Omastar (Pokémon)/Generation II learnset: Difference between revisions

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(→‎By TM/HM: Does not learn Detect)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Omastar|rock|water|2|1}}
{{learnlist/levelh|Omastar|rock|water|2|1}}
{{learnlist/level2|Start|Constrict|Normal|10|100|35}}
{{learnlist/level2|1|Constrict|Normal|10|100|35}}
{{learnlist/level2|Start|Withdraw|Water|—|—|40}}
{{learnlist/level2|1|Withdraw|Water|—|—|40}}
{{learnlist/level2|Start|Bite|Dark|60|100|25}}
{{learnlist/level2|1|Bite|Dark|60|100|25}}
{{learnlist/level2|13|Bite|Dark|60|100|25}}
{{learnlist/level2|13|Bite|Dark|60|100|25}}
{{learnlist/level2|19|Water Gun|Water|40|100|25||'''}}
{{learnlist/level2|19|Water Gun|Water|40|100|25||'''}}
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{{learnlist/level2|40|Spike Cannon|Normal|20|100|15}}
{{learnlist/level2|40|Spike Cannon|Normal|20|100|15}}
{{learnlist/level2|54|AncientPower|Rock|60|100|5||'''}}
{{learnlist/level2|54|AncientPower|Rock|60|100|5||'''}}
{{learnlist/level2|55|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/level2|65|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/levelf|Omastar|rock|water|2|1}}
{{learnlist/levelf|Omastar|rock|water|2|1}}


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{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM37|Sandstorm|Rock|—|—|10}}
{{learnlist/tm2|TM37|Sandstorm|Rock|—|—|10}}
{{learnlist/tm2|TM43|Detect|Fighting|—|—|5}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
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{{Learnlist/prevo2|138|Omanyte|e||||Rock Throw|Rock|50|90|15|'''}}
{{Learnlist/prevo2|138|Omanyte|e||||Rock Throw|Rock|50|90|15|'''}}
{{Learnlist/prevof|Omastar|Rock|Water|2|1}}
{{Learnlist/prevof|Omastar|Rock|Water|2|1}}
[[zh:多刺菊石兽/第二世代技能表]]

Revision as of 19:15, 29 September 2017

← Omastar Omastar

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Constrict Normal 01010 100}}100% 35
011 Withdraw Water 0000 —}}—% 40
011 Bite Dark 06060 100}}100% 25
1313 Bite Dark 06060 100}}100% 25
1919 Water Gun Water 04040 100}}100% 25
3131 Leer Normal 0000 100}}100% 30
3737 Protect Normal 0000 —}}—% 10
4040 Spike Cannon Normal 02020 100}}100% 15
5454 AncientPower Rock 06060 100}}100% 5
6565 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Omastar
  • Italic indicates a move that gets STAB only when used by an evolution of Omastar
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Rock Sprite.png TM04 Rollout Rock 30 90% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
  • Bold indicates a move that gets STAB when used by Omastar
  • Italic indicates a move that gets STAB only when used by an evolution of Omastar
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
SeelDewgongShellderCloysterRemoraidOctillery
Aurora Beam Ice 65 100% 20
TentacoolTentacruelMarillAzumarillCorsolaRemoraid
OctilleryMantine
BubbleBeam Water 65 100% 20
WooperQuagsire
Haze Ice —% 30
DratiniDragonairDragoniteWooperQuagsire
Slam Normal 80 75% 20
TentacoolTentacruelShellderCloysterMantine
Supersonic Normal 55% 20
  • Moves marked with an asterisk (*) must be chain bred onto Omastar in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Omastar in that game.
  • Bold indicates a move that gets STAB when used by Omastar
  • Italic indicates a move that gets STAB only when used by an evolution of Omastar
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Omastar can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Omastar cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Omastar
  • Italic indicates a move that gets STAB only when used by an evolution of Omastar
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Omanyte (Pokémon)/Generation II learnset Rock Throw Rock 50 90% 15
  • Bold indicates a move that gets STAB when used by Omastar
  • Italic indicates a move that gets STAB only when used by an evolution of Omastar
  • Click on the generation numbers at the top to see moves from other generations