Odor Sleuth (move): Difference between revisions

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{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox
{{MoveInfobox
|n=316
|n=316
Line 6: Line 5:
|jtrans=Find Scent
|jtrans=Find Scent
|jtranslit=Kagiwakeru
|jtranslit=Kagiwakeru
|gameimage=Odor Sleuth.png
|gameimage=Odor Sleuth VII.png
|gameimage2=Odor Sleuth VII 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Normal
|type=Normal
Line 31: Line 31:
|magiccoat=yes
|magiccoat=yes
|snatch=no
|snatch=no
|brightpowder=yes
|mirrormove=yes
|kingsrock=no
|kingsrock=no
|flag7=yes
|flag7=yes
Line 50: Line 50:
Odor Sleuth now only causes accuracy checks against the target to ignore changes to its {{stat|evasion}} stat stages if its evasion stat stage is greater than 0.
Odor Sleuth now only causes accuracy checks against the target to ignore changes to its {{stat|evasion}} stat stages if its evasion stat stage is greater than 0.


Odor Sleuth now also bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
Odor Sleuth now also bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.


===Generation V onward===
===Generations V to VII===
Odor Sleuth can now be reflected with {{m|Magic Coat}}.
Odor Sleuth can now be reflected with {{m|Magic Coat}}.


Odor Sleuth will now fail if used against a Pokémon already under its effect.
Odor Sleuth will now fail if used against a Pokémon already under its effect.


===Z-Power===
If powered up by a [[Normalium Z]] into Z-Odor Sleuth, the user's {{stat|Attack}} rises one stage.
As a [[Z-Move]], Z-Odor Sleuth will raise the user's {{stat|Attack}} by one.
 
