Outrage (move)

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Outrage
げきりん Imperial Rage
[[File:|center]]
Type  Dragon
Category  Physical
PP  10 (max. 16)
Power  120
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect any adjacent foe, but not allies
Availability
Introduced  Generation II
Condition  Cool
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Condition  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  0  
Jamming  0  

Outrage (Japanese: げきりん Imperial Rage) is a damage-dealing Dragon-type move introduced in Generation II, where it was the signature move of the Dratini evolutionary line.

Effect

Generation II

Outrage inflicts damage for 2-3 turns. While the user is using Outrage, it cannot use any other attacks. PP is deducted only on the turn Outrage is called; it will not be deducted for the amount of turns Outrage is used before it is finished. After Outrage is finished, the user becomes confused.

If the Outrage duration is disrupted (such as by full paralysis or hurting itself due to confusion), it will immediately end. The user will only become confused if Outrage is fully executed, without its duration being disrupted. Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Outrage.

Outrage has a base power of 90 (like Thrash) in this generation.

Generation III

The effects of Outrage are the same as the previous generation. However, the battle screen will now show a message box saying that the user became confused, and its target is a randomly selected enemy in Double Battles.

Generation IV

The effects of Outrage are the same as the previous generation; however, the base power has been increased to 120 and it is now a physical move.

Generation V

The effects of Outrage are the same as the previous generation; however, the move's PP was reduced to 10 and it is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a Protecting target, or Wonder Guard immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Outrage, the user will always become confused.

Pokémon Mystery Dungeon

The user will attack randomly one tile ratio away, the user will then become confused after pulling off the move.

Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: XD description
Games Description
An attack that lasts two to three turns. Afterwards, the attacker will become confused.
Works 2-3 turns and confuses user.
RSE A rampage of 2 to 3 turns that confuses the user.
FRLG The user thrashes about for two to three turns, then becomes confused.
The user rampages and attacks for two to three turns. However, it then becomes confused.
The user rampages and attacks for two to three turns. It then becomes confused, however.
Conq The user rampages and attacks two to three times. The user is temporarily immobolized.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
058 Growlithe Growlithe Fire Fire         43 '
115 Kangaskhan Kangaskhan Normal Normal     37 46 '
147 Dratini Dratini Dragon Dragon 50 50 51 55 ''''
148 Dragonair Dragonair Dragon Dragon 56 56 61 67 ''''
149 Dragonite Dragonite Dragon Flying 61 61 64 67 ''''
210 Granbull Granbull Normal Normal       67 '
384 Rayquaza Rayquaza Dragon Flying   65 80 50 50 ''''
553 Krookodile Krookodile Ground Dark       60 '
610 Axew Axew Dragon Dragon       56 ''''
611 Fraxure Fraxure Dragon Dragon       60 ''''
612 Haxorus Haxorus Dragon Dragon       66 ''''
621 Druddigon Druddigon Dragon Dragon       62 ''''
633 Deino Deino Dark Dragon       62 ''''
634 Zweilous Zweilous Dark Dragon       71 ''''
635 Hydreigon Hydreigon Dark Dragon       79 ''''
643 Reshiram Reshiram Dragon Fire       85 ''''
644 Zekrom Zekrom Dragon Electric       85 ''''
645 Landorus Landorus Ground Flying       85 '
646 Kyurem Kyurem Dragon Ice       85 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
004 Charmander Charmander Fire Fire DratiniDragonairDragonite DratiniDragonairDragonite DratiniDragonairDragonite DratiniDragonairDragoniteAxewFraxureHaxorusDruddigonDeinoZweilousHydreigon
116 Horsea Horsea Water Water       DratiniDragonairDragoniteAxewFraxureHaxorusDruddigonDeinoZweilousHydreigon
246 Larvitar Larvitar Rock Ground Charmander Charmander Charmander AxewFraxureHaxorusDruddigon
443 Gible Gible Dragon Ground     DratiniDragonairDragonite DratiniDragonairDragoniteAxewFraxureHaxorusDruddigonDeinoZweilousHydreigon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
DP Pt HGSS BW B2W2
003 Venusaur Venusaur Grass Poison
006 Charizard Charizard Fire Flying
009 Blastoise Blastoise Water Water
031 Nidoqueen Nidoqueen Poison Ground
034 Nidoking Nidoking Poison Ground
056 Mankey Mankey Fighting Fighting
057 Primeape Primeape Fighting Fighting
058 Growlithe Growlithe Fire Fire
059 Arcanine Arcanine Fire Fire
105 Marowak Marowak Ground Ground
112 Rhydon Rhydon Ground Rock
115 Kangaskhan Kangaskhan Normal Normal
116 Horsea Horsea Water Water
117 Seadra Seadra Water Water
128 Tauros Tauros Normal Normal
130 Gyarados Gyarados Water Flying
131 Lapras Lapras Water Ice
143 Snorlax Snorlax Normal Normal
147 Dratini Dratini Dragon Dragon
148 Dragonair Dragonair Dragon Dragon
149 Dragonite Dragonite Dragon Flying
151 Mew Mew Psychic Psychic
154 Meganium Meganium Grass Grass
160 Feraligatr Feraligatr Water Water
181 Ampharos Ampharos Electric Electric
210 Granbull Granbull Normal Normal
230 Kingdra Kingdra Water Dragon
246 Larvitar Larvitar Rock Ground
247 Pupitar Pupitar Rock Ground
248 Tyranitar Tyranitar Rock Dark
254 Sceptile Sceptile Grass Grass
260 Swampert Swampert Water Ground
295 Exploud Exploud Normal Normal
306 Aggron Aggron Steel Rock
329 Vibrava Vibrava Ground Dragon
330 Flygon Flygon Ground Dragon
333 Swablu Swablu Normal Flying
334 Altaria Altaria Dragon Flying
357 Tropius Tropius Grass Flying
371 Bagon Bagon Dragon Dragon
372 Shelgon Shelgon Dragon Dragon
373 Salamence Salamence Dragon Flying
380 Latias Latias Dragon Psychic
381 Latios Latios Dragon Psychic
384 Rayquaza Rayquaza Dragon Flying
389 Torterra Torterra Grass Ground
409 Rampardos Rampardos Rock Rock
411 Bastiodon Bastiodon Rock Steel
443 Gible Gible Dragon Ground
444 Gabite Gabite Dragon Ground
445 Garchomp Garchomp Dragon Ground
460 Abomasnow Abomasnow Grass Ice
464 Rhyperior Rhyperior Ground Rock
483 Dialga Dialga Steel Dragon
484 Palkia Palkia Water Dragon
487 Giratina Giratina Ghost Dragon
487 Giratina Giratina Ghost Dragon
493 Arceus Arceus Normal Normal
497 Serperior Serperior Grass Grass
553 Krookodile Krookodile Ground Dark
560 Scrafty Scrafty Dark Fighting
567 Archeops Archeops Rock Flying
610 Axew Axew Dragon Dragon
611 Fraxure Fraxure Dragon Dragon
612 Haxorus Haxorus Dragon Dragon
621 Druddigon Druddigon Dragon Dragon
626 Bouffalant Bouffalant Normal Normal
633 Deino Deino Dark Dragon
634 Zweilous Zweilous Dark Dragon
635 Hydreigon Hydreigon Dark Dragon
643 Reshiram Reshiram Dragon Fire
644 Zekrom Zekrom Dragon Electric
645 Landorus Landorus Ground Flying
646 Kyurem Kyurem Dragon Ice
646 Kyurem Kyurem Dragon Ice
646 Kyurem Kyurem Dragon Ice
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By event

