Difference between revisions of "Normal (type)"
m (→Half Normal-type Pokémon: Changing name to English (Deerling)) |
Bubbyboytoo (talk | contribs) (→Moves: Gen 8) |
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− | {{redirect|Normal| |
+ | {{redirect|Normal|the glitch Normal type|List of glitch types#Normal}} |
− | {{ |
+ | {{Types}} |
− | + | The '''Normal type''' (Japanese: '''ノーマルタイプ''' ''Normal type'') is one of the eighteen [[type]]s. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Normal-type [[move]]s were [[physical move|physical]], but they may now also be [[special move|special]], depending on the move. |
|
− | Notable Pokémon Trainers that specialize in Normal-type Pokémon are [[Gym Leader]]s [[Whitney]] of [[Goldenrod City]], [[Norman]] of [[Petalburg City]], and [[Aloe]] of [[Shippou City]]. |
||
==Statistical averages== |
==Statistical averages== |
||
− | ===Overall=== |
+ | ===Overall===<!--as of generation 6--> |
− | {{BaseStatNoCat |
+ | {{BaseStatNoCat |
− | type=normal |
+ | |type=normal |
− | HP=76 |
+ | |HP=76.30 |
− | Attack= |
+ | |Attack=74.55 |
− | Defense= |
+ | |Defense=60.17 |
− | SpAtk= |
+ | |SpAtk=58.12 |
− | SpDef= |
+ | |SpDef=64.29 |
− | Speed= |
+ | |Speed=71.19 |
+ | |Total=404.62 }} |
||
− | ===Fully evolved=== |
+ | ===Fully evolved===<!--as of generation 7--> |
− | {{BaseStatNoCat |
+ | {{BaseStatNoCat |
− | type=normal |
+ | |type=normal |
− | HP= |
+ | |HP=87.15 |
− | Attack= |
+ | |Attack=88.51 |
− | Defense= |
+ | |Defense=72.46 |
− | SpAtk= |
+ | |SpAtk=70.28 |
− | SpDef= |
+ | |SpDef=77.14 |
− | Speed= |
+ | |Speed=83.46 |
− | + | |Total=479.00 }} |
|
+ | <!--out of 65; includes Mega Evolutions as separate Pokémon; includes Alolan Forms as separate Pokémon--> |
||
==Battle properties== |
==Battle properties== |
||
+ | ===Generation I=== |
||
+ | {{typebattle |
||
+ | |type=Normal |
||
+ | |weakto1=Fighting |
||
+ | |noeffect1=Ghost |
||
+ | |resisted1=Rock |
||
+ | |unaffected1=Ghost |
||
+ | }} |
||
+ | |||
+ | ===Generation II onwards=== |
||
{{typebattle |
{{typebattle |
||
|type=Normal |
|type=Normal |
||
Line 34: | Line 44: | ||
|unaffected1=Ghost |
|unaffected1=Ghost |
||
}} |
}} |
||
− | ''Note:'' Although Normal-type attacks normally have no effect on {{type2|Ghost}} Pokémon, the moves {{m|Foresight}} and {{m|Odor Sleuth}}, as well as the ability {{a|Scrappy}}, allow both Normal-type and {{type2|Fighting}} moves to affect Ghost-type Pokémon. Additionally, the move {{m|Struggle}} can hit Ghost-type Pokémon. |
||
==Characteristics== |
==Characteristics== |
||
− | + | ===Defense=== |
|
+ | The Normal [[type]] is tied with the {{t|Electric}} type for the fewest defensive weaknesses, but with no resistances and one immunity, it is also tied with {{t|Ice}} as the least resistant type. Many Normal-type {{OBP|Pokémon|species}} with a secondary type mitigate their weakness with the secondary type (as with {{t|Flying}}, the type most commonly paired with Normal), leaving them with only the weaknesses of their secondary type. |
||
− | + | Normal-type Pokémon, on average, have the lowest {{stat|Defense}} and {{stat|Special Defense}} of all Pokémon and of fully [[evolution|evolved]] Pokémon. |
|
− | + | ===Offense=== |
|
+ | The Normal type is the only type that is not super effective against any other type. |
||
− | + | The combination of Normal and {{type|Ground}} [[moves]] provides good neutral coverage, with only five type combinations resisting both, because Ground covers both of the types that resist Normal. Their inability to hit {{type|Ghost}} Pokémon can be nullified by using {{m|Foresight}}, {{m|Odor Sleuth}}, or by Pokémon with the [[Ability]] {{a|Scrappy}}. In these cases, it will provide unresisted coverage when paired with {{type|Fighting}} moves (excluding Pokémon with {{a|Wonder Guard}}). |
|
− | + | On average, fully evolved Pokémon with the Normal type have the lowest base {{stat|Special Attack}} of all types. <!--As of Gen VII--> |
|
− | + | ===Contest properties=== |
|
+ | When used in contests, Normal-[[type]] [[move]]s do not favor a particular [[contest condition]]. However, the Normal type has the most moves that can [[Jamming|jam]]. |
||
==Pokémon== |
==Pokémon== |
||
− | As of Generation |
+ | As of [[Generation VIII]], there are 115 {{cat|Normal-type Pokémon}} or 12.9% of all {{OBP|Pokémon|species}}, making it the second most common type after {{t|Water}}. |
===Pure Normal-type Pokémon=== |
===Pure Normal-type Pokémon=== |
||
− | {| {| |
+ | {| {| class="roundy" style="margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}" |
|- |
|- |
||
| |
| |
||
− | {| border=1 width="100% |
+ | {| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse" |
− | |-style="background: |
+ | |-style="background:#{{normal color light}}" |
! # |
! # |
||
! |
! |
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Line 63: | Line 72: | ||
|- |
|- |
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|019 |
|019 |
||
− | + | !{{MSP|019|Rattata}} |
|
|{{p|Rattata}} |
|{{p|Rattata}} |
||
|- |
|- |
||
|020 |
|020 |
||
− | + | !{{MSP|020|Raticate}} |
|
|{{p|Raticate}} |
|{{p|Raticate}} |
||
|- |
|- |
||
− | | |
+ | | rowspan=2 | 052 |
− | + | !{{MSP|052|Meowth}} |
|
− | |{{p|Clefairy}} |
||
− | |- |
||
− | |036 |
||
− | |{{MSP|036|Clefable}} |
||
− | |{{p|Clefable}} |
||
− | |- |
||
− | |039 |
||
− | |{{MSP|039|Jigglypuff}} |
||
− | |{{p|Jigglypuff}} |
||
− | |- |
||
− | |040 |
||
− | |{{MSP|040|Wigglytuff}} |
||
− | |{{p|Wigglytuff}} |
||
− | |- |
||
− | |052 |
||
− | |{{MSP|052|Meowth}} |
||
|{{p|Meowth}} |
|{{p|Meowth}} |
||
+ | |- |
||
+ | !{{MSP|052Gi|Meowth}} |
||
+ | |<small>[[Gigantamax]]</small><br>{{p|Meowth}} |
||
|- |
|- |
||
|053 |
|053 |
||
− | + | !{{MSP|053|Persian}} |
|
|{{p|Persian}} |
|{{p|Persian}} |
||
|- |
|- |
||
|108 |
|108 |
||
− | + | !{{MSP|108|Lickitung}} |
|
|{{p|Lickitung}} |
|{{p|Lickitung}} |
||
|- |
|- |
||
|113 |
|113 |
||
− | + | !{{MSP|113|Chansey}} |
|
|{{p|Chansey}} |
|{{p|Chansey}} |
||
|- |
|- |
||
− | |115 |
+ | | rowspan="2" |115 |
− | + | !{{MSP|115|Kangaskhan}} |
|
|{{p|Kangaskhan}} |
|{{p|Kangaskhan}} |
||
+ | |- |
||
+ | !{{MSP|115M|Kangaskhan}} |
||
+ | |<small>[[Mega Evolution|Mega]]</small><br>{{p|Kangaskhan}} |
||
|- |
|- |
||
|128 |
|128 |
||
− | + | !{{MSP|128|Tauros}} |
|
|{{p|Tauros}} |
|{{p|Tauros}} |
||
|- |
|- |
||
|132 |
|132 |
||
− | + | !{{MSP|132|Ditto}} |
|
|{{p|Ditto}} |
|{{p|Ditto}} |
||
|- |
|- |
||
− | |133 |
+ | | rowspan="3" |133 |
− | + | !{{MSP|133|Eevee}} |
|
|{{p|Eevee}} |
|{{p|Eevee}} |
||
+ | |- |
||
+ | !{{MSP|133Pa|Eevee}} |
||
+ | |<small>[[Partner Pokémon (game)|Partner]]</small><br>{{p|Eevee}} |
||
+ | |- |
||
+ | !{{MSP|133Gi|Eevee}} |
||
+ | |<small>[[Gigantamax]]</small><br>{{p|Eevee}} |
||
|- |
|- |
||
|137 |
|137 |
||
− | + | !{{MSP|137|Porygon}} |
|
|{{p|Porygon}} |
|{{p|Porygon}} |
||
|- |
|- |
||
− | |143 |
+ | |rowspan=2|143 |
− | + | !{{MSP|143|Snorlax}} |
|
|{{p|Snorlax}} |
|{{p|Snorlax}} |
||
+ | |- |
||
+ | !{{MSP|143Gi|Snorlax}} |
||
+ | |<small>[[Gigantamax]]</small><br>{{p|Snorlax}} |
||
|- |
|- |
||
|161 |
|161 |
||
− | + | !{{MSP|161|Sentret}} |
|
|{{p|Sentret}} |
|{{p|Sentret}} |
||
|- |
|- |
||
|162 |
|162 |
||
− | + | !{{MSP|162|Furret}} |
|
|{{p|Furret}} |
|{{p|Furret}} |
||
− | |- |
||
− | |173 |
||
− | |{{MSP|173|Cleffa}} |
||
− | |{{p|Cleffa}} |
||
− | |- |
||
− | |174 |
||
− | |{{MSP|174|Igglybuff}} |
||
− | |{{p|Igglybuff}} |
||
− | |- |
||
− | |175 |
||
− | |{{MSP|175|Togepi}} |
||
− | |{{p|Togepi}} |
||
|- |
|- |
||
|190 |
|190 |
||
− | + | !{{MSP|190|Aipom}} |
|
|{{p|Aipom}} |
|{{p|Aipom}} |
||
|- |
|- |
||
|206 |
|206 |
||
− | + | !{{MSP|206|Dunsparce}} |
|
|{{p|Dunsparce}} |
|{{p|Dunsparce}} |
||
− | |- |
||
− | |209 |
||
− | |{{MSP|209|Snubbull}} |
||
− | |{{p|Snubbull}} |
||
− | |- |
||
− | |210 |
||
− | |{{MSP|210|Granbull}} |
||
− | |{{p|Granbull}} |
||
|- |
|- |
||
|216 |
|216 |
||
− | + | !{{MSP|216|Teddiursa}} |
|
|{{p|Teddiursa}} |
|{{p|Teddiursa}} |
||
|- |
|- |
||
|217 |
|217 |
||
− | + | !{{MSP|217|Ursaring}} |
|
|{{p|Ursaring}} |
|{{p|Ursaring}} |
||
|- |
|- |
||
|233 |
|233 |
||
− | + | !{{MSP|233|Porygon2}} |
|
|{{p|Porygon2}} |
|{{p|Porygon2}} |
||
|- |
|- |
||
|234 |
|234 |
||
− | + | !{{MSP|234|Stantler}} |
|
|{{p|Stantler}} |
|{{p|Stantler}} |
||
|- |
|- |
||
|235 |
|235 |
||
− | + | !{{MSP|235|Smeargle}} |
|
|{{p|Smeargle}} |
|{{p|Smeargle}} |
||
|- |
|- |
||
|241 |
|241 |
||
− | + | !{{MSP|241|Miltank}} |
|
|{{p|Miltank}} |
|{{p|Miltank}} |
||
|- |
|- |
||
|242 |
|242 |
||
− | + | !{{MSP|242|Blissey}} |
|
|{{p|Blissey}} |
|{{p|Blissey}} |
||
|- |
|- |
||
|263 |
|263 |
||
− | + | !{{MSP|263|Zigzagoon}} |
|
|{{p|Zigzagoon}} |
|{{p|Zigzagoon}} |
||
|- |
|- |
||
|264 |
|264 |
||
− | + | !{{MSP|264|Linoone}} |
|
|{{p|Linoone}} |
|{{p|Linoone}} |
||
|- |
|- |
||
|287 |
|287 |
||
− | + | !{{MSP|287|Slakoth}} |
|
|{{p|Slakoth}} |
|{{p|Slakoth}} |
||
|- |
|- |
||
|288 |
|288 |
||
− | + | !{{MSP|288|Vigoroth}} |
|
|{{p|Vigoroth}} |
|{{p|Vigoroth}} |
||
|- |
|- |
||
|289 |
|289 |
||
− | + | !{{MSP|289|Slaking}} |
|
|{{p|Slaking}} |
|{{p|Slaking}} |
||
|- |
|- |
||
|293 |
|293 |
||
− | + | !{{MSP|293|Whismur}} |
|
|{{p|Whismur}} |
|{{p|Whismur}} |
||
|- |
|- |
||
|294 |
|294 |
||
− | + | !{{MSP|294|Loudred}} |
|
|{{p|Loudred}} |
|{{p|Loudred}} |
||
|- |
|- |
||
|295 |
|295 |
||
− | + | !{{MSP|295|Exploud}} |
|
|{{p|Exploud}} |
|{{p|Exploud}} |
||
− | |- |
||
− | |298 |
||
− | |{{MSP|298|Azurill}} |
||
− | |{{p|Azurill}} |
||
|- |
|- |
||
|300 |
|300 |
||
− | + | !{{MSP|300|Skitty}} |
|
|{{p|Skitty}} |
|{{p|Skitty}} |
||
|- |
|- |
||
|301 |
|301 |
||
− | + | !{{MSP|301|Delcatty}} |
|
|{{p|Delcatty}} |
|{{p|Delcatty}} |
||
|- |
|- |
||
|327 |
|327 |
||
− | + | !{{MSP|327|Spinda}} |
|
|{{p|Spinda}} |
|{{p|Spinda}} |
||
|- |
|- |
||
|335 |
|335 |
||
− | + | !{{MSP|335|Zangoose}} |
|
|{{p|Zangoose}} |
|{{p|Zangoose}} |
||
|- |
|- |
||
|351 |
|351 |
||
− | + | !{{MSP|351|Castform}} |
|
|{{p|Castform}} |
|{{p|Castform}} |
||
|- |
|- |
||
|352 |
|352 |
||
− | + | !{{MSP|352|Kecleon}} |
|
|{{p|Kecleon}} |
|{{p|Kecleon}} |
||
|- |
|- |
||
|399 |
|399 |
||
− | + | !{{MSP|399|Bidoof}} |
|
|{{p|Bidoof}} |
|{{p|Bidoof}} |
||
|- |
|- |
||
|424 |
|424 |
||
− | + | !{{MSP|424|Ambipom}} |
|
|{{p|Ambipom}} |
|{{p|Ambipom}} |
||
|- |
|- |
||
|427 |
|427 |
||
− | + | !{{MSP|427|Buneary}} |
|
|{{p|Buneary}} |
|{{p|Buneary}} |
||
|- |
|- |
||
|428 |
|428 |
||
− | + | !{{MSP|428|Lopunny}} |
|
|{{p|Lopunny}} |
|{{p|Lopunny}} |
||
|- |
|- |
||
|431 |
|431 |
||
− | + | !{{MSP|431|Glameow}} |
|
|{{p|Glameow}} |
|{{p|Glameow}} |
||
|- |
|- |
||
|432 |
|432 |
||
− | + | !{{MSP|432|Purugly}} |
|
|{{p|Purugly}} |
|{{p|Purugly}} |
||
|- |
|- |
||
|440 |
|440 |
||
− | + | !{{MSP|440|Happiny}} |
|
|{{p|Happiny}} |
|{{p|Happiny}} |
||
|- |
|- |
||
|446 |
|446 |
||
− | + | !{{MSP|446|Munchlax}} |
|
|{{p|Munchlax}} |
|{{p|Munchlax}} |
||
|- |
|- |
||
|463 |
|463 |
||
− | + | !{{MSP|463|Lickilicky}} |
|
|{{p|Lickilicky}} |
|{{p|Lickilicky}} |
||
|- |
|- |
||
|474 |
|474 |
||
− | + | !{{MSP|474|Porygon-Z}} |
|
|{{p|Porygon-Z}} |
|{{p|Porygon-Z}} |
||
|- |
|- |
||
|486 |
|486 |
||
− | + | !{{MSP|486|Regigigas}} |
|
|{{p|Regigigas}} |
|{{p|Regigigas}} |
||
|- |
|- |
||
|493 |
|493 |
||
− | + | !{{MSP|493|Arceus}} |
|
|{{p|Arceus}} |
|{{p|Arceus}} |
||
|- |
|- |
||
|504 |
|504 |
||
− | + | !{{MSP|504|Patrat}} |
|
|{{p|Patrat}} |
|{{p|Patrat}} |
||
|- |
|- |
||
|505 |
|505 |
||
− | + | !{{MSP|505|Watchog}} |
|
|{{p|Watchog}} |
|{{p|Watchog}} |
||
|- |
|- |
||
|506 |
|506 |
||
− | + | !{{MSP|506|Lillipup}} |
|
− | |{{p| |
+ | |{{p|Lillipup}} |
|- |
|- |
||
|507 |
|507 |
||
− | + | !{{MSP|507|Herdier}} |
|
− | |{{p| |
+ | |{{p|Herdier}} |
|- |
|- |
||
|508 |
|508 |
||
− | + | !{{MSP|508|Stoutland}} |
|
− | |{{p| |
+ | |{{p|Stoutland}} |
|- |
|- |
||
|531 |
|531 |
||
− | + | !{{MSP|531|Audino}} |
|
− | |{{p| |
+ | |{{p|Audino}} |
|- |
|- |
||
|572 |
|572 |
||
− | + | !{{MSP|572|Minccino}} |
|
|{{p|Minccino}} |
|{{p|Minccino}} |
||
|- |
|- |
||
|573 |
|573 |
||
− | + | !{{MSP|573|Cinccino}} |
|
− | |{{p| |
+ | |{{p|Cinccino}} |
|- |
|- |
||
|626 |
|626 |
||
− | + | !{{MSP|626|Bouffalant}} |
|
− | |{{p| |
+ | |{{p|Bouffalant}} |
+ | |- |
||
+ | |659 |
||
+ | !{{MSP|659|Bunnelby}} |
||
+ | |{{p|Bunnelby}} |
||
+ | |- |
||
+ | |676 |
||
+ | !{{MSP|676|Furfrou}} |
||
+ | |{{p|Furfrou}} |
||
+ | |- |
||
+ | |734 |
||
+ | !{{MSP|734|Yungoos}} |
||
+ | |{{p|Yungoos}} |
||
+ | |- |
||
+ | |735 |
||
+ | !{{MSP|735|Gumshoos}} |
||
+ | |{{p|Gumshoos}} |
||
+ | |- |
||
+ | |772 |
||
+ | !{{MSP|772|Type: Null}} |
||
+ | |{{p|Type: Null}} |
||
+ | |- |
||
+ | |773 |
||
+ | !{{MSP|773|Silvally}} |
||
+ | |{{p|Silvally}} |
||
+ | |- |
||
+ | |775 |
||
+ | !{{MSP|775|Komala}} |
||
+ | |{{p|Komala}} |
||
+ | |- |
||
+ | |819 |
||
+ | !{{MSP|819|Skwovet}} |
||
+ | |{{p|Skwovet}} |
||
+ | |- |
||
+ | |820 |
||
+ | !{{MSP|820|Greedent}} |
||
+ | |{{p|Greedent}} |
||
+ | |- |
||
+ | |831 |
||
+ | !{{MSP|831|Wooloo}} |
||
+ | |{{p|Wooloo}} |
||
+ | |- |
||
+ | |832 |
||
+ | !{{MSP|832|Dubwool}} |
||
+ | |{{p|Dubwool}} |
||
|} |
|} |
||
|} |
|} |
||
+ | * {{p|Clefairy}}, {{p|Clefable}}, {{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Togepi}}, {{p|Snubbull}}, {{p|Granbull}} and {{p|Azurill}} were pure Normal-[[type]] {{OBP|Pokémon|species}} prior to [[Generation VI]]. |
||
===Half Normal-type Pokémon=== |
===Half Normal-type Pokémon=== |
||
− | + | ====Primary Normal-type Pokémon==== |
|
− | {| {| |
+ | {| {| class="roundy" style="margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}" |
|- |
|- |
||
| |
| |
||
− | {| border=1 width="100% |
+ | {| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse" |
− | |-style="background: |
+ | |-style="background:#{{normal color light}}" |
! # |
! # |
||
! |
! |
||
Line 334: | Line 335: | ||
|- |
|- |
||
|016 |
|016 |
||
− | + | !{{MSP|016|Pidgey}} |
|
|{{p|Pidgey}} |
|{{p|Pidgey}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 340: | Line 341: | ||
|- |
|- |
||
|017 |
|017 |
||
− | + | !{{MSP|017|Pidgeotto}} |
|
|{{p|Pidgeotto}} |
|{{p|Pidgeotto}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Flying}} |
{{typetable|Flying}} |
||
|- |
|- |
||
− | |018 |
+ | | rowspan="2" |018 |
− | + | !{{MSP|018|Pidgeot}} |
|
|{{p|Pidgeot}} |
|{{p|Pidgeot}} |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Flying}} |
||
+ | |- |
||
+ | !{{MSP|018M|Pidgeot}} |
||
+ | |<small>[[Mega Evolution|Mega]]</small><br>{{p|Pidgeot}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Flying}} |
{{typetable|Flying}} |
||
|- |
|- |
||
|021 |
|021 |
||
− | + | !{{MSP|021|Spearow}} |
|
|{{p|Spearow}} |
|{{p|Spearow}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 358: | Line 364: | ||
|- |
|- |
||
|022 |
|022 |
||
− | + | !{{MSP|022|Fearow}} |
|
|{{p|Fearow}} |
|{{p|Fearow}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Flying}} |
{{typetable|Flying}} |
||
+ | |- |
||
+ | |039 |
||
+ | !{{MSP|039|Jigglypuff}} |
||
+ | |{{p|Jigglypuff}}{{tt|*|Pure Normal-type in Generations I-V}} |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Fairy}} |
||
+ | |- |
||
+ | |040 |
||
+ | !{{MSP|040|Wigglytuff}} |
||
+ | |{{p|Wigglytuff}}{{tt|*|Pure Normal-type in Generations I-V}} |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Fairy}} |
||
|- |
|- |
||
|083 |
|083 |
||
− | + | !{{MSP|083|Farfetch'd}} |
|
|{{p|Farfetch'd}} |
|{{p|Farfetch'd}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 370: | Line 388: | ||
|- |
|- |
||
|084 |
|084 |
||
− | + | !{{MSP|084|Doduo}} |
|
|{{p|Doduo}} |
|{{p|Doduo}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 376: | Line 394: | ||
|- |
|- |
||
|085 |
|085 |
||
− | + | !{{MSP|085|Dodrio}} |
|
|{{p|Dodrio}} |
|{{p|Dodrio}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 382: | Line 400: | ||
|- |
|- |
||
|163 |
|163 |
||
− | + | !{{MSP|163|Hoothoot}} |
|
|{{p|Hoothoot}} |
|{{p|Hoothoot}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 388: | Line 406: | ||
|- |
|- |
||
|164 |
|164 |
||
− | + | !{{MSP|164|Noctowl}} |
|
|{{p|Noctowl}} |
|{{p|Noctowl}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Flying}} |
{{typetable|Flying}} |
||
|- |
|- |
||
− | | |
+ | |174 |
− | + | !{{MSP|174|Igglybuff}} |
|
− | |{{p| |
+ | |{{p|Igglybuff}}{{tt|*|Pure Normal-type in Generations II-V}} |
{{typetable|Normal}} |
{{typetable|Normal}} |
||
− | {{typetable| |
+ | {{typetable|Fairy}} |
|- |
|- |
||
|203 |
|203 |
||
− | + | !{{MSP|203|Girafarig}} |
|
|{{p|Girafarig}} |
|{{p|Girafarig}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 406: | Line 424: | ||
|- |
|- |
||
|276 |
|276 |
||
− | + | !{{MSP|276|Taillow}} |
|
|{{p|Taillow}} |
|{{p|Taillow}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 412: | Line 430: | ||
|- |
|- |
||
|277 |
|277 |
||
− | + | !{{MSP|277|Swellow}} |
|
|{{p|Swellow}} |
|{{p|Swellow}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Flying}} |
{{typetable|Flying}} |
||
+ | |- |
||
+ | |298 |
||
+ | !{{MSP|298|Azurill}} |
||
+ | |{{p|Azurill}}{{tt|*|Pure Normal-type in Generations III-V}} |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Fairy}} |
||
|- |
|- |
||
|333 |
|333 |
||
− | + | !{{MSP|333|Swablu}} |
|
|{{p|Swablu}} |
|{{p|Swablu}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 424: | Line 448: | ||