===Generation VIII===
Odor Sleuth cannot be selected in a battle.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|FRLG}}|Completely negates the foe's efforts to heighten its ability to evade.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Completely negates the foe's efforts to heighten its ability to evade.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Foils the target's efforts to heighten evasiveness.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Foils the target's efforts to heighten evasiveness.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev7|SM}} [[Pokémon Sun and Pokémon Moon Special Demo Version|Demo]]|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|3}}
{{Movehead/Level|Normal|3}}
{{Moveentry/5|058|Growlithe|type=Fire|1|Field|Field|19|14|14{{sup/5|BW}}<br>10{{sup/5|B2W2}}|10|10}}
{{Moveentry/6|058|Growlithe|type=Fire|1|Field|Field|19|14|14{{sup/5|BW}}<br>10{{sup/5|B2W2}}|10|10{{sup/7|SMUSUM}}|}}
{{Moveentry/5|059|Arcanine|type=Fire|1|Field|Field|1|1|1|1|1}}
{{Moveentry/6|059|Arcanine|type=Fire|1|Field|Field|1|1|1|1|1{{sup/7|SMUSUM}}|}}
{{Moveentry/5|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|25|5|5|5|5}}
{{Moveentry/6|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field|25|5|5|5|5|}}
{{Moveentry/5|220|Swinub|type=Ice|type2=Ground|1|Field|Field|1|1|1|1|1}}
{{Moveentry/6|220|Swinub|type=Ice|type2=Ground|1|Field|Field|1|1|1|1|1|}}
{{Moveentry/5|221|Piloswine|type=Ice|type2=Ground|1|Field|Field|1|1|1|1|1}}
{{Moveentry/6|221|Piloswine|type=Ice|type2=Ground|1|Field|Field|1|1|1|1|1|}}
{{Moveentry/5|228|Houndour|type=Dark|type2=Fire|1|Field|Field|31|22|20|20|20}}
{{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|31|22|20|20|20|}}
{{Moveentry/5|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|35|22|20|20|20}}
{{Moveentry/6|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|35|22|20|20|20|}}
{{Moveentry/5|231|Phanpy|type=Ground|1|Field|Field|1|1|1|1|1}}
{{Moveentry/6|231|Phanpy|type=Ground|1|Field|Field|1|1|1|1|1|}}
{{Moveentry/5|232|Donphan|type=Ground|1|Field|Field|1|||}}
{{Moveentry/6|232|Donphan|type=Ground|1|Field|Field|1||||}}
{{Moveentry/5|261|Poochyena|type=Dark|1|Field|Field|17|17|17|17{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13}}
{{Moveentry/6|261|Poochyena|type=Dark|1|Field|Field|17|17|17|17{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13|}}
{{Moveentry/5|262|Mightyena|type=Dark|1|Field|Field|17|17|17|17{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13}}
{{Moveentry/6|262|Mightyena|type=Dark|1|Field|Field|17|17|17|17{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13|}}
{{Moveentry/5|263|Zigzagoon|type=Normal|1|Field|Field|17|17|17|17{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13}}
{{Moveentry/6|263|Zigzagoon|type=Normal|1|Field|Field|17|17|17|17{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13|}}
{{Moveentry/5|264|Linoone|type=Normal|1|Field|Field|17|17|17|17{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13}}
{{Moveentry/6|264|Linoone|type=Normal|1|Field|Field|17|17|17|17{{sup/6|XY}}<br>13{{sup/6|ORAS}}|13|}}
{{Moveentry/5|309|Electrike|type=Electric|1|Field|Field|25|25|25|25{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16}}
{{Moveentry/6|309|Electrike|type=Electric|1|Field|Field|25|25|25|25{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16|}}
{{Moveentry/5|310|Manectric|type=Electric|1|Field|Field|25|25|25|25{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16}}
{{Moveentry/6|310|Manectric|type=Electric|1|Field|Field|25|25|25|25{{sup/6|XY}}<br>16{{sup/6|ORAS}}|16|}}
{{Moveentry/5|325|Spoink|type=Psychic|1|Field|Field|10|10|10|10|10}}
{{Moveentry/6|325|Spoink|type=Psychic|1|Field|Field|10|10|10|10|10|}}
{{Moveentry/5|326|Grumpig|type=Psychic|1|Field|Field|1, 10|1, 10|1, 10|1, 10|1, 10}}
{{Moveentry/6|326|Grumpig|type=Psychic|1|Field|Field|1, 10|1, 10|1, 10|1, 10|1, 10|}}
{{Moveentry/5|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered||1|1|1|1}}
{{Moveentry/6|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered||1|1|1|1|}}
{{Moveentry/5|473|Mamoswine|type=Ice|type2=Ground|1|Field|Field||1|1|1|1}}
{{Moveentry/6|473|Mamoswine|type=Ice|type2=Ground|1|Field|Field||1|1|1|1|}}
{{Moveentry/5|498|Tepig|type=Fire|1|Field|Field|||9|9|9}}
{{Moveentry/6|498|Tepig|type=Fire|1|Field|Field|||9|9|9|}}
{{Moveentry/5|499|Pignite|type=Fire|type2=Fighting|1|Field|Field|||1, 9|1, 9|1, 9}}
{{Moveentry/6|499|Pignite|type=Fire|type2=Fighting|1|Field|Field|||1, 9|1, 9|1, 9|}}
{{Moveentry/5|500|Emboar|type=Fire|type2=Fighting|1|Field|Field|||1, 9|1, 9|1, 9}}
{{Moveentry/6|500|Emboar|type=Fire|type2=Fighting|1|Field|Field|||1, 9|1, 9|1, 9|}}
{{Moveentry/5|506|Lillipup|type=Normal|1|Field|Field|||5|5|5}}
{{Moveentry/6|506|Lillipup|type=Normal|1|Field|Field|||5|5|5|}}
{{Moveentry/5|507|Herdier|type=Normal|1|Field|Field|||1, 5|1, 5|1, 5}}
{{Moveentry/6|507|Herdier|type=Normal|1|Field|Field|||1, 5|1, 5|1, 5|}}
{{Moveentry/5|508|Stoutland|type=Normal|1|Field|Field|||1, 5|1, 5|1, 5}}
{{Moveentry/6|508|Stoutland|type=Normal|1|Field|Field|||1, 5|1, 5|1, 5|}}
{{Moveentry/5|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|||4|4|4}}
{{Moveentry/6|527|Woobat|type=Psychic|type2=Flying|2|Field|Flying|||4|4|4|}}
{{Moveentry/5|528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying|||1, 4|1, 4|1, 4}}
{{Moveentry/6|528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying|||1, 4|1, 4|1, 4|}}
{{Moveentry/5|631|Heatmor|type=Fire|1|Field|Field|||6|6|6}}
{{Moveentry/6|631|Heatmor|type=Fire|1|Field|Field|||6|6|6|}}
{{Moveentry/5|659|Bunnelby|type=Normal|1|Field|Field||||25|25}}
{{Moveentry/6|659|Bunnelby|type=Normal|1|Field|Field||||25|25|}}
