Never-Ending Nightmare (move): Difference between revisions
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{{MoveInfobox | {{MoveInfobox | ||
|n= | |n=636 | ||
|name=Never-Ending Nightmare | |name=Never-Ending Nightmare | ||
|jname= | |jname=無限暗夜への誘い | ||
|jtrans=Invitation to the Endless Night | |jtrans=Invitation to the Endless Night | ||
|jtranslit=Mugen Anya e no Izanai | |jtranslit=Mugen Anya e no Izanai | ||
|gameimage=Never-Ending Nightmare VII.png | |||
|gameimage2=Never-Ending Nightmare VII 2.png | |||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Ghost | |||
|damagecategory= | |damagecategory=Varies | ||
|basepp=— | |basepp=— | ||
|maxpp=— | |maxpp=— | ||
Line 15: | Line 15: | ||
|accuracy=— | |accuracy=— | ||
|gen=VII | |gen=VII | ||
|touches=no | |||
|protect= | |protect=no | ||
|magiccoat=no | |magiccoat=no | ||
|snatch=no | |snatch=no | ||
|mirrormove= | |mirrormove=no | ||
|kingsrock=yes | |kingsrock=yes | ||
|sound=no | |sound=no | ||
|target= | |target=anyadjacent | ||
|footnotes= | |footnotes= | ||
}} | }} | ||
'''Never-Ending Nightmare''' (Japanese: '''むげんあんやへのいざない''' ''Invitation to the Endless Night'') is a [[Z-Move]] introduced in [[Generation VII]]. | '''Never-Ending Nightmare''' (Japanese: '''{{tt|無限暗夜への誘い|むげんあんやへのいざない}}''' ''Invitation to the Endless Night'') is a damage-dealing {{type|Ghost}} [[Z-Move]] introduced in [[Generation VII]]. | ||
==Effect== | ==Effect== | ||
Never-Ending Nightmare inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on. | |||
{| class="roundy" style="background:#{{ghost color light}}; border:3px solid #{{ghost color}}; margin:auto" | |||
| | |||
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #{{ghost color light}}; border-collapse:collapse" | |||
|- style="background:#{{ghost color light}}" | |||
! Base move | |||
! Power | |||
! Category | |||
|- | |||
| {{m|Astonish}} | |||
| 100 | |||
| {{ic|Physical}} | |||
|- | |||
| {{m|Hex}} | |||
| 160 | |||
| {{ic|Special}} | |||
|- | |||
| {{m|Lick}} | |||
| 100 | |||
| {{ic|Physical}} | |||
|- | |||
| {{m|Moongeist Beam}} | |||
| 180 | |||
| {{ic|Special}} | |||
|- | |||
| {{m|Night Shade}} | |||
| 100 | |||
| {{ic|Special}} | |||
|- | |||
| {{m|Ominous Wind}} | |||
| 120 | |||
| {{ic|Special}} | |||
|- | |||
| {{m|Phantom Force}} | |||
| 175 | |||
| {{ic|Physical}} | |||
|- | |||
| {{m|Shadow Ball}} | |||
| 160 | |||
| {{ic|Special}} | |||
|- | |||
| {{m|Shadow Bone}} | |||
| 160 | |||
| {{ic|Physical}} | |||
|- | |||
| {{m|Shadow Claw}} | |||
| 140 | |||
| {{ic|Physical}} | |||
|- | |||
| {{m|Shadow Force}} | |||
| 190 | |||
| {{ic|Physical}} | |||
|- | |||
| {{m|Shadow Punch}} | |||
| 120 | |||
| {{ic|Physical}} | |||
|- | |||
| {{m|Shadow Sneak}} | |||
| 100 | |||
| {{ic|Physical}} | |||
|- | |||
| {{m|Spectral Thief}} | |||
| 175 | |||
| {{ic|Physical}} | |||
|- | |||
| {{m|Spirit Shackle}} | |||
| 160 | |||
| {{ic|Physical}} | |||
|} | |||
|} | |||
==Description== | |||
{{movedesc|Ghost}} | |||
{{movedescentry|{{gameabbrev7|SMUSUM}}|Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | ==Learnset== | ||
Any Pokémon can use Never-Ending Nightmare if it knows a move | Any Pokémon can use Never-Ending Nightmare if it knows a damaging {{type|Ghost}} move, [[held item|holds]] a [[Ghostium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}}. | ||
==In the anime== | |||
{{moveanime|type=ghost|exp=yes|gen=The user gathers Z-Power and deep-seated grudges to trap the opponent.|image1=Gladion Zoroark Never-Ending Nightmare text.png|image1p=Preparing|image2=Gladion Zoroark Never-Ending Nightmare 1.png|image2p=Zoroark|image3=Gladion Never-Ending Nightmare pose.png|image3p={{color2|{{ghost color dark}}|Gladion (anime)|Gladion}}|image4=Gladion Zoroark Never-Ending Nightmare 2.png|image4p=Zoroark}} | |||
{{movep|type=ghost|ms=571|pkmn=Zoroark|method=Zoroark strikes a series of synchronized poses with its Trainer to build Z-Power. It then engulfs the surrounding area with an illusionary dark scenery and creates a shadow around itself. Multiple shadowy hands then reach out from the shadow and attack the opponent. When the hands reach the opponent, they explode.}} | |||
{{movebtm|type=ghost|user=Gladion (anime)|user1=Gladion's Zoroark|startcode=SM139|startname=SM139|notes=Debut<br>Base move is<br>{{mcolor|Shadow Claw|{{ghost color dark}}}}}} | |||
==In other languages== | ==In other languages== | ||
{{langtable|color={{ | {{langtable|color={{ghost color light}}|bordercolor={{ghost color}} | ||
|zh_yue= | |zh_yue=無盡暗夜之誘惑 ''{{tt|Mòuhjeuhn Amyeh-jī Yáuhwaahk|Temptation of the Endless Night}}'' | ||
|zh_cmn= | |zh_cmn=無盡暗夜之誘惑 / 无尽暗夜之诱惑 ''{{tt|Wújìn Ànyè-zhī Yòuhuò|Temptation of the Endless Night}}'' | ||
|fr=Appel des Ombres Éternelles | |fr=Appel des Ombres Éternelles | ||
|de=Ewige Nacht | |de=Ewige Nacht | ||
|it=Abbraccio Spettrale | |it=Abbraccio Spettrale | ||
|ko= | |ko=무한암야로의유인 ''Muhan Amyaro-ui Yu-in'' | ||
|es=Presa Espectral | |es=Presa Espectral | ||
}} | }}{{-}} | ||
{{Z-Moves|Ghost}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Z-Moves]] | [[Category:Z-Moves]] | ||
[[Category:Moves that cannot miss]] | |||
[[de:Ewige Nacht]] | [[de:Ewige Nacht]] | ||
[[it:Abbraccio Spettrale | [[es:Presa espectral]] | ||
[[fr:Appel des Ombres Éternelles]] | |||
[[it:Abbraccio Spettrale]] | |||
[[ja:むげんあんやへのいざない]] | |||
[[zh:無盡暗夜之誘惑]] |
Revision as of 11:50, 15 September 2019
Never-Ending Nightmare 無限暗夜への誘い Invitation to the Endless Night | ||||||||||||
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Target
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Availability
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Never-Ending Nightmare (Japanese: 無限暗夜への誘い Invitation to the Endless Night) is a damage-dealing Ghost-type Z-Move introduced in Generation VII.
Effect
Never-Ending Nightmare inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.
|
Description
|
Learnset
Any Pokémon can use Never-Ending Nightmare if it knows a damaging Ghost-type move, holds a Ghostium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.
In the anime
The user gathers Z-Power and deep-seated grudges to trap the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Zoroark strikes a series of synchronized poses with its Trainer to build Z-Power. It then engulfs the surrounding area with an illusionary dark scenery and creates a shadow around itself. Multiple shadowy hands then reach out from the shadow and attack the opponent. When the hands reach the opponent, they explode. | |||
Gladion's Zoroark | SM139 | Debut Base move is Shadow Claw |
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |