No Guard (Ability): Difference between revisions

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|colorscheme=fighting
|colorscheme=fighting
|gen=4
|gen=4
|text4=Ensures the Pokémon and its foe's attacks land.
|text4=Ensures the Pokémon and its foe's attacks land.{{sup/4|DPP}}<br/>Ensures both Pokémon's and foe's attacks land.{{sup/4|HGSS}}
|text5=Ensures attacks by or against the Pokémon land.
|text5=Ensures attacks by or against the Pokémon land.
|text6=Ensures attacks by or against the Pokémon land.
|text6=Ensures attacks by or against the Pokémon land.
|text7=The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
}}
}}
'''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[Ability]] introduced in [[Generation IV]]. Eight {{OBP|Pokémon|species}} can have this Ability. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Machop}}'s [[evolution]]ary line.
'''No Guard''' (Japanese: '''ノーガード''' ''No Guard'') is an [[Ability]] introduced in [[Generation IV]]. Prior to [[Generation V]], it was the [[signature Ability]] of {{p|Machop}}'s [[evolution]]ary line.


==Effect==
==Effect==
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All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, {{m|Sky Drop}}, and {{m|Phantom Force}}.
All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, {{m|Sky Drop}}, and {{m|Phantom Force}}.


In {{v2|Diamond and Pearl|s}}, a Pokémon with No Guard can successfully hit a Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves like {{m|Swift}} and {{m|Aerial Ace}} will always be blocked. [[One-hit knockout move]]s are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in {{v2|Platinum}} so that most moves are blocked by Protect and Detect.
In {{2v2|Diamond|Pearl}}, a Pokémon with No Guard can successfully hit a Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves that never miss (such as {{m|Swift}} and {{m|Aerial Ace}}) will always be blocked. [[One-hit knockout move]]s are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in {{v2|Platinum}} so that most moves are blocked by Protect and Detect.
 
In a [[Double Battle]] or a [[Triple Battle]], the effect only applies to the Pokémon with No Guard and any Pokémon targeting it.


===Outside of battle===
===Outside of battle===
Outside of battle, if a Pokémon with No Guard is leading the party, the wild Pokémon encounter rate is increased to 150%.
Outside of battle, if a Pokémon with No Guard is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 50%.


==Pokémon with No Guard==
==Pokémon with No Guard==
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{{Ability/entry|679|Honedge|Steel|Ghost|No Guard|None|None}}
{{Ability/entry|679|Honedge|Steel|Ghost|No Guard|None|None}}
{{Ability/entry|680|Doublade|Steel|Ghost|No Guard|None|None}}
{{Ability/entry|680|Doublade|Steel|Ghost|No Guard|None|None}}
{{Ability/entry|745Mn|Lycanroc|Rock|Rock|Keen Eye|Vital Spirit|No Guard|Midnight Form}}
{{Ability/foot|Fighting}}
{{Ability/foot|Fighting}}
==In other games==
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|TD}}|Allows Pokémon to ignore stat modifications to accuracy and evasion.}}
{{movedescentry|{{gameabbrevmd|S}}|Allows Pokémon to ignore stat modifications to accuracy and evasiveness.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|めいちゅうと かいひの だんかいを むしする|Allows Pokémon to ignore stat modifications to accuracy and evasiveness.}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}
{{movedescentry|{{gameabbrevmd|SMD}}|The hit rate of moves and attacks won't be lowered even if accuracy is lowered or evasiveness is boosted! It has the same effects on you as on your enemies. Abilities that boost evasiveness have no effects, either.}}
|}
|}{{left clear}}