{{Moveentry/5|660|Diggersby|type=Normal|type2=Ground|1|Field|Field||||26|27}}
{{Moveentry/6|660|Diggersby|type=Normal|type2=Ground|1|Field|Field||||26|27|}}
{{Moveentry/5|676|Furfrou|type=Normal|1|Field|Field||||27|27}}
{{Moveentry/6|676|Furfrou|type=Normal|1|Field|Field||||27|27|}}
{{Moveentry/5|682|Spritzee|type=Fairy|1|Fairy|Fairy||||8|8}}
{{Moveentry/6|682|Spritzee|type=Fairy|1|Fairy|Fairy||||8|8|}}
{{Moveentry/5|683|Aromatisse|type=Fairy|1|Fairy|Fairy||||8|1, 8}}
{{Moveentry/6|683|Aromatisse|type=Fairy|1|Fairy|Fairy||||8|1, 8|}}
{{Moveentry/5|734|Yungoos|type=Normal|1|Field|Field|||||13}}
{{Moveentry/6|734|Yungoos|type=Normal|1|Field|Field|||||13|}}
{{Moveentry/5|735|Gumshoos|type=Normal|1|Field|Field|||||13}}
{{Moveentry/6|735|Gumshoos|type=Normal|1|Field|Field|||||13|}}
{{Moveentry/5|744|Rockruff|type=Rock|1|Field|Field|||||18}}
{{Moveentry/6|744|Rockruff|type=Rock|1|Field|Field|||||18|}}
{{Moveentry/5|745|Lycanroc|type=Rock|1|Field|Field|||||18|form=Midday Form}}
{{Moveentry/6|745|Lycanroc|type=Rock|1|Field|Field|||||18||form=Midday Form}}
{{Moveentry/5|745Mn|Lycanroc|type=Rock|1|Field|Field|||||18|form=Midnight Form}}
{{Moveentry/6|745Mn|Lycanroc|type=Rock|1|Field|Field|||||18||form=Midnight Form}}
{{Movefoot|Normal|5}}
{{Moveentry/6|745D|Lycanroc|type=Rock|1|Field|Field|||||18{{sup/7|USUM}}||form=Dusk Form}}
{{Movefoot|Normal|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Normal|3}}
{{Movehead/Breed|Normal|3}}
{{Moveentry/5|052|Meowth|type=Normal|1|Field|Field||✔|✔|✔|✔}}
{{Moveentry/6|052|Meowth|type=Normal|1|Field|Field||✔|✔|✔|✔|}}
{{Moveentry/5|179|Mareep|type=Electric|2|Monster|Field|✔|✔|✔|✔|✔}}
{{Moveentry/6|179|Mareep|type=Electric|2|Monster|Field|✔|✔|✔|✔|✔|}}
{{Moveentry/5|399|Bidoof|type=Normal|2|Water 1|Field||✔|✔|✔|✔}}
{{Moveentry/6|399|Bidoof|type=Normal|2|Water 1|Field||✔|✔|✔|✔|}}
{{Moveentry/5|418|Buizel|type=Water|2|Water 1|Field||✔|✔|✔|✔}}
{{Moveentry/6|418|Buizel|type=Water|2|Water 1|Field||✔|✔|✔|✔|}}
{{Moveentry/5|585|Deerling|type=Normal|type2=Grass|1|Field|Field|||✔|✔|✔}}
{{Moveentry/6|585|Deerling|type=Normal|type2=Grass|1|Field|Field|||✔|✔|✔|}}
{{Movefoot|Normal|5}}
{{Movefoot|Normal|6}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
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{{movedesc|normal}}
{{movedesc|normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Resets the boosted Evasion of foes in the same room. Ghost-type foes are exposed.}}
{{movedescentry|{{gameabbrevmd|RB}}|Resets the boosted Evasion of foes in the same room. Ghost-type foes are exposed.}}
{{movedescentry|{{gameabbrevmd|S}}|Resets any boosted evasiveness of all enemies in the room.<br />Afflicts all Ghost-type enemies in the room with an Exposed status condition.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Resets any boosted evasiveness of all enemies in the room.<br />Afflicts all Ghost-type enemies in the room with an Exposed status condition.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンの  あがっている かいひを もとにもどす てきポケモンが ゴーストタイプのばあいは みやぶりじょうたいにかえる|Resets any boosted evasiveness of all enemies in the room. Afflicts all Ghost-type enemies in the room with an Exposed status condition.}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It resets any boosted evasiveness of all enemies in the same room. It causes the Exposed status condition to Ghost-type enemies in the same room. It removes their resistance to Normal- and Fighting-type attacks.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It resets any boosts to evasiveness in all enemies in the same room. It makes Ghost-type enemies exposed, which allows Normal- and Fighting-type attacks to hit them.}}
|}
|}
|}
|}
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{{moveanime|type=normal|exp=yes|gen=The user employs its keen sense of smell to identify any illusions.|image1=Joe Mightyena Odor Sleuth.png|image1p=Mightyena|image2=Davy Stoutland Odor Sleuth.png|image2p=Stoutland}}
{{moveanime|type=normal|exp=yes|gen=The user employs its keen sense of smell to identify any illusions.|image1=Joe Mightyena Odor Sleuth.png|image1p=Mightyena|image2=Davy Stoutland Odor Sleuth.png|image2p=Stoutland}}
{{movep|type=normal|ms=262|pkmn=Mightyena|method=The inside of Mightyena's mouth starts to glow white and it becomes surrounded in white static. It then opens its mouth and fires a white orb of energy surrounded by a clear bubble of energy and two white rings around it from its mouth at the ground. When the orb hits, a bright yellow light shines throughout the battlefield, getting rid of all illusions.}}
{{movep|type=normal|ms=262|pkmn=Mightyena|method=The inside of Mightyena's mouth starts to glow white and it becomes surrounded in white static. It then opens its mouth and fires a white orb of energy surrounded by a clear bubble of energy and two white rings around it from its mouth at the ground. When the orb hits, a bright yellow light shines throughout the battlefield, getting rid of all illusions.}}
{{movemid|type=normal|user=Joe (movie)|user1=Joe's Mightyena|startcode=M13|startname=Zoroark: Master of Illusions|notes=Debut}}
{{movemid|type=normal|user=Joe (M13)|user1=Joe's Mightyena|startcode=M13|startname=Zoroark: Master of Illusions|notes=Debut}}
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland's nose glows green, allowing it to smell out where the opponent is.}}
{{movep|type=normal|ms=508|pkmn=Stoutland|method=Stoutland's nose glows green, allowing it to smell out where the opponent is.}}
{{movebtm|type=normal|user=Davy|user1=Davy's Stoutland|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}
{{movebtm|type=normal|user=Davy|user1=Davy's Stoutland|startcode=BW102|startname=Team Eevee and the Pokémon Rescue Squad!}}
Line 152: Line 159:


==In other generations==
==In other generations==
===Core series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
Line 157: Line 165:
|genIV=Odor Sleuth IV
|genIV=Odor Sleuth IV
|genV=Odor Sleuth V
|genV=Odor Sleuth V
|genVI=Odor Sleuth VI
}}
}}


===Side series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
|Colo=Odor Sleuth Colo
|Colo=Odor Sleuth Colo
|XD=Odor Sleuth XD
|XD=Odor Sleuth XD
|PBR=Odor Sleuth PBR
}}
}}
 
===Spin-off series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
Line 174: Line 185:
|zh_yue=氣味偵測 ''{{tt|Heimeih Jīngchāk|Odor Detect}}''
|zh_yue=氣味偵測 ''{{tt|Heimeih Jīngchāk|Odor Detect}}''
|zh_cmn=氣味偵測 / 气味侦测 ''{{tt|Qìwèi Zhēncè|Odor Detect}}''
|zh_cmn=氣味偵測 / 气味侦测 ''{{tt|Qìwèi Zhēncè|Odor Detect}}''
|nl=Geurspoor
|fr=Flair
|fr=Flair
|de=Schnüffler
|de=Schnüffler
Line 179: Line 191:
|it=Segugio
|it=Segugio
|ko=냄새구별 ''Naemsae Gubyeol''
|ko=냄새구별 ''Naemsae Gubyeol''
|pt_br=Rastrear Odor<br>Farejador (TCG)
|pl=Wąchacz
|pt_br=Farejador (''[[Pokémon the Series: Sun & Moon]]''-present, TCG)<br>Rastrear Odor (early anime)
|pt_eu=Farejar
|es=Rastreo
|es=Rastreo
|sr=Njuškanje
|sr=Njuškanje
Line 192: Line 206:


