièwáng-zhī Gē
The Netherlands Flag.png Dutch Verdwijnlied
France Flag.png French Requiem
Germany Flag.png German Abgesang
Greece Flag.png Greek Κύκνειο Άσμα
India Flag.png Hindi मारने का गाना Maarne Ka Gaana
Italy Flag.png Italian Ultimocanto
South Korea Flag.png Korean 멸망의노래 Myeolmang-yi Norae
Poland Flag.png Polish Requiem
Brazil Flag.png Brazilian Portuguese Canção do Perecer
Serbia Flag.png Serbian Pesma stradanja
Spanish CELAC Flag.png Latin America Canción de Terror (TLoT)
Canto Mortal
Spain Flag.png Spain Canto Mortal
Vietnam Flag.png Vietnamese Bài Ca Hủy Diệt


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.