Old Chateau: Difference between revisions

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{{Itemlist|Honey|Dining Room; in a box in the kitchen ''(hidden)''|Pt=yes}}
{{Itemlist|Honey|Dining Room; in a box in the kitchen ''(hidden)''|Pt=yes}}
{{Itemlist|Rare Candy|Dining Room; in the kitchen|Pt=yes}}
{{Itemlist|Rare Candy|Dining Room; in the kitchen|Pt=yes}}
{{Itemlist|Big Pearl|Dining Room; in the easternmost part|Pt=yes|display={{DL|Valuable item|Big Pearl}}}}
{{Itemlist|Big Pearl|Dining Room; in the easternmost part|Pt=yes}}
{{Itemlist|Old Gateau|Entrance; in the westernmost room|D=yes|P=yes|Pt=yes}}
{{Itemlist|Old Gateau|Entrance; in the westernmost room|D=yes|P=yes|Pt=yes}}
{{Itemlist|TM Normal|2F; in the easternmost bedroom|D=yes|P=yes|Pt=yes|display={{TM|90|Substitute}}}}
{{Itemlist|TM Normal|2F; in the easternmost bedroom|D=yes|P=yes|Pt=yes|display={{TM|90|Substitute}}}}

Revision as of 16:01, 22 September 2017

If you were looking for the Pokémon Generations episode titled "The Old Chateau", see PG10.
Old Chateau もりのようかん
Forest Manor
"Wild Missingno. appeared!"
Old Chateau DPPt.png
Map description: Deep in the forest is the Old Chateau. It is falling into disrepair after being abandoned by its owner.
Location: Eterna Forest
Region: Sinnoh
Generations: IV
Sinnoh Eterna Forest Map.png
Location of Old Chateau in Sinnoh.
Pokémon world locations

The Old Chateau (Japanese: もりのようかん Forest Manor) is an abandoned manor house near the exit of Eterna Forest.

Its Japanese name is the same as that of the Old Gateau, with the difference being that the Old Gateau is instead spelled as もりのヨウカン (with the second word in katakana instead of hiragana). According to Nob Ogasawara, he was able to keep the Old Chateau/Old Gateau pun in the English versions in part due to him being able to give more input in the localization process from Generation III onward.[1]

Overview

The Old Chateau is located deep within Eterna Forest, near the Route 205 entry point from Eterna City. It cannot be reached without using Cut on an obstructive small tree. The manor is known to be haunted, scaring many citizens of Eterna City, especially Gardenia, who sometimes appears before it cowering in fear at the urban legends related to it.

Upon entering, the Old Chateau appears to be old and abandoned. The first room encountered is the foyer, which has two flights of stairs both leading to the second floor. Between the foyer's staircases is a door to the dining hall, where a long wooden table dominates the room. The kitchen area is found to the left side of the table. Just outside of the room stands a strange statue with an ominous aura that appears to be glaring.

On the second floor, left and right of the main room extends a library, where old books are crammed into bookshelves. There are also four bedrooms that can be accessed by traveling further up to the first floor. In one of the rooms there is a TV that is on and displaying a plain, white, flickering screen. The TV is inhabited by a wild Rotom, which comes out exclusively at night to initiate a battle (in Pokémon Diamond and Pearl, this requires entering the Hall of Fame and obtaining the National Pokédex). In another room, there is a portrait with glowing red eyes that stare at and seem to follow the player, but only while the player is in that room.

Ghosts

Occasionally, the ghosts of a little girl and a butler appear in the rightmost bedroom on the second floor and in the dining hall, respectively. They cannot be interacted with and move by floating.

  • The little girl appears when the player enters the fourth room from the west, which is next to the bedroom where she randomly "appears". When this happens, she looks to the left, where the player is, then moves towards the exit, never being seen on the other side. This can only occur when the player enters this particular room because the game loads a different map depending on the room entered, and the little girl is only programmed to appear in the map of the fourth room.
  • The butler appears to be sitting at the other side of the table in the dining room. The player walks forward and he starts moving to the left—leaving the game window—as if going to the kitchen area, but never appearing there.

Notebook

In Pokémon Platinum, one of the books on the floor in the library is just barely readable. It says:

It's an old notebook. There's something scrawled in it...

"Som...hing so pecu...r shou... make off ...ith the mot..."

The rest of the pages are blank.

In Japanese:

ふるびた ほんに かきなぐった あとが ある⋯⋯

あんな えたいのしれ⋯⋯ ⋯⋯に モ⋯⋯を もっていかれる とは⋯⋯

あとは まっしろだ⋯⋯

It most likely is meant to say: "Something so peculiar should make off with the motor."