[[de:Schnüffler]]
[[de:Schnüffler]]
[[es:Rastreo]]
[[fr:Flair]]
[[fr:Flair]]
[[it:Segugio (mossa)]]
[[it:Segugio]]
[[ja:かぎわける]]
[[ja:かぎわける]]
[[pl:Odor Sleuth]]
[[zh:气味侦测(招式)]]
[[zh:气味侦测(招式)]]

Revision as of 20:44, 29 May 2020

Odor Sleuth
かぎわける Find Scent
Odor Sleuth VII.png
Odor Sleuth VII 2.png
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  %
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Worsens the condition of those that made appeals.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Prevents the user from being startled one time this turn.

Odor Sleuth (Japanese: かぎわける Find Scent) is a non-damaging Normal-type move introduced in Generation III.

Effect

Generation III

Odor Sleuth causes all accuracy checks against the target to ignore any changes to the target's evasion stat stages. If Odor Sleuth's target is a Ghost-type Pokémon, it also removes the target's immunity to Fighting-type and Normal-type moves. Odor Sleuth's effect ends when the target switches out.

Odor Sleuth has an accuracy of 100%.

Generation IV

Odor Sleuth now only causes accuracy checks against the target to ignore changes to its evasion stat stages if its evasion stat stage is greater than 0.

Odor Sleuth now also bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

Generations V to VII

Odor Sleuth can now be reflected with Magic Coat.

Odor Sleuth will now fail if used against a Pokémon already under its effect.

If powered up by a Normalium Z into Z-Odor Sleuth, the user's Attack rises one stage.

Generation VIII

Odor Sleuth cannot be selected in a battle.

Description

Games Description
RSE Negates the foe's efforts to heighten evasiveness.
FRLG Completely negates the foe's efforts to heighten its ability to evade.
Colo.XD Foils the target's efforts to heighten evasiveness.
DPPtHGSSPBR Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
BWB2W2 Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
XYORAS Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
SMUSUMPE Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
SwSh This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0058 Growlithe FireIC Big.png Field Field 19 14 14BW
10B2W2
10 10SMUSUM
0059 Arcanine FireIC Big.png Field Field 1 1 1 1 1SMUSUM
0203 Girafarig NormalIC Big.png
PsychicIC Big.png
Field Field 25 5 5 5 5
0220 Swinub IceIC Big.png
GroundIC Big.png
Field Field 1 1 1 1 1
0221 Piloswine IceIC Big.png
GroundIC Big.png
Field Field 1 1 1 1 1
0228 Houndour DarkIC Big.png
FireIC Big.png
Field Field 31 22 20 20 20
0229 Houndoom DarkIC Big.png
FireIC Big.png
Field Field 35 22 20 20 20
0231 Phanpy GroundIC Big.png Field Field 1 1 1 1 1
0232 Donphan GroundIC Big.png Field Field 1
0261 Poochyena DarkIC Big.png Field Field 17 17 17 17XY
13ORAS
13
0262 Mightyena DarkIC Big.png Field Field 17 17 17 17XY
13ORAS
13
0263 Zigzagoon NormalIC Big.png Field Field 17 17 17 17XY
13ORAS
13
0264 Linoone NormalIC Big.png Field Field 17 17 17 17XY
13ORAS
13
0309 Electrike ElectricIC Big.png Field Field 25 25 25 25XY
16ORAS
16
0310 Manectric ElectricIC Big.png Field Field 25 25 25 25XY
16ORAS
16
0325 Spoink PsychicIC Big.png Field Field 10 10 10 10 10
0326 Grumpig PsychicIC Big.png Field Field 1, 10 1, 10 1, 10 1, 10 1, 10
0446 Munchlax NormalIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1
0473 Mamoswine IceIC Big.png
GroundIC Big.png
Field Field 1 1 1 1
0498 Tepig FireIC Big.png Field Field 9 9 9
0499 Pignite FireIC Big.png
FightingIC Big.png
Field Field 1, 9 1, 9 1, 9
0500 Emboar FireIC Big.png
FightingIC Big.png
Field Field 1, 9 1, 9 1, 9
0506 Lillipup NormalIC Big.png Field Field 5 5 5
0507 Herdier NormalIC Big.png Field Field 1, 5 1, 5 1, 5
0508 Stoutland NormalIC Big.png Field Field 1, 5 1, 5 1, 5
0527 Woobat PsychicIC Big.png
FlyingIC Big.png
Field Flying 4 4 4
0528 Swoobat PsychicIC Big.png
FlyingIC Big.png
Field Flying 1, 4 1, 4 1, 4
0631 Heatmor FireIC Big.png Field Field 6 6 6
0659 Bunnelby NormalIC Big.png Field Field 25 25
0660 Diggersby NormalIC Big.png
GroundIC Big.png
Field Field 26 27
0676 Furfrou NormalIC Big.png Field Field 27 27
0682 Spritzee FairyIC Big.png Fairy Fairy 8 8
0683 Aromatisse FairyIC Big.png Fairy Fairy 8 1, 8
0734 Yungoos NormalIC Big.png Field Field 13
0735 Gumshoos NormalIC Big.png Field Field 13
0744 Rockruff RockIC Big.png Field Field 18
0745 Lycanroc
Lycanroc
Midday Form
RockIC Big.png Field Field 18
745Mn Lycanroc
Lycanroc
Midnight Form
RockIC Big.png Field Field 18
745D Lycanroc
Lycanroc
Dusk Form
RockIC Big.png Field Field 18USUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0052 Meowth NormalIC Big.png Field Field
0179 Mareep ElectricIC Big.png Monster Field
0399 Bidoof NormalIC Big.png Water 1 Field
0418 Buizel WaterIC Big.png Water 1 Field
0585 Deerling NormalIC Big.png
GrassIC Big.png
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0235 Smeargle NormalIC Big.png Field Field 2013 World Championships Smeargle
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Resets the boosted Evasion of foes in the same room. Ghost-type foes are exposed.
MDTDS Resets any boosted evasiveness of all enemies in the room.
Afflicts all Ghost-type enemies in the room with an Exposed status condition.
BSL おなじへやの てきポケモンの あがっている かいひを もとにもどす てきポケモンが ゴーストタイプのばあいは みやぶりじょうたいにかえる
MDGtI It resets any boosted evasiveness of all enemies in the same room. It causes the Exposed status condition to Ghost-type enemies in the same room. It removes their resistance to Normal- and Fighting-type attacks.
SMD It resets any boosts to evasiveness in all enemies in the same room. It makes Ghost-type enemies exposed, which allows Normal- and Fighting-type attacks to hit them.

In the anime

Joe Mightyena Odor Sleuth.png
Mightyena
Davy Stoutland Odor Sleuth.png
Stoutland
The user employs its keen sense of smell to identify any illusions.
Pokémon Method
User First Used In Notes
Mightyena The inside of Mightyena's mouth starts to glow white and it becomes surrounded in white static. It then opens its mouth and fires a white orb of energy surrounded by a clear bubble of energy and two white rings around it from its mouth at the ground. When the orb hits, a bright yellow light shines throughout the battlefield, getting rid of all illusions.
Joe's Mightyena Zoroark: Master of Illusions Debut
Stoutland Stoutland's nose glows green, allowing it to smell out where the opponent is.
Davy's Stoutland Team Eevee and the Pokémon Rescue Squad! None


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 氣味偵測 Heimeih Jīngchāk
Mandarin 氣味偵測 / 气味侦测 Qìwèi Zhēncè
The Netherlands Flag.png Dutch Geurspoor
France Flag.png French Flair
Germany Flag.png German Schnüffler
Greece Flag.png Greek Μυκτήρισμα
Italy Flag.png Italian Segugio
South Korea Flag.png Korean 냄새구별 Naemsae Gubyeol
Poland Flag.png Polish Wąchacz
Portuguese Brazil Flag.png Brazil Farejador (Pokémon the Series: Sun & Moon-present, TCG)
Rastrear Odor (early anime)
Portugal Flag.png Portugal Farejar
Serbia Flag.png Serbian Njuškanje
Spain Flag.png Spanish Rastreo
Vietnam Flag.png Vietnamese Đánh Hơi


Variations of the move Foresight
StatusIC HOME.png ForesightOdor SleuthMiracle Eye


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.