|- |
|- |
||
|396 |
|396 |
||
− | + | !{{MSP|396|Starly}} |
|
|{{p|Starly}} |
|{{p|Starly}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 430: | Line 454: | ||
|- |
|- |
||
|397 |
|397 |
||
− | + | !{{MSP|397|Staravia}} |
|
|{{p|Staravia}} |
|{{p|Staravia}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 436: | Line 460: | ||
|- |
|- |
||
|398 |
|398 |
||
− | + | !{{MSP|398|Staraptor}} |
|
|{{p|Staraptor}} |
|{{p|Staraptor}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 442: | Line 466: | ||
|- |
|- |
||
|400 |
|400 |
||
− | + | !{{MSP|400|Bibarel}} |
|
|{{p|Bibarel}} |
|{{p|Bibarel}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Water}} |
{{typetable|Water}} |
||
+ | |- |
||
+ | |428 |
||
+ | !{{MSP|428M|Lopunny}} |
||
+ | |<small>[[Mega Evolution|Mega]]</small><br>{{p|Lopunny}} |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Fighting}} |
||
|- |
|- |
||
|441 |
|441 |
||
− | + | !{{MSP|441|Chatot}} |
|
|{{p|Chatot}} |
|{{p|Chatot}} |
||
− | {{typetable|Normal}} |
||
− | {{typetable|Flying}} |
||
− | |- |
||
− | |468 |
||
− | |{{MSP|468|Togekiss}} |
||
− | |{{p|Togekiss}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Flying}} |
{{typetable|Flying}} |
||
|- |
|- |
||
|519 |
|519 |
||
− | + | !{{MSP|519|Pidove}} |
|
|{{p|Pidove}} |
|{{p|Pidove}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 466: | Line 490: | ||
|- |
|- |
||
|520 |
|520 |
||
− | + | !{{MSP|520|Tranquill}} |
|
− | |{{p| |
+ | |{{p|Tranquill}} |
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Flying}} |
{{typetable|Flying}} |
||
|- |
|- |
||
− | |521 |
+ | | rowspan=2 |521 |
− | + | !{{MSP|521|Unfezant}} |
|
− | |{{p| |
+ | | <small>[[List of Pokémon with gender differences#Generation V Pokémon|Male]]</small><br>{{p|Unfezant}} |
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Flying}} |
{{typetable|Flying}} |
||
|- |
|- |
||
− | | |
+ | !{{MSP|521F|Unfezant}} |
− | |{{ |
+ | | <small>[[List of Pokémon with gender differences#Generation V Pokémon|Female]]</small><br>{{p|Unfezant}} |
− | + | {{typetable|Normal}} |
|
+ | {{typetable|Flying}} |
||
+ | |- |
||
+ | |531 |
||
+ | !{{MSP|531M|Audino}} |
||
+ | |<small>[[Mega Evolution|Mega]]</small><br>{{p|Audino}} |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Fairy}} |
||
+ | |- |
||
+ | | rowspan=4 | 585 |
||
+ | !{{MSP|585|Deerling}} |
||
+ | |{{p|Deerling}}<br><small>[[List of Pokémon with form differences#Deerling|Spring Form]]</small> |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Grass}} |
{{typetable|Grass}} |
||
|- |
|- |
||
− | | |
+ | !{{MSP|585S|Deerling}} |
− | |{{ |
+ | |{{p|Deerling}}<br><small>[[List of Pokémon with form differences#Deerling|Summer Form]]</small> |
− | + | {{typetable|Normal}} |
|
+ | {{typetable|Grass}} |
||
+ | |- |
||
+ | !{{MSP|585A|Deerling}} |
||
+ | |{{p|Deerling}}<br><small>[[List of Pokémon with form differences#Deerling|Autumn Form]]</small> |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Grass}} |
||
+ | |- |
||
+ | !{{MSP|585W|Deerling}} |
||
+ | |{{p|Deerling}}<br><small>[[List of Pokémon with form differences#Deerling|Winter Form]]</small> |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Grass}} |
||
+ | |- |
||
+ | | rowspan=4 | 586 |
||
+ | !{{MSP|586|Sawsbuck}} |
||
+ | |{{p|Sawsbuck}}<br><small>[[List of Pokémon with form differences#Sawsbuck|Spring Form]]</small> |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Grass}} |
||
+ | |- |
||
+ | !{{MSP|586S|Sawsbuck}} |
||
+ | |{{p|Sawsbuck}}<br><small>[[List of Pokémon with form differences#Sawsbuck|Summer Form]]</small> |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Grass}} |
||
+ | |- |
||
+ | !{{MSP|586A|Sawsbuck}} |
||
+ | |{{p|Sawsbuck}}<br><small>[[List of Pokémon with form differences#Sawsbuck|Autumn Form]]</small> |
||
+ | {{typetable|Normal}} |
||
+ | {{typetable|Grass}} |
||
+ | |- |
||
+ | !{{MSP|586W|Sawsbuck}} |
||
+ | |{{p|Sawsbuck}}<br><small>[[List of Pokémon with form differences#Sawsbuck|Winter Form]]</small> |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Grass}} |
{{typetable|Grass}} |
||
|- |
|- |
||
|627 |
|627 |
||
− | + | !{{MSP|627|Rufflet}} |
|
− | |{{p| |
+ | |{{p|Rufflet}} |
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Flying}} |
{{typetable|Flying}} |
||
|- |
|- |
||
|628 |
|628 |
||
− | + | !{{MSP|628|Braviary}} |
|
|{{p|Braviary}} |
|{{p|Braviary}} |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
Line 502: | Line 526: | ||
|- |
|- |
||
| rowspan=2 | 648 |
| rowspan=2 | 648 |
||
− | + | !{{MSP|648|Meloetta}} |
|
− | | |
+ | |{{p|Meloetta}}<br><small>[[List of Pokémon with form differences#Meloetta|Aria Forme]]</small> |
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Psychic}} |
{{typetable|Psychic}} |
||
|- |
|- |
||
− | + | !{{MSP|648P|Meloetta}} |
|
+ | |{{p|Meloetta}}<br><small>[[List of Pokémon with form differences#Meloetta|Pirouette Forme]]</small> |
||
{{typetable|Normal}} |
{{typetable|Normal}} |
||
{{typetable|Fighting}} |
{{typetable|Fighting}} |
||
− | |} |
||
− | |} |
||
− | |||
− | ''Secondary Normal-type Pokémon'' |
||
− | |||
− | None. |
||
− | |||
− | ==Moves== |
||
− | |||
− | ===Damage-dealing moves=== |
||
− | {| {| align="center" width="100%" style="background: #{{normal color}}; -moz-border-radius: 1em; border: 5px solid #{{normal color light}};" |
||
|- |
|- |
||
− | | |
+ | |660 |
− | { |
+ | !{{MSP|660|Diggersby}} |
− | | |
+ | |{{p|Diggersby}} |
− | + | {{typetable|Normal}} |
|
− | + | {{typetable|Ground}} |
|
− | ! align="center" | Contest |
||
− | ! Power |
||
− | ! Accuracy |
||
− | ! PP |
||
− | ! Target |
||
− | ! Notes |
||
|- |
|- |
||
− | | |
+ | |661 |
− | {{ |
+ | !{{MSP|661|Fletchling}} |
− | {{ |
+ | |{{p|Fletchling}} |
− | | |
+ | {{typetable|Normal}} |
− | | |
+ | {{typetable|Flying}} |
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Attacks two to five times in a row. |
||
|- |
|- |
||
− | | |
+ | |731 |
− | {{ |
+ | !{{MSP|731|Pikipek}} |
− | {{ |
+ | |{{p|Pikipek}} |
− | | |
+ | {{typetable|Normal}} |
− | | |
+ | {{typetable|Flying}} |
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | The user endures attacks for two turns, then does double the damage taken. |
||
|- |
|- |
||
− | | |
+ | |732 |
− | {{ |
+ | !{{MSP|732|Trumbeak}} |
− | {{ |
+ | |{{p|Trumbeak}} |
− | | |
+ | {{typetable|Normal}} |
− | + | {{typetable|Flying}} |
|
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Attacks for two to five turns. |
||
|- |
|- |
||
− | | |
+ | |733 |
− | {{ |
+ | !{{MSP|733|Toucannon}} |
− | {{ |
+ | |{{p|Toucannon}} |
− | | |
+ | {{typetable|Normal}} |
− | | |
+ | {{typetable|Flying}} |
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Has a 30% chance of {{status|Paralysis|paralyzing}} the target. |
||
|- |
|- |
||
− | | |
+ | |759 |
− | {{ |
+ | !{{MSP|759|Stufful}} |
− | {{ |
+ | |{{p|Stufful}} |
− | | |
+ | {{typetable|Normal}} |
− | | |
+ | {{typetable|Fighting}} |
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Attacks two to five times in a row. |
||
|- |
|- |
||
− | | |
+ | |760 |
− | {{ |
+ | !{{MSP|760|Bewear}} |
− | {{ |
+ | |{{p|Bewear}} |
− | | |
+ | {{typetable|Normal}} |
− | | |
+ | {{typetable|Fighting}} |
− | | class="c" | 35 |
||
− | | class="c" | One target |
||
− | | class="l" | Has a 10% chance of lowering the target's {{stat|Speed}}. |
||
|- |
|- |
||
− | | |
+ | |765 |
− | {{ |
+ | !{{MSP|765|Oranguru}} |
− | {{ |
+ | |{{p|Oranguru}} |
− | + | {{typetable|Normal}} |
|
− | | |
+ | {{typetable|Psychic}} |
− | | class="c" | 40 |
||
− | | class="c" | One target |
||
− | | class="l" | Steals the item the foe is holding. |
||
|- |
|- |
||
− | | |
+ | |780 |
− | {{ |
+ | !{{MSP|780|Drampa}} |
− | {{ |
+ | |{{p|Drampa}} |
− | | |
+ | {{typetable|Normal}} |
− | | |
+ | {{typetable|Dragon}} |
− | | |
+ | |} |
− | | |
+ | |} |
− | | |
+ | * {{p|Togetic}} and {{p|Togekiss}} were Normal/{{t|Flying}} {{OBP|Pokémon|species}} prior to [[Generation VI]]. |
+ | |||
+ | ====Secondary Normal-type Pokémon==== |
||
+ | {| {| class="roundy" style="margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}" |
||
|- |
|- |
||
− | | |
+ | | |
− | { |
+ | {| border=1 width="100%" class="sortable" style="margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse" |
− | {{ |
+ | |-style="background:#{{normal color light}}" |
− | + | ! # |
|
− | + | ! |
|
− | + | ! Name |
|
− | + | ! Type 1 |
|
− | + | ! Type 2 |
|
|- |
|- |
||
− | | |
+ | |019 |
− | {{ |
+ | !{{MSP|019A|Rattata}} |
− | {{ |
+ | |{{p|Rattata}}<br><small>{{rf|Alolan|Form}}</small> |
− | | |
+ | {{typetable|Dark}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 30 |
||
− | | class="c" | One target |
||
− | | class="l" | In battle: Does damage.<br> Out of battle: Used to cut down small trees. |
||
|- |
|- |
||
− | | |
+ | |020 |
− | {{ |
+ | !{{MSP|020A|Raticate}} |
− | {{ |
+ | |{{p|Raticate}}<br><small>{{rf|Alolan|Form}}</small> |
− | | |
+ | {{typetable|Dark}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Has a 20% chance of {{status|Confusion|confusing}} the target. |
||
|- |
|- |
||
− | | |
+ | |263 |
− | {{ |
+ | !{{MSP|263G|Zigzagoon}} |
− | {{ |
+ | |{{p|Zigzagoon}}<br><small>{{rf|Galarian|Form}}</small> |
− | | |
+ | {{typetable|Dark}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | User takes 1/3 recoil damage. |
||
|- |
|- |
||
− | | |
+ | |264 |
− | {{ |
+ | !{{MSP|264G|Linoone}} |
− | {{ |
+ | |{{p|Linoone}}<br><small>{{rf|Galarian|Form}}</small> |
− | | |
+ | {{typetable|Dark}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Attacks twice. |
||
|- |
|- |
||
− | | |
+ | |667 |
− | {{ |
+ | !{{MSP|667|Litleo}} |
− | {{ |
+ | |{{p|Litleo}} |
− | | |
+ | {{typetable|Fire}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Attacks two to five times in a row. |
||
|- |
|- |
||
− | | |
+ | |rowspan=2|668 |
− | {{ |
+ | !{{MSP|668|Pyroar}} |
− | {{ |
+ | | <small>[[List of Pokémon with gender differences#Generation VI Pokémon|Male]]</small><br>{{p|Pyroar}} |
− | | |
+ | {{typetable|Fire}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
|- |
|- |
||
− | + | !{{MSP|668F|Pyroar}} |
|
− | {{ |
+ | | <small>[[List of Pokémon with gender differences#Generation VI Pokémon|Female]]</small><br>{{p|Pyroar}} |
− | {{ |
+ | {{typetable|Fire}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 100% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Cuts the target's HP to equal the user's HP. |
||
|- |
|- |
||
− | | |
+ | |694 |
− | {{ |
+ | !{{MSP|694|Helioptile}} |
− | {{ |
+ | |{{p|Helioptile}} |
− | | |
+ | {{typetable|Electric}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 5 |
||
− | | class="c" | All others |
||
− | | class="l" | User faints. |
||
|- |
|- |
||
− | | |
+ | |695 |
− | {{ |
+ | !{{MSP|695|Heliolisk}} |
− | {{ |
+ | |{{p|Heliolisk}} |
− | | |
+ | {{typetable|Electric}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Always attacks first. |
||
|- |
|- |
||
− | | |
+ | |862 |
− | {{ |
+ | !{{MSP|862|Obstagoon}} |
− | {{ |
+ | |{{p|Obstagoon}} |
− | | |
+ | {{typetable|Dark}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Base power is doubled if the user has a [[status ailment]]. |
||
|- |
|- |
||
− | | |
+ | |rowspan=2|876 |
− | {{ |
+ | !{{MSP|876|Indeedee}} |
− | {{ |
+ | |<small>[[List of Pokémon with gender differences#Generation VIII Pokémon|Male]]</small><br>{{p|Indeedee}} |
− | | |
+ | {{typetable|Psychic}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Always attacks first and makes the target {{status|flinch}}. This move only works on the first turn after the user switches in. |
||
|- |
|- |
||
− | + | !{{MSP|876F|Indeedee}} |
|
− | {{ |
+ | |<small>[[List of Pokémon with gender differences#Generation VIII Pokémon|Female]]</small><br>{{p|Indeedee}} |
− | {{ |
+ | {{typetable|Psychic}} |
− | | |
+ | {{typetable|Normal}} |
− | | class="c" | 100% |
||
− | | class="c" | 40 |
||
− | | class="c" | One target |
||
− | | class="l" | Leaves the target with at least 1 HP. |
||
− | |- |
||
− | | class="l" | {{m|Feint}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | {{tt|30|50 prior to Generation V}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Hits even when the foe uses {{m|Protect}} or {{m|Detect}}. |
||
− | |- |
||
− | | class="l" | {{m|Flail}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | Varies |
||
− | | class="c" | 100% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Becomes more powerful the less HP the user has. |
||
− | |- |
||
− | | class="l" | {{m|Frustration}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | Varies |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Does more damage based on how much the user dislikes its Trainer. |
||
− | |- |
||
− | | class="l" | {{m|Fury Attack}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 15 |
||
− | | class="c" | 85% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Attacks two to five times in a row. |
||
− | |- |
||
− | | class="l" | {{m|Fury Swipes}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 18 |
||
− | | class="c" | 80% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Attacks two to five times in a row. |
||
− | |- |
||
− | | class="l" | {{m|Giga Impact}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | 150 |
||
− | | class="c" | 90% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | The user must rest on the next turn. |
||
− | |- |
||
− | | class="l" | {{m|Guillotine}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | — |
||
− | | class="c" | 30% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Target faints. |
||
− | |- |
||
− | | class="l" | {{m|Headbutt}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 70 |
||
− | | class="c" | 100% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Has a 30% chance of causing the opponent to {{status|flinch}}. |
||
− | |- |
||
− | | class="l" | {{m|Hidden Power}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | Varies |
||
− | | class="c" | 100% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Varies in type and power depending on the Pokémon using it. |
||
− | |- |
||
− | | class="l" | {{m|Horn Attack}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 65 |
||
− | | class="c" | 100% |
||
− | | class="c" | 25 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
− | |- |
||
− | | class="l" | {{m|Horn Drill}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | — |
||
− | | class="c" | 30% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Target faints. |
||
− | |- |
||
− | | class="l" | {{m|Hyper Beam}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 150 |
||
− | | class="c" | 90% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | The user must rest on the next turn. |
||
− | |- |
||
− | | class="l" | {{m|Hyper Fang}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 80 |
||
− | | class="c" | 90% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Has a 10% chance of causing the target to {{status|flinch}}. |
||
− | |- |
||
− | | class="l" | {{m|Hyper Voice}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 90 |
||
− | | class="c" | 100% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
− | |- |
||
− | | class="l" | {{m|Judgment}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | 100 |
||
− | | class="c" | 100% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Its type varies with the kind of [[Plate]] the user is holding. |
||
− | |- |
||
− | | class="l" | {{m|Last Resort}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | {{tt|140|130 prior to Generation V}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | This move can be used only after the user has used all the other moves it knows in the battle. |
||
− | |- |
||
− | | class="l" | {{m|Mega Kick}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 120 |
||
− | | class="c" | 75% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
− | |- |
||
− | | class="l" | {{m|Mega Punch}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 80 |
||
− | | class="c" | 85% |
||
− | | class="c" | 25 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
− | |- |
||
− | | class="l" | {{m|Natural Gift}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | Varies |
||
− | | class="c" | 100% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Depending on the user's held [[Berry]], the type and base power of the attack will vary. |
||
− | |- |
||
− | | class="l" | {{m|Pay Day}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | 40 |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | If the battle is won, the user's Trainer gains money. |
||
− | |- |
||
− | | class="l" | {{m|Pound}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 40 |
||
− | | class="c" | 100% |
||
− | | class="c" | 35 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
− | |- |
||
− | | class="l" | {{m|Present}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | Varies |
||
− | | class="c" | 90% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Deals a varying amount of damage or restores the target's HP. |
||
− | |- |
||
− | | class="l" | {{m|Quick Attack}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 40 |
||
− | | class="c" | 100% |
||
− | | class="c" | 30 |
||
− | | class="c" | One target |
||
− | | class="l" | Always attacks first. |
||
− | |- |
||
