Oshawott (Pokémon)

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Enbuoo #500: Enbuoo
Pokémon
#502: Futachimaru Futachimaru
Mijumaru
ミジュマル Mijumaru
#501
File:501Mijumaru.png
Art by Ken Sugimori from Black and White
Type
Water '
Category
Sea Otter Pokémon
Abilities
Torrent Shell Armor
Hidden Ability
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Not in any regional Pokédex
Regional Browser numbers
Height
0'0"
Imperial
0.5 m
Metric
Weight
0.0 lbs.
Imperial
5.9 kg
Metric
Dex color
Blue
Catch rate
45 (5.9%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F501.png   F487O.png
Blue-Striped
Gender ratio
87.5% male, 12.5% female
Breeding
Ground group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Base Exp.: 28 Battle Exp.: 281*

(Japanese: ミジュマル Mijumaru) is a Template:Type2 Pokémon.

It evolves into Futachimaru starting at level 17, which evolves into Daikenki starting at level 36.

Alongside Tsutarja and Pokabu, it is one of the starter Pokémon of the Isshu region, able to be chosen at the beginning of Pokémon Black and White.

Biology

Physiology

Mijumaru is a bipedal sea otter-like Pokémon, primarily light blue, dark blue, and white in coloration. Mijumaru has a rounded, spherical white head, with small, triangular dark-blue ears to the sides. Mijumaru’s eyes are large, dark, and ovoid in shape; its dark-orange nose is shaped like an oval tilted to the side. Mijumaru also possesses speckles to the sides of its face, most likely meant to be a stylistic implication of short whiskers in the common manner of cartoon canines, and light blue bubble-esque features composing a “collar” around its neck. Mijumaru’s torso is light blue, and decorated with a pale yellow seashell feature in the center, which can be removed and used in various ways. Its small, digit-less and somewhat rounded arms are white in coloration, with its feet—having, unlike its forearms, discernible digits—colored dark blue. Mijumaru also possesses a slightly plank-shaped dark blue tail.

Gender differences

Special abilities

Behavior

Habitat

Diet

Main article: Pokémon food

In the anime

File:Mijumaru anime.png
Mijumaru in the anime

A Mijumaru makes an appearance in BW001, under the ownership of Professor Araragi. The same Mijumaru makes a return in BW002, where it saves Ash and Iris from Team Rocket.


Major appearances

Minor appearances


In the manga

File:Bel MPBW.png
Bel and Mijumaru

In the Pokémon Master Black & White manga

Mijumaru is Bel's starter Pokémon in the Pokémon Master Black & White manga series.

In the TCG

Main article: Mijumaru (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black あなかの ホタチで たたかう。 こうげきを うけとめてから すかさず きりつけて はんげきするのだ。
White おなかの ホタチは ツメと おなじ せいぶんで できている。おなかから はずして こがたなとして つかう。
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
One Starter Pokémon from the player's parent in Kanoko Town
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
55
115 - 162 220 - 314
55
54 - 117 103 - 229
45
45 - 106 85 - 207
63
61 - 126 117 - 247
45
45 - 106 85 - 207
45
45 - 106 85 - 207
Total:
308
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Tackle Normal Physical 05050 100100% 35
055 Tail Whip Normal Status 0000 100100% 30
077 Water Gun Water Special 04040 100100% 25
1111 Water Sport Water Status 0000 —% 15
1313 Focus Energy Normal Status 0000 —% 30
1717 Shell Blade Water Physical 07575 09595% 10
1919 Fury Cutter Bug Physical 02020 09595% 20
2323 Water Pulse Water Special 06060 100100% 20
2525 Revenge Fighting Physical 06060 100100% 10
2929 Aqua Jet Water Physical 04040 100100% 20
3131 Encore Normal Status 0000 100100% 5
3535 Aqua Tail Water Physical 09090 09090% 10
3737 Retaliation Normal Physical 07070 100100% 5
4141 Swords Dance Normal Status 0000 —% 30
4343 Hydro Pump Water Special 120120 08080% 5
  • Bold indicates a move that gets STAB when used by Mijumaru
  • Italic indicates a move that gets STAB only when used by an evolution of Mijumaru
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Canon Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 04040 100}}100% 40
Bag TM Water Sprite.png TM55 Boiling Water Water Special 08080 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliation Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 30
Bag TM Bug Sprite.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mijumaru
  • Italic indicates a move that gets STAB only when used by an evolution of Mijumaru

By breeding

  • Copycat
  • Detect
  • Air Slash
  • Assurance
  • Brine
  • Night Slash
  • Trump Card

By tutoring

Special moves

TCG-only moves

Side game data

Evolution

Mijumaru
Unevolved
Mijumaru
 Water 
Rare Candy
Level 17


Futachimaru
First evolution
Futachimaru
 Water 
Rare Candy
Level 36


Daikenki
Second evolution
Daikenki
 Water 


Sprites

Trivia

The three silhouettes on Pokémon Sunday
  • Mijumaru and its fellow Black and White starters were first revealed as silhouettes on the May 9, 2010 episode of Pokémon Sunday. They were later revealed in full in the June 2010 issue of CoroCoro.
  • Mijumaru is the first Template:Type2 starter Pokémon to be based on a mammal as well as the first mammalian starter not to be of the Template:Type2.
  • Ken Sugimori said that Mijimaru and its evolutions were the hardest for the team to design during production, as conceptualizing its evolutions were difficult. They eventually settled on a samurai theme and making its final form a sea lion after a trip to an aquarium.

Origin

It appears to be based on a sea otter.

Name origin

May be derived from 水 mizu, water or 未熟 mijuku, naive and 丸 maru, round. -maru is also a common suffix in male Japanese names. The syllable mi may also be derived from 三つ mitsu, meaning three or third, implying a lineage between the evolutionary line.

In other languages

External links

Notes

Enbuoo #500: Enbuoo
Pokémon
#502: Futachimaru Futachimaru
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.