Generation IV

#   Pokémon Type Obtained with
0149 149 DragoniteLv.50 Dragon Flying Saikyou Dragonite
Toys "R" Us Event
0384 384 RayquazaLv.70 Dragon Flying Nintendo of Korea Event
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0371 371 Bagon Dragon Dream World - Rugged Mountain
0373 373 Salamence Dragon Flying JR Kyushu Event
0443 443 Gible Dragon Ground Dream World - Icy Cave
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Dragonite Outrage.png
Dragonite
Iris Axew Outrage.png
Axew
Iris Axew Outrage side effect.png
Being confused
The user rampages and attacks endlessly, then becomes confused.
Pokémon Method
User First Used In Notes
Dragonite Dragonite becomes extremely enraged and goes on a rampage.
A wild Dragonite Great Bowls of Fire! Debut
Axew Axew's eyes glow red and its body becomes outlined in a red aura as well. It then jumps up and continuously punches and kicks the opponent. After the attack is over, the aura disappears, but Axew's eyes continue to glow red, showing that it is confused.
Iris's Axew Club Battle Finale: A Heroes Outcome! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

In other languages

Language Title
Mandarin Chinese 龍鱗之怒 Lónglín-zhī Nù
France Flag.png French Colère
Germany Flag.png German Wutanfall
Greece Flag.png Greek Παροργισμός
Italy Flag.png Italian Oltraggio
South Korea Flag.png Korean 역린 Yeokrin
Poland Flag.png Polish Oburzenie
Portugal Flag.png Portuguese Ataque de Raiva
Serbia Flag.png Serbian Siloviti Bes
Spain Flag.png Spanish Enfado



Variations of the move Thrash
PhysicalIC HOME.png ThrashOutrageRaging Fury
SpecialIC HOME.png Petal Dance


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.