− | | class="l" | {{m|Rage}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 20 |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | It gains attack power each time the user is hit in battle. |
||
− | |- |
||
− | | class="l" | {{m|Rapid Spin}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 20 |
||
− | | class="c" | 100% |
||
− | | class="c" | 40 |
||
− | | class="c" | One target |
||
− | | class="l" | Frees user from moves like {{m|Bind}}, {{m|Wrap}}, and {{m|Leech Seed}}. |
||
− | |- |
||
− | | class="l" | {{m|Razor Wind}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 80 |
||
− | | class="c" | 100% |
||
− | | class="c" | 10 |
||
− | | class="c" | All foes |
||
− | | class="l" | After one turn the user attacks, has a high chance of a critical hit. |
||
− | |- |
||
− | | class="l" | {{m|Retaliation}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|???}} |
||
− | | class="c" | 70 |
||
− | | class="c" | 100% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Doubles in power if another party Pokémon has fainted in the current or last turn. |
||
− | |- |
||
− | | class="l" | {{m|Return}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | Varies |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Does more damage based on how much the user likes its Trainer. |
||
− | |- |
||
− | | class="l" | {{m|Rock Climb}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 90 |
||
− | | class="c" | 85% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | In battle: Has a 20% chance of {{status|Confusion|confusing}} the target.<br> Out of battle: Used to climb walls. |
||
− | |- |
||
− | | class="l" | {{m|Scratch}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 40 |
||
− | | class="c" | 100% |
||
− | | class="c" | 35 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
− | |- |
||
− | | class="l" | {{m|Secret Power}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | 70 |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Its type and added effect varies depending on the user's environment. Has 30% chance for an added effect. |
||
− | |- |
||
− | | class="l" | {{m|Selfdestruct}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 200 |
||
− | | class="c" | 100% |
||
− | | class="c" | 5 |
||
− | | class="c" | All others |
||
− | | class="l" | User faints. |
||
− | |- |
||
− | | class="l" | {{m|Skull Bash}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 100 |
||
− | | class="c" | 100% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | The first turn, the user raises its {{stat|Defense}}, the second turn does damage. |
||
− | |- |
||
− | | class="l" | {{m|Slam}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 80 |
||
− | | class="c" | 75% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
− | |- |
||
− | | class="l" | {{m|Slash}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 70 |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Has a high critical hit ratio. |
||
− | |- |
||
− | | class="l" | {{m|SmellingSalt}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | 60 |
||
− | | class="c" | 100% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Does twice the damage on a {{status|Paralysis|paralyzed}} foe, but cures the paralysis. |
||
− | |- |
||
− | | class="l" | {{m|Snore}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 40 |
||
− | | class="c" | 100% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Can only be used when the user is asleep. Has a 30% chance of making the foe {{status|Flinch|flinch}}. |
||
− | |- |
||
− | | class="l" | {{m|SonicBoom}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | — |
||
− | | class="c" | 90% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Always inflicts 20 HP damage. |
||
− | |- |
||
− | | class="l" | {{m|Spike Cannon}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 20 |
||
− | | class="c" | 100% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Attacks two to five times in a row. |
||
− | |- |
||
− | | class="l" | {{m|Spit Up}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | Varies |
||
− | | class="c" | 100% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Releases the power of {{m|Stockpile}}. |
||
− | |- |
||
− | | class="l" | {{m|Stomp}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 65 |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Has a 30% chance of causing the target to {{status|flinch}}. |
||
− | |- |
||
− | | class="l" | {{m|Strength}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 80 |
||
− | | class="c" | 100% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | In battle: Does damage.<br> Outside of battle: Used to move boulders. |
||
− | |- |
||
− | | class="l" | {{m|Struggle}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 50 |
||
− | | class="c" | —% |
||
− | | class="c" | — |
||
− | | class="c" | One target |
||
− | | class="l" | Every Pokémon uses this when there is no PP left, cannot miss, user takes 50% recoil damage. |
||
− | |- |
||
− | | class="l" | {{m|Super Fang}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | Varies |
||
− | | class="c" | 90% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Cuts the target's HP by half. |
||
− | |- |
||
− | | class="l" | {{m|Swift}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 60 |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | All foes |
||
− | | class="l" | Never misses. |
||
− | |- |
||
− | | class="l" | {{m|Tackle}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | {{tt|50|35 prior to Generation V}} |
||
− | | class="c" | {{tt|100%|95% prior to Generation V}} |
||
− | | class="c" | 35 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
− | |- |
||
− | | class="l" | {{m|Take Down}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 90 |
||
− | | class="c" | 85% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | User takes 25% recoil damage. |
||
− | |- |
||
− | | class="l" | {{m|Techno Buster}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 85 |
||
− | | class="c" | 100% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Its type varies with the kind of Cassette the user is holding. |
||
− | |- |
||
− | | class="l" | {{m|Thrash}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | {{tt|120|90 prior to Generation V}} |
||
− | | class="c" | 100% |
||
− | | class="c" | {{tt|10|20 prior to Generation V}} |
||
− | | class="c" | One target |
||
− | | class="l" | User attacks for two to three turns. Afterwards, the user becomes {{status|Confusion|confused}}. |
||
− | |- |
||
− | | class="l" | {{m|Tri Attack}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | 80 |
||
− | | class="c" | 100% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Has a 20% chance of either {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}} or {{status|burn}}ing the target. |
||
− | |- |
||
− | | class="l" | {{m|Trump Card}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | Varies |
||
− | | class="c" | —% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | The less PP, the more base power. |
||
− | |- |
||
− | | class="l" | {{m|Uproar}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | {{tt|90|50 prior to Generation V}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 10 |
||
− | | class="c" | Random target |
||
− | | class="l" | User attacks for two to five turns, no Pokémon may {{status|Sleep|sleep}} during this period. |
||
− | |- |
||
− | | class="l" | {{m|ViceGrip}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 55 |
||
− | | class="c" | 100% |
||
− | | class="c" | 30 |
||
− | | class="c" | One target |
||
− | | class="l" | |
||
− | |- |
||
− | | class="l" | {{m|Weather Ball}} |
||
− | {{Statustable|Special}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | 50 |
||
− | | class="c" | 100% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Its [[type]] depends on the current [[weather condition]]. |
||
− | |- |
||
− | | class="l" | {{m|Wrap}} |
||
− | {{Statustable|Physical}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | 15 |
||
− | | class="c" | {{tt|90%|85% prior to Generation V}} |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Attacks for four to five turns. |
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− | |- |
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− | | class="l" | {{m|Wring Out}} |
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− | {{Statustable|Special}} |
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− | {{Contesttable|Smart}} |
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− | | class="c" | Varies |
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− | | class="c" | 100% |
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− | | class="c" | 5 |
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− | | class="c" | One target |
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− | | class="l" | The more HP the foe has, the greater this move's power. |
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|} |
|} |
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|} |
|} |
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− | + | ===Pokéstar Studios opponents=== |
|
+ | {| align="center" |
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+ | | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#F-00|F-00}}|type=Steel|type2=Normal|image=Spr 5b2 F-00|ab=Volt Absorb|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size=150}} |
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+ | | ↔ |
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+ | | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#F-00|F-00}}|type=Steel|type2=Normal|image=Spr 5b2 F-00 2|ab=Reckless|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size=150}} |
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+ | | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#Humanoid|Humanoid}}|type=Normal|image=Spr 5b2 Humanoid|ab=Insomnia|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size=150}} |
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+ | | {{Compare|nickname={{color2|000|Pokéstar Studios opponents#Monica|Monica}}|type=Normal|image=Spr 5b2 Monica|width="100%"|ab=Huge Power|HP=100|Attack=100|Defense=100|SpAtk=100|SpDef=100|Speed=100|size=110}} |
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+ | |} |
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− | == |
+ | ==Moves== |
+ | {{movelist/battle-head|Normal}} |
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+ | {{movelist/battle|4|Acupressure|Status|Tough|—|—|30|selfadjacentally|The user applies pressure to stress points, sharply boosting one of its or its allies' stats.}} |
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+ | {{movelist/battle|5|After You|Status|Cute|—|—|15|anyadjacent|The user helps the target and makes it use its move right after the user.}} |
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+ | {{movelist/battle|3|Assist|Status|Cute|—|—|20|self|The user hurriedly and randomly uses a move among those known by ally Pokémon.}} |
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+ | {{movelist/battle|2|Attract|Status|Cute|—|100|15|anyadjacent|If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.}} |
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+ | {{movelist/battle|1|Barrage|Physical|Cute|15|85|20|anyadjacent|Round objects are hurled at the target to strike two to five times in a row.}} |
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+ | {{movelist/battle|2|Baton Pass|Status|Cute|—|—|40|self|The user switches places with a party Pokémon in waiting and passes along any stat changes.}} |
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+ | {{movelist/battle|2|Belly Drum|Status|Cute|—|—|10|self|The user maximizes its Attack stat in exchange for HP equal to half its max HP.}} |
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+ | {{movelist/battle|5|Bestow|Status|Cute|—|—|15|anyadjacent|The user passes its held item to the target when the target isn't holding an item.}} |
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+ | {{movelist/battle|1|Bide|Physical|Tough|Varies|—|10|self|The user endures attacks for two turns, then strikes back to cause double the damage taken.}} |
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+ | {{movelist/battle|1|Bind|Physical|Tough|15|85|20|anyadjacent|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.}} |
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+ | {{movelist/battle|3|Block|Status|Cute|—|—|5|anyadjacent|The user blocks the target's way with arms spread wide to prevent escape.}} |
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+ | {{movelist/battle|1|Body Slam|Physical|Tough|85|100|15|anyadjacent|The user drops onto the target with its full body weight. This may also leave the target with paralysis.}} |
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+ | {{movelist/battle|6|Boomburst|Special|Tough|140|100|10|alladjacent|The user attacks everything around it with the destructive power of a terrible, explosive sound.}} |
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+ | {{movelist/battle|7|Breakneck Blitz|Physical||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}} |
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+ | {{movelist/battle|7|Breakneck Blitz|Special||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}} |
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+ | {{movelist/battle|3|Camouflage|Status|Clever|—|—|20|self|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.}} |
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+ | {{movelist/battle|4|Captivate|Status|Cute|—|100|20|adjacentfoes|If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.}} |
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+ | {{movelist/battle|6|Celebrate|Status|Cute|—|—|40|self|The Pokémon congratulates you on your special day!}} |
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+ | {{movelist/battle|5|Chip Away|Physical|Tough|70|100|20|anyadjacent|Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.}} |
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+ | {{movelist/battle|1|Comet Punch|Physical|Tough|18|85|15|anyadjacent|The target is hit with a flurry of punches that strike two to five times in a row.}} |
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+ | {{movelist/battle|6|Confide|Status|Cute|—|—|20|anyadjacent|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.}} |
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+ | {{movelist/battle|1|Constrict|Physical|Tough|10|100|35|anyadjacent|The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat.}} |
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+ | {{movelist/battle|1|Conversion|Status|Beautiful|—|—|30|self|The user changes its type to become the same type as the move at the top of the list of moves it knows.}} |
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+ | {{movelist/battle|2|Conversion 2|Status|Beautiful|—|—|30|anyadjacent|The user changes its type to make itself resistant to the type of the attack the opponent used last.}} |
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+ | {{movelist/battle|4|Copycat|Status|Cute|—|—|20|self|The user mimics the move used immediately before it. The move fails if no other move has been used yet.}} |
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+ | {{movelist/battle|8|Court Change|Status||—|100|10|all|With its mysterious power, the user swaps the effects on either side of the field. }} |
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+ | {{movelist/battle|3|Covet|Physical|Cute|60|100|25|anyadjacent|The user endearingly approaches the target, then steals the target's held item.}} |
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+ | {{movelist/battle|3|Crush Claw|Physical|Cool|75|95|10|anyadjacent|The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.}} |
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+ | {{movelist/battle|4|Crush Grip|Physical|Tough|Varies|100|5|anyadjacent|The target is crushed with great force. The more HP the target has left, the greater this move's power.}} |
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+ | {{movelist/battle|1|Cut|Physical|Cool|50|95|30|anyadjacent|The target is cut with a scythe or claw.}} |
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+ | {{movelist/battle|1|Defense Curl|Status|Cute|—|—|40|self|The user curls up to conceal weak spots and raise its Defense stat.}} |
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+ | {{movelist/battle|1|Disable|Status|Clever|—|100|20|anyadjacent|For four turns, this move prevents the target from using the move it last used.}} |
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+ | {{movelist/battle|1|Dizzy Punch|Physical|Cute|70|100|10|anyadjacent|The target is hit with rhythmically launched punches. This may also leave the target confused.}} |
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+ | {{movelist/battle|4|Double Hit|Physical|Cool|35|90|10|anyadjacent|The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.}} |
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+ | {{movelist/battle|1|Double Slap|Physical|Cute|15|85|10|anyadjacent|The target is slapped repeatedly, back and forth, two to five times in a row.}} |
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+ | {{movelist/battle|1|Double Team|Status|Cool|—|—|15|self|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.}} |
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+ | {{movelist/battle|1|Double-Edge|Physical|Tough|120|100|15|anyadjacent|A reckless, life-risking tackle. This also damages the user quite a lot.}} |
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+ | {{movelist/battle|5|Echoed Voice|Special|Beautiful|40|100|15|anyadjacent|The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.}} |
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+ | {{movelist/battle|1|Egg Bomb|Physical|Cute|100|75|10|anyadjacent|A large egg is hurled at the target with maximum force to inflict damage.}} |
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+ | {{movelist/battle|2|Encore|Status|Cute|—|100|5|anyadjacent|The user compels the target to keep using the move it encored for three turns.}} |
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+ | {{movelist/battle|3|Endeavor|Physical|Tough|Varies|100|5|anyadjacent|This attack move cuts down the target's HP to equal the user's HP.}} |
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+ | {{movelist/battle|2|Endure|Status|Tough|—|—|10|self|The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.}} |
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+ | {{movelist/battle|5|Entrainment|Status|Cute|—|100|15|anyadjacent|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}} |
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+ | {{movelist/battle|1|Explosion|Physical|Beautiful|250|100|5|alladjacent|The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.}} |
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+ | {{movelist/battle|7|Extreme Evoboost|Status||—|—|1|self|After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.}} |
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+ | {{movelist/battle|2|Extreme Speed|Physical|Cool|80|100|5|anyadjacent|The user charges the target at blinding speed. This move always goes first.}} |
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+ | {{movelist/battle|3|Facade|Physical|Cute|70|100|20|anyadjacent|This attack move doubles its power if the user is poisoned, burned, or paralyzed.}} |
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+ | {{movelist/battle|3|Fake Out|Physical|Cute|40|100|10|anyadjacent|This attack hits first and makes the target flinch. It only works the first turn the user is in battle.}} |
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+ | {{movelist/battle|2|False Swipe|Physical|Cool|40|100|40|anyadjacent|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.}} |
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+ | {{movelist/battle|4|Feint|Physical|Clever|30|100|10|anyadjacent|This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.}} |
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+ | {{movelist/battle|2|Flail|Physical|Cute|Varies|100|15|anyadjacent|The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.}} |
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+ | {{movelist/battle|1|Flash|Status|Beautiful|—|100|20|anyadjacent|The user flashes a bright light that cuts the target's accuracy.}} |
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+ | {{movelist/battle|1|Focus Energy|Status|Cool|—|—|30|self|The user takes a deep breath and focuses so that critical hits land more easily.}} |
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+ | {{movelist/battle|3|Follow Me|Status|Cute|—|—|20|self|The user draws attention to itself, making all targets take aim only at the user.}} |
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+ | {{movelist/battle|2|Foresight|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}} |
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+ | {{movelist/battle|2|Frustration|Physical|Cute|Varies|100|20|anyadjacent|This full-power attack grows more powerful the less the user likes its Trainer.}} |
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+ | {{movelist/battle|1|Fury Attack|Physical|Cool|15|85|20|anyadjacent|The target is jabbed repeatedly with a horn or beak two to five times in a row.}} |
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+ | {{movelist/battle|1|Fury Swipes|Physical|Tough|18|80|15|anyadjacent|The target is raked with sharp claws or scythes quickly two to five times in a row.}} |
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+ | {{movelist/battle|4|Giga Impact|Physical|Tough|150|90|5|anyadjacent|The user charges at the target using every bit of its power. The user can't move on the next turn.}} |
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+ | {{movelist/battle|1|Glare|Status|Tough|—|100|30|anyadjacent|The user intimidates the target with the pattern on its belly to cause paralysis.}} |
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+ | {{movelist/battle|1|Growl|Status|Cute|—|100|40|adjacentfoes|The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.}} |
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+ | {{movelist/battle|8|G-Max Cuddle|Physical||—|—|3|adjacentfoes|A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents.}} |
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+ | {{movelist/battle|8|G-Max Cuddle|Special||—|—|3|adjacentfoes|A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents.}} |
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+ | {{movelist/battle|8|G-Max Gold Rush|Physical||—|—|3|adjacentfoes|A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money.}} |
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+ | {{movelist/battle|8|G-Max Gold Rush|Special||—|—|3|adjacentfoes|A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money.}} |
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+ | {{movelist/battle|8|G-Max Replenish|Physical||—|—|3|adjacentfoes|A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten.}} |
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+ | {{movelist/battle|8|G-Max Replenish|Special||—|—|3|adjacentfoes|A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten.}} |
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+ | {{movelist/battle|1|Growth|Status|Beautiful|—|—|20|self|The user's body grows all at once, raising the Attack and Sp. Atk stats.}} |
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+ | {{movelist/battle|1|Guillotine|Physical|Cool|—|30|5|anyadjacent|A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.}} |
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+ | {{movelist/battle|6|Happy Hour|Status|Cute|—|—|30|team|Using Happy Hour doubles the amount of prize money received after battle.}} |
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+ | {{movelist/battle|1|Harden|Status|Tough|—|—|30|self|The user stiffens all the muscles in its body to raise its Defense stat.}} |
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+ | {{movelist/battle|5|Head Charge|Physical|Tough|120|100|15|anyadjacent|The user charges its head into its target, using its powerful guard hair. This also damages the user a little.}} |
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+ | {{movelist/battle|1|Headbutt|Physical|Tough|70|100|15|anyadjacent|The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.}} |
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+ | {{movelist/battle|2|Heal Bell|Status|Beautiful|—|—|5|team|The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.}} |
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+ | {{movelist/battle|3|Helping Hand|Status|Clever|—|—|20|adjacentally|The user assists an ally by boosting the power of that ally's attack.}} |
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+ | {{movelist/battle|2|Hidden Power|Special|Clever|60|100|15|anyadjacent|A unique attack that varies in type depending on the Pokémon using it.}} |
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+ | {{movelist/battle|6|Hold Back|Physical|Cool|40|100|40|anyadjacent|The user holds back when it attacks, and the target is left with at least 1 HP.}} |
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+ | {{movelist/battle|6|Hold Hands|Status|Cute|—|—|40|adjacentally|The user and an ally hold hands. This makes them very happy.}} |
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+ | {{movelist/battle|1|Horn Attack|Physical|Cool|65|100|25|anyadjacent|The target is jabbed with a sharply pointed horn to inflict damage.}} |
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+ | {{movelist/battle|1|Horn Drill|Physical|Cool|—|30|5|anyadjacent|The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.}} |
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+ | {{movelist/battle|3|Howl|Status|Cool|—|—|40|self|The user howls loudly to raise its spirit, which raises its Attack stat.}} |
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+ | {{movelist/battle|1|Hyper Beam|Special|Cool|150|90|5|anyadjacent|The target is attacked with a powerful beam. The user can't move on the next turn.}} |
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+ | {{movelist/battle|1|Hyper Fang|Physical|Cool|80|90|15|anyadjacent|The user bites hard on the target with its sharp front fangs. This may also make the target flinch.}} |
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+ | {{movelist/battle|3|Hyper Voice|Special|Cool|90|100|10|adjacentfoes|The user lets loose a horribly echoing shout with the power to inflict damage.}} |
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+ | {{movelist/battle|4|Judgment|Special|Beautiful|100|100|10|anyadjacent|The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.}} |
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+ | {{movelist/battle|7|Laser Focus|Status||—|—|30|self|The user concentrates intensely. The attack on the next turn always results in a critical hit.}} |
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+ | {{movelist/battle|4|Last Resort|Physical|Cute|140|100|5|anyadjacent|This move can be used only after the user has used all the other moves it knows in the battle.}} |
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+ | {{movelist/battle|1|Leer|Status|Cool|—|100|30|adjacentfoes|The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.}} |
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+ | {{movelist/battle|2|Lock-On|Status|Clever|—|—|5|anyadjacent|The user takes sure aim at the target. This ensures the next attack does not miss the target.}} |
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+ | {{movelist/battle|1|Lovely Kiss|Status|Beautiful|—|75|10|anyadjacent|With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.}} |
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+ | {{movelist/battle|4|Lucky Chant|Status|Cute|—|—|30|team|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.}} |
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+ | {{movelist/battle|8|Max Guard|Status||—|—|3|self|This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.}} |
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+ | {{movelist/battle|8|Max Strike|Physical||—|—|3|adjacentfoes|This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.}} |
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+ | {{movelist/battle|8|Max Strike|Special||—|—|3|adjacentfoes|This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.}} |
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+ | {{movelist/battle|4|Me First|Status|Clever|—|—|20|adjacentfoe|The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.}} |
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+ | {{movelist/battle|2|Mean Look|Status|Beautiful|—|—|5|anyadjacent|The user pins the target with a dark, arresting look. The target becomes unable to flee.}} |
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+ | {{movelist/battle|1|Mega Kick|Physical|Cool|120|75|5|anyadjacent|The target is attacked by a kick launched with muscle-packed power.}} |
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+ | {{movelist/battle|1|Mega Punch|Physical|Tough|80|85|20|anyadjacent|The target is slugged by a punch thrown with muscle-packed power.}} |
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+ | {{movelist/battle|1|Metronome|Status|Cute|—|—|10|self|The user waggles a finger and stimulates its brain into randomly using nearly any move.}} |
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+ | {{movelist/battle|2|Milk Drink|Status|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}} |
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+ | {{movelist/battle|1|Mimic|Status|Cute|—|—|10|anyadjacent|The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.}} |
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+ | {{movelist/battle|2|Mind Reader|Status|Clever|—|—|5|anyadjacent|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}} |
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+ | {{movelist/battle|1|Minimize|Status|Cute|—|—|10|self|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}} |
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+ | {{movelist/battle|2|Morning Sun|Status|Beautiful|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}} |
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+ | {{movelist/battle|7|Multi-Attack|Physical||90|100|10|anyadjacent|Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type.}} |
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+ | {{movelist/battle|4|Natural Gift|Physical|Clever|Varies|100|15|anyadjacent|The user draws power to attack by using its held Berry. The Berry determines the move's type and power.}} |
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+ | {{movelist/battle|3|Nature Power|Status|Beautiful|—|—|20|anyadjacent|This attack makes use of nature's power. Its effects vary depending on the user's environment.}} |
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+ | {{movelist/battle|6|Noble Roar|Status|Tough|—|100|30|anyadjacent|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.}} |
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+ | {{movelist/battle|3|Odor Sleuth|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}} |
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+ | {{movelist/battle|2|Pain Split|Status|Clever|—|—|20|anyadjacent|The user adds its HP to the target's HP, then equally shares the combined HP with the target.}} |
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+ | {{movelist/battle|1|Pay Day|Physical|Clever|40|100|20|anyadjacent|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.}} |
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+ | {{movelist/battle|2|Perish Song|Status|Beautiful|—|—|5|all|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.}} |
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+ | {{movelist/battle|6|Play Nice|Status|Cute|—|—|20|anyadjacent|The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.}} |
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+ | {{movelist/battle|1|Pound|Physical|Tough|40|100|35|anyadjacent|The target is physically pounded with a long tail, a foreleg, or the like.}} |
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+ | {{movelist/battle|2|Present|Physical|Cute|Varies|90|15|anyadjacent|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}} |
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+ | {{movelist/battle|2|Protect|Status|Cute|—|—|10|self|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}} |
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+ | {{movelist/battle|2|Psych Up|Status|Clever|—|—|10|anyadjacent|The user hypnotizes itself into copying any stat change made by the target.}} |
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+ | {{movelist/battle|7|Pulverizing Pancake|Physical||210|—|1|anyadjacent|Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.}} |
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+ | {{movelist/battle|1|Quick Attack|Physical|Cool|40|100|30|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. This move always goes first.}} |
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+ | {{movelist/battle|1|Rage|Physical|Tough|20|100|20|anyadjacent|As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.}} |
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+ | {{movelist/battle|2|Rapid Spin|Physical|Cool|20|100|40|anyadjacent|A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.}} |
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+ | {{movelist/battle|1|Razor Wind|Special|Cool|80|100|10|adjacentfoes|In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.}} |
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+ | {{movelist/battle|1|Recover|Status|Clever|—|—|10|self|Restoring its own cells, the user restores its own HP by half of its max HP.}} |
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+ | {{movelist/battle|3|Recycle|Status|Clever|—|—|10|self|The user recycles a held item that has been used in battle so it can be used again.}} |
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+ | {{movelist/battle|5|Reflect Type|Status|Clever|—|—|15|anyadjacent|The user reflects the target's type, making it the same type as the target.}} |
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+ | {{movelist/battle|3|Refresh|Status|Cute|—|—|20|self|The user rests to cure itself of poisoning, a burn, or paralysis.}} |
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+ | {{movelist/battle|5|Relic Song|Special|Beautiful|75|100|10|adjacentfoes|The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.}} |
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+ | {{movelist/battle|5|Retaliate|Physical|Cool|70|100|5|anyadjacent|The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.}} |
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+ | {{movelist/battle|2|Return|Physical|Cute|Varies|100|20|anyadjacent|This full-power attack grows more powerful the more the user likes its Trainer.}} |
||
+ | {{movelist/battle|7|Revelation Dance|Special||90|100|15|anyadjacent|The user attacks the target by dancing very hard. The user's type determines the type of this move.}} |
||
+ | {{movelist/battle|1|Roar|Status|Cool|—|—|20|anyadjacent|The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}} |
||
+ | {{movelist/battle|4|Rock Climb|Physical|Tough|90|85|20|anyadjacent|The user attacks the target by smashing into it with incredible force. This may also confuse the target.}} |
||
+ | {{movelist/battle|5|Round|Special|Beautiful|60|100|15|anyadjacent|The user attacks the target with a song. Others can join in the Round to increase the power of the attack.}} |
||
+ | {{movelist/battle|2|Safeguard|Status|Beautiful|—|—|25|team|The user creates a protective field that prevents status conditions for five turns.}} |
||
+ | {{movelist/battle|2|Scary Face|Status|Tough|—|100|10|anyadjacent|The user frightens the target with a scary face to harshly lower its Speed stat.}} |
||
+ | {{movelist/battle|1|Scratch|Physical|Tough|40|100|35|anyadjacent|Hard, pointed, sharp claws rake the target to inflict damage.}} |
||
+ | {{movelist/battle|1|Screech|Status|Clever|—|85|40|anyadjacent|An earsplitting screech harshly lowers the target's Defense stat.}} |
||
+ | {{movelist/battle|3|Secret Power|Physical|Clever|70|100|20|anyadjacent|The additional effects of this attack depend upon where it was used.}} |
||
+ | {{movelist/battle|1|Self-Destruct|Physical|Beautiful|200|100|5|alladjacent|The user attacks everything around it by causing an explosion. The user faints upon using this move.}} |
||
+ | {{movelist/battle|1|Sharpen|Status|Cute|—|—|30|self|The user makes its edges more jagged, which raises its Attack stat.}} |
||
+ | {{movelist/battle|5|Shell Smash|Status|Tough|—|—|15|self|The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.}} |
||
+ | {{movelist/battle|5|Simple Beam|Status|Cute|—|100|15|anyadjacent|The user's mysterious psychic wave changes the target's Ability to Simple.}} |
||
+ | {{movelist/battle|1|Sing|Status|Cute|—|55|15|anyadjacent|A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.}} |
||
+ | {{movelist/battle|2|Sketch|Status|Clever|—|—|1|anyadjacent|It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.}} |
||
+ | {{movelist/battle|1|Skull Bash|Physical|Tough|130|100|10|anyadjacent|The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.}} |
||
+ | {{movelist/battle|3|Slack Off|Status|Cute|—|—|10|self|The user slacks off, restoring its own HP by up to half of its max HP.}} |
||
+ | {{movelist/battle|1|Slam|Physical|Tough|80|75|20|anyadjacent|The target is slammed with a long tail, vines, or the like to inflict damage.}} |
||
+ | {{movelist/battle|1|Slash|Physical|Cool|70|100|20|anyadjacent|The target is attacked with a slash of claws or blades. Critical hits land more easily.}} |
||
+ | {{movelist/battle|2|Sleep Talk|Status|Cute|—|—|10|self|While it is asleep, the user randomly uses one of the moves it knows.}} |
||
+ | {{movelist/battle|3|Smelling Salts|Physical|Tough|70|100|10|anyadjacent|This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.}} |
||
+ | {{movelist/battle|1|Smokescreen|Status|Clever|—|100|20|anyadjacent|The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.}} |
||
+ | {{movelist/battle|2|Snore|Special|Cute|50|100|15|anyadjacent|This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.}} |
||
+ | {{movelist/battle|1|Soft-Boiled|Status|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}} |
||
+ | {{movelist/battle|1|Sonic Boom|Special|Cool|—|90|20|anyadjacent|The target is hit with a destructive shock wave that always inflicts 20 HP damage.}} |
||
+ | {{movelist/battle|1|Spike Cannon|Physical|Cool|20|100|15|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}} |
||
+ | {{movelist/battle|3|Spit Up|Special|Tough|Varies|100|10|anyadjacent|The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.}} |
||
+ | {{movelist/battle|1|Splash|Status|Cute|—|—|40|self|The user just flops and splashes around to no effect at all...}} |
||
+ | {{movelist/battle|7|Spotlight|Status||—|—|15|anyadjacent|The user shines a spotlight on the target so that only the target will be attacked during the turn.}} |
||
+ | {{movelist/battle|3|Stockpile|Status|Tough|—|—|20|self|The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.}} |
||
+ | {{movelist/battle|1|Stomp|Physical|Tough|65|100|20|anyadjacent|The target is stomped with a big foot. This may also make the target flinch.}} |
||
+ | {{movelist/battle|1|Strength|Physical|Tough|80|100|15|anyadjacent|The target is slugged with a punch thrown at maximum power.}} |
||
+ | {{movelist/battle|1|Struggle|Physical|Tough|50|—|1|adjacentfoe|This attack is used in desperation only if the user has no PP. It also damages the user a little.}} |
||
+ | {{movelist/battle|8|Stuff Cheeks|Status||—|—|10|self|The user eats its held Berry, then sharply raises its Defense stat.}} |
||
+ | {{movelist/battle|1|Substitute|Status|Cute|—|—|10|self|The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.}} |
||
+ | {{movelist/battle|1|Super Fang|Physical|Tough|Varies|90|10|anyadjacent|The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.}} |
||
+ | {{movelist/battle|1|Supersonic|Status|Clever|—|55|20|anyadjacent|The user generates odd sound waves from its body that confuse the target.}} |
||
+ | {{movelist/battle|2|Swagger|Status|Cute|—|85|15|anyadjacent|The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.}} |
||
+ | {{movelist/battle|3|Swallow|Status|Tough|—|—|10|self|The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.}} |
||
+ | {{movelist/battle|2|Sweet Scent|Status|Cute|—|100|20|adjacentfoes|A sweet scent that harshly lowers opposing Pokémon's evasiveness.}} |
||
+ | {{movelist/battle|1|Swift|Special|Cool|60|—|20|adjacentfoes|Star-shaped rays are shot at the opposing Pokémon. This attack never misses.}} |
||
+ | {{movelist/battle|1|Swords Dance|Status|Beautiful|—|—|20|self|A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.}} |
||
+ | {{movelist/battle|1|Tackle|Physical|Tough|40|100|35|anyadjacent|A physical attack in which the user charges and slams into the target with its whole body.}} |
||
+ | {{movelist/battle|5|Tail Slap|Physical|Cute|25|85|10|anyadjacent|The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.}} |
||
+ | {{movelist/battle|1|Tail Whip|Status|Cute|—|100|30|adjacentfoes|The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.}} |
||
+ | {{movelist/battle|1|Take Down|Physical|Tough|90|85|20|anyadjacent|A reckless, full-body charge attack for slamming into the target. This also damages the user a little.}} |
||
+ | {{movelist/battle|7|Tearful Look|Status||—|—|20|anyadjacent|The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.}} |
||
+ | {{movelist/battle|8|Teatime|Status||—|—|10|all|The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.}} |
||
+ | {{movelist/battle|5|Techno Blast|Special|Cool|120|100|5|anyadjacent|The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds.}} |
||
+ | {{movelist/battle|3|Teeter Dance|Status|Cute|—|100|20|alladjacent|The user performs a wobbly dance that confuses the Pokémon around it.}} |
||
+ | {{movelist/battle|1|Thrash|Physical|Tough|120|100|10|self|The user rampages and attacks for two to three turns. The user then becomes confused.}} |
||
+ | {{movelist/battle|3|Tickle|Status|Cute|—|100|20|anyadjacent|The user tickles the target into laughing, reducing its Attack and Defense stats.}} |
||
+ | {{movelist/battle|1|Transform|Status|Clever|—|—|10|anyadjacent|The user transforms into a copy of the target right down to having the same move set.}} |
||
+ | {{movelist/battle|1|Tri Attack|Special|Beautiful|80|100|10|anyadjacent|The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.}} |
||
+ | {{movelist/battle|4|Trump Card|Special|Cool|Varies|—|5|anyadjacent|The fewer PP this move has, the greater its power.}} |
||
+ | {{movelist/battle|3|Uproar|Special|Cute|90|100|10|self|The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.}} |
||
+ | {{movelist/battle|7|Veevee Volley|Physical||Varies|—|1|anyadjacent|The more Eevee loves its Trainer, the greater the move’s power. It never misses.}} |
||
+ | {{movelist/battle|1|Vice Grip|Physical|Tough|55|100|30|anyadjacent|The target is gripped and squeezed from both sides to inflict damage.}} |
||
+ | {{movelist/battle|3|Weather Ball|Special|Beautiful|50|100|10|anyadjacent|This attack move varies in power and type depending on the weather.}} |
||
+ | {{movelist/battle|1|Whirlwind|Status|Clever|—|—|20|anyadjacent|The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}} |
||
+ | {{movelist/battle|3|Wish|Status|Cute|—|—|10|self|One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.}} |
||
+ | {{movelist/battle|5|Work Up|Status|Tough|—|—|30|self|The user is roused, and its Attack and Sp. Atk stats increase.}} |
||
+ | {{movelist/battle|1|Wrap|Physical|Tough|15|90|20|anyadjacent|A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.}} |
||
+ | {{movelist/battle|4|Wring Out|Special|Tough|Varies|100|5|anyadjacent|The user powerfully wrings the target. The more HP the target has, the greater the move's power.}} |
||
+ | {{movelist/battle|3|Yawn|Status|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}} |
||
+ | {{movelist/battle-foot|Normal}} |
||
+ | * {{m|Bite}}, {{m|Gust}}, {{m|Karate Chop}}, and {{m|Sand Attack}} were Normal-[[type]] [[move]]s prior to [[Generation II]]. |
||
+ | * {{m|Charm}}, {{m|Moonlight}}, and {{m|Sweet Kiss}} were Normal-type moves prior to [[Generation VI]]. |
||
− | + | ==Abilities== |
|
+ | ===Interacting with the Normal type=== |
||
+ | A {{OBP|Pokémon|species}} with {{a|Color Change}}, {{a|Protean}}, or {{a|Imposter}} will become a Normal-[[type]] Pokémon if (respectively) it is hit with a Normal-type [[move]], uses a Normal-type move, or is sent out against a Normal-type opponent. |
||
+ | |||
+ | {| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}" |
||
|- |
|- |
||
− | | |
+ | ! style="background:#{{normal color light}}; {{roundytl|8px}}" | Gen |
− | + | ! style="background:#{{normal color light}}" | Ability |
|
− | + | ! style="background:#{{normal color light}}; {{roundytr|8px}}" class="unsortable" | Description |
|
− | ! Name |
||
− | ! Category |
||
− | ! Contest |
||
− | ! Accuracy |
||
− | ! PP |
||
− | ! width="70pt" | Target |
||
− | ! Notes |
||
|- |
|- |
||
− | + | ! width="30px" style="background:#{{kalos color}}; border:1px solid #{{kalos color dark}}" | VI |
|
− | {{ |
+ | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Aerilate|000}} |
− | + | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Flying-type moves. |
|
− | | class="c" | —% |
||
− | | class="c" | 30 |
||
− | | class="c" | User |
||
− | | class="l" | Raises one [[stat]] randomly by 2 stages. |
||
|- |
|- |
||
− | + | ! width="30px" style="background:#{{alola color}}; border: 1px solid #{{alola color dark}}" | VII |
|
− | {{ |
+ | | width="100px" style="background:#FFF; border: 1px solid #D8D8D8" | {{acolor|Galvanize|000}} |
− | + | | style="background:#FFF; border: 1px solid #D8D8D8; text-align:left;" | Normal-type moves become Electric-type moves. |
|
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | Random |
||
− | | class="l" | Randomly uses a move among those known by other Pokémon in the party. |
||
|- |
|- |
||
− | + | ! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | IV |
|
− | {{ |
+ | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Normalize|000}} |
− | + | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | All the Pokémon's moves become the Normal type. |
|
− | | class="c" | 100% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | The target becomes {{status|Attract|infatuated}} if it is the opposite gender of the user. |
||
|- |
|- |
||
− | + | ! width="30px" style="background:#{{kalos color}}; border:1px solid #{{kalos color dark}}" | VI |
|
− | {{ |
+ | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Pixilate|000}} |
− | + | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Fairy-type moves. |
|
− | | class="c" | —% |
||
− | | class="c" | 40 |
||
− | | class="c" | User |
||
− | | class="l" | Switches places with a party Pokémon in waiting, passing along any [[stat]] changes. |
||
|- |
|- |
||
− | + | ! width="30px" style="background:#{{kalos color}}; border:1px solid #{{kalos color dark}}" | VI |
|
− | {{ |
+ | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Refrigerate|000}} |
− | + | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Normal-type moves become Ice-type moves. |
|
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Maximizes {{stat|Attack}} in exchange for HP equal to half its max HP. |
||
|- |
|- |
||
− | + | ! width="30px" style="background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}" | IV |
|
− | {{ |
+ | | width="100px" style="background:#FFF; border:1px solid #D8D8D8" | {{acolor|Scrappy|000}} |
− | + | | style="background:#FFF; border:1px solid #D8D8D8; text-align:left" | Enables Normal- and Fighting-type moves to hit Ghost-type Pokémon. |
|
− | | class=" |
+ | |- class="unsortable" |
− | + | ! colspan="3" style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability's page.</small> |
|
− | | |
+ | |} |
− | + | ||
+ | ===Exclusive Abilities=== |
||
+ | Currently, no Abilities are exclusive to Normal types. This does not include [[Signature Ability|signature Abilities]]. |
||
+ | |||
+ | ==Items== |
||
+ | {| width="70%" class="roundy sortable" style="margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}" |
||
|- |
|- |
||
− | + | ! style="background:#{{normal color light}}; {{roundytl|8px}}" class="unsortable" | |
|
− | {{ |
+ | ! style="background:#{{normal color light}}" | Name |
− | {{ |
+ | ! style="background:#{{normal color light}}; {{roundytr|8px}}" class="unsortable" | Description |
− | | |
+ | |- |
− | + | ! style="background:#FFF| [[File:Bag Chilan Berry Sprite.png]] |
|
− | | |
+ | | style="background:#FFF| [[Chilan Berry]] |
− | | |
+ | | style="background:#FFF| If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack. |
+ | |- |
||
+ | ! style="background:#FFF| [[File:Bag Normal Gem Sprite.png]] |
||
+ | | style="background:#FFF| [[Normal Gem]] |
||
+ | | style="background:#FFF| A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time. |
||
+ | |- |
||
+ | ! style="background:#FFF| [[File:Bag Normalium Z Sprite.png]] |
||
+ | | style="background:#FFF| [[Normalium Z]] |
||
+ | | style="background:#FFF| It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves. |
||
+ | |- |
||
+ | ! style="background:#FFF| [[File:Bag unknown Sprite.png]] |
||
+ | | style="background:#FFF| [[Pink Bow]] |
||
+ | | style="background:#FFF| Powers up normal-type moves. |
||
+ | |- |
||
+ | ! style="background:#FFF| [[File:Bag unknown Sprite.png]] |
||
+ | | style="background:#FFF| [[Polkadot Bow]] |
||
+ | | style="background:#FFF| Powers up normal-type moves. |
||
+ | |- |
||
+ | ! style="background:#FFF| [[File:Bag Silk Scarf Sprite.png]] |
||
+ | | style="background:#FFF| [[Silk Scarf]] |
||
+ | | style="background:#FFF| An item to be held by a Pokémon. It's a sumptuous scarf that boosts the power of Normal-type moves. |
||
+ | |- class="unsortable" |
||
+ | ! colspan="3" style="background:#{{normal color light}}; {{roundybottom|8px}}" |<small>All details are accurate to Generation VII games. For details that have changed between generations, please see an individual item's page.</small> |
||
+ | |} |
||
+ | |||
+ | ==Notable Normal-type Trainers== |
||
+ | {{main|:Category:Normal-type Trainers|Category:Normal-type Trainers}} |
||
+ | |||
+ | {| class="roundy sortable" style="margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}" |
||
|- |
|- |
||
− | + | ! style="background:#{{normal color light}}; {{roundytl|8px}}" | Gen |
|
− | {{ |
+ | ! style="background:#{{normal color light}}" | Trainer |
− | {{ |
+ | ! style="background:#{{normal color light}}" | Title |
− | + | ! style="background:#{{normal color light}}; {{roundytr|8px}}" | Location |
|
− | | |
+ | |- style="background:#FFF" |
− | + | ! width="30px" style="background:#{{johto color}}; border:1px solid #{{johto color dark}}" | II |
|
− | | |
+ | | data-sort-value="Whitney" | [[File:VSWhitney.png|link=Whitney]]<br>[[Whitney]] |
− | | |
+ | | [[Gym Leader]] |
− | | |
+ | | [[Goldenrod Gym]] |
− | + | |- style="background:#FFF" |
|
− | {{ |
+ | ! width="30px" style="background:#{{hoenn color}}; border:1px solid #{{hoenn color dark}}" | III |
− | | |
+ | | data-sort-value="Norman" | [[File:VSNorman.png|x64px|link=Norman]]<br>[[Norman]] |
− | | |
+ | | [[Gym Leader]] |
− | | |
+ | | [[Petalburg Gym]] |
− | | |
+ | |- style="background:#FFF" |
− | | |
+ | ! width="30px" style="background:#{{unova color}}; border:1px solid #{{unova color dark}}" | V |
− | | |
+ | | data-sort-value="Lenora" | [[File:VSLenora.png|link=Lenora]]<br>[[Lenora]] |
− | {{ |
+ | | [[Gym Leader]]{{sup/5|BW}} |
− | {{ |
+ | | [[Nacrene Gym]]{{sup/5|BW}} |
− | | |
+ | |- style="background:#FFF" |
− | + | ! width="30px" style="background:#{{unova color}}; border:1px solid #{{unova color dark}}" | V |
|
− | | |
+ | | data-sort-value="Cheren" | [[File:VSCheren 2.png|link=Cheren]]<br>[[Cheren]] |
− | | |
+ | | [[Gym Leader]]{{sup/5|B2W2}} |
− | | |
+ | | [[Aspertia Gym]]{{sup/5|B2W2}} |
− | | |
+ | |- style="background:#FFF" |
− | {{ |
+ | ! width="30px" style="background:#{{alola color}}; border:1px solid #{{alola color dark}}" | VII |
− | + | | data-sort-value="Ilima" | [[File:VSIlima USUM.png|x64px|link=Ilima]]<br>[[Ilima]] |
|
− | | |
+ | | [[Trial Captain]] |
− | | |
+ | | [[Verdant Cavern]] |
− | | class="c" | User |
||
− | | class="l" | The user changes its [[type]] to make itself resistant to the type of the attack it last took. |
||
− | |- |
||
− | | class="l" | {{m|Copycat}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | Random |
||
− | | class="l" | Mimics the move used immediately before it. |
||
− | |- |
||
− | | class="l" | {{m|Defense Curl}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 40 |
||
− | | class="c" | User |
||
− | | class="l" | Increases the user's {{stat|defense}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Disable}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | {{tt|100%|80% prior to Generation V}} |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Prevents the target from using the move it last used. |
||
− | |- |
||
− | | class="l" | {{m|Double Team}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | —% |
||
− | | class="c" | 15 |
||
− | | class="c" | User |
||
− | | class="l" | Increases the user's evasion by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Encore}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Forces the target to keep using only the move it last used for two to six turns. |
||
− | |- |
||
− | | class="l" | {{m|Endure}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | The user endures any attack, leaving 1 HP. |
||
− | |- |
||
− | | class="l" | {{m|Flash}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | Both foes |
||
− | | class="l" | Decreases the target's {{stat|accuracy}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Focus Energy}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | —% |
||
− | | class="c" | 30 |
||
− | | class="c" | User |
||
− | | class="l" | Raises the user's critical hit ratio. |
||
− | |- |
||
− | | class="l" | {{m|Follow Me}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | User |
||
− | | class="l" | Makes all opponents take aim only at the user. |
||
− | |- |
||
− | | class="l" | {{m|Foresight}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 40 |
||
− | | class="c" | One target |
||
− | | class="l" | Allows Normal and {{type2|Fighting}} moves to hit {{type2|Ghost}} Pokémon and any foes who have used evasion or {{stat|accuracy}} modifiers. |
||
− | |- |
||
− | | class="l" | {{m|Glare}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | {{tt|90%|75% prior to Generation V}} |
||
− | | class="c" | 30 |
||
− | | class="c" | One target |
||
− | | class="l" | {{status|Paralysis|Paralyzes}} the target. |
||
− | |- |
||
− | | class="l" | {{m|After You}} |
||
− | {{statustable|Status}} |
||
− | {{contesttable|???}} |
||
− | | class="c" | —% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Allows the targeted Pokémon to move immediately after. |
||
− | |- |
||
− | | class="l" | {{m|Growl}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 40 |
||
− | | class="c" | One target |
||
− | | class="l" | Decreases the target's {{stat|Attack}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Growth}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 40 |
||
− | | class="c" | User |
||
− | | class="l" | Increases the user's {{stat|Attack}} and {{stat|Special Attack}} by 1 stage.{{tt|*|Only raises Sp. Att prior to Generation V}} |
||
− | |- |
||
− | | class="l" | {{m|Harden}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | —% |
||
− | | class="c" | 30 |
||
− | | class="c" | User |
||
− | | class="l" | Increases the user's {{stat|Defense}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Heal Bell}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 5 |
||
− | | class="c" | User |
||
− | | class="l" | Heals the status problems of all the party Pokémon. |
||
− | |- |
||
− | | class="l" | {{m|Helping Hand}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | Ally |
||
− | | class="l" | Boosts the power of the ally's {{stat|Attack}} in a Double Battle. |
||
− | |- |
||
− | | class="l" | {{m|Howl}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | —% |
||
− | | class="c" | 40 |
||
− | | class="c" | User |
||
− | | class="l" | Increases the user's {{stat|Attack}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Leer}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 30 |
||
− | | class="c" | One target |
||
− | | class="l" | Decreases the target's {{stat|Defense}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Lock-On}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Ensures the next attack will not miss. |
||
− | |- |
||
− | | class="l" | {{m|Lovely Kiss}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | 75% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Puts the target to {{status|Asleep|sleep}}. |
||
− | |- |
||
− | | class="l" | {{m|Lucky Chant}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 30 |
||
− | | class="c" | Both foes |
||
− | | class="l" | Prevents the opponent from scoring critical hits for 5 turns. |
||
− | |- |
||
− | | class="l" | {{m|Me First}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Copies the target's offensive move and uses it with 1.5 times the power before the target gets to attack. |
||
− | |- |
||
− | | class="l" | {{m|Mean Look}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Prevents the target from fleeing. |
||
− | |- |
||
− | | class="l" | {{m|Metronome}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | Random |
||
− | | class="l" | Randomly selects almost any attack. |
||
− | |- |
||
− | | class="l" | {{m|Milk Drink}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User or Ally |
||
− | | class="l" | Restores HP by up to half of its maximum HP. |
||
− | |- |
||
− | | class="l" | {{m|Mimic}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Copies the move last used by the foe. |
||
− | |- |
||
− | | class="l" | {{m|Mind Reader}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 5 |
||
− | | class="c" | One target |
||
− | | class="l" | Ensures the next attack will not miss. |
||
− | |- |
||
− | | class="l" | {{m|Minimize}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | User |
||
− | | class="l" | Increases the user's evasion by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Moonlight}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 5 |
||
− | | class="c" | User |
||
− | | class="l" | Restores HP by up to half of its maximum HP. Restores more HP during the night. |
||
− | |- |
||
− | | class="l" | {{m|Morning Sun}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 5 |
||
− | | class="c" | User |
||
− | | class="l" | Restores HP by up to half of its maximum HP. Restores more HP during the morning. |
||
− | |- |
||
− | | class="l" | {{m|Nature Power}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | Random |
||
− | | class="l" | Chooses an attack depending on the user's environment. |
||
− | |- |
||
− | | class="l" | {{m|Odor Sleuth}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 40 |
||
− | | class="c" | One target |
||
− | | class="l" | Allows Normal and {{type2|Fighting}} moves to hit {{type2|Ghost}} Pokémon and any foes who have used evasion or accuracy modifiers. |
||
− | |- |
||
− | | class="l" | {{m|Pain Split}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Equally shares the combined HP with the target. |
||
− | |- |
||
− | | class="l" | {{m|Perish Song}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 5 |
||
− | | class="c" | All |
||
− | | class="l" | Causes all Pokémon in battle to {{status|Fainted|faint}} in 3 turns. |
||
− | |- |
||
− | | class="l" | {{m|Protect}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Enables the user to evade all attacks. |
||
− | |- |
||
− | | class="l" | {{m|Psych Up}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Copies any stat change made by the foe. |
||
− | |- |
||
− | | class="l" | {{m|Recover}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Restores HP by up to half of its maximum HP. |
||
− | |- |
||
− | | class="l" | {{m|Recycle}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Recycles a single-use item that has been used in battle so it can be used again. |
||
− | |- |
||
− | | class="l" | {{m|Refresh}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | User or Ally |
||
− | | class="l" | Cures a [[status ailment]]. |
||
− | |- |
||
− | | class="l" | {{m|Roar}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cool}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | In wild battle: Scares away Pokémon.<br>In trainer battle: Forces the opponent to swich Pokémon. |
||
− | |- |
||
− | | class="l" | {{m|Safeguard}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 25 |
||
− | | class="c" | User |
||
− | | class="l" | Prevents [[status ailment|status problems]] for five turns. |
||
− | |- |
||
− | | class="l" | {{m|Scary Face}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | {{tt|100%|90% prior to Generation V}} |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Decreases the target's {{stat|Speed}} by 2 stages. |
||
− | |- |
||
− | | class="l" | {{m|Screech}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | 85% |
||
− | | class="c" | 40 |
||
− | | class="c" | One target |
||
− | | class="l" | Decreases the target's {{stat|Defense}} by 2 stages. |
||
− | |- |
||
− | | class="l" | {{m|Sharpen}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 30 |
||
− | | class="c" | User |
||
− | | class="l" | Increases the user's {{stat|Attack}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Sing}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 55% |
||
− | | class="c" | 15 |
||
− | | class="c" | Both foes |
||
− | | class="l" | Puts the opponent to {{status|sleep}}. |
||
− | |- |
||
− | | class="l" | {{m|Sketch}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 1 |
||
− | | class="c" | User |
||
− | | class="l" | Allows the user to copy the target's last move permanently. |
||
− | |- |
||
− | | class="l" | {{m|Slack Off}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Restores HP by up to half of its maximum HP. |
||
− | |- |
||
− | | class="l" | {{m|Sleep Talk}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Randomly chooses one of the user's moves during {{status|sleep}}. |
||
− | |- |
||
− | | class="l" | {{m|SmokeScreen}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Decreases the target's {{stat|accuracy}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Softboiled}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Restores the user's {{stat|HP}} by up to half of its maximum HP. |
||
− | |- |
||
− | | class="l" | {{m|Splash}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 40 |
||
− | | class="c" | User |
||
− | | class="l" | Nothing happens. |
||
− | |- |
||
− | | class="l" | {{m|Stockpile}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | —% |
||
− | | class="c" | 20 |
||
− | | class="c" | User |
||
− | | class="l" | Stores power for {{m|Spit Up}} and {{m|Swallow}}. Raises {{stat|Defense}} and {{stat|Special Defense}}. |
||
− | |- |
||
− | | class="l" | {{m|Substitute}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Makes a copy of the user using 1/4 of the user's maximum HP. |
||
− | |- |
||
− | | class="l" | {{m|Supersonic}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | 55% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | {{status|Confusion|Confuses}} the target. |
||
− | |- |
||
− | | class="l" | {{m|Swagger}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 90% |
||
− | | class="c" | 15 |
||
− | | class="c" | One target |
||
− | | class="l" | Confuses the target and raises its {{stat|Attack}} by 2 stages. |
||
− | |- |
||
− | | class="l" | {{m|Swallow}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Tough}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Heals HP according to the number of times {{m|Stockpile}} was used. |
||
− | |- |
||
− | | class="l" | {{m|Sweet Kiss}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 75% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Confuses the target. |
||
− | |- |
||
− | | class="l" | {{m|Sweet Scent}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | Both foes |
||
− | | class="l" | Decreases the target's evasiveness by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Swords Dance}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Beauty}} |
||
− | | class="c" | —% |
||
− | | class="c" | 30 |
||
− | | class="c" | User |
||
− | | class="l" | Increases the user's {{stat|Attack}} by 2 stages. |
||
− | |- |
||
− | | class="l" | {{m|Tail Whip}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 30 |
||
− | | class="c" | Both foes |
||
− | | class="l" | Decreases the target's {{stat|Defense}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Teeter Dance}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | All others |
||
− | | class="l" | {{status|Confusion|Confuses}} everyone. |
||
− | |- |
||
− | | class="l" | {{m|Tickle}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | Decreases the target's {{stat|Attack}} and {{stat|Defense}} by 1 stage. |
||
− | |- |
||
− | | class="l" | {{m|Transform}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Copies the image, type(s), and moves of the target. |
||
− | |- |
||
− | | class="l" | {{m|Whirlwind}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Smart}} |
||
− | | class="c" | 100% |
||
− | | class="c" | 20 |
||
− | | class="c" | One target |
||
− | | class="l" | In wild battle: Scares away Pokémon.<br>In trainer battle: Forces the opponent to swich Pokémon. |
||
− | |- |
||
− | | class="l" | {{m|Wish}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | User |
||
− | | class="l" | Restores HP by up to half of its maximum HP after one turn. |
||
− | |- |
||
− | | class="l" | {{m|Yawn}} |
||
− | {{Statustable|Status}} |
||
− | {{Contesttable|Cute}} |
||
− | | class="c" | —% |
||
− | | class="c" | 10 |
||
− | | class="c" | One target |
||
− | | class="l" | Puts the target to {{status|sleep}} after one turn. |
||
− | |} |
||
|} |
|} |
||
− | |||
− | ''Note: {{m|Sand-Attack}} was a Normal-type move in [[Generation I]].'' |
||
==Trivia== |
==Trivia== |
||
− | * |
+ | * [[Generation I]] introduced the most Normal-[[type]] {{OBP|Pokémon|species}} of any [[generation]], with {{tt|24|counting Clefairy and Clefable, which had their type changed from Generation VI onward}}. [[Generation VIII]] introduced the fewest Normal-type Pokémon, with six. |
− | * |
+ | * Generation I introduced the most Normal-type [[move]]s of any generation, with {{tt|78|counting Gust, Karate Chop, Bite, and Sand-Attack, which had their type changed from Generation II onward}}. Generation VI introduced the fewest Normal-type moves, with eight. |
− | * |
+ | * With 187 {{cat|Normal-type moves}}, this type has the most moves available. |
− | * |
+ | * The Normal type has the fewest non-neutral type relations, with only four. |
− | * |
+ | * {{t|Ghost}} and Normal are the only case of two types being immune against each other. |
− | * |
+ | * No Pokémon gains the Normal type upon evolving. It shares this distinction with the {{t|Bug}} type. |
− | * |
+ | * Normal is the only type to have ever lost Pokémon, having lost {{p|Clefairy}}, {{p|Clefable}}, {{p|Cleffa}}, {{p|Togepi}}, {{p|Togetic}}, {{p|Snubbull}}, {{p|Granbull}}, and {{p|Togekiss}} when the Fairy type was introduced in [[Generation VI]]. |
− | * |
+ | ** Additionally, it is the only type to have the same number of Pokémon in two consecutive Generations. |
− | * |
+ | * For the purpose of the [[Purify Chamber]], Normal is considered strong against itself, even though in battle it isn't. |
− | * |
+ | * Generation VI added the most new type combinations for Normal, the most dual-typed Normal Pokémon (if Pokémon retyped as Normal/Fairy are counted), and the fewest Normal/Flying-type Pokémon (with only {{p|Fletchling|one}}). |
− | * |
+ | * The Normal type is frequently associated with type changing: |
− | * |
+ | ** More Pokémon lose the Normal type upon evolving than any other type, with a total of four (eleven if all of {{p|Eevee}}'s evolutions are counted separately). |
− | * |
+ | ** Eight Normal-type Pokémon have at least one [[signature move]] or a [[signature Ability]] which involves changing their type. |
+ | ** Most moves which involve changing the user's type or with a varying damage type are Normal-type. |
||
+ | * [[Kazumasa Iwao]]'s party in [[Pokémon Ultra Sun and Ultra Moon]] consists of Normal-type Pokémon. |
||
+ | * Normal-type attacks are completely unresisted during an [[Inverse Battle]]. |
||
==In other languages== |
==In other languages== |
||
− | {{langtable |
+ | {{langtable|color={{normal color}}|bordercolor={{normal color light}} |
− | | |
+ | |ja=ノーマル ''Normal'' |
− | | |
+ | |zh_yue=一般 ''{{tt|Yātbūn|Normal}}'' {{tt|*|Games, Anime (Original series - BW series) & Manga}}<br>普通 ''{{tt|Póutūng|Normal}}'' {{tt|*|XY series}}<br>無屬性 ''{{tt|Mòuhsuhksing|Typeless}}'' {{tt|*|M17}} |
− | |zh_cmn= |
+ | |zh_cmn=一般 ''{{tt|Yībān|Normal}}'' |
− | | |
+ | |cs=Normální |
− | | |
+ | |da=Normal |
− | | |
+ | |nl=Normaal |
− | | |
+ | |fi=Normaali<br>Perus |
− | | |
+ | |fr=Normal |
− | | |
+ | |de=Normal |
− | | |
+ | |el=Φυσιολογικός ''Fysiologikós'' |
− | | |
+ | |he=רגיל ''Ragil''<br>נורמאלי ''Normali'' |
− | | |
+ | |hu=Normál |
− | | |
+ | |id=Normal |
− | | |
+ | |it=Normale |
− | | |
+ | |ko=노말 ''Normal'' |
− | | |
+ | |ms=Biasa |
− | | |
+ | |no=Normal |
− | | |
+ | |pl=Normalny |
− | + | |pt=Normal |
|
− | + | |ro=Normal |
|
− | + | |ru=Обычный ''Obychnyy''<br>Нормальный ''Normal'nyy'' |
|
− | + | |es=Normal |
|
+ | |sv=Normal |
||
+ | |th=ปกติ ''Pakati''<br>ธรรมดา ''Thammada'' |
||
+ | |vi=Thường |
||
+ | |tr=Normal |
||
+ | }} |
||
− | [[de:Normal |
+ | [[de:Normal]] |
− | [[ |
+ | [[es:Tipo normal]] |
+ | [[fr:Normal]] |
||
+ | [[it:Normale]] |
||
[[ja:ノーマル]] |
[[ja:ノーマル]] |
||
+ | [[zh:一般(属性)]] |
Latest revision as of 19:04, 9 December 2019
- Normal redirects here. For the glitch Normal type, see List of glitch types#Normal.
Types | ||||||
---|---|---|---|---|---|---|
Normal | Fire | |||||
Fighting | Water | |||||
Flying | Grass | |||||
Poison | Electric | |||||
Ground | Psychic | |||||
Rock | Ice | |||||
Bug | Dragon | |||||
Ghost | Dark | |||||
Steel | Fairy | |||||
??? |
The Normal type (Japanese: ノーマルタイプ Normal type) is one of the eighteen types. Prior to changes in Generation IV, all damaging Normal-type moves were physical, but they may now also be special, depending on the move.
Contents
Statistical averages
Overall
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Fully evolved
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Battle properties
Generation I
Offensive | ![]() |
Defensive | ||
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Power | Types | Power | Types | |
2× | None | ½× | None | |
½× | ![]() |
2× | ![]() | |
0× | ![]() |
0× | ![]() |
Generation II onwards
Offensive | ![]() |
Defensive | ||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | None | ½× | None | |
½× | ![]() ![]() |
2× | ![]() | |
0× | ![]() |
0× | ![]() |
Characteristics
Defense
The Normal type is tied with the Electric type for the fewest defensive weaknesses, but with no resistances and one immunity, it is also tied with Ice as the least resistant type. Many Normal-type Pokémon with a secondary type mitigate their weakness with the secondary type (as with Flying, the type most commonly paired with Normal), leaving them with only the weaknesses of their secondary type.
Normal-type Pokémon, on average, have the lowest Defense and Special Defense of all Pokémon and of fully evolved Pokémon.
Offense
The Normal type is the only type that is not super effective against any other type.
The combination of Normal and Ground-type moves provides good neutral coverage, with only five type combinations resisting both, because Ground covers both of the types that resist Normal. Their inability to hit Ghost-type Pokémon can be nullified by using Foresight, Odor Sleuth, or by Pokémon with the Ability Scrappy. In these cases, it will provide unresisted coverage when paired with Fighting-type moves (excluding Pokémon with Wonder Guard).
On average, fully evolved Pokémon with the Normal type have the lowest base Special Attack of all types.
Contest properties
When used in contests, Normal-type moves do not favor a particular contest condition. However, the Normal type has the most moves that can jam.
Pokémon
As of Generation VIII, there are 115 Normal-type Pokémon or 12.9% of all Pokémon, making it the second most common type after Water.
Pure Normal-type Pokémon
|
- Clefairy, Clefable, Jigglypuff, Wigglytuff, Cleffa, Igglybuff, Togepi, Snubbull, Granbull and Azurill were pure Normal-type Pokémon prior to Generation VI.
Half Normal-type Pokémon
Primary Normal-type Pokémon
- Togetic and Togekiss were Normal/Flying Pokémon prior to Generation VI.
Secondary Normal-type Pokémon
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Pokéstar Studios opponents
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Moves
Gen | Move | Category | Contest | Power | Accuracy | PP | Target | Description | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
IV | Acupressure | Status | Tough | — | —% | 30 (max 48) |
|
The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | |||||||||
V | After You | Status | Cute | — | —% | 15 (max 24) |
|
The user helps the target and makes it use its move right after the user. | |||||||||
III | Assist | Status | Cute | — | —% | 20 (max 32) |
|
The user hurriedly and randomly uses a move among those known by ally Pokémon. | |||||||||
II | Attract | Status | Cute | — | 100% | 15 (max 24) |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
I | Barrage | Physical | Cute | 15 | 85% | 20 (max 32) |
|
Round objects are hurled at the target to strike two to five times in a row. | |||||||||
II | Baton Pass | Status | Cute | — | —% | 40 (max 64) |
|
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
II | Belly Drum | Status | Cute | — | —% | 10 (max 16) |
|
The user maximizes its Attack stat in exchange for HP equal to half its max HP. | |||||||||
V | Bestow | Status | Cute | — | —% | 15 (max 24) |
|
The user passes its held item to the target when the target isn't holding an item. | |||||||||
I | Bide | Physical | Tough | Varies | —% | 10 (max 16) |
|
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
I | Bind | Physical | Tough | 15 | 85% | 20 (max 32) |
|
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | |||||||||
III | Block | Status | Cute | — | —% | 5 (max 8) |
|
The user blocks the target's way with arms spread wide to prevent escape. | |||||||||
I | Body Slam | Physical | Tough | 85 | 100% | 15 (max 24) |
|
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
VI | Boomburst | Special | Tough | 140 | 100% | 10 (max 16) |
|
The user attacks everything around it with the destructive power of a terrible, explosive sound. | |||||||||
VII | Breakneck Blitz | Physical | — | —% | 1 (max 1) |
|
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||||||||
VII | Breakneck Blitz | Special | — | —% | 1 (max 1) |
|
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||||||||
III | Camouflage | Status | Clever | — | —% | 20 (max 32) |
|
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |||||||||
IV | Captivate | Status | Cute | — | 100% | 20 (max 32) |
|
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
VI | Celebrate | Status | Cute | — | —% | 40 (max 64) |
|
The Pokémon congratulates you on your special day! | |||||||||
V | Chip Away | Physical | Tough | 70 | 100% | 20 (max 32) |
|
Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage. | |||||||||
I | Comet Punch | Physical | Tough | 18 | 85% | 15 (max 24) |
|
The target is hit with a flurry of punches that strike two to five times in a row. | |||||||||
VI | Confide | Status | Cute | — | —% | 20 (max 32) |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
I | Constrict | Physical | Tough | 10 | 100% | 35 (max 56) |
|
The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target's Speed stat. | |||||||||
I | Conversion | Status | Beautiful | — | —% | 30 (max 48) |
|
The user changes its type to become the same type as the move at the top of the list of moves it knows. | |||||||||
II | Conversion 2 | Status | Beautiful | — | —% | 30 (max 48) |
|
The user changes its type to make itself resistant to the type of the attack the opponent used last. | |||||||||
IV | Copycat | Status | Cute | — | —% | 20 (max 32) |
|
The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |||||||||
VIII | Court Change | Status | — | 100% | 10 (max 16) |
|
With its mysterious power, the user swaps the effects on either side of the field. | ||||||||||
III | Covet | Physical | Cute | 60 | 100% | 25 (max 40) |
|
The user endearingly approaches the target, then steals the target's held item. | |||||||||
III | Crush Claw | Physical | Cool | 75 | 95% | 10 (max 16) |
|
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. | |||||||||
IV | Crush Grip | Physical | Tough | Varies | 100% | 5 (max 8) |
|
The target is crushed with great force. The more HP the target has left, the greater this move's power. | |||||||||
I | Cut | Physical | Cool | 50 | 95% | 30 (max 48) |
|
The target is cut with a scythe or claw. | |||||||||
I | Defense Curl | Status | Cute | — | —% | 40 (max 64) |
|
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
I | Disable | Status | Clever | — | 100% | 20 (max 32) |
|
For four turns, this move prevents the target from using the move it last used. | |||||||||
I | Dizzy Punch | Physical | Cute | 70 | 100% | 10 (max 16) |
|
The target is hit with rhythmically launched punches. This may also leave the target confused. | |||||||||
IV | Double Hit | Physical | Cool | 35 | 90% | 10 (max 16) |
|
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. | |||||||||
I | Double Slap | Physical | Cute | 15 | 85% | 10 (max 16) |
|
The target is slapped repeatedly, back and forth, two to five times in a row. | |||||||||
I | Double Team | Status | Cool | — | —% | 15 (max 24) |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
I | Double-Edge | Physical | Tough | 120 | 100% | 15 (max 24) |
|
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
V | Echoed Voice | Special | Beautiful | 40 | 100% | 15 (max 24) |
|
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||||||
I | Egg Bomb | Physical | Cute | 100 | 75% | 10 (max 16) |
|
A large egg is hurled at the target with maximum force to inflict damage. | |||||||||
II | Encore | Status | Cute | — | 100% | 5 (max 8) |
|
The user compels the target to keep using the move it encored for three turns. | |||||||||
III | Endeavor | Physical | Tough | Varies | 100% | 5 (max 8) |
|
This attack move cuts down the target's HP to equal the user's HP. | |||||||||
II | Endure | Status | Tough | — | —% | 10 (max 16) |
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
V | Entrainment | Status | Cute | — | 100% | 15 (max 24) |
|
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |||||||||
I | Explosion | Physical | Beautiful | 250 | 100% | 5 (max 8) |
|
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
VII | Extreme Evoboost | Status | — | —% | 1 (max 1) |
|
After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply. | ||||||||||
II | Extreme Speed | Physical | Cool | 80 | 100% | 5 (max 8) |
|
The user charges the target at blinding speed. This move always goes first. | |||||||||
III | Facade | Physical | Cute | 70 | 100% | 20 (max 32) |
|
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
III | Fake Out | Physical | Cute | 40 | 100% | 10 (max 16) |
|
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | |||||||||
II | False Swipe | Physical | Cool | 40 | 100% | 40 (max 64) |
|
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||||||
IV | Feint | Physical | Clever | 30 | 100% | 10 (max 16) |
|
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
II | Flail | Physical | Cute | Varies | 100% | 15 (max 24) |
|
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | |||||||||
I | Flash | Status | Beautiful | — | 100% | 20 (max 32) |
|
The user flashes a bright light that cuts the target's accuracy. | |||||||||
I | Focus Energy | Status | Cool | — | —% | 30 (max 48) |
|
The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
III | Follow Me | Status | Cute | — | —% | 20 (max 32) |
|
The user draws attention to itself, making all targets take aim only at the user. | |||||||||
II | Foresight | Status | Clever | — | —% | 40 (max 64) |
|
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||||
II | Frustration | Physical | Cute | Varies | 100% | 20 (max 32) |
|
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
I | Fury Attack | Physical | Cool | 15 | 85% | 20 (max 32) |
|
The target is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
I | Fury Swipes | Physical | Tough | 18 | 80% | 15 (max 24) |
|
The target is raked with sharp claws or scythes quickly two to five times in a row. | |||||||||
IV | Giga Impact | Physical | Tough | 150 | 90% | 5 (max 8) |
|
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
I | Glare | Status | Tough | — | 100% | 30 (max 48) |
|
The user intimidates the target with the pattern on its belly to cause paralysis. | |||||||||
I | Growl | Status | Cute | — | 100% | 40 (max 64) |
|
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
VIII | G-Max Cuddle | Physical | — | —% | 3 (max 4) |
|
A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents. | ||||||||||
VIII | G-Max Cuddle | Special | — | —% | 3 (max 4) |
|
A Normal-type attack that Gigantamax Eevee use. This move infatuates opponents. | ||||||||||
VIII | G-Max Gold Rush | Physical | — | —% | 3 (max 4) |
|
A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money. | ||||||||||
VIII | G-Max Gold Rush | Special | — | —% | 3 (max 4) |
|
A Normal-type attack that Gigantamax Meowth use. This move confuses opponents and also earns extra money. | ||||||||||
VIII | G-Max Replenish | Physical | — | —% | 3 (max 4) |
|
A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten. | ||||||||||
VIII | G-Max Replenish | Special | — | —% | 3 (max 4) |
|
A Normal-type attack that Gigantamax Snorlax use. This move restores Berries that have been eaten. | ||||||||||
I | Growth | Status | Beautiful | — | —% | 20 (max 32) |
|
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
I | Guillotine | Physical | Cool | — | 30% | 5 (max 8) |
|
A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. | |||||||||
VI | Happy Hour | Status | Cute | — | —% | 30 (max 48) |
|
Using Happy Hour doubles the amount of prize money received after battle. | |||||||||
I | Harden | Status | Tough | — | —% | 30 (max 48) |
|
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
V | Head Charge | Physical | Tough | 120 | 100% | 15 (max 24) |
|
The user charges its head into its target, using its powerful guard hair. This also damages the user a little. | |||||||||
I | Headbutt | Physical | Tough | 70 | 100% | 15 (max 24) |
|
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
II | Heal Bell | Status | Beautiful | — | —% | 5 (max 8) |
|
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | |||||||||
III | Helping Hand | Status | Clever | — | —% | 20 (max 32) |
|
The user assists an ally by boosting the power of that ally's attack. | |||||||||
II | Hidden Power | Special | Clever | 60 | 100% | 15 (max 24) |
|
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
VI | Hold Back | Physical | Cool | 40 | 100% | 40 (max 64) |
|
The user holds back when it attacks, and the target is left with at least 1 HP. | |||||||||
VI | Hold Hands | Status | Cute | — | —% | 40 (max 64) |
|
The user and an ally hold hands. This makes them very happy. | |||||||||
I | Horn Attack | Physical | Cool | 65 | 100% | 25 (max 40) |
|
The target is jabbed with a sharply pointed horn to inflict damage. | |||||||||
I | Horn Drill | Physical | Cool | — | 30% | 5 (max 8) |
|
The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. | |||||||||
III | Howl | Status | Cool | — | —% | 40 (max 64) |
|
The user howls loudly to raise its spirit, which raises its Attack stat. | |||||||||
I | Hyper Beam | Special | Cool | 150 | 90% | 5 (max 8) |
|
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
I | Hyper Fang | Physical | Cool | 80 | 90% | 15 (max 24) |
|
The user bites hard on the target with its sharp front fangs. This may also make the target flinch. | |||||||||
III | Hyper Voice | Special | Cool | 90 | 100% | 10 (max 16) |
|
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||
IV | Judgment | Special | Beautiful | 100 | 100% | 10 (max 16) |
|
The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding. | |||||||||
VII | Laser Focus | Status | — | —% | 30 (max 48) |
|
The user concentrates intensely. The attack on the next turn always results in a critical hit. | ||||||||||
IV | Last Resort | Physical | Cute | 140 | 100% | 5 (max 8) |
|
This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
I | Leer | Status | Cool | — | 100% | 30 (max 48) |
|
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
II | Lock-On | Status | Clever | — | —% | 5 (max 8) |
|
The user takes sure aim at the target. This ensures the next attack does not miss the target. | |||||||||
I | Lovely Kiss | Status | Beautiful | — | 75% | 10 (max 16) |
