Nintendo 64DD: Difference between revisions

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#REDIRECT [[Core series]]
{{Console infobox
|name=Nintendo 64DD
|jname=ロクヨンディーディー
|jtrans=Six Four DD
|image=Nintendo 64DD.png
|caption=A detached Nintendo 64DD
|jprelease=December 1, 1999
|narelease={{tt|Unreleased|Scheduled release was 2000}}
|eurelease=Unreleased
|aurelease=Unreleased
|specs=
*Co-Processor: {{wp|32-bit coprocessor}}
*Memory: 64 megabytes (MB)
|congen=5
|pokegen={{gen|I}}, {{gen|II}}
|type=Accessory
|colors={{colorswatch|000000|Black}}
|zw=yes
|smw=yes
|met=yes
|sw=yes
}}
 
The '''Nintendo 64DD''' (Japanese: '''ロクヨンディーディー''' ''Six Four DD'') was a short lived expansion system for the [[Nintendo 64]]. Shortly after it was released in December 1, 1999, the product was a commercial failure due to it being delayed, and was never released outside of Japan. The name DD stands for "Dynamic Drive". The system plugs into the bottom of the Nintendo 64 using the EXTension Port.
 
The 64DD was announced at 1995's {{wp|Nintendo Shoshinkai}} game show event. At E3 in 1997, [[Shigeru Miyamoto]] speculated that the first games to be released for the new system would be {{wp|SimCity 64}}, {{smw|Mario Artist}}, Pocket Monsters, and {{wb|EarthBound 64}}. The system was a commercial failure which led to 49 games being canceled or moved to cartridge.
 
==Technical capabilities==
[[File:Nintendo 64DD attached.png|thumb|left|A Nintendo 64DD attached to a [[Nintendo 64]]]]
The N64DD has a {{wp|32-bit coprocessor}} which is needed to read the magnetic disks, and it would also need the 32-bit coprocessor to transfer data to the main console (the Nintendo 64). It was intended to be Nintendo's answer to the Compact Disc that was used for Sony's {{wp|PlayStation}}, which was cheaper to produce. Sony's CD storage could hold approximately 650 megabytes (MB) of information, compared to the Nintendo 64's 32 to 512 megabit (4 to 64 MB) cartridge.
{{left clear}}
==Games==
===Released games===
{{consolegames}}
|- style="background:#fff"
| {{wp|Doshin the Giant}}
| God game
| December 1, 1999
|- style="background:#fff"
| {{smw|Mario Artist: Paint Studio}}
| Art
| December 11, 1999
|- style="background:#fff"
| {{smw|Mario Artist: Talent Studio}}
| Art
| February 24, 2000
|- style="background:#fff"
| {{wp|SimCity 64}}
| City-building simulation
| February 28, 2000
|- style="background:#fff"
| {{fzw|F-Zero X Expansion Kit}}
| Expansion (Racing)
| April 21, 2000
|- style="background:#fff"
| {{wp|Japan Pro Golf Tour 64}}
| Sport
| May 2, 2000
|- style="background:#fff"
| {{wp|Doshin the Giant#Expansion|Doshin the Giant: Rescue from the Front by the<br>Toddlers that Tinkle at the Large Meeting-hall}}
| Expansion (God game)
| May 17, 2000
|- style="background:#fff"
| {{smw|Mario Artist: Communication Kit}}
| Expansion (Art)
| June 29, 2000
|-
| style="background:#fff; {{roundybl|5px}}" | {{smw|Mario Artist: Polygon Studio}}
| style="background:#fff" | Art
| style="background:#fff;{{roundybr|5px}}" | August 29, 2000
|}
{{left clear}}
 