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=無防禦 ''{{tt|Wú Fángyù|No Defense}}''
|zh_yue=無防守 ''{{tt|Mòuh Fòhngsáu|No Guard}}''<br>無防禦 ''{{tt|Mòuh Fòhngyuh|No Defense}}'' {{tt|*|M19 Website}}
|zh_cmn=無防守 / 无防守 ''{{tt|Wú Fángshǒu|No Guard}}'' {{tt|*|Games}}<br>無防禦 ''{{tt|Wú Fángyù|No Defense}}'' {{tt|*|DP National Pokédex guidebook}}
|fr=Annule Garde
|fr=Annule Garde
|de=Schildlos
|de=Schildlos
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|es=Indefenso
|es=Indefenso
|ko=노가드 ''No Guard''
|ko=노가드 ''No Guard''
}}
|tr=Korumasızlık}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
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[[de:Schildlos]]
[[de:Schildlos]]
[[es:Indefenso]]
[[fr:Annule Garde]]
[[fr:Annule Garde]]
[[it:Nullodifesa (abilità)]]
[[it:Nullodifesa]]
[[ja:ノーガード]]
[[ja:ノーガード]]
[[zh:无防御(特性)]]
[[zh:无防守(特性)]]

Revision as of 00:53, 3 December 2018

No Guard ノーガード
No Guard
Flavor text
Generation IV
Ensures the Pokémon and its foe's attacks land.DPPt
Ensures both Pokémon's and foe's attacks land.HGSS
Generation V
Ensures attacks by or against the Pokémon land.
Generation VI
Ensures attacks by or against the Pokémon land.
Generation VII
The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
Generation VIII
Currently unknown
Generation IX
Currently unknown

No Guard (Japanese: ノーガード No Guard) is an Ability introduced in Generation IV. Prior to Generation V, it was the signature Ability of Machop's evolutionary line.

Effect

In battle

All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force.

In Diamond and Pearl, a Pokémon with No Guard can successfully hit a Pokémon that has used Protect or Detect, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves that never miss (such as Swift and Aerial Ace) will always be blocked. One-hit knockout moves are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in Platinum so that most moves are blocked by Protect and Detect.

Outside of battle

Outside of battle, if a Pokémon with No Guard is in the first place in the party (even if fainted), the wild Pokémon encounter rate increases by 50%.

Pokémon with No Guard

# Pokémon Types First Ability Second Ability Hidden Ability
018M Pidgeot Pidgeot
Normal Flying No Guard None None
0066 Machop Machop
Fighting Fighting Guts No Guard Steadfast
0067 Machoke Machoke
Fighting Fighting Guts No Guard Steadfast
0068 Machamp Machamp
Fighting Fighting Guts No Guard Steadfast
0588 Karrablast Karrablast
Bug Bug Swarm Shed Skin No Guard
0622 Golett Golett
Ground Ghost Iron Fist Klutz No Guard
0623 Golurk Golurk
Ground Ghost Iron Fist Klutz No Guard
0679 Honedge Honedge
Steel Ghost No Guard None None
0680 Doublade Doublade
Steel Ghost No Guard None None
745Mn Lycanroc Lycanroc
Rock Rock Keen Eye Vital Spirit No Guard
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Description

Games Description
MDTD Allows Pokémon to ignore stat modifications to accuracy and evasion.
MDS Allows Pokémon to ignore stat modifications to accuracy and evasiveness.
BSL めいちゅうと かいひの だんかいを むしする
MDGtI Unavailable
SMD The hit rate of moves and attacks won't be lowered even if accuracy is lowered or evasiveness is boosted! It has the same effects on you as on your enemies. Abilities that boost evasiveness have no effects, either.


In other languages

Language Title
Chinese Cantonese 無防守 Mòuh Fòhngsáu
無防禦 Mòuh Fòhngyuh *
Mandarin 無防守 / 无防守 Wú Fángshǒu *
無防禦 Wú Fángyù *
France Flag.png French Annule Garde
Germany Flag.png German Schildlos
Italy Flag.png Italian Nullodifesa
South Korea Flag.png Korean 노가드 No Guard
Portugal Flag.png Portuguese Sem Proteção
Spain Flag.png Spanish Indefenso
Turkey Flag.png Turkish Korumasızlık


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.