|
With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep. | |||||||||
IV | Lucky Chant | Status | Cute | — | —% | 30 (max 48) |
|
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. | |||||||||
VIII | Max Guard | Status | — | —% | 3 (max 4) |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ||||||||||
VIII | Max Strike | Physical | — | —% | 3 (max 4) |
|
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | ||||||||||
VIII | Max Strike | Special | — | —% | 3 (max 4) |
|
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | ||||||||||
IV | Me First | Status | Clever | — | —% | 20 (max 32) |
|
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | |||||||||
II | Mean Look | Status | Beautiful | — | —% | 5 (max 8) |
|
The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||||
I | Mega Kick | Physical | Cool | 120 | 75% | 5 (max 8) |
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The target is attacked by a kick launched with muscle-packed power. | |||||||||
I | Mega Punch | Physical | Tough | 80 | 85% | 20 (max 32) |
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The target is slugged by a punch thrown with muscle-packed power. | |||||||||
I | Metronome | Status | Cute | — | —% | 10 (max 16) |
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The user waggles a finger and stimulates its brain into randomly using nearly any move. | |||||||||
II | Milk Drink | Status | Cute | — | —% | 10 (max 16) |
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The user restores its own HP by up to half of its max HP. | |||||||||
I | Mimic | Status | Cute | — | —% | 10 (max 16) |
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The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
II | Mind Reader | Status | Clever | — | —% | 5 (max 8) |
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The user senses the target's movements with its mind to ensure its next attack does not miss the target. | |||||||||
I | Minimize | Status | Cute | — | —% | 10 (max 16) |
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The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |||||||||
II | Morning Sun | Status | Beautiful | — | —% | 5 (max 8) |
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The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
VII | Multi-Attack | Physical | 90 | 100% | 10 (max 16) |
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Cloaking itself in high energy, the user slams into the target. The memory held determines the move's type. | ||||||||||
IV | Natural Gift | Physical | Clever | Varies | 100% | 15 (max 24) |
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The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
III | Nature Power | Status | Beautiful | — | —% | 20 (max 32) |
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This attack makes use of nature's power. Its effects vary depending on the user's environment. | |||||||||
VI | Noble Roar | Status | Tough | — | 100% | 30 (max 48) |
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Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | |||||||||
III | Odor Sleuth | Status | Clever | — | —% | 40 (max 64) |
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Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||||||
II | Pain Split | Status | Clever | — | —% | 20 (max 32) |
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The user adds its HP to the target's HP, then equally shares the combined HP with the target. | |||||||||
I | Pay Day | Physical | Clever | 40 | 100% | 20 (max 32) |
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Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
II | Perish Song | Status | Beautiful | — | —% | 5 (max 8) |
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Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | |||||||||
VI | Play Nice | Status | Cute | — | —% | 20 (max 32) |
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The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | |||||||||
I | Pound | Physical | Tough | 40 | 100% | 35 (max 56) |
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The target is physically pounded with a long tail, a foreleg, or the like. | |||||||||
II | Present | Physical | Cute | Varies | 90% | 15 (max 24) |
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The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | |||||||||
II | Protect | Status | Cute | — | —% | 10 (max 16) |
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Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
II | Psych Up | Status | Clever | — | —% | 10 (max 16) |
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The user hypnotizes itself into copying any stat change made by the target. | |||||||||
VII | Pulverizing Pancake | Physical | 210 | —% | 1 (max 1) |
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Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force. | ||||||||||
I | Quick Attack | Physical | Cool | 40 | 100% | 30 (max 48) |
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The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
I | Rage | Physical | Tough | 20 | 100% | 20 (max 32) |
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As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
II | Rapid Spin | Physical | Cool | 20 | 100% | 40 (max 64) |
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A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
I | Razor Wind | Special | Cool | 80 | 100% | 10 (max 16) |
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In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. | |||||||||
I | Recover | Status | Clever | — | —% | 10 (max 16) |
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Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||||
III | Recycle | Status | Clever | — | —% | 10 (max 16) |
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The user recycles a held item that has been used in battle so it can be used again. | |||||||||
V | Reflect Type | Status | Clever | — | —% | 15 (max 24) |
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The user reflects the target's type, making it the same type as the target. | |||||||||
III | Refresh | Status | Cute | — | —% | 20 (max 32) |
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The user rests to cure itself of poisoning, a burn, or paralysis. | |||||||||
V | Relic Song | Special | Beautiful | 75 | 100% | 10 (max 16) |
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The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep. | |||||||||
V | Retaliate | Physical | Cool | 70 | 100% | 5 (max 8) |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
II | Return | Physical | Cute | Varies | 100% | 20 (max 32) |
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This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
VII | Revelation Dance | Special | 90 | 100% | 15 (max 24) |
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The user attacks the target by dancing very hard. The user's type determines the type of this move. | ||||||||||
I | Roar | Status | Cool | — | —% | 20 (max 32) |
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The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
IV | Rock Climb | Physical | Tough | 90 | 85% | 20 (max 32) |
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The user attacks the target by smashing into it with incredible force. This may also confuse the target. | |||||||||
V | Round | Special | Beautiful | 60 | 100% | 15 (max 24) |
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The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
II | Safeguard | Status | Beautiful | — | —% | 25 (max 40) |
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The user creates a protective field that prevents status conditions for five turns. | |||||||||
II | Scary Face | Status | Tough | — | 100% | 10 (max 16) |
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The user frightens the target with a scary face to harshly lower its Speed stat. | |||||||||
I | Scratch | Physical | Tough | 40 | 100% | 35 (max 56) |
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Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
I | Screech | Status | Clever | — | 85% | 40 (max 64) |
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An earsplitting screech harshly lowers the target's Defense stat. | |||||||||
III | Secret Power | Physical | Clever | 70 | 100% | 20 (max 32) |
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The additional effects of this attack depend upon where it was used. | |||||||||
I | Self-Destruct | Physical | Beautiful | 200 | 100% | 5 (max 8) |
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The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
I | Sharpen | Status | Cute | — | —% | 30 (max 48) |
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The user makes its edges more jagged, which raises its Attack stat. | |||||||||
V | Shell Smash | Status | Tough | — | —% | 15 (max 24) |
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The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. | |||||||||
V | Simple Beam | Status | Cute | — | 100% | 15 (max 24) |
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The user's mysterious psychic wave changes the target's Ability to Simple. | |||||||||
I | Sing | Status | Cute | — | 55% | 15 (max 24) |
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A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | |||||||||
II | Sketch | Status | Clever | — | —% | 1 (max 1) |
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It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears. | |||||||||
I | Skull Bash | Physical | Tough | 130 | 100% | 10 (max 16) |
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The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
III | Slack Off | Status | Cute | — | —% | 10 (max 16) |
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The user slacks off, restoring its own HP by up to half of its max HP. | |||||||||
I | Slam | Physical | Tough | 80 | 75% | 20 (max 32) |
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The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||||
I | Slash | Physical | Cool | 70 | 100% | 20 (max 32) |
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The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||||||
II | Sleep Talk | Status | Cute | — | —% | 10 (max 16) |
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While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
III | Smelling Salts | Physical | Tough | 70 | 100% | 10 (max 16) |
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This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however. | |||||||||
I | Smokescreen | Status | Clever | — | 100% | 20 (max 32) |
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The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | |||||||||
II | Snore | Special | Cute | 50 | 100% | 15 (max 24) |
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This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
I | Soft-Boiled | Status | Cute | — | —% | 10 (max 16) |
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The user restores its own HP by up to half of its max HP. | |||||||||
I | Sonic Boom | Special | Cool | — | 90% | 20 (max 32) |
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The target is hit with a destructive shock wave that always inflicts 20 HP damage. | |||||||||
I | Spike Cannon | Physical | Cool | 20 | 100% | 15 (max 24) |
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Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||
III | Spit Up | Special | Tough | Varies | 100% | 10 (max 16) |
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The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | |||||||||
I | Splash | Status | Cute | — | —% | 40 (max 64) |
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The user just flops and splashes around to no effect at all... | |||||||||
VII | Spotlight | Status | — | —% | 15 (max 24) |
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The user shines a spotlight on the target so that only the target will be attacked during the turn. | ||||||||||
III | Stockpile | Status | Tough | — | —% | 20 (max 32) |
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The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | |||||||||
I | Stomp | Physical | Tough | 65 | 100% | 20 (max 32) |
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The target is stomped with a big foot. This may also make the target flinch. | |||||||||
I | Strength | Physical | Tough | 80 | 100% | 15 (max 24) |
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The target is slugged with a punch thrown at maximum power. | |||||||||
I | Struggle | Physical | Tough | 50 | —% | 1 (max 1) |
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This attack is used in desperation only if the user has no PP. It also damages the user a little. | |||||||||
VIII | Stuff Cheeks | Status | — | —% | 10 (max 16) |
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The user eats its held Berry, then sharply raises its Defense stat. | ||||||||||
I | Substitute | Status | Cute | — | —% | 10 (max 16) |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
I | Super Fang | Physical | Tough | Varies | 90% | 10 (max 16) |
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The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||||||
I | Supersonic | Status | Clever | — | 55% | 20 (max 32) |
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The user generates odd sound waves from its body that confuse the target. | |||||||||
II | Swagger | Status | Cute | — | 85% | 15 (max 24) |
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The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
III | Swallow | Status | Tough | — | —% | 10 (max 16) |
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The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |||||||||
II | Sweet Scent | Status | Cute | — | 100% | 20 (max 32) |
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A sweet scent that harshly lowers opposing Pokémon's evasiveness. | |||||||||
I | Swift | Special | Cool | 60 | —% | 20 (max 32) |
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Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
I | Swords Dance | Status | Beautiful | — | —% | 20 (max 32) |
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A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
I | Tackle | Physical | Tough | 40 | 100% | 35 (max 56) |
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A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
V | Tail Slap | Physical | Cute | 25 | 85% | 10 (max 16) |
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The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | |||||||||
I | Tail Whip | Status | Cute | — | 100% | 30 (max 48) |
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The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
I | Take Down | Physical | Tough | 90 | 85% | 20 (max 32) |
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A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
VII | Tearful Look | Status | — | —% | 20 (max 32) |
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The user gets teary eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. | ||||||||||
VIII | Teatime | Status | — | —% | 10 (max 16) |
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The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry. | ||||||||||
V | Techno Blast | Special | Cool | 120 | 100% | 5 (max 8) |
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The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds. | |||||||||
III | Teeter Dance | Status | Cute | — | 100% | 20 (max 32) |
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The user performs a wobbly dance that confuses the Pokémon around it. | |||||||||
I | Thrash | Physical | Tough | 120 | 100% | 10 (max 16) |
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The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
III | Tickle | Status | Cute | — | 100% | 20 (max 32) |
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The user tickles the target into laughing, reducing its Attack and Defense stats. | |||||||||
I | Transform | Status | Clever | — | —% | 10 (max 16) |
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The user transforms into a copy of the target right down to having the same move set. | |||||||||
I | Tri Attack | Special | Beautiful | 80 | 100% | 10 (max 16) |
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The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target. | |||||||||
IV | Trump Card | Special | Cool | Varies | —% | 5 (max 8) |
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The fewer PP this move has, the greater its power. | |||||||||
III | Uproar | Special | Cute | 90 | 100% | 10 (max 16) |
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The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
VII | Veevee Volley | Physical | Varies | —% | 1 (max 1) |