Items

Item Location Games
Antidote Antidote Dining Room; in the northernmost trash can in the kitchen (hidden)  D  P 
Honey Honey Dining Room; in a box in the kitchen (hidden)  Pt 
Rare Candy Rare Candy Dining Room; in the kitchen  Pt 
Big Pearl Big Pearl Dining Room; in the easternmost part  Pt 
Old Gateau Old Gateau Entrance; in the westernmost room  D  P  Pt 
TM Normal TM90 (Substitute) 2F; in the easternmost bedroom  D  P  Pt 
Dread Plate Dread Plate 2F; in the westernmost bedroom  D  P  Pt 

Pokémon

Pokémon Games Location Levels Rate
Morning Day Night
Gastly Gastly
D P Pt
Entrance, Dining Room, 2F Entrance, Dining Room, 2F
12-16 100%
Gastly Gastly
D P Pt
Entrance, Dining Room, 2F Entrance, Dining Room, 2F
14-17 100%
Special Pokémon
All rooms, except room with eyes
Haunter Haunter
D P Pt
Any Generation III game Dual-slot
Any Gen III
16 0% 0% 8%
Special Pokémon
Room with eyes
Haunter Haunter
D P Pt
Any Generation III game Dual-slot
Any Gen III
16 0% 0% 4%
Gengar Gengar
D P Pt
Any Generation III game Dual-slot
Any Gen III
16 0% 0% 4%
Gengar Gengar
D P Pt
Any Generation III game Dual-slot
Any Gen III
17 0% 0% 4%
Special Pokémon
Rotom Rotom
D P Pt
Premier Ball Only one
15 - - One
Rotom Rotom
D P Pt
Premier Ball Only one
20 - - One
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.


Layout

Version Foyer Dining room 2F
Diamond Old Chateau entrance DPPt.png Old Chateau dining room DPPt.png Old Chateau 2F DPPt.png
Pearl
Platinum
 

In the anime

The Old Chateau in the anime

In the main series

The Old Chateau is located in Canalave City in the anime. Here people can make the Old Gateau using the instructions and ingredients found there. It is also run with an automated voice to guide the people visiting the mansion, which also served as a hotel.

In the episode Get Your Rotom Running!, it was abandoned for a while due to electricity problems from a recent thunderstorm. As a result, a Rotom took residence there for a while to play with the people coming in by possessing different appliances.

In Pokémon Generations

The Old Chateau in Pokémon Generations

The Old Chateau appeared as the focus point of the episode The Old Chateau. Cheryl and her Chansey were drawn there while looking for a place to stay overnight while exploring the Eterna Forest. While inside, the two were tricked and eventually attacked by the ghosts of a butler and a little girl.


In the manga

In the Pokémon Adventures manga

In Robust Rotom, Diamond and Pearl discover the Old Chateau while leading Platinum through the Eterna Forest. Platinum, unaware that the manor-like building had long been deserted, decides that she and her bodyguards stay overnight inside. During their stay, a globe of energy emerges around Diamond and Pearl, spooking them in the process. Diamond manages to lure the energy globe into a television in one of the rooms. Subsequently, the trio enjoy a peaceful night's sleep before leaving the next morning.

In Unplugging Rotom (Heat, Wash, Mow, Fan, Frost), Diamond and Pearl return to the Old Chateau to seek out the Pokémon they had seen before, as they were co-operating with the Sinnoh Pokémon Association to stop Charon from capturing the Pokémon that were detailed in his notebook. Charon had referred to the Old Chateau's plasma-like substance as Rotom. This time, Rotom emerges from the television and flees the chateau.

In other languages

Language Title
Mandarin Chinese 森之洋館 Sēn-zhī Yángguǎn
Finland Flag.png Finnish Vanha Chateau
France Flag.png European French Vieux Château
Germany Flag.png German Alte Villa
Italy Flag.png Italian Antico Château
South Korea Flag.png Korean 숲의 양옥집 Sup-yi Yang'okjip
Poland Flag.png Polish Stara Piekarnia
Brazil Flag.png Brazilian Portuguese Velho Chateau (DP105)
Antiga Mansão (PG10)
Spain Flag.png European Spanish Vieja Mansión
Viejo Castillo*
Vietnam Flag.png Vietnamese Biệt trang trong rừng

References


Sinnoh
Coal Badge.png Forest Badge.png Cobble Badge.png Fen Badge.png Relic Badge.png Mine Badge.png Icicle Badge.png Beacon Badge.png
Settlements
Twinleaf TownSandgem TownJubilife CityOreburgh CityFloaroma TownEterna CityHearthome City
Solaceon TownVeilstone CityPastoria CityCelestic TownCanalave CitySnowpoint CitySunyshore City
Pokémon LeagueFight AreaSurvival AreaResort Area
Routes
201202203204205206207208209210211212213214215
216217218219220221222223224225226227228229230
Landmarks
Lake Verity (Lakefront) • Oreburgh GateOreburgh MineOreburgh Mining MuseumGlobal Terminal/Global Wonder Station
Ravaged PathFloaroma MeadowValley WindworksEterna ForestOld ChateauUnderground/Grand Underground
Wayward CaveMount CoronetAmity SquareLost TowerHallowed TowerSolaceon RuinsManiac TunnelLake Valor (Lakefront)
Great MarshPokémon MansionTrophy GardenFuego IronworksIron IslandLake Acuity (Lakefront) • Spear PillarVictory Road
Pal Park/Ramanas ParkContest HallBattle ZoneBattle ParkBattle Tower/Battle FrontierStark MountainSnowpoint Temple
Spring PathSendoff SpringTurnback CaveFullmoon IslandNewmoon IslandSeabreak PathFlower ParadiseHall of Origin
Access to
Distortion World
See also
Hisui


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.