===Proposed games===
====Pokémon games====
Several Pokémon games were announced for the Nintendo 64DD. These were either canceled or released on cartridge format only.
{| class="roundy" style="border: 2px solid #777; background:#CCC; margin-right: 5px; margin-bottom: 5px;"
! style="{{roundytl|5px}}; background:#eee" | Title
! style="{{roundytr|5px}}; background:#eee" | Solution
|- style="background:#fff"
| [[Pocket Monsters 64]]
| Moved to cartridge as [[Pokémon Stadium (Japanese)]]
|- style="background:#fff"
| [[Pocket Monsters Stadium Expansion Disk]]
| Canceled/replaced with [[Pokémon Stadium (English)]]
|- style="background:#fff"
| [[Pocket Monsters Snap]]
| Moved to cartridge as [[Pokémon Snap]]
|}
{{clear}}
==External links==
* [http://web.archive.org/web/19980530133318/http://www.nintendo.com/n64/64dd.html Nintendo 64 Disk Drive page on the Nintendo of America website] <small>(archive)</small>
* [http://www.nintendo.co.jp/event/spacew99/itiran/dd/ 64DD titles on the Nintendo Space World '99 page]
{{-}}
{{Consoles}}
 
[[Category:Electronic devices]]
[[Category:Peripherals]]
 
[[it:Nintendo 64DD]]

Revision as of 11:27, 30 September 2015

Nintendo 64DD
ロクヨンディーディー Six Four DD
Nintendo 64DD.png
A detached Nintendo 64DD
Release dates
Japan: December 1, 1999
North America: Unreleased
Europe: Unreleased
Australia: Unreleased
South Korea: N/A
China: N/A
Hong Kong: N/A
Taiwan: N/A
Technical specs
Related information
Console generation: Fifth generation
Pokémon generations: I, II
Console type: Accessory
Colors:
Black
External links

The Nintendo 64DD (Japanese: ロクヨンディーディー Six Four DD) was a short lived expansion system for the Nintendo 64. Shortly after it was released in December 1, 1999, the product was a commercial failure due to it being delayed, and was never released outside of Japan. The name DD stands for "Dynamic Drive". The system plugs into the bottom of the Nintendo 64 using the EXTension Port.

The 64DD was announced at 1995's Nintendo Shoshinkai game show event. At E3 in 1997, Shigeru Miyamoto speculated that the first games to be released for the new system would be SimCity 64, Mario Artist, Pocket Monsters, and EarthBound 64. The system was a commercial failure which led to 49 games being canceled or moved to cartridge.

Technical capabilities

A Nintendo 64DD attached to a Nintendo 64

The N64DD has a 32-bit coprocessor which is needed to read the magnetic disks, and it would also need the 32-bit coprocessor to transfer data to the main console (the Nintendo 64). It was intended to be Nintendo's answer to the Compact Disc that was used for Sony's PlayStation, which was cheaper to produce. Sony's CD storage could hold approximately 650 megabytes (MB) of information, compared to the Nintendo 64's 32 to 512 megabit (4 to 64 MB) cartridge.

Games

Released games

Title Genre Release
Doshin the Giant God game December 1, 1999
Mario Artist: Paint Studio Art December 11, 1999
Mario Artist: Talent Studio Art February 24, 2000
SimCity 64 City-building simulation February 28, 2000
F-Zero X Expansion Kit Expansion (Racing) April 21, 2000
Japan Pro Golf Tour 64 Sport May 2, 2000
Doshin the Giant: Rescue from the Front by the
Toddlers that Tinkle at the Large Meeting-hall
Expansion (God game) May 17, 2000
Mario Artist: Communication Kit Expansion (Art) June 29, 2000
Mario Artist: Polygon Studio Art August 29, 2000


Proposed games

Pokémon games

Several Pokémon games were announced for the Nintendo 64DD. These were either canceled or released on cartridge format only.

Title Solution
Pocket Monsters 64 Moved to cartridge as Pokémon Stadium (Japanese)
Pocket Monsters Stadium Expansion Disk Canceled/replaced with Pokémon Stadium (English)
Pocket Monsters Snap Moved to cartridge as Pokémon Snap


External links


Game systems with Pokémon games
Nintendo handheld consoles
GB (Pocket · GBL · SGB · SGB2) • GBCminiGBA (SP · GBm · GBP)
DS (Lite · DSi · DSi XL) • 3DS (XL · 2DS · New 3DS · New 3DS XL · New 2DS XL)
Switch (Lite · OLED)
Nintendo home consoles
SNES (BS-X · SGB · NP · SGB2) • N64 (DD) • GCN (GBP)
Wii (Family Edition · mini) • Wii U
Switch (OLED)
Sega consoles
PicoCoCoPadBeena