Never-Ending Nightmare (move): Difference between revisions

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Revision as of 08:05, 16 October 2016

1008Miraidon.png This article is about an expected future event. The article's contents may change as the event approaches and more information becomes available. Please be cautious when adding information to this article, as rumors and speculation often get confused with fact; avoid any information on this subject which is not confirmed by reliable sources.

Never-Ending Nightmare
むげんあんやへのいざない Invitation to the Endless Night
[[File:|300px|center]]
Type  Unknown
Category  uncategorized
PP  ? (max. ?)
Power  ?
Accuracy  ?%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Never-Ending Nightmare (Japanese: むげんあんやへのいざない Invitation to the Endless Night) is a Z-Move introduced in Generation VII.

Effect

Learnset

Any Pokémon can use Never-Ending Nightmare if it knows any move of a specific type, holds a specific Z-Crystal, and if its Trainer wears a Z-Ring with a a corresponding Z-Crystal set in it.

In other languages

Language Title
France Flag.png French Appel des Ombres Éternelles
Germany Flag.png German Ewige Nacht
Italy Flag.png Italian Abbraccio Spettrale
Spain Flag.png Spanish Presa Espectral
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.