Nosepass (Pokémon)/Generation IV learnset: Difference between revisions

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{{pokelinkback|299|Nosepass|4}}
{{pokelinkback|299|Nosepass|4}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|rock|rock|4|3|Nosepass}}
{{learnlist/levelh|Nosepass|Rock|Rock|4|3}}
{{mlentry4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{learnlist/level4|Start|Tackle|Normal|Physical|35|95|35|Tough|3}}
{{mlentry4|7|Harden|Normal|Status|—|—|30|Tough|2}}
{{learnlist/level4|7|Harden|Normal|Status|—|—|30|Tough|2}}
{{mlentry4|13|Rock Throw|Rock|Physical|50|90|15|Tough|3||'''}}
{{learnlist/level4|13|Rock Throw|Rock|Physical|50|90|15|Tough|3||'''}}
{{mlentry4|19|Block|Normal|Status|—|—|5|Cute|2}}
{{learnlist/level4|19|Block|Normal|Status|—|—|5|Cute|2}}
{{mlentry4|25|Thunder Wave|Electric|Status|—|100|20|Cool|2}}
{{learnlist/level4|25|Thunder Wave|Electric|Status|—|100|20|Cool|2}}
{{mlentry4|31|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{learnlist/level4|31|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{mlentry4|37|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{learnlist/level4|37|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{mlentry4|43|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/level4|43|Rest|Psychic|Status|—|—|10|Cute|0}}
{{mlentry4|49|Discharge|Electric|Special|80|100|15|Cool|2|||DP}}
{{learnlist/level4|49|Discharge|Electric|Special|80|100|15|Cool|2|||DP}}
{{mlentry4|49|Power Gem|Rock|Special|70|100|20|Beauty|3||'''|PtHGSS}}
{{learnlist/level4|49|Power Gem|Rock|Special|70|100|20|Beauty|3||'''|PtHGSS}}
{{mlentry4|55|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''|DP}}
{{learnlist/level4|55|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''|DP}}
{{mlentry4|55|Discharge|Electric|Special|80|100|15|Cool|2|||PtHGSS}}
{{learnlist/level4|55|Discharge|Electric|Special|80|100|15|Cool|2|||PtHGSS}}
{{mlentry4|61|Zap Cannon|Electric|Special|120|50|5|Cool|2|||DP}}
{{learnlist/level4|61|Zap Cannon|Electric|Special|120|50|5|Cool|2|||DP}}
{{mlentry4|61|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''|PtHGSS}}
{{learnlist/level4|61|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''|PtHGSS}}
{{mlentry4|67|Lock-On|Normal|Status|—|—|5|Smart|1|||DP}}
{{learnlist/level4|67|Lock-On|Normal|Status|—|—|5|Smart|1|||DP}}
{{mlentry4|67|Zap Cannon|Electric|Special|120|50|5|Cool|2|||PtHGSS}}
{{learnlist/level4|67|Zap Cannon|Electric|Special|120|50|5|Cool|2|||PtHGSS}}
{{mlentry4|73|Earth Power|Ground|Special|90|100|10|Smart|2|||DP}}
{{learnlist/level4|73|Earth Power|Ground|Special|90|100|10|Smart|2|||DP}}
{{mlentry4|73|Lock-On|Normal|Status|—|—|5|Smart|1|||PtHGSS}}
{{learnlist/level4|73|Lock-On|Normal|Status|—|—|5|Smart|1|||PtHGSS}}
{{mlentry4|79|Earth Power|Ground|Special|90|100|10|Smart|2|||PtHGSS}}
{{learnlist/level4|79|Earth Power|Ground|Special|90|100|10|Smart|2|||PtHGSS}}
{{movelist/note|4|rock}}
{{learnlist/levelf|Nosepass|Rock|Rock|4|3}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|rock|rock|4|3|Nosepass}}
{{learnlist/tmh|Nosepass|Rock|Rock|4|3}}
{{mlentry4|[[TM06]]|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{mlentry4|[[TM12]]|Taunt|Dark|Status|—|100|20|Smart|0}}
{{learnlist/tm4|TM12|Taunt|Dark|Status|—|100|20|Smart|0}}
{{mlentry4|[[TM17]]|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2}}
{{learnlist/tm4|TM24|Thunderbolt|Electric|Special|95|100|15|Cool|2}}
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2}}
{{learnlist/tm4|TM25|Thunder|Electric|Special|120|70|10|Cool|2}}
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{learnlist/tm4|TM26|Earthquake|Ground|Physical|100|100|10|Tough|2}}
{{mlentry4|[[TM27]]|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{mlentry4|[[TM32]]|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|—|20|Cool|2}}
{{learnlist/tm4|TM34|Shock Wave|Electric|Special|60|—|20|Cool|2}}
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM37|Sandstorm|Rock|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2||'''}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2||'''}}
{{mlentry4|[[TM41]]|Torment|Dark|Status|—|100|15|Tough|0}}
{{learnlist/tm4|TM41|Torment|Dark|Status|—|100|15|Tough|0}}
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{mlentry4|[[TM44]]|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{mlentry4|[[TM45]]|Attract|Normal|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status|—|100|15|Cute|2}}
{{mlentry4|[[TM58]]|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{learnlist/tm4|TM64|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{mlentry4|[[TM69]]|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{learnlist/tm4|TM69|Rock Polish|Rock|Status|—|—|20|Tough|2}}
{{mlentry4|[[TM71]]|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''}}
{{learnlist/tm4|TM71|Stone Edge|Rock|Physical|100|80|5|Tough|2||'''}}
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|—|100|10|Cool|2}}
{{learnlist/tm4|TM73|Thunder Wave|Electric|Status|—|100|10|Cool|2}}
{{mlentry4|[[TM76]]|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{learnlist/tm4|TM76|Stealth Rock|Rock|Status|—|—|20|Cool|2}}
{{mlentry4|[[TM78]]|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{learnlist/tm4|TM80|Rock Slide|Rock|Physical|75|90|10|Tough|3||'''}}
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{mlentry4|[[TM87]]|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{mlentry4|[[TM90]]|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}
{{learnlist/tm4|HM04|Strength|Normal|Physical|80|100|15|Tough|3}}
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{learnlist/tm4|HM06|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}
{{movelist/note|4|rock}}
{{learnlist/tmf|Nosepass|Rock|Rock|4|3}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{eggmoves|rock|rock|4|3|Nosepass}}
{{learnlist/breedh|Nosepass|Rock|Rock|4|3}}
{{mlentry4|{{p|Nosepass}}, {{p|Probopass}}<br>{{p|Sudowoodo}}|Block|Normal|Status|&mdash;|&mdash;|5|Cute|2}}
{{learnlist/breed4|{{MSP|299|Nosepass}}{{MSP|476|Probopass}}<br>{{MSP|185|Sudowoodo}}|Block|Normal|Status|&mdash;|&mdash;|5|Cute|2}}
{{mlentry4|{{p|Geodude}}, {{p|Graveler}}, {{p|Golem}}<br>{{p|Onix}}, {{p|Steelix}}<br>{{p|Sudowoodo}}|Double-Edge|Normal|Physical|120|100|15|Tough|0}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}<br>{{MSP|095|Onix}}{{MSP|208|Steelix}}<br>{{MSP|185|Sudowoodo}}|Double-Edge|Normal|Physical|120|100|15|Tough|0}}
{{mlentry4|{{p|Geodude}}, {{p|Graveler}}, {{p|Golem}}|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|Explosion|Normal|Physical|250|100|5|Beauty|0}}
{{mlentry4|{{p|Geodude}}, {{p|Graveler}}, {{p|Golem}}|Magnitude|Ground|Physical|&mdash;|100|30|Tough|2}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|Magnitude|Ground|Physical|&mdash;|100|30|Tough|2}}
{{mlentry4|{{p|Geodude}}, {{p|Graveler}}, {{p|Golem}}|Rollout|Rock|Physical|30|90|20|Tough|2}}
{{learnlist/breed4|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|Rollout|Rock|Physical|30|90|20|Tough|2|'''}}
{{mlentry4|none|Head Smash|Rock|Physical|150|80|5|Tough|2||'''}}
{{learnlist/breedf|Nosepass|Rock|Rock|4|3}}
{{eggmoves/note|4|rock}}


====By [[Move tutor|tutoring]]====
====By [[Move tutor|tutoring]]====
{{tutor|rock|rock|4b|3a|Nosepass}}
{{learnlist/tutorh|Nosepass|Rock|Rock|4|3}}
{{mtentry4|AncientPower|Rock|Special|60|100|5|Tough|2||'''|no|yes|yes}}
{{learnlist/tutor4|AncientPower|Rock|Special|60|100|5|Tough|2||'''|no|yes|yes}}
{{mtentry4|Earth Power|Ground|Special|90|100|10|Smart|2|||no|yes|yes}}
{{learnlist/tutor4|Earth Power|Ground|Special|90|100|10|Smart|2|||no|yes|yes}}
{{mtentry4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{mtentry4|Gravity|Psychic|Status|&mdash;|&mdash;|5|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Gravity|Psychic|Status|&mdash;|&mdash;|5|Beauty|2|||no|no|yes}}
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|yes}}
{{mtentry4|Iron Defense|Steel|Status|&mdash;|&mdash;|15|Tough|2|||no|yes|yes}}
{{learnlist/tutor4|Iron Defense|Steel|Status|&mdash;|&mdash;|15|Tough|2|||no|yes|yes}}
{{mtentry4|Magnet Rise|Electric|Status|&mdash;|&mdash;|10|Cute|2|||no|yes|yes}}
{{learnlist/tutor4|Magnet Rise|Electric|Status|&mdash;|&mdash;|10|Cute|2|||no|yes|yes}}
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{mtentry4|Pain Split|Normal|Status|&mdash;|&mdash;|20|Smart|2|||no|no|yes}}
{{learnlist/tutor4|Pain Split|Normal|Status|&mdash;|&mdash;|20|Smart|2|||no|no|yes}}
{{mtentry4|Role Play|Psychic|Status|&mdash;|&mdash;|10|Cute|1|||no|no|yes}}
{{learnlist/tutor4|Role Play|Psychic|Status|&mdash;|&mdash;|10|Cute|1|||no|no|yes}}
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2||'''|no|yes|yes}}
{{learnlist/tutor4|Rollout|Rock|Physical|30|90|20|Tough|2||'''|no|yes|yes}}
{{mtentry4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cool|3|||no|yes|yes}}
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|yes}}
{{tutor/note|4|rock}}
{{learnlist/tutorf|Nosepass|Rock|Rock|4|3}}

Revision as of 00:51, 19 October 2010

← Nosepass Nosepass

By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
077 Harden Normal Status 0000 —}}—% 30 Tough 2 ♥♥
1313 Rock Throw Rock Physical 05050 090}}90% 15 Tough 3 ♥♥♥
1919 Block Normal Status 0000 —}}—% 5 Cute 2 ♥♥
2525 Thunder Wave Electric Status 0000 100}}100% 20 Cool 2 ♥♥
3131 Rock Slide Rock Physical 07575 090}}90% 10 Tough 3 ♥♥♥
3737 Sandstorm Rock Status 0000 —}}—% 10 Tough 2 ♥♥
4343 Rest Psychic Status 0000 —}}—% 10 Cute 0  
4949DP Discharge Electric Special 08080 100}}100% 15 Cool 2 ♥♥
4949PtHGSS Power Gem Rock Special 07070 100}}100% 20 Beauty 3 ♥♥♥
5555DP Stone Edge Rock Physical 100100 080}}80% 5 Tough 2 ♥♥
5555PtHGSS Discharge Electric Special 08080 100}}100% 15 Cool 2 ♥♥
6161DP Zap Cannon Electric Special 120120 050}}50% 5 Cool 2 ♥♥
6161PtHGSS Stone Edge Rock Physical 100100 080}}80% 5 Tough 2 ♥♥
6767DP Lock-On Normal Status 0000 —}}—% 5 Smart 1
6767PtHGSS Zap Cannon Electric Special 120120 050}}50% 5 Cool 2 ♥♥
7373DP Earth Power Ground Special 09090 100}}100% 10 Smart 2 ♥♥
7373PtHGSS Lock-On Normal Status 0000 —}}—% 5 Smart 1
7979PtHGSS Earth Power Ground Special 09090 100}}100% 10 Smart 2 ♥♥
  • Bold indicates a move that gets STAB when used by Nosepass
  • Italic indicates a move that gets STAB only when used by an evolution of Nosepass
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM12 Taunt Dark Status 100% 20 Smart 0  
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Electric Sprite.png TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status —% 10 Tough 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Dark Sprite.png TM41 Torment Dark Status 100% 15 Tough 0  
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250 100% 5 Beauty 0  
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status —% 20 Tough 2 ♥♥
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100 80% 5 Tough 2 ♥♥
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 100% 10 Cool 2 ♥♥
Bag TM Rock Sprite.png TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Nosepass
  • Italic indicates a move that gets STAB only when used by an evolution of Nosepass
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
NosepassProbopass
Sudowoodo
Block Normal Status —% 5 Cute 2 ♥♥
GeodudeGravelerGolem
OnixSteelix
Sudowoodo
Double-Edge Normal Physical 120 100% 15 Tough 0  
GeodudeGravelerGolem
Explosion Normal Physical 250 100% 5 Beauty 0  
GeodudeGravelerGolem
Magnitude Ground Physical 100% 30 Tough 2 ♥♥
GeodudeGravelerGolem
Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Nosepass in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Nosepass in that game.
  • Bold indicates a move that gets STAB when used by Nosepass
  • Italic indicates a move that gets STAB only when used by an evolution of Nosepass
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS AncientPower Rock Special 60 100% 5 Tough 2 ♥♥
D P Pt HG SS Earth Power Ground Special 90 100% 10 Smart 2 ♥♥
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Magnet Rise Electric Status —% 10 Cute 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Pain Split Normal Status —% 20 Smart 2 ♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
  • A black abbreviation in a colored box indicates that Nosepass can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Nosepass cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Nosepass
  • Italic indicates a move that gets STAB only when used by an evolution of Nosepass
  • Click on the generation numbers at the top to see Move Tutor